Aberrant


Glenn Fabry - 1999
    We are the celebrities, the heroes, the villains, the legends, the shining icons of our times. We are novas, and we will bring about a new golden Age... and you will like it.Golden age -- or Hell on Earth? To the residents of the Trinity Universe, the 21st century was a monstrous era when mad gods ran rampant across the world. But is this truth -- or OpNet propaganda? What was the Age of Aberrants really like? Find out the truth. It's not what you expect.Aberrant is a core rulebook and prequel to the Trinity science-fiction game. Set in the early 21st century, before the devastating war against humanity, this new complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm.

Frostgrave: Fantasy Wargames in the Frozen City


Joseph A. McCullough - 2015
    Each of them must seek to discover the treasures of a fallen empire and master long-forgotten but incredibly powerful magical lore. Each player takes on the role of a wizard from one of ten schools of magic, and builds his band of followers. While the wizard's apprentice will usually accompany his master, more than a dozen other henchmen types are available for hire, from lowly thugs to heavily armored knights and stealthy assassins. Wizards can build their magical knowledge by unlocking ancient secrets, with the potential to learn up to 80 spells in total. As players gain power and wealth, they can develop their headquarters on the outskirts of the city, turning one of a dozen different basic locations into bastions of their art, equipping them with alchemical laboratories, mystical forges, astronomical telescopes and other magical resources. While individual games of Frostgrave are quick and can easily be played in an hour or two, it is by connecting these games into an ongoing campaign, that players will find the most enjoyment. The scenarios given in the book are merely the beginning of the limitless, thrilling adventures that can be found amidst the ruins of the lost city.

Stormbringer: Fantasy Roleplaying in the World of Elric


Ken St. Andre - 1981
    

The Elementia Chronicles (3): Part 2 Herobrine's Message


Sean Fay Wolfe - 2016
    

Clovenhoof's Diary: September


Heide Goody - 2018
    And St Michael’s Secondary School has got a new member of staff. Jeremy Clovenhoof, has spent six years living the quiet life in the suburbs after losing his job as Lord of Hell and now he thinks it’s time to share all he has learned with the next generation. Whether it’s turning toilet graffiti into art, getting a date by making nuisance calls or making the most of being ill, he’s got advice for everyone. Join Clovenhoof at the start of his year-long journey to tackle the big issues in life.

Tales Around the Jack O'Lantern III: A Mary O'Reilly Short Story


Terri Reid - 2016
    Join the O'Reilly family once again as they meet around the Jack O'Lantern on Halloween night and share ghost stories that will make you shiver and have you looking over your shoulder to see if there is "a little something extra" wandering through your home tonight.

Twilight


Stephanie Meyer
    

My Forbidden Courtship with the Haunted Duke


Emma Linfield - 2020
    Mocked and ridiculed all her life for her appearance, she’s resigned herself to a loveless marriage.Still mourning his father’s death, marriage is the last thing on Cornelius Kingman, the Duke of Nightwell’s mind. Until the day he meets the one woman the ton can’t stop whispering about: Lady Arabella.And while society’s scorn is a thorn in their side, the real monster hides in plain sight.When Arabella’s betrothed is murdered, Cornelius is the prime suspect. Broken glass and the glint of a knife are all Arabella sees before she is taken. With Cornelius’ fate hanging by a thread, she is offered one choice: to drink from the same glass that killed her fiancé...

Haalim Part 2


Nemrah Ahmed - 2019
    It’s a long novel with episodes and each episode will have a separate title.Its the most different and unique thing I have ever written, or has ever been written in Khawateen Digest."Nemrah Ahmed

Roses for Rachel


Shelby V. Painter
    What was worse though was being kidnapped, held captive for years, and then being auctioned off to the highest bidder. I thought maybe I had caught a little break when I found out that me and five other girls were being sold to royalty, but I should have known something about that wasn't right either.Under the cover of eternal darkness, and deep beneath the ground, was a whole world I never knew existed, one that promised to be more than anything I could imagine. The people who bought us told us we would have a life of a princess, but there were only two catches...1. We would be competing against each other for the affection of the Prince who would change our whole lives by picking one of us to rule at his side.2. That prince just happened to be a vampire.

Shadowrun Fifth Edition


Catalyst Game Labs - 2013
    With rules for characters creation , magic combat, Matrix hacking, rigging and more. You have everything you need to face the challenges of the Sixth World

Investigator Handbook: A Core Game Book for Players


Mike Mason - 2015
    LovecraftWill you stand against the horrors of the night?Whether learned professor, nosy journalist, or hard-hitting detective, investigators need all the help they can get. Let this book be your guide. The Investigator Handbook is an essential player’s aid for the Call of Cthulhu 7th edition roleplaying gameWritten for those who will be playing the roles of investigators, the Investigator Handbook contains expanded rules for creating players characters, a wealth of over 100 occupations and skill descriptions, as well as guidance on getting the most from the game. What’s more, there’s a range of organizations for your investigator to belong to, detailed information about the classic 1920s setting, equipment and weapons for both the 1920s and modern day, and expert tips and advice for all budding investigators.No self-respecting investigator of the Cthulhu Mythos should be without it!

Stalking the Beast


Howard Andrew Jones - 2013
    For Drelm, however, the mission is about more than simple justice, as without a great victory proving his worth, a prejudiced populace will never allow him to marry the human woman he loves. Together with a fresh band of allies, including the mysterious gunslinger Lisette, the heroes must set off into the wilderness, hunting a terrifying beast that will test their abilities—and their friendships—to the breaking point and beyond.From acclaimed author Howard Andrew Jones comes a new adventure of love, death, and unnatural creatures, set in the award-winning world of the Pathfinder Roleplaying Game.

I Kept Pressing the 100-Million-Year Button and Came Out on Top, Vol. 1 (light novel): The Unbeatable Reject Swordsman (I Kept Pressing the 100-Million-Year Button and Came Out on Top


Syuichi Tsukishima - 2021
    However, the night before his hopeless bout, a mysterious hermit grants Allen a button that will give him one hundred million years to train in an alternate reality when pressed. Allen not only gladly accepts the offer but also goes back for seconds, thirds, tenths even! With over a billion years of straight practice under his belt, the world is about to see what the “Reject Swordsman” can really do!

Ed Greenwood Presents Elminster's Forgotten Realms: A Dungeons & Dragons Supplement


Ed Greenwood - 2012
    Through the alter ego of Elminster, Archmage of Shadowdale, Ed Greenwood presents the Realms as a setting where companies of crazed adventurers are born and have rich lives, and where they get to call the shots. In this book, Ed presents a world where friendships are forged, endless intrigues unfold, and heroes wage war against the monstrous inhabitants of famous dungeons and untamed wildernesses.For the FORGOTTEN REALMS fan, this book provides a rare glimpse into the setting as imagined by its creator, with new information on its visible and clandestine rulers, various merchant and trade princes, the churches and mercenary companies of the Realms, renown magic-users and secret societies, adventuring companies, and the web of alliances and enmities that connect them. The book is aimed at all Forgotten Realms enthusiasts, including players of every edition of the DUNGEONS & DRAGONS game.