Book picks similar to
Suppressed Transmission: The First Broadcast by Kenneth Hite
rpg
history
games
alternate-history
The Physics of Star Trek
Lawrence M. Krauss - 1995
Now Lawrence M. Krauss, an internationally known theoretical physicist and educator, has written the quintessential physics book for Trekkers and non-Trekkers alike.Anyone who has ever wondered, "Could this really happen?" will gain useful insights into the "Star Trek" universe (and, incidentally, the real universe) in this charming and accessible volume. Krauss boldly goes where "Star Trek" has gone -- and beyond. He uses the "Star Trek" future as a launching pad to discuss the forefront of modern physics. From Newton to Hawking, from Einstein to Feynman, from Kirk to Janeway, Krauss leads the reader on a voyage to the world of physics as we now know it and as it might one day be.Featuring the Top 10 biggest physics bloopers in "Star Trek," as selected by Nobel Prize-winning physicists and other dedicated Trekkers!"This book is fun, and Mr. Krauss has a nice touch with a tough subject...Readers drawn by frivolity will be treated to substance." "--New York Times Book Review""Today's science fiction is often tomorrow's science fact. The physics that underlies "Star Trek" is surely worth investigating. To confine our attention to terrestrial matters would be to limit the human spirit."--Stephen Hawking (in the foreword)A
The Occult
Colin Wilson - 1971
He produces a wonderfully skillful synthesis of the available material—one that sees the occult in the light of reason and reason in the light of the mystical and paranormal. The result is a wide-ranging survey of the subject that provides a comprehensive history of magic, an insightful exploration of our latent powers, and a journey of enlightenment. “I am very impressed by this book, not only by its erudition but…above all for the good-natured, unaffected charm of the author whose reasoning is never too far-fetched, who is never carried away by preposterous theories.”—Sunday Times
Oedipus & Akhnaton: Myth & History
Immanuel Velikovsky - 1960
He constructs the story like a detective novel, putting pieces of clues together to form the whole puzzle and he makes an incredibly exciting job of it. He writes for the lay reader but he is far from condescening. His language is a joy to read. I agree with BlairBurton that the book is wildly entertaining but I resented his reference to the author as 'the premier theorist of crackpot science.' Velikovsy's 'crackpot' theories are yet to be disproved and his predictions have the uncanny habit of being proved right so that the world of the scientific community is as shaky as the description of the earth in "Worlds In Collision!" Readers will find great rewards in reading all of his works and judging for themselves. While "Oedipus and Akhnaton" is the least 'scientific' of his works it is no less fascinating and eminently readable.
The Just City
Jo Walton - 2015
You will learn and grow and strive to be excellent." Created as an experiment by the time-traveling goddess Pallas Athene, the Just City is a planned community, populated by over ten thousand children and a few hundred adult teachers from all eras of history, along with some handy robots from the far human future--all set down together on a Mediterranean island in the distant past.The student Simmea, born an Egyptian farmer's daughter sometime between 500 and 1000 A.D, is a brilliant child, eager for knowledge, ready to strive to be her best self. The teacher Maia was once Ethel, a young Victorian lady of much learning and few prospects, who prayed to Pallas Athene in an unguarded moment during a trip to Rome--and, in an instant, found herself in the Just City with grey-eyed Athene standing unmistakably before her.Meanwhile, Apollo--stunned by the realization that there are things mortals understand better than he does--has arranged to live a human life, and has come to the City as one of the children. He knows his true identity, and conceals it from his peers. For this lifetime, he is prone to all the troubles of being human.Then, a few years in, Sokrates arrives--the same Sokrates recorded by Plato himself--to ask all the troublesome questions you would expect. What happens next is a tale only the brilliant Jo Walton could tell.
Kobold Guide to Worldbuilding (Kobold Guides to Game Design)
Janna SilversteinMichael A. Stackpole - 2012
It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.Now, eleven of adventure gaming's top designers come together to share their insights into building worlds that gamers will never forget. Learn the secrets of designing a pantheon, creating a setting that provokes conflict, determining which historical details are necessary, and so much more.Take that creative leap, and create dazzling worlds of your own!Essays by Wolfgang Baur, Keith Baker, Monte Cook, Jeff Grubb, Scott Hungerford, David "Zeb" Cook, Chris Pramas, Jonathan Roberts, Michael A. Stackpole, Steve Winter, with an introduction by Ken Scholes.
Occult America: The Secret History of How Mysticism Shaped Our Nation
Mitch Horowitz - 2009
Americans all, they were among the famous figures whose paths intertwined with the mystical and esoteric movement broadly known as the occult. Brought over from the Old World and spread throughout the New by some of the most obscure but gifted men and women of early U.S. history, this “hidden wisdom” transformed the spiritual life of the still-young nation and, through it, much of the Western world.Yet the story of the American occult has remained largely untold. Now a leading writer on the subject of alternative spirituality brings it out of the shadows. Here is a rich, fascinating, and colorful history of a religious revolution and an epic of offbeat history.
From the meaning of the symbols on the one-dollar bill to the origins of the Ouija board, Occult America briskly sweeps from the nation’s earliest days to the birth of the New Age era and traces many people and episodes, including:•The spirit medium who became America’s first female religious leader in 1776 •The supernatural passions that marked the career of Mormon prophet Joseph Smith •The rural Sunday-school teacher whose clairvoyant visions instigated the dawn of the New Age •The prominence of mind-power mysticism in the black-nationalist politics of Marcus Garvey•The Idaho druggist whose mail-order mystical religion ranked as the eighth-largest faith in the world during the Great Depression Here, too, are America’s homegrown religious movements, from transcendentalism to spiritualism to Christian Science to the positive-thinking philosophy that continues to exert such a powerful pull on the public today. A feast for believers in alternative spirituality, an eye-opener for anyone curious about the unknown byroads of American history, Occult America is an engaging, long-overdue portrait of one nation, under many gods, whose revolutionary influence is still being felt in every corner of the globe.
Encyclopedia Magica (Advanced Dungeons and Dragons), Vol. 2: D-P
Dale Henson - 1995
Alchemy & Mysticism
Alexander Roob - 1996
This unique selection of illustrations with commentaries and source texts guides us on a fascinating journey through the representations of the secret arts.
Monstrous Compendium Appendix
Allen Varney - 1994
Replacing the original Outer Planes Appendix, this new and enlarged compendium includes full-color illustrations, reintroducing many of the best mulitplanar monsters from a wide variety of out-of-print sources.
NPCs
Drew Hayes - 2014
Once the dust settles, these four find themselves faced with an impossible choice: pretend to be adventurers undertaking a task of near-certain death or see their town and loved ones destroyed. Armed only with salvaged equipment, second-hand knowledge, and a secret that could get them killed, it will take all manner of miracles if they hope to pull off their charade.And even if they succeed, the deadliest part of their journey may well be what awaits them at its end.
Three Hearts and Three Lions
Poul Anderson - 1953
The legions of Faery, aided by trolls, demons and the Wild Hunt itself, were poised to overthrow the realms of light.And alone against the armies of Chaos stood one man, the knight of Three Hearts and Three Lions. Carlsen, a twentieth-century man snatched out of time to become again the legendary Holger Danske to fight for the world he had helped to build.
Legend of the Five Rings RPG
Rich Wulf - 2005
For one thousand years, the Empire of Rokugan has stood as a bastion of nobility, honor, and virtue. These lands are ruled by the samurai, powerful heroes who carry the katana and wakizashi as their badge of rank. Eight Great Clans vie with one another for supremacy over these lands, all under the eye of the mighty Emperor. And to the south, the Shadowlands, the eternal enemy of Rokugan, waits for the next opportunity to disrupt all that these foolish mortals have built. It is a land of intrigue, wonder, and adventure. Welcome to the third iteration of the Legend of the Five Rings Role-Playing Game. This player's guide will provide players and GM's with all of the setting, culture, and rules needed to create characters in the Legend of the Five Rings world and stage ongoing campaigns in Rokugan. While this book contains an updated version of the familiar rules, conversion rules will be included so that none of the many previous volumes set in this world will ever be obsolete. The best Asian style fantasy setting roleplaying game of this generation returns to its roots with its release this summer. Legend of the Five Rings 3rd Edition returns focus to the Roll and Keep(R&K) system originally released in 1996. Conveying a deeper sense of realism, the R&K system best simulates the tension, reality, and lethality of Samurai drama. Look for it more information in the coming weeks here at L5R.com. * Thrilling fantasy setting based on the myths and culture of Japan, China, and other Asian nations * A new generation of the beloved Legend of the Five Rings roll and keep system.* Streamlines existing rules without making previous products obsolete.* Excellent sourcebook for Rokugani culture and history
30 Years of Adventure: A Celebration of Dungeons & Dragons (D&D Retrospective)
Peter Archer - 2004
100,000 first printing.
Yellow Blue Tibia
Adam Roberts - 2009
With the Nazis recently defeated, Stalin gathers half a dozen of the top Soviet science fiction authors in a dacha in the countryside. Convinced that the defeat of America is only a few years away—and equally convinced that the Soviet Union needs a massive external threat to hold it together—Stalin orders the writers to compose a massively detailed and highly believable story about an alien race poised to invade the earth. The little group of writers gets down to the task and spends months working until new orders come from Moscow to immediately halt the project. The scientists obey and live their lives until, in the aftermath of Chernobyl, the survivors gather again, because something strange has happened: the story they invented in 1946 is starting to come true.
A Life of Philip K Dick: The Man Who Remembered the Future
Anthony Peake - 2013
Dick was a hugely influential writer who drew upon his own life to address the nature of drug abuse, paranoia, schizophrenia, and transcendental experiences of all kinds. He was a prolific author and many of his books were turned into popular films such as Blade Runner, A Scanner Darkly, Total Recall, and Minority Report. This book has been written with the cooperation of several close acquaintances and looks to examine his work as well as the socio-political-cultural environment in which he lived. It will be of great interest to any fan of Philip K. Dick or science fiction in general, as well as anyone who grew up the 1950s, 1960s, and 1970s.