Book picks similar to
Cairo since 1900: An Architectural Guide by Mohamed Elshahed


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Thomas Heatherwick: Making


Thomas Heatherwick - 2012
    Heatherwick is known as one of the greatest innovators of our era, and for the first time, this publication provides an inside look at the creation and development of his projects. It answers the one question always asked of Heatherwick's work: How did he do that? The book covers the studio's complete output over more than fifteen years—some 170 projects—including designs large and small: zippered bags that can be expanded to five times their size, a bridge that rolls open and closed, the in-progress one-million-square-foot mall in Hong Kong and glass bridge in London.

Daily Rituals: How Artists Work


Mason Currey - 2013
    Thomas Wolfe wrote standing up in the kitchen, the top of the refrigerator as his desk, dreamily fondling his “male configurations”. . . Jean-Paul Sartre chewed on Corydrane tablets (a mix of amphetamine and aspirin), ingesting ten times the recommended dose each day . . . Descartes liked to linger in bed, his mind wandering in sleep through woods, gardens, and enchanted palaces where he experienced “every pleasure imaginable.” Here are: Anthony Trollope, who demanded of himself that each morning he write three thousand words (250 words every fifteen minutes for three hours) before going off to his job at the postal service, which he kept for thirty-three years during the writing of more than two dozen books . . . Karl Marx . . . Woody Allen . . . Agatha Christie . . . George Balanchine, who did most of his work while ironing . . . Leo Tolstoy . . . Charles Dickens . . . Pablo Picasso . . . George Gershwin, who, said his brother Ira, worked for twelve hours a day from late morning to midnight, composing at the piano in pajamas, bathrobe, and slippers . . . Here also are the daily rituals of Charles Darwin, Andy Warhol, John Updike, Twyla Tharp, Benjamin Franklin, William Faulkner, Jane Austen, Anne Rice, and Igor Stravinsky (he was never able to compose unless he was sure no one could hear him and, when blocked, stood on his head to “clear the brain”). Brilliantly compiled and edited, and filled with detail and anecdote, Daily Rituals is irresistible, addictive, magically inspiring.

The Ruins Of Detroit


Yves Marchand - 2010
    city. Its buildings were monuments to its success and vitality in the first half of the twentieth century. At the start of the twenty-first century, those same monuments are now ruins: the United Artists Theater, the Whitney Building, the Farwell Building and the once ravishing Michigan Central Station (unused since 1988) today look as if a bomb had dropped on Motor City, leaving behind the ruins of a once great civilization. In a series of weekly photographic bulletins for Time magazine called "Detroit's Beautiful, Horrible Decline," photographers Yves Marchand and Romain Meffre have been revealing to an astonished America the scale of decay in Detroit. "The state of ruin is essentially a temporary situation that happens at some point, the volatile result of change of era and the fall of empires," write Marchand and Meffre. "Photography appeared to us as a modest way to keep a little bit of this ephemeral state." As Detroit's white middle class continues to abandon the city center for its dispersed suburbs, and its downtown high-rises empty out, these astounding images, which convey both the imperious grandeur of the city's architecture and its genuinely shocking decline, preserve a moment that warns us all of the transience of great epochs.

The Lost Painting


Jonathan Harr - 2005
    Here, a young graduate student from Rome, Francesca Cappelletti, makes a discovery that inspires a search for a work of art of incalculable value, a painting lost for almost two centuries.The artist was Caravaggio, a master of the Italian Baroque. He was a genius, a revolutionary painter, and a man beset by personal demons. Four hundred years ago, he drank and brawled in the taverns and streets of Rome, moving from one rooming house to another, constantly in and out of jail, all the while painting works of transcendent emotional and visual power. He rose from obscurity to fame and wealth, but success didn't alter his violent temperament. His rage finally led him to commit murder, forcing him to flee Rome a hunted man. He died young, alone, and under strange circumstances.Caravaggio scholars estimate that between sixty and eighty of his works are in existence today. Many others -- no one knows the precise number -- have been lost to time. Somewhere, surely, a masterpiece lies forgotten in a storeroom, or in a small parish church, or hanging above a fireplace, mistaken for a mere copy.Jonathan Harr embarks on a journey to discover the long-lost painting known as The Taking of Christ -- its mysterious fate and the circumstances of its disappearance have captivated Caravaggio devotees for years. After Francesca Cappelletti stumbles across a clue in that dusty archive, she tracks the painting across a continent and hundreds of years of history. But it is not until she meets Sergio Benedetti, an art restorer working in Ireland, that she finally manages to assemble all the pieces of the puzzle.

The Steampunk Bible


Jeff VanderMeerJake von Slatt - 2011
    The Steampunk Bible is the first compendium about the movement, tracing its roots in the works of Jules Verne and H. G. Wells through its most recent expression in movies such as Sherlock Holmes. Its adherents celebrate the inventor as an artist and hero, re-envisioning and crafting retro technologies including antiquated airships and robots. A burgeoning DIY community has brought a distinctive Victorian-fantasy style to their crafts and art. Steampunk evokes a sense of adventure and discovery, and embraces extinct technologies as a way of talking about the future. This ultimate manual will appeal to aficionados and novices alike as author Jeff VanderMeer takes the reader on a wild ride through the clockwork corridors of Steampunk history.Praise for The Steampunk Bible:"The Steampunk Bible is an informed, informative and beautifully illustrated survey of the subject." -The Financial Times"The Steampunk Bible is far and away the most intriguing catalog of all things steam yet written." -The Austin Chronicle “It’s hard to imagine how VanderMeer and Chambers could have put together a stronger collection. Its publication marks a significant, self-conscious moment in the history of the movement.”—PopMatters.com

Lo–Tek: Design by Radical Indigenism


Julia Watson - 2019
    Influenced by a confluence of humanism, colonialism, and racism, this mythology ignored local wisdom and indigenous innovation, deeming it primitive. Today, we have slowly come to realize that the legacy of this mythology is haunting us.Designers understand the urgency of reducing humanity’s negative environmental impact, yet perpetuate the same mythology of technology that relies on exploiting nature. Responding to climate change by building hard infrastructures and favoring high-tech homogenous design, we are ignoring millennia-old knowledge of how to live in symbiosis with nature. Without implementing soft systems that use biodiversity as a building block, designs remain inherently unsustainable.Lo―TEK, derived from Traditional Ecological Knowledge, is a cumulative body of multigenerational knowledge, practices, and beliefs, countering the idea that indigenous innovation is primitive and exists isolated from technology. It is sophisticated and designed to sustainably work with complex ecosystems.With a foreword by anthropologist Wade Davis and four chapters spanning Mountains, Forests, Deserts, and Wetlands, this book explores thousands of years of human wisdom and ingenuity from 20 countries including Peru, the Philippines, Tanzania, Kenya, Iran, Iraq, India, and Indonesia. We rediscover an ancient mythology in a contemporary context, radicalizing the spirit of human nature.

Stealing Rembrandts: The Untold Stories of Notorious Art Heists


Anthony M. Amore - 2011
    And the masterpieces of Rembrandt van Rijn are some of the most frequently targeted.In Stealing Rembrandts, art security expert Anthony M. Amore and award-winning investigative reporter Tom Mashberg reveal the actors behind the major Rembrandt heists in the last century. Through thefts around the world - from Stockholm to Boston, Worcester to Ohio - the authors track daring entries and escapes from the world's most renowned museums. There are robbers who coolly walk off with multimillion dollar paintings; self-styled art experts who fall in love with the Dutch master and desire to own his art at all costs; and international criminal masterminds who don't hesitate to resort to violence. They also show how museums are thwarted in their ability to pursue the thieves - even going so far as to conduct investigations on their own, far away from the maddening crowd of police intervention, sparing no expense to save the priceless masterpieces.Stealing Rembrandts is an exhilarating, one-of-a-kind look at the black market of art theft, and how it compromises some of the greatest treasures the world has ever known.

Islam : Art and Architecture


Markus Hattstein - 2000
    From decorative elements of buildings to calligraphy and the embellishment of everyday objects, ornamentation that is most characteristic of Islamic art form is displayed in all its richness.

The Keys of Egypt: The Race to Crack the Hieroglyph Code


Lesley Adkins - 2000
    Egyptomania spread throughout Europe with their return, and the quest to decipher the hieroglyphs began in earnest, for it was understood that fame and fortune awaited the scholar who succeeded. In rural France, Jean-Francois Champollion, the brilliant son of an impoverished bookseller, became obsessed with breaking the code of the ancient Egyptians. At sixteen years of age he decided that he would dedicate his life to the decipherment of hieroglyphs. Amid political turmoil in France caused by Napoleon's meteoric rise and catastrophic fall, Champollion was hounded, exiled, and even charged with treason, yet he continued to strive for the key to the ancient texts. In 1812, Champollion made the decisive breakthrough, beating his closest rival, English physician Thomas Young, to the prize and becoming the first person to be able to read the ancient Egyptian language in well over a thousand years. The Keys of Egypt is a true story of adventure, obsession, and triumph over extreme adversity.

Egyptian Art


Cyril Aldred - 1960
    Of the ancient art that has survived from the non-Classical world, that of Egypt makes a unique appeal.In this authoritative and splendidly illustrated guide Cyril Aldred surveys nearly 3000 years of Egyptian art and architecture, concentrating on the fine arts of painting and sculpture.

Big, Hot to Cold: An Odyssey of Architectural Adaptation


Bjarke Ingels - 2015
    

Museum of the Missing: A History of Art Theft


Simon Houpt - 2006
    The truth is, according to INTERPOL records, more than 20,000 stolen works of art are missing—including Rembrandts, Renoirs, van Goghs, and Picassos. Museum of the Missing offers an intriguing tour through the underworld of art theft, where the stakes are high and passions run strong. Not only is the volume beautifully written and lavishly illustrated—if all the paintings presented here could be gathered in one museum it would be one of the finest collections in existence—it tells a story as fascinating as any crime novel. This gripping page-turner features everything from wartime plundering to audacious modern-day heists, from an examination of the criminals’ motivations to a look at the professionals who spend their lives hunting down the wrongdoers. Most breathtaking of all, this invaluable resource offers a “Gallery of Missing Art,” an extensive section showcasing stolen paintings that remain lost—including information about the theft and estimated present-day value—and which may never be seen again.

The Great Movies


Roger Ebert - 2002
    The Great Movies collects one hundred of these essays, each one of them a gem of critical appreciation and an amalgam of love, analysis, and history that will send readers back to that film with a fresh set of eyes and renewed enthusiasm–or perhaps to an avid first-time viewing. Ebert’s selections range widely across genres, periods, and nationalities, and from the highest achievements in film art to justly beloved and wildly successful popular entertainments. Roger Ebert manages in these essays to combine a truly populist appreciation for our most important form of popular art with a scholar’s erudition and depth of knowledge and a sure aesthetic sense. Wonderfully enhanced by stills selected by Mary Corliss, film curator at the Museum of Modern Art, The Great Movies is a treasure trove for film lovers of all persuasions, an unrivaled guide for viewers, and a book to return to again and again.The Great Movies includes: All About Eve • Bonnie and Clyde • Casablanca • Citizen Kane • The Godfather • Jaws • La Dolce Vita • Metropolis • On the Waterfront • Psycho • The Seventh Seal • Sweet Smell of Success • Taxi Driver • The Third Man • The Wizard of Oz • and eighty-five more films.From the Hardcover edition.

Dungeons & Dragons Art & Arcana: A Visual History


Michael Witwer - 2018
    It is a seminal RPG (role-playing game) and the inspiration for video games like World of Warcraft and Zelda, fantasy art, and countless other facets of "geek culture." This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork--from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Getting Somalia Wrong?: Faith, War and Hope in a Shattered State


Mary Harper - 2012
    In recent years, it has become notorious for the piracy off its coast and the rise of Islamic extremism, opening it up as a new "southern front" in the war on terror. At least that is how it is inevitably presented by politicians and in the media. In Getting Somalia Wrong?, Mary Harper presents the first comprehensive account of the chaos into which the country has descended and the United States' renewed involvement there. In doing so, Harper argues that viewing Somalia through the prism of al-Qaeda risks further destabilizing the country and the entire Horn of Africa, while also showing that though the country may be a failed state, it is far from being a failed society. In reality, alternative forms of business, justice, education, and local politics have survived and even flourished. Provactive and eye-opening, Getting Somalia Wrong? shows that until the international community starts to "get it right," the consequences will be devastating, not just for Somalia, but for the world.