Doctor Who: The Whoniverse: The Untold History of Space and Time


George Mann - 2016
    We examine the Daleks and Cybermen, the Time Lords and the Sontarans, the Ice Warriors, Silurians, Weeping Angels, and many, many more. Additionally, we visit Gallifrey and Skaro, Mondas and Telos, Mars and Sontar.Filled with full-color illustrations, maps, charts, and artifacts throughout, Doctor Who: The Whoniverse is a treasury of accumulated knowledge, scholarly erudition and accumulated folk wisdom from the worlds of Doctor Who.Doctor Who: The Whoniverse explores:Early History—From 10,000 BC and the discovery of the secret of fire, through the Roman Empire;Gallifrey—The rise of the Time Lords;The UNIT Era—Earth under attack from alien invasions;The Cyberwars—The Wheel in Space and Revenge of the Cybermen;Earth’s Galactic Empire—Starting in present day through the rise of Earth’s Empire as seen in Frontier in Space;And much more!

The Art of Wreck-It Ralph


Jennifer Lee - 2012
    At the center of this hilarious and wildly original video-game-hopping adventure is Wreck-It Ralph, an arcade game bad guy who breaks all the rules when he sets off on a mission to prove he can be good. The Art of Wreck-It Ralph captures the fresh artistic vision of the film and the aesthetic journey of the filmmakers through interviews with the film's many artists, including a foreword by director Rich Moore and a preface by John Lasseter. Illustrated with character sketches, storyboards, visual development paintings, colorscripts, and more, this behind-the-scenes look at Disney's latest 3-D animated epic is a treat for video game and animation lovers alike.

Barlowe's Guide to Extraterrestrials: Great Aliens from Science Fiction Literature


Wayne Barlowe - 1979
    One man has seen them.Wayne Dougles Barlowe's brilliant portraits of science fiction creatures are the result of exacting studies made during a lifetime in the field. He now presents anatomical drawings, cutaway and locomotive studies, and at-hand observations of each entity's habits, behavioral patterns, environment, and culture.Wayne Douglas Barlowe has been that close.

Mythology: The DC Comics Art of Alex Ross


Alex Ross - 2003
    His heroes–both super and mortal–have weight; they exist in space, and that space is affected by them in ways never before seen on the page.” And so here they are, the incomparable cast of the DC Comics universe: Superman, Batman, Wonder Woman, the Flash, Aquaman, the Green Lantern, and the rest of the Justice League as you’ve never seen them before. Mythology brings together the best loved comic characters in the world, brought to life by Alex Ross, one of the most astonishing young artists working in the medium today. The award-winning designer/writer Chip Kidd and photographer Geoff Spear have teamed up to create a book like no other, with an introduction by M. Night Shyamalan, the acclaimed director of The Village and The Sixth Sense. Ross has often been called the Norman Rockwell of comics, and this book reveals not only his lifelong love of these classic superheroes but also his vision: Mythology takes you into the studio for a behind-the-scenes look at his fascinating creative process. The combination of Ross’s dynamic art and Kidd’s kinetic design makes images from his most memorable stories–including Kingdom Come, Superman: Peace on Earth, Batman: War on Crime, and Uncle Sam–soar off the more than 300 pages. The new material centers on Ross’s startling new comic book series, Justice, including sketches, preliminary art, prototype figures, and more. Mythology is a book in which every page explodes with the power of the icons it celebrates.

New York Then and Now (Compact)


Marcia Reiss - 2006
    Today, it is America's densest urban environment and most vital city, boasting one of the most recognizable skylines in the world.• New York Then and Now places today's post 9/11 cityscape within the context of history, reflecting the changing and enduring aspects of life in the Big Apple.• Remarkable past-and-present photographs showcase Manhattan's development and the amazing architecture that defines the city. See side-by-side images of the lavish Waldorf-Astoria, Radio City Music Hall, Union Square, St. Patrick's Cathedral, Penn Station, Empire State Building, and the Chrysler Building.• The Twin Towers, part of the World Trade Center, redefined the Manhattan skyline when they opened in 1976. After the tragedies of 9/11, the skyline is defined as much by their absence.• New York continues to be one of the most popular destinations in the world-everyone who has experienced the energy and magic of the Big Apple will want this compact edition of New York Then and Now. It's the perfect souvenir or gift!

The Mermaid Atlas: Merfolk of the World


Anna Claybourne - 2020
    Learn all about the beautiful selkies of the Scottish seas, the wily iara of Brazil who love to outwit travelers, and the fearful Ningyo of Japan who can give you eternal life. This captivating book features a mix of mermaid "facts" and short retellings of some of the most magical and enticing traditional merfolk tales.

The Art of Magic: The Gathering - Zendikar


James Wyatt - 2016
    We live in an angry world, and we are well acquainted with death." — The Invokers' TalesDanger and adventure await in these pages, lavishly illustrated with the award-winning art of Magic: The Gathering! Explore a tumultuous world fraught with perils and join the fight for survival as the fragments of civilization confront the unnatural Eldrazi. Follow in the footsteps of heroic Planeswalkers as they combine their unique talents, forming the Gatewatch to overcome the greatest threats the Multiverse has ever known. The secrets of Zendikar — its peoples, continents and creatures — are ready for you to discover!

Worlds of Amano


Yoshitaka Amano - 2007
    This vast introduction allows one to take in the full measure of the immense talent of this famous Japanese illustrator, who is so well known for his designs of the Final Fantasy video games.Eclectic and apparently without limit, Amano's art is stunning. Drawing on numerous projects from over the last thirty years with many rarely seen illustrations, this book captures the rare beauty and inspiration of Amano's vision. * Available for the first time in English.

A Practical Guide to Dragons


Lisa Trumbauer - 2006
    Sindri Suncatcher–wizard’s apprentice–opens up his personal notebooks to share his knowledge of these awe-inspiring creatures, from the life cycle of a kind copper dragon to the best way to counteract a red dragon’s fiery breath. The perfect companion to the Dragonlance: The New Adventures series, this beautifully illustrated title introduces readers to the looks and habits of dragons of the Dragonlance world. With tips and tricks every new adventurer can use on imaginary encounters with dragons, this book will enchant readers with both pictures and words.About the AuthorSindri Suncatcher is a three-and-a-half foot tall kender, who enjoys storytelling, collecting magical tokens, and fighting dragons. He lives in Solamnia and is currently studying magic under the auspices of the black-robed wizard Maddoc. You can catch Sindri in the midst of his latest adventure in The Wayward Wizard.

Harry Swotter: A Harry Potter Quiz Book


Rich Jepson - 2020
    This book contains 400 question covering all eight of the Harry Potter movies. Questions range from Siriusly easy to Riddikulusly difficult. There's also a round of tiebreakers to settle any disputes. Will you score 10 points for Gryffindor or will you Slytherin to last place?

The Pop-Up Book of M.C. Escher


M.C. Escher - 1992
    Escher (Dutch, 1898-1972) shows us the limitless, the infinite, and the impossible -- continuous staircases that rise and yet end at their beginning points, two hands reaching out of a page to draw each other. The pop-up format adds even more intrigue, bringing the designs to life. Each pop-up is accompanied by a quotation from Escher's writings.

Fairie-ality: The Fashion Collection from the House of Ellwand


Eugenie Bird - 2002
    . .Prepare to be enchanted! While humans go about their workaday lives, there is a secret world of well-dressed fairies flitting about in fragile fashions that would take your breath away - if only you could see them. Well, now you can. For the first time ever, elusive fairie couturier Ellwand allows mortals a peek at his ethereal designs in FAIRIE-ALITY, a catalogue so spectacularly crafted it befits a fairie queen herself. Showcased are nearly 150 creations - including dresses, jackets, trousers, shoes, hats, and delicate unmentionables - fashioned wholly from feathers, flower petals, shells, seeds, and other materials from nature. Consider these special features:Extraordinary production elements, including three specially selected paper stocks; metallic inks; fold-out booklets; vellum envelope with removable fashion card; and numerous half-, third-, and quarter-pages, notably to showcase garments for a playful mix & match, offering dozens of outfits to create.Drawings by celebrated fashion illustrator David Downton, capturing the graceful, but rarely glimpsed, fairie attired in Ellwand’s designs.Witty and delightfully romantic captions by Eugenie Bird. A breathless narrative by a young fairie guiding us from The Season’s start through May Day revelry and a Fairie Tale Wedding.Filled with authentic fairie lore that will lure fairie lovers by the legion, this superbly designed volume also offers many clever nods to human fashion history. Its fun, fanciful costume descriptions will amuse the fashion-savvy everywhere, while the stunning array of fashions themselves - a veritable dress-up dream - will leave readers of all ages spellbound.

The Wildlife of Star Wars


Terryl Whitlatch - 2001
    These fascinating fauns have been captured here in the only comprehensive annotated field guide of its kind. Many years of extensive study and on-site observation have gone into these renderings, and great risk taken to learn about the natural habitats of all of the creatures. From the ice fields of Hoth and the pastures of Naboo to the concrete jungle of Coruscant and the intense heat and wind of Tatooine, identify and learn about the mating habits, feeding patterns, herding instincts, and defense mechanisms of these incredible beings. This extraordinary field guide provides the ultimate look at the wildlife of Star Wars.

Views


Roger Dean - 1975
    Views (1975) went straight to number one in the Sunday Times bestseller list and went on to sell over a million copies. Magnetic Storm (1984) sold over 650,000 copies. These new editions, reworked to accompany the publication of the third book in the trilogy, Dragon's Dream, showcase the instantly recognizable work of Roger Dean. Views showcases the first seven years of Roger Dean's work after his graduation from the Royal College of Art in 1968. It includes paintings and graphics; branding such as the Yes typography and the first Virgin Records logo; groundbreaking stage sets; and album art including iconic early Yes covers such as the award-winning Tales From Topographic Oceans. The new edition streamlines the original square format and retains the combination of concept sketches and brilliantly displayed finished work. Featuring a new foreword, revised typography, and graphic openers and identifying icons, Views showcases and celebrates the art that defined an era.

Dragonart Fantasy Characters: How to Draw Fantastic Beings and Incredible Creatures


Jessica Peffer - 2007
    heroes to confront... elegant elves, shrewd sorcerers and dreaded demons to battle. Following on the wings of the ferociously popular DragonArt, this book shows you how to conjure up your own fantasy realms by drawing inspiration from fairy tales, legends and (if you dare) things that go bump in the night.Breathe the life into your beings by basing them upon fundamental human anatomy--proportions, facial expressions and gender-specific characteristics.Color-coded, step-by-step demonstrations (simple enough that even the dullest of dwarves could follow along!) show you how to create a sordid cast of creatures, including goblins, orcs, sprites, angels, mermaids, centaurs, vampires, werewolves, banshees and more.Accessorize each being by tailoring them with tusks, wings, hooves, daggers, armor and various apparel, from the fine garb of nobles to peasant rags.Copy each being as-is. Or, better yet, follow your own twisted imaginings to conjure up creatures from fantastic lands.