Book picks similar to
Twilight of the Clans by Randall N. Bills
battletech
sci-fi
wargames
entertainment
Star Trek: Phase II: The Making of the Lost Series
Judith Reeves-Stevens - 1996
All the actors were signed, sets and props were designed, new models were built, scripts were written and filming was about to begin. Just two weeks before the show was to start shooting, Paramount changed tak, they wanted a motion picture instead. This book looks at these events and includes drawing board designs, blueprints, technical information, memos, sketches, photographs and original source material that has never before been seen. The entire script for the pilot episode is also included along with colour photographs of test footage filmed for the pilot. Questions such as why Spock was the only member of the original crew not to be scripted are also answered.
Star Wars: Classic Trilogy
Ryder Windham
Become entranced with the basic struggle of good vs. evil as you travel to a galaxy far, far away.
Tank Farm Dynamo
David Brin - 2011
"Tank Farm Dynamo" sure tried! What if we found the nerve, the spirit and daring to use every resource -- including those that NASA simply threw away? An unabashedly old-fashioned hard SF story with science and technology as central, problem-solving players... plus a real twist.
RuneQuest
Steve Perrin - 1978
These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.
The Complete Lythande
Marion Zimmer Bradley - 2013
So what does one do in the intervening centuries? Lythande has to earn a living, after all. Music and magic are saleable skills—sometimes both together. There's a magic lute....The allure of a mermaid's song...a temperamental music-loving dragon...magical artifacts that will allow no one to turn them from their appointed destinations...an unexpectedly dangerous small child—Lythande's life is full of challenges, of which the biggest is never allowing the Secret that preserves each Adept’s power to be revealed, on pain of total loss of magic... oh, and death.
The Battles of Dune
Felix Salten - 1994
Read by Frank Herbert.A spoken word album read by the author. On the Caedmon label no. TC 1601. Run time approx. 60 minutes.
We3 #1
Grant Morrison - 2004
The government has spent millions to fuse the firepower of a battalion with the nervous systems of a dognamed Bandit, a cat named Tinker, and a rabbit named Pirate. As part of a program to replace human soldiers with expendable animals, the U.S. government has transformed three ordinary pets into the ultimate killing machines. But now, those threeanimals have seized the chance to make a last, desperate run for 'Home.' A run that will turn into a breathless hunt to the death against the might of the entire military/industrial complex. Prepare for adrenaline rushes and flowing tears as theworld's deadliest, most misunderstood animals make a spectacular, unforgettable bid for freedom!
DC Adventures Hero's Handbook: Super-Hero Roleplaying in the DC Universe
Steve Kenson - 2010
This handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information.
Doctor Strange: Last Days of Magic #1
Jason Aaron - 2016
Jason Aaron brings you Doctor Strange and Wong's secret history and the ultimate sacrifice that Wong makes! Gerry Duggan shows Brother Voodoo's stand against the evil magic-eaters. James Robinson introduces a new magic figure in the Marvel U just in time for her last stand!
The Beautiful Life
Mark Anthony - 2017
This is the poetry of a beautiful life.
The Beast Within
Stewart WieckBill Bridges - 2000
The Kindred Move Among UsNot merely mad beasts of lonely hunters, the vampires of the World of Darkness who call themselves The Kindred because of the blood that elementally binds them together, are dangerously organized and cunning. They hide behind a plan they call the Masquerade so that they do not draw the attention or ire of mortals, and the society this masquerade obscures is as rich with wonders and as rife with conflict as any ever known among men.This collection of stories concerning the Kindred of the World of Darkness serves as both an introduction to their nature and an expose of the danger they pose. Collected within this second edition are favourites of the first edition, including stories by S.P. Somtow and Mathew J. Costello, as well as two all-new stories from Gherbod Flemming and Eric Griffin, two authors of the bestselling Vampire Clan Novel series.
Catwoman #1
Judd Winick - 2011
She’s addicted to the night. Addicted to shiny objects. And addicted to Batman. But most of all, Catwoman is addicted to danger. She can’t help herself, and the truth is—she doesn’t want to. She’s good at being bad, and very bad at being good. Find out more about what makes Catwoman tick in this new series from writer Judd Winick (BATMAN: UNDER THE HOOD) and artist Guillem March (GOTHAM CITY SIRENS)!
Find Your Own Truth
Robert N. Charrette - 1991
Only something of great magic would do the trick. It was this quest that took him to a mystical citadel in Australia, where, with the aid of his shadowrunner friends, he recovered the strange artifact he hoped would prove helpful. But instead of anything that even remotely resembled help, an unexpected and ancient terror was released - a terror that erupted into a shadow war for dominion over an awakened earth. And while the evil kept growing, inexorably drawing him into battle, the curse's power over his sister was also growing, bringing her closer and closer to death. Soon a truly desperate Sam realized that the last and only hope for saving his sister was to find the greatest shaman of the Sixth World, former leader of the Great Ghost Dance - a man who may no longer exist . . .
Twist
Kevin J. Anderson - 2014
The only witness is disabled vet Adam Lee—wounded in a Special Forces mission to Cuba to destroy Fidel Castro's secret Brilliant academy. Though wheelchair-bound and trapped in his seventh-story apartment, Adam Lee has a special skill, his ability as a Brilliant, that allows him to use hints and reflections to see around corners and through the smallest cracks. If he pushes his ability, he may be able to identify the murderer...but that also makes him a target.