Learn You a Haskell for Great Good!


Miran Lipovača - 2011
    Learn You a Haskell for Great Good! introduces programmers familiar with imperative languages (such as C++, Java, or Python) to the unique aspects of functional programming. Packed with jokes, pop culture references, and the author's own hilarious artwork, Learn You a Haskell for Great Good! eases the learning curve of this complex language, and is a perfect starting point for any programmer looking to expand his or her horizons. The well-known web tutorial on which this book is based is widely regarded as the best way for beginners to learn Haskell, and receives over 30,000 unique visitors monthly.

Elementary Number Theory


David M. Burton - 1976
    It reveals the attraction that has drawn leading mathematicians and amateurs alike to number theory over the course of history.

The Haskell Road to Logic, Maths and Programming


Kees Doets - 2004
    Haskell emerged in the last decade as a standard for lazy functional programming, a programming style where arguments are evaluated only when the value is actually needed. Haskell is a marvellous demonstration tool for logic and maths because its functional character allows implementations to remain very close to the concepts that get implemented, while the laziness permits smooth handling of infinite data structures.This book does not assume the reader to have previous experience with either programming or construction of formal proofs, but acquaintance with mathematical notation, at the level of secondary school mathematics is presumed. Everything one needs to know about mathematical reasoning or programming is explained as we go along. After proper digestion of the material in this book the reader will be able to write interesting programs, reason about their correctness, and document them in a clear fashion. The reader will also have learned how to set up mathematical proofs in a structured way, and how to read and digest mathematical proofs written by others.

Statistical Mechanics


R.K. Pathria - 1972
    Highly recommended for graduate-level libraries.' ChoiceThis highly successful text, which first appeared in the year 1972 and has continued to be popular ever since, has now been brought up-to-date by incorporating the remarkable developments in the field of 'phase transitions and critical phenomena' that took place over the intervening years. This has been done by adding three new chapters (comprising over 150 pages and containing over 60 homework problems) which should enhance the usefulness of the book for both students and instructors. We trust that this classic text, which has been widely acclaimed for its clean derivations and clear explanations, will continue to provide further generations of students a sound training in the methods of statistical physics.

Solving Mathematical Problems: A Personal Perspective


Terence Tao - 2006
    Covering number theory, algebra, analysis, Euclidean geometry, and analytic geometry, Solving Mathematical Problems includes numerous exercises and model solutions throughout. Assuming only a basic level of mathematics, the text is ideal for students of 14 years and above in pure mathematics.

Data Science For Dummies


Lillian Pierson - 2014
    Data Science For Dummies is the perfect starting point for IT professionals and students interested in making sense of their organization’s massive data sets and applying their findings to real-world business scenarios. From uncovering rich data sources to managing large amounts of data within hardware and software limitations, ensuring consistency in reporting, merging various data sources, and beyond, you’ll develop the know-how you need to effectively interpret data and tell a story that can be understood by anyone in your organization. Provides a background in data science fundamentals before moving on to working with relational databases and unstructured data and preparing your data for analysis Details different data visualization techniques that can be used to showcase and summarize your data Explains both supervised and unsupervised machine learning, including regression, model validation, and clustering techniques Includes coverage of big data processing tools like MapReduce, Hadoop, Dremel, Storm, and Spark It’s a big, big data world out there – let Data Science For Dummies help you harness its power and gain a competitive edge for your organization.

On Numbers and Games


John H. Conway - 1976
    Originally written to define the relation between the theories of transfinite numbers and mathematical games, the resulting work is a mathematically sophisticated but eminently enjoyable guide to game theory. By defining numbers as the strengths of positions in certain games, the author arrives at a new class, the surreal numbers, that includes both real numbers and ordinal numbers. These surreal numbers are applied in the author's mathematical analysis of game strategies. The additions to the Second Edition present recent developments in the area of mathematical game theory, with a concentration on surreal numbers and the additive theory of partizan games.

The Principles of Mathematics


Bertrand Russell - 1903
    Russell's classic The Principles of Mathematics sets forth his landmark thesis that mathematics and logic are identical―that what is commonly called mathematics is simply later deductions from logical premises.His ideas have had a profound influence on twentieth-century work on logic and the foundations of mathematics.

Hands-On Machine Learning with Scikit-Learn and TensorFlow


Aurélien Géron - 2017
    Now that machine learning is thriving, even programmers who know close to nothing about this technology can use simple, efficient tools to implement programs capable of learning from data. This practical book shows you how.By using concrete examples, minimal theory, and two production-ready Python frameworks—Scikit-Learn and TensorFlow—author Aurélien Géron helps you gain an intuitive understanding of the concepts and tools for building intelligent systems. You’ll learn how to use a range of techniques, starting with simple Linear Regression and progressing to Deep Neural Networks. If you have some programming experience and you’re ready to code a machine learning project, this guide is for you.This hands-on book shows you how to use:Scikit-Learn, an accessible framework that implements many algorithms efficiently and serves as a great machine learning entry pointTensorFlow, a more complex library for distributed numerical computation, ideal for training and running very large neural networksPractical code examples that you can apply without learning excessive machine learning theory or algorithm details

The Psychology of Invention in the Mathematical Field


Jacques Hadamard - 1945
    Role of the unconscious in invention; the medium of ideas — do they come to mind in words? in pictures? in mathematical terms? Much more. "It is essential for the mathematician, and the layman will find it good reading." — Library Journal.

Schaum's Outline of College Physics


Frederick J. Bueche - 2006
    Provides a review of introductory noncalculus-based physics for those who do not have a strong background in mathematics.

Q.E.D.: Beauty in Mathematical Proof


Burkard Polster - 2004
    presents some of the most famous mathematical proofs in a charming book that will appeal to nonmathematicians and math experts alike. Grasp in an instant why Pythagoras's theorem must be correct. Follow the ancient Chinese proof of the volume formula for the frustrating frustum, and Archimedes' method for finding the volume of a sphere. Discover the secrets of pi and why, contrary to popular belief, squaring the circle really is possible. Study the subtle art of mathematical domino tumbling, and find out how slicing cones helped save a city and put a man on the moon.

Algebraic Topology


Allen Hatcher - 2001
    This introductory text is suitable for use in a course on the subject or for self-study, featuring broad coverage and a readable exposition, with many examples and exercises. The four main chapters present the basics: fundamental group and covering spaces, homology and cohomology, higher homotopy groups, and homotopy theory generally. The author emphasizes the geometric aspects of the subject, which helps students gain intuition. A unique feature is the inclusion of many optional topics not usually part of a first course due to time constraints: Bockstein and transfer homomorphisms, direct and inverse limits, H-spaces and Hopf algebras, the Brown representability theorem, the James reduced product, the Dold-Thom theorem, and Steenrod squares and powers.

The Elements of Statistical Learning: Data Mining, Inference, and Prediction


Trevor Hastie - 2001
    With it has come vast amounts of data in a variety of fields such as medicine, biology, finance, and marketing. The challenge of understanding these data has led to the development of new tools in the field of statistics, and spawned new areas such as data mining, machine learning, and bioinformatics. Many of these tools have common underpinnings but are often expressed with different terminology. This book describes the important ideas in these areas in a common conceptual framework. While the approach is statistical, the emphasis is on concepts rather than mathematics. Many examples are given, with a liberal use of color graphics. It should be a valuable resource for statisticians and anyone interested in data mining in science or industry. The book's coverage is broad, from supervised learning (prediction) to unsupervised learning. The many topics include neural networks, support vector machines, classification trees and boosting—the first comprehensive treatment of this topic in any book. Trevor Hastie, Robert Tibshirani, and Jerome Friedman are professors of statistics at Stanford University. They are prominent researchers in this area: Hastie and Tibshirani developed generalized additive models and wrote a popular book of that title. Hastie wrote much of the statistical modeling software in S-PLUS and invented principal curves and surfaces. Tibshirani proposed the Lasso and is co-author of the very successful An Introduction to the Bootstrap. Friedman is the co-inventor of many data-mining tools including CART, MARS, and projection pursuit.

Structure and Interpretation of Computer Programs


Harold Abelson - 1984
    This long-awaited revision contains changes throughout the text. There are new implementations of most of the major programming systems in the book, including the interpreters and compilers, and the authors have incorporated many small changes that reflect their experience teaching the course at MIT since the first edition was published. A new theme has been introduced that emphasizes the central role played by different approaches to dealing with time in computational models: objects with state, concurrent programming, functional programming and lazy evaluation, and nondeterministic programming. There are new example sections on higher-order procedures in graphics and on applications of stream processing in numerical programming, and many new exercises. In addition, all the programs have been reworked to run in any Scheme implementation that adheres to the IEEE standard.