The Tracker


B.A. Monaghan - 2017
    Roland grew up halfway to nowhere. His father is human and his mother is elf. Being Half-Elf would always bring difficulties and it also brought about innate magic. He heads off for adventure joining the Adventures Guild. The world is tough and Roland is an innocent. He discovers he is unique in more than one way. Danger is everywhere especially for those who adventure. He makes a decision that will affect him for the rest of his life. The he realizes he has made a rash decision. It might turn out good or it might turn out bad. He just doesn't know enough but he is committed. His unique gifts are needed and he heeds the call for help.

The Afterlife Coach


Susan E. Paul - 2017
    For Claire Anderson, this crosses the line. To make matters worse, they’re on the lam and can’t be returned to sender until In Between, the afterlife way station, can arrange transportation to pick them up. In the meantime, Claire tries to contain this motley crew, hoping to stave off an international incident. How do they manage to walk among us? Will Claire succeed in repatriating them? And at what cost? The Afterlife Coach is a humorous tale of second chances, self-awareness and, for those among us who make bad choices, demonstrates just how hard it is to die happily ever after.

A Mayhem Love


Bianca - 2018
    According to everyone in the Windy City, Mayhem has an icebox in place of his heart and no lady has ever been able to penetrate it. That is, until he meets Xenobia Bell. Mayhem falls fast and hard for Xenobia, and in his eyes, their relationship is picture perfect. However, their relationship is ruined when Xenobia does the unthinkable, shattering Mayhem’s heart into a million pieces. That was eight years ago, and the heartache still feels fresh to Mayhem. Olena Hill, the polar opposite of Mayhem, is the free spirit that mothers warn their sons about. She lives her life unapologetically with no concern for what anyone thinks of her. Olena is content with keeping a rotation of male lovers until she is cornered aggressively by Mayhem, who claims her as his woman. The once free Olena finds her bright spirit being diminished by the aggressive Mayhem who craves control and grows enraged when he doesn’t have it. As Olena learns to take the beast as he is, she discovers a new side of Mayhem. That side of Mayhem is keeping a secret from Olena; a secret that has to do with how he become broken in the first place. Will Mayhem set aside his relationship paranoia to be the man that Olena wants, or will he take Olena down the same path of hurt that Xenobia took him down?

Encyclopedia Magica (Advanced Dungeons and Dragons), Vol. 2: D-P


Dale Henson - 1995
    

Helltown: A Horror Novel


Stephen Bentley - 2015
    It's nothing like the suburb you might live in . . . Unless, that is, an insane, Listerine-guzzling Realtor sold you your house? Or perhaps your postman happens to have a disturbing relationship with his claw hammer? A grieving Dan LaBarbara knows something is different in Helltown as soon as he comes back home. Yeah, sure, the town always been a little off. You can feel that about the place, like if you stepped into a house whose only occupants were freshly murdered corpses in an upstairs bedroom. But this is something else entirely. Standing in his little brother Barbie's basement workshop, holding one of those dioramas Barbie's been building since the accident, the ones that seem to move when you hold them, Dan can feel Barbie's terror. Barbie must know something is coming, something big, something evil. He's trying to warn Dan in the only way he knows. Why else would Barbie build a diorama depicting a man-sized version of a cartoon rabbit with bloody teeth about to devour a trembling teenager? Why else would he spend so much time crafting an intricate model of Death standing over a pimply teenager in the school library? And let's not even talk about that little model of the mob of undead surrounding the massive tower of vicious black spines behind the high school. Hilltown has a story to tell, and the lonely brain-damaged man who builds magical dioramas in his basement workshop has been telling it all along. As the evil closes in around them, Dan and his new love interest Jessica must do the impossible: save everyone one in Hilltown before it's too late.

Stronghold Builder's Guidebook


Matt Forbeck - 2002
    This book is stocked with everything needed to design any fortified structure imaginable, including: Over 150 new magic items . More than two dozen magical augmentations for stronghold walls. Rules for magic portals, mobile strongholds, and trap creation. Five complete strongholds, including maps, ready for immediate use. Players and Dungeon Masters who want to create customized strongholds will find all the construction materials they need within these pages. To use this accessory, a player or Dungeon Master also needs the "Player's Handbook."

Half a King: free sampler


Joe Abercrombie - 2014
    MARTINRead the first seven chapters of Joe Abercrombie’s fantastic new book!Prince Yarvi has vowed to regain a throne he never wanted. But first he must survive cruelty, chains and the bitter waters of the Shattered Sea itself. And he must do it all with only one good hand.Born a weakling in the eyes of his father, Yarvi is alone in a world where a strong arm and a cold heart rule. He cannot grip a shield or swing an axe, so he must sharpen his mind to a deadly edge.Gathering a strange fellowship of the outcast and the lost, he finds they can do more to help him become the man he needs to be than any court of nobles could.But even with loyal friends at his side, Yarvi’s path may end as it began – in twists, and traps and tragedy…

The Rock - Rites of Betrayal (Fallen Earth Book 7)


Michael R. Stark - 2016
    The nights are dark, the days a stumbling venture from one horror to the next. In one place, William Hill stands in the center of a town where the scattered remains of the dead lie next to the road like litter tossed from passing cars, where the search for the living fails to turn up even one soul. Infected by a parasite destined to steal his mind, hunted by the Chosen, and dogged by a beautiful woman who claims to be an elf, he sometimes wonders if life can get any stranger. Then Daniel offers a glimpse of the coming world, a place where cavorting beasts feast upon the dead, where dragons haunt nearby forests, where the hordes crawl from the ground by the millions and sweep across the earth. The elf says she needs his blood to repair the rift between worlds, to finally put an end to the madness. He doesn't mind donating a little to the cause, but the more he hears, the more he doubts her intentions and the more the ceremony sounds like a full-scale sacrifice. In the end, William discovers that he can count on nothing, not even his sanity.

The Magelands Epic (Books 5-8) An epic fantasy series


Christopher Mitchell - 2020
    

Legend of the Five Rings RPG


John Wick - 1997
    The game uses the Legend of the Five Rings setting, and primarily the nation of Rokugan which is based on feudal Japan with influences from other East Asian cultures.Like most role-playing games, Legend of the Five Rings is played by one or more players and a game master, who controls the events that happen during the game as well as thenon-player characters (also called "NPCs"). An aspect that sets Legend of the Five Rings apart from other games is the inclusion of courtiers and other non-combatant character types as valid player character types. Most role-playing games focus heavily on combat and non-combatants are generally only given as non-player characters, whereas in Legend of the Five Rings it is possible (although unlikely) to play an entire game with no scenes of combat at all.In 1998, Legend of the Five Rings won the Origins Award for Best Roleplaying Game of 1997.

The Rise of Nazil: Complete Epic Fantasy Trilogy: Gritty Epic Fantasy


Aaron-Michael Hall - 2019
    A war not for land, wealth, or power, but for the fate of the mortal world which hung tethered to a brittle filament, separating the Nether from the mortal. As the gods continued to weaken, the demons began their rise.What began with Mah’saahc’s awakening in Seed of Scorn, crept across Faélondul, devouring and possessing the souls of men, incessantly seeking the Blood of Oisin needed to breach the threshold between realms.The sacrifices and bonds that once held the Benoists’ together could be the catalyst which tears them apart. The darkness is coming, and once the sides are chosen, neither can win...without dying.If you love the intrigue and treachery of George R.R. Martin, the epic battles and characterization of R.A. Salvatore, and the exceptional world-building, politics, and magical systems of Robert Jordan and Brandon Sanderson, The Rise of Nazil trilogy will captivate you from start to finish.Step away from the ordinary and immerse yourself in a unique and enthralling diverse epic fantasy. Faélondul Awaits “The Rise of Nazil is an epic fantasy that should be shelved next to the works of R.A. Salvatore and J. R. R. Tolkien. This book was the best read of 2015.” -Mudville Dames“The Rise of Nazil is a complex work, with the violence, intricate treacheries, and modern sensibilities of The Game of Thrones.” -Amazon“This is the best epic fantasy trilogy I’ve read in over a decade. The plot twists, deep characters, amazing prose, superb dialogue, and worldbuilding are mere elements in the vast tapestry Hall creates. This trilogy defies categorization.”  -Amazon“This is a complex plot at its best. The character development is perfect.” -Readers’ Favorite Books by Aaron-Michael Hall Gritty Epic Fantasy: The Rise of Nazil I Seed of Scorn II Piercing the Darkness III Science Fantasy: Rites of Heirdron I Orbs of Trenihgea II Epic Fantasy: Kurintor Nyusi Tamesa Coming Soon Shadokyn: Blood of Oisin I Keepers of Nine

Warhammer 40,000 Rogue Trader


Rick Priestley - 1987
    Set in the grim future of the 41st millennium humanity hangs on the brink of survival beset on all sides by alien, mutant, and heretic. In this future there is only war.

The Kat Dubois Chronicles: The Complete Series


Lindsey Sparks (Fairleigh) - 2021
    Her brother is missing. One retired assassin must confront her past to save his future… Immortal Kat Dubois has traded in her sword for a flask. Hard drinking helps ease the grisly memories of her former trade: an assassin of immortals. She’s perfectly content to spend eternity in her Seattle tattoo parlor…until the mysterious disappearance of her brother finally brings her out of retirement. With a charmed deck of tarot cards and her trusty sword, Kat sets off to track down her brother and save his soul. A wicked corporation and a laundry list of old rivals stand in the way of her quest. For someone with an eternity to live, Kat's chances of unraveling the mystery become less likely with each passing second… The Kat Dubois Chronicles is a tough-girl urban fantasy series set in Seattle, WA. If you like intense action, gritty characters, unconventional magic, and Egyptian mythology, then you'll love this unique, fast-paced adventure. Perfect for fans of Kim Harrison, Karen Marie Moning, and Nalini Singh! This collection includes 350,000 words of mythology, action, and supernatural suspense: Ink Witch Outcast Underground Soul Eater Judgement Afterlife Also written in the Echo World: The Echo Trilogy Collection: The Complete Series What readers are saying: "I love, love, love, LOVE THIS SERIES!!!" "I love stories where the female is anything but a damsel in distress! She kicks butt and takes no excuses from those whose butts are being kicked!" "Loved the Puget Sound setting! Also loved the wonderful use of mythology!" "If you want a great escape from reality for awhile, I highly recommend this series." "So beyond amazing!! MUST READ!!"

Age of Mortals


Margaret Weis - 2003
    The gods who watched the world were absent for decades, mighty dragon overlords warred and conquered vast territories, and old magic had to be learned to replace the new. An epic War of Souls had to be fought to resotre some of what was lost ushering in a new and exciting era, full of possibilities for both good and evil.The Age of Mortals Campaign Book is designed as a companion volume to the DRAGONLANCE CAMPAIGN SETTING published by Wizards of the Coast. Designed and written by the same design team (under the guideance of author Margaret Weis), this volume gives players everything they need to play in any Fifth Age campaign including during and after the War of Souls itself

The Stand / The Dark Half


Stephen King - 1991