The Way Home in the Night


Akiko Miyakoshi - 2015
    "My mother carries me through the quiet streets," the bunny explains. "Most of our neighbors are already home." The bunny can see their lights in the windows, and hear and smell what they might be doing: talking on the phone, pulling a pie out of the oven, having a party, saying goodbye. When they reach home, the father rabbit tucks the bunny into bed. But the bunny continues to wonder about the neighbors' activities. "Are the party guests saying goodnight? Is the person on the phone getting ready for bed?" And what of the footsteps that can be heard in the street as the bunny falls asleep? "Will she take the last train home?"This beautiful picture book captures the magical wonder a child feels at being outside in the night. Award-winning author and illustrator Akiko Miyakoshi's softly focused black-and-white illustrations with just a touch of neutral color have a dreamlike quality, just right for nodding off to sleep with. The book is intriguing in that it contains twice-told stories, once as they are observed and second as the bunny imagines them. This offers a perfect prompt for young children to create extensions of other stories they have read or heard. A deeper reading could encourage critical thinking by comparing the different pastimes of the neighbors or, ultimately, what it means to be home.

Metal Gear Solid V: The Phantom Pain: The Complete Official Guide Collector's Edition


Piggyback - 2015
    A Must Have for the Metal Gear Solid Collector!!EXCLUSIVE TO THE COLLECTOR’S EDITION GUIDE: A lithograph by Yoji Shinkawa, an art gallery, an exclusive hardcover and additional content.THE ULTIMATE GUIDE TO 100% COMPLETION: All missions, all side quests, all secrets, all collectibles, all Achievements and Trophies – at your fingertips!TURNKEY WALKTHROUGH: An at-a-glance, map-based walkthrough steers you through the entire adventure supported by annotated hi-res screenshots.ALL GAME SYSTEMS DECODED: Statistics, diagrams and analysis from our experts provide a comprehensive understanding of all game systems and features, including the Mother Base management metagame. A WEALTH OF EXTRAS: Includes an extensive story recap, a poster covering the immense game area and much more!DEVELOPMENT: Developed directly with Kojima Productions in Tokyo. MAINTAINING TRADITION: From the same team that brought you the highly acclaimed guides to Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, Metal Gear Solid 4: Guns of the Patriots and Metal Gear Rising: Revengeance.QUALITY CONTROL: Carefully designed to avoid unnecessary story spoilers.

How to Draw Noir Comics: The Art and Technique of Visual Storytelling


Shawn Martinbrough - 2007
    In How to Draw Crime Noir, Martinbrough walks the reader step-by-step through layout, thumbnails, staging the action and working with actual scripts. Martinborough's art is cutting edge, has a 1940's vibe, but comes across contemporary, complelling, dramatic and urban. The book also contains twenty-two page original graphic novel, written and illustrated by Martinbrough.How to Draw Noir Comics: The Art and Technique of Visual Storytelling is an instructional book based on the cinematic, high contrast noir style of acclaimed comic book and graphic novel illustrator, Shawn Martinbrough.Martinbrough’s work has been published by DC Comics, Vertigo and Marvel Comics, illustrating stories ranging from Batman to the X-Men. This is his first book, released through Watson-Guptill Publications and The Nielsen Company.In How to Draw Noir Comics, Martinbrough shows how the expert use of the color black is critical for drawing noir comics. He demonstrates how to set a mood, design characters and locations, stage action and enhance drama, and discusses important topics like page layout, panel design, and cover design.How to Draw Noir Comics includes The Truce, an original graphic novel written and illustrated by Martinbrough which incorporates the many lessons addressed throughout the book, and has an introduction by critically-acclaimed novelist Greg Rucka, author of the graphic novel Whiteout, currently in production as a major motion picture.

Battle for the Solomons (Illustrated)


Ira Wolfert - 2019
    Wolfert was in the thick of it, facing death alongside the troops, and he reproduces events as they happen in real time, making for a tense, suspenseful read. Wolfert risked his life on several occasions for the sake of authenticity, and survived to write this, one of the most remarkable combat memoirs of World War 2.

Graphic Style: From Victorian to Digital


Steven Heller - 1988
    Unlike more traditional books on this topic that deal with the how of getting dressed, Get Dressed! instead tackles the why. The text “Get dressed to read about dragons” accompanies an illustration of a boy dressed in a makeshift knight costume. A girl in full floral garb stands in a garden alongside the text “Get dressed to hide.” The book features half and full gatefolds, which foreshadow the items of clothing to be seen and provide surprise reveals on each spread. With a die-cut magnetic closure, even the cover invites readers to peek inside!

Drawing Scenery: Seascapes and Landscapes


Jack Hamm - 1972
    This guide combines the simplest kind of scenery sketching with the most complex renderings to give every artist, beginner or professional, essential scenery drawing techniques.More than 900 diagrams, pictorial explanations, and pictures

Issun Boshi: The One-Inch Boy


Icinori - 2014
    Tiny and brave--these are the two most striking characteristics of Issun Boshi. His mother had longed to have a child for so many years that she finally added "even if it is a very small one" to her wish. When the elderly couple did in fact bear a son, he turned out to be only one inch high. He was thus called Issun Boshi, Japanese for one-inch boy. Although his parents raised him very lovingly, Issun Boshi realized one day that he would not grow any taller. He then left his home to set off on a journey to find his place in the world. Because he saw himself as a swordfighter, a samurai, he made sure to take along the right equipment: a needle was his sword, a soup bowl was his boat, and a chopstick was its rudder. As in any proper fairy tale, Issun Boshi is tested in several adventures. He handles himself so bravely that, in the end, he is rewarded with just the right princess.

The Book of Family Traditions on the Art of War


Yagyu Munenori
    The work of Yagyῡ Munenori from 1632 concerns martial arts and military science. It is translated by Thomas Cleary and can be found tucked behind Miyamoto Musashi‘s “the Book of five rings” from 1643. Both these texts analyse conflict between two men armed with swords and scale this up bigger battles. These important treaties on swordsmanship, and have been taken as giving lessons on life in general.

Toyo


Lily Chan - 2012
    But they passed and passed and still the doorway remained empty of his deep voice, calling out her name. Blending the intimacy of memoir with an artist's vision, Toyo is the story of a remarkable woman, a vivid picture of Japan before and after war, and an unpredictable tale of courage and change in today's Australia. Born into the traditional world of pre-war Osaka, Toyo must always protect the secret of her parents' true relationship. Her father lives in China with his wife; her unmarried mother runs a caf . Toyo and her mother are beautiful and polite, keeping themselves in society's good graces. Then comes the rain of American bombs. Toyo's life is uprooted again and again. With each sharp change and painful loss, she becomes more herself and more aware of where she has come from. She finds family and belief, but still clings to her parents' secret. In Toyo, Lily Chan has pieced together the unconventional shape of her grandmother's story. Vibrant and ultimately heart-rending, Toyo is the chronicle of an extraordinary life, infused with a granddaughter's love.

Elite: Wanted


Gavin Deas - 2014
    One of three very distinct - but subtly linked - novels written by major authors who are fans of the game, this novel will be a must-buy not only for the 25,000+ people who funded the new game on kickstarter, but also for all of those fans of the original game.When a routine bit of piracy goes wrong, the crew of the Song of Stone realise that there's a bounty hunter on their tail. One who might, finally, be able to outclass them. The Dragon Queen is feared across space, and for good reason. But even the bounty hunter doesn't realise what she's been hired to do. Or what is in the container she's been sent to retrieve.And she's not the only hunter in the game...Gavin Deas is the pseudonym used by Stephen Deas and Gavin Smith when writing together.

Modern Bushido: Living a Life of Excellence


Bohdi Sanders - 2011
    This book covers 30 essential traits that will change your life. Modern Bushido expands on the standards and principles needed for a life of excellence, and applies them directly to life in today’s world. Readers will be motivated and inspired by the straightforward wisdom in this enlightening book. If you want to live a life of excellence, this book is for you! This is a must read for every martial artist and anyone who seeks to live life as it is meant to be lived.

Gears of War: The Rise of Raam


Kurtis J. Wiebe - 2018
    With the enemy pushing inexorably forward, he knows the Horde must turn its attention to more vulnerable prey, and he'll use every atrocity and deception at his disposal to bring the high council around to his way of thinking.A prequel to the original Gears of War, written by Kurtis J. Wiebe (Rat Queens) with art by Max Dunbar (Dungeons & Dragons). See how it all began as Queen Myrrah's deadliest servant steers the course of history to bring about Emergence Day and the attack on humanans, setting in motion the events of the game!

Figure Drawing: Design and Invention


Michael Hampton - 2009
    This book emphasizes a simplified understanding of surface anatomy, in order to clarify the mechanics of the figure, facilitate invention, and ultimately create a skill-set that can be successfully applied to other media. In addition, this book focuses very strongly on practical usage, making sure the artist is able to assimilate the steps presented here into a cohesive working process. (Fourth printing, September 2011)

Tiberium Wars (Command & Conquer, #1)


Keith R.A. DeCandido - 2005
    -In-depth faction stats and descriptions reveal health, attacks, damage, and defensive values for all units and structures, with data on unit special abilities-Comprehensive control scheme analysis teaches the fundamentals of commanding forces with speed and mastery on both PC and Xbox 360-Step-by-step walkthroughs for all 27 Campaign missions, complete with labeled battlefield maps for each stage-Dedicated multiplayer section provides introductory strategies for C&C beginners and advanced faction-specific tactics for veterans-Quick-reference appendix tables for swift cross-faction unit and structure comparisons-Covers both PC and Xbox 360 versions of Red Alert 3

RuneScape: Official Handbook And Strategy Guide


Tracey West - 2007
    Includes detailed maps and information on all the characters and creatures contained in the medieval world of RuneScape.