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Sunset Empires by White Wolf Publishing
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Best Seat in the House
Spike Lee - 1998
The first is professional basketball's metamorphosis from a fringe sport whose championship games would air tape-delayed at 11:30 p.m., after the local news had already given the scores, to become the big-money sports spectacular it is today, filled with outrageously inflated salaries and egos. The other journey is that of Shelton Jackson Lee himself, who has gone from a skinny kid playing ball on the streets of Brooklyn, sneaking into Madison Square Garden to watch his beloved Knicks, to Morehouse College and NYU film school, to being a world-renowned film director and hoops fan. The book charts Spike's artistic journey from his first college film (Super 8), called "Last Hustle in Brooklyn," and his gradual move down from the raucous, nosebleed blue seats just below the Garden's rafters, closer and closer to the on-court action until, in the year "Malcolm X" was released, Spike landed the coveted courtside seats he has today - the best seats in the house. From there, his blue-seat emotions, transplanted to within arm's reach of the action, have led to numerous confrontations with refs and opposing players - some of them public, like the notorious Reggie Miller incident - but most never before discussed. Along the way Spike takes readers on entertaining and provocative detours, including a one-on-one with that other film-directing, Brooklyn-born, Garden-inhabiting hoops fan, Woody Allen; reviews of sports movies (Spike has seen them all, and the results aren't pretty); an unusually candid and revelatory interview with Michael Jordan; and astark assessment of the role of African-American athletes both in the big business of sports and in the broader culture.
Rogue Trader: Core Rulebook
Owen Barnes - 2009
Your ship will take you to new worlds and uncharted reaches of the void, where you will encounter rivals, pirates, aliens, and possibly even creatures of the warp. You will acquire and spend great wealth and riches, and fame or infamy will follow. You will discover ancient and forgotten mysteries and search out the unknown to find lost human worlds or never-before-seen celestial phenomena. You must survive the dangers of space, for beyond the threat of vacuum and deadly radiation lurk things Man was never meant to find... To be part of a Rogue Trader's crew is to stand on the threshold of nearly unlimited opportunity. Vast profits await for you and your fellow Explorers to find and claim. Fame and fortune reward the bold, but the unwary find only an anonymous death. Begin your players' path to wealth and glory with a complete starting adventure that puts the Explorers right into the middle of the action. The Rogue Trader core rulebook contains everything you need to start your adventure in the Warhammer 40,000 universe.
Gabriel García Márquez's One Hundred Years of Solitude: A Casebook
Gene H. Bell-Villada - 2002
Each casebook reprints documents relating to a work's historical context and reception, presents the best critical studies, and, when possible, features an interview with the author. Accessible and informative to scholars, students, and nonspecialist readers alike, the books in this series provide a wide range of critical and informative commentaries on major texts. Gabriel Garcia Marquez's One Hundred Years of Solitude is arguably the most important novel in twentieth-century Latin American literature. This Casebook features ten critical articles on Garcia Marquez's great work. Carefully selected from the most important work on the novel over the past three decades, they include pieces by Carlos Fuentes, Iris Zavala, James Higgins, Jean Franco, Michael Wood, and Gene H. Bell-Villada. Among the intriguing aspects of the work discussed are its mythic dimension, its "magical" side, its representations of women, its relationship with past chronicles of exploration and discovery, its portrayals of Western power and imperialism, its astounding diffusion throughout the globe and the media, and its simple truth-telling, its fidelity to the tangled history of Latin America. The book incorporates several theoretical approaches--historical, feminist, postcolonial; the first English translation of Fuentes's renowned, oft-cited, eight page meditation on the work; a general introduction; and a 1982 interview with Garcia Marquez.
The Democratic Revolution in the Philippines
Ferdinand E. Marcos - 1974
The New Society in which Filipinos live today may be described as their emancipation from an old society whose hallmark was injustice, the supreme injustice in which equality of opportunity was withheld from them by an oligarchy that appropriated for itself all power and bounty. The New Society is in fact a revolution of the poor. By means of it, Filipinos today are attempting, through disciplined vision, to make the rewards of their labors and the fruits of their resources available to all. By means of it, they are walking out of a stupor filled with Walter Mitty fantasies, the opium of the oppressed and underprivileged. To share together in real life is the heart of democracy. Accordingly, the New Society is democratizing the wealth of the nation, striving to move democracy from cloud to hovel.(from its Preface)
World Radio TV Handbook: The Directory of Global Broadcasting
Jens M. Frost - 1947
Completely revised and updated, this new edition is the most accurate guide to national and international SW, MW, and FM broadcasting available. "The World Radio TV Handbook" is divided into a number of sections covering numerous topics, from National Radio - which looks at the world's domestic radio services, listed by country and including contact details, to International Radio - featuring full facts about all broadcasters transmitting internationally; and from Television Broadcasts - which details the world's main national broadcasters and large regional networks to frequency lists of all MW and international and domestic SW broadcasts. Also included in this revised edition is a reference section that contains listings of international and domestic transmitter sites, standard time and frequency transmissions, DX Club information, as well as other essential print and electronic resources.
Pathfinder Adventure Path: Rise of the Runelords Anniversary Edition
James JacobsMichael Kortes - 2012
An attack by crazed goblins reveals the shadows of a forgotten past returning to threaten the town—and perhaps all of Varisia. The Rise of the Runelords Adventure Path begins with this goblin raid and takes players on an epic journey through the land of Varisia as they track a cult of serial killers, fight backwoods ogres, stop an advancing army of stone giants, delve into ancient dungeons, and finally face off against a wizard-king in his ancient mountaintop city. This hardcover compilation updates the fan-favorite campaign to the Pathfinder Roleplaying Game rules with revised and new content in more than 400 pages packed with mayhem, excitement, and adventure!Celebrating both the fifth anniversary of the Pathfinder Adventure Path and the tenth anniversary of Paizo Publishing, this new edition expands the original campaign with new options and refined encounters throughout, incorporating 5 years of community feedback.The Rise of the Runelords Anniversary Edition contains:- All six chapters of the original Adventure Path, expanded and updated for use with the Pathfinder Roleplaying Game.- Articles on the major locations of Rise of the Runelords: sleepy Sandpoint, the ancient Thassilonian city of Xin-Shalast, and others.- Revelations on the sinister magic of Thassilon, with updated spells, magic items, and details on tracking sin points throughout the campaign.- A bestiary featuring eight monsters updated from the original Adventure Path, plus an all-new terror.- Dozens of new illustrations, never-before-seen characters, location maps, and more!Cover art by Wayne Reynolds
The Lazy Dungeon Master
Michael E. Shea - 2012
As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result?It's time to unleash the Lazy Dungeon Master.Written in the style of Sly Flourish's Dungeon Master Tips and Running Epic Tier D&D Games, The Lazy Dungeon Master shows a new approach to game preparation, one that takes less time and gives your game the freedom to grow at the table. This book will help dungeon master prepare awesome games for any version of D&D.Based on the real-world experiences of hundreds of dungeon masters and dozens of professional game designers, the Lazy Dungeon Master includes interviews with veteran D&D DMs and a complete toolkit to help you improvise an entire game.Whether you play 1st, 2nd, 3rd, 4th, Pathfinder, or the D&D Next playtest; The Lazy Dungeon Master has tips, techniques, and advice to make preparation easier and help you run a flexible and entertaining game.
Fornication: The "Red Hot Chili Peppers" Story
Jeff Apter - 2004
Full description
Keith Richards: In His Own Words
Keith Richards - 1994
Rhythm guitarist with The Rolling Stones for over 30 years, he is also famous in his own right as a solo artist.
Dragonlance Dragons of Winter (Dragonlance)
Clark Valentine - 2007
introduced some revolutionary concepts in the game industry. Never before had the D&D rules been used to tell an epic fantasy tale using full-realized pre-generated characters. It was also the first time that roleplaying adventures would match a story being told in fantasy novels on mass-market shelves. Since MWP began publishing DRAGONLANCE game produts for the revised d20 System, the most often-asked question from fans is "When do we get to see the original modules?" By popular demand, we are presenting all-new versions of the classic adventures. The second in the trilogy, Dragons of Winter, continues the epic War of the Lance. The heroes visit the haunted forests of Silvanesti, the landlocked port city of Tarsis, and the mighty stronghold known as the High Clerist's Tower. The adventures are being completely revised, drawing on twenty years of DRAGONLANCE history, incorporating material most recently featured in the Silver Anniversary edition of the adventures. They will include new character statistics featuring the popular Heroes of the Lance.
The Complete Bard's Handbook
Blake Mobley - 1992
The Complete Bard's Handbook gives you everything you need to create a bard the world will never forget!
Radiohead: Hysterical and Useless
Martin Clarke - 1999
Starting with the band's origins in Oxford, journalist Martin Clarke covers the essential points: Radiohead's breakout single "Creep," the pivotal album OK Computer, Thom Yorke's continuing political and artistic evolution, and the band's future. This revised edition includes a close look at how the band escaped the rock straightjacket with Kid A and Amnesiac , as well as their most recent album, Hail to the Thief . Clark also offers an in-depth examination of the outspoken, mysterious Yorke, offering insight into the personal demons the vocalist has battled throughout his career as Radiohead's frontman. An incisive look at one of the world's most beloved, followed musical acts, Radiohead: Hysterical and Useless provides stimulating coverage of a provocative group.
Aloha, Magnum: Larry Manetti's Magnum, P.I. Memories
Larry Manetti - 1999
Aloha Magnum is a chronicle of Larry Manetti's wild childhood, his crazy days in Hollywood, his moonlighting as a prominent restaurateur, and his escapades with the rich, famous, and equally outrageous.
When Will You Rage?
Stewart WieckJohn H. Steele - 1994
But the rise of mankind has seen an increase in the power of the Wyrm, a decayed entropic force that seeks to ruin Gaia. The Garou will not have this and wage a war that they have been losing for a millennia.The second edition of this anthology contains the best stories from the first edition, as well as new stories that even better reflect the world of Werewolf: The Apocalypse "TM" as presented in the revised edition of the Storyteller game.