New SYLLABUS Mathematics 3; 6th Edition


Teh Keng Seng
    

The Shape of Space: How to Visualize Surfaces and Three-Dimensional Manifolds


Jeffrey R. Weeks - 1985
    Bridging the gap from geometry to the latest work in observational cosmology, the book illustrates the connection between geometry and the behavior of the physical universe and explains how radiation remaining from the big bang may reveal the actual shape of the universe.

On Numbers and Games


John H. Conway - 1976
    Originally written to define the relation between the theories of transfinite numbers and mathematical games, the resulting work is a mathematically sophisticated but eminently enjoyable guide to game theory. By defining numbers as the strengths of positions in certain games, the author arrives at a new class, the surreal numbers, that includes both real numbers and ordinal numbers. These surreal numbers are applied in the author's mathematical analysis of game strategies. The additions to the Second Edition present recent developments in the area of mathematical game theory, with a concentration on surreal numbers and the additive theory of partizan games.

Finite-Dimensional Vector Spaces


Paul R. Halmos - 1947
    The presentation is never awkward or dry, as it sometimes is in other "modern" textbooks; it is as unconventional as one has come to expect from the author. The book contains about 350 well placed and instructive problems, which cover a considerable part of the subject. All in all, this is an excellent work, of equally high value for both student and teacher." Zentralblatt f�r Mathematik

The Calculus Gallery: Masterpieces from Newton to Lebesgue


William Dunham - 2004
    This book charts its growth and development by sampling from the work of some of its foremost practitioners, beginning with Isaac Newton and Gottfried Wilhelm Leibniz in the late seventeenth century and continuing to Henri Lebesgue at the dawn of the twentieth--mathematicians whose achievements are comparable to those of Bach in music or Shakespeare in literature. William Dunham lucidly presents the definitions, theorems, and proofs. Students of literature read Shakespeare; students of music listen to Bach, he writes. But this tradition of studying the major works of the masters is, if not wholly absent, certainly uncommon in mathematics. This book seeks to redress that situation.Like a great museum, The Calculus Gallery is filled with masterpieces, among which are Bernoulli's early attack upon the harmonic series (1689), Euler's brilliant approximation of pi (1779), Cauchy's classic proof of the fundamental theorem of calculus (1823), Weierstrass's mind-boggling counterexample (1872), and Baire's original category theorem (1899). Collectively, these selections document the evolution of calculus from a powerful but logically chaotic subject into one whose foundations are thorough, rigorous, and unflinching--a story of genius triumphing over some of the toughest, most subtle problems imaginable.Anyone who has studied and enjoyed calculus will discover in these pages the sheer excitement each mathematician must have felt when pushing into the unknown. In touring The Calculus Gallery, we can see how it all came to be.

Footballistics


James Coventry - 2018
    The nature of football continually changes, which means its analysis must also keep pace. This book is for students, thinkers, and theorists of the game.'Ted Hopkins - Carlton premiership player, author, and co-founder of Champion Data. Australian Rules football has been described as the most data-rich sport on Earth. Every time and everywhere an AFL side takes to the field, it is shadowed by an army of statisticians and number crunchers. The information they gather has become the sport's new language and currency. ABC journalist James Coventry, author of the acclaimed Time and Space, has joined forces with a group of razor-sharp analysts to decipher the data, and to use it to question some of football's long-held truisms. Do umpires really favour the home side? Has goal kicking accuracy deteriorated? Is Geelong the true master of the draft? Are blonds unfairly favoured in Brownlow medal voting? And are Victorians the most passionate fans? Through a blend of entertaining storytelling and expert analysis, this book will answer more questions about footy than you ever thought to ask. Praise for Time and Space:'Brilliant, masterful' - The Guardian'Arguably one of the most important books yet written on Australian Rules football.' - Inside History'Should find its way into the hands of every coach.' - AFL Record

The Knot Book: An Elementary Introduction to the Mathematical Theory of Knots


Colin Conrad Adams - 1994
    The study of knots has led to important applications in DNA research and the synthesis of new molecules, and has had a significant impact on statistical mechanics and quantum field theory. Colin Adams’s The Knot Book is the first book to make cutting-edge research in knot theory accessible to a non-specialist audience. Starting with the simplest knots, Adams guides readers through increasingly more intricate twists and turns of knot theory, exploring problems and theorems mathematicians can now solve, as well as those that remain open. He also explores how knot theory is providing important insights in biology, chemistry, physics, and other fields. The new paperback edition has been updated to include the latest research results, and includes hundreds of illustrations of knots, as well as worked examples, exercises and problems. With a simple piece of string, an elementary mathematical background, and The Knot Book, anyone can start learning about some of the most advanced ideas in contemporary mathematics.

Geometry, Relativity and the Fourth Dimension


Rudolf Rucker - 1977
    A remarkable pictorial discussion of the curved space-time we call home, it achieves even greater impact through the use of 141 excellent illustrations. This is the first sustained visual account of many important topics in relativity theory that up till now have only been treated separately.Finding a perfect analogy in the situation of the geometrical characters in Flatland, Professor Rucker continues the adventures of the two-dimensional world visited by a three-dimensional being to explain our three-dimensional world in terms of the fourth dimension. Following this adventure into the fourth dimension, the author discusses non-Euclidean geometry, curved space, time as a higher dimension, special relativity, time travel, and the shape of space-time. The mathematics is sound throughout, but the casual reader may skip those few sections that seem too purely mathematical and still follow the line of argument. Readable and interesting in itself, the annotated bibliography is a valuable guide to further study.Professor Rucker teaches mathematics at the State University of New York in Geneseo. Students and laymen will find his discussion to be unusually stimulating. Experienced mathematicians and physicists will find a great deal of original material here and many unexpected novelties. Annotated bibliography. 44 problems.

The Art of Problem Solving, Volume 1: The Basics


Sandor Lehoczky - 2006
    The Art of Problem Solving, Volume 1, is the classic problem solving textbook used by many successful MATHCOUNTS programs, and have been an important building block for students who, like the authors, performed well enough on the American Mathematics Contest series to qualify for the Math Olympiad Summer Program which trains students for the United States International Math Olympiad team.Volume 1 is appropriate for students just beginning in math contests. MATHCOUNTS and novice high school students particularly have found it invaluable. Although the Art of Problem Solving is widely used by students preparing for mathematics competitions, the book is not just a collection of tricks. The emphasis on learning and understanding methods rather than memorizing formulas enables students to solve large classes of problems beyond those presented in the book.Speaking of problems, the Art of Problem Solving, Volume 1, contains over 500 examples and exercises culled from such contests as MATHCOUNTS, the Mandelbrot Competition, the AMC tests, and ARML. Full solutions (not just answers!) are available for all the problems in the solution manual.

Information Theory: A Tutorial Introduction


James V. Stone - 2015
    In this richly illustrated book, accessible examples are used to show how information theory can be understood in terms of everyday games like '20 Questions', and the simple MatLab programs provided give hands-on experience of information theory in action. Written in a tutorial style, with a comprehensive glossary, this text represents an ideal primer for novices who wish to become familiar with the basic principles of information theory.Download chapter 1 from http://jim-stone.staff.shef.ac.uk/Boo...

Analysis I


Terence Tao - 2006
    

Introduction to Probability


Joseph K. Blitzstein - 2014
    The book explores a wide variety of applications and examples, ranging from coincidences and paradoxes to Google PageRank and Markov chain Monte Carlo MCMC. Additional application areas explored include genetics, medicine, computer science, and information theory. The print book version includes a code that provides free access to an eBook version. The authors present the material in an accessible style and motivate concepts using real-world examples. Throughout, they use stories to uncover connections between the fundamental distributions in statistics and conditioning to reduce complicated problems to manageable pieces. The book includes many intuitive explanations, diagrams, and practice problems. Each chapter ends with a section showing how to perform relevant simulations and calculations in R, a free statistical software environment.

Introduction to Graph Theory


Douglas B. West - 1995
    Verification that algorithms work is emphasized more than their complexity. An effective use of examples, and huge number of interesting exercises, demonstrate the topics of trees and distance, matchings and factors, connectivity and paths, graph coloring, edges and cycles, and planar graphs. For those who need to learn to make coherent arguments in the fields of mathematics and computer science.

The Magic Square - Tricking Your Way to Mental Superpowers (Faking Smart Book 3)


Lewis Smile - 2012
    Perform this genius seemingly-mathematical feat on any napkin, any receipt, or even on your friend's arm.You can learn the famous Magic Square, and you can learn it in under 10 minutes.You will have a magician's Grand Finale, in your hands at any moment. This gets audible gasps, and you can wow people with this for the rest of your life...**************************THE PERFORMANCE:**************************Your friend will name a random number. You then speedily write 16 different numbers into a 4x4 grid. With a smug flourish, you then reveal that all combinations and directions within the grid add up to their chosen number. It is simply mind-blowing.Effortlessly perform a trick that it seems only a computer could perform, and learn how in 10 minutes from right now.

Network Science


Albert-László Barabási