Designing Type


Karen Cheng - 2006
    This essential book explains the processes behind creating and designing type. Author Karen Cheng discusses issues of structure, optical compensation, and legibility, with special emphasis given to the often overlooked relationships between letters and shapes in font design.  The book is illustrated with numerous diagrams that demonstrate visual principles and letter construction, ranging from informal progress sketches to final type designs and diagrams. A wide range of classic and modern typefaces is analyzed, including those from many premier contemporary type foundries. Introductory essays and diagrams emphasize the history of type, the primary systems of typeface classification, the two main proportional systems for type, the parts of a letter, the effects of new technology on design methodology, the optical illusions that affect density and balance in letterforms, and the differences in form between basic serif typestyles. The book provides detailed guidelines for creating serif and sans serif letters, numbers, punctuation, and accents.  As design clients increasingly call for original and custom typefaces, Designing Type is a superb reference for both students and professional graphic designers.

Industrial Light & Magic: The Art of Special Effects


Thomas G. Smith - 1986
    From its early days in a large empty warehouse in Southern California's San Fernando Valley, to its Oscar-winning accommplishments creating special effects for the STAR WARS trilogy, RAIDERS OF THE LOST ARK, ET, POLTERGEIST, and a host of others.

Creative Lettering and Beyond: Inspiring tips, techniques, and ideas for hand lettering your way to beautiful works of art


Gabri Joy Kirkendall - 2014
    After a brief introduction to the various tools and materials, artists and lettering enthusiasts will learn how to master the art of hand lettering and typography through easy-to-follow step-by-step projects, prompts, and exercises. From the basic shape and form of letters to cursive script, spacing, and alignment, artists will discover how to transform simple words, phrases, and quotes into beautiful works of hand-lettered art. The interactive format and step-by-step process offers inspirational instruction for a wide variety of fun projects and gift ideas, including hand-rendered phrases on paper and digitally enhanced note cards. Artists will also discover how to apply lettering to linen, coffee mugs, calendars, and more. Numerous practice pages and interactive prompts throughout the book invite readers to put their newfound lettering skills to use, as well as work out their artistic ideas. Covering a variety of styles and types of lettered art, including calligraphy, illustration, chalk lettering, and more, artists will find a plethora of exercises and tips to help them develop their own unique lettering style.

Typographic Systems of Design: Frameworks for Type Beyond the Grid (Graphic Design Book on Typography Layouts and Fundamentals)


Kimberly Elam - 2007
    In Typographic Systems, Kim Elam, author of our bestselling books, Geometry of Design and Grid Systems, explores eight major structural frameworks beyond the gridincluding random, radial, modular, and bilateralsystems. By taking the reader through exercises, student work, and professional examples, Elam offers a broad range of design solutions. Once essential visual organization systems are understood the designer can fluidly organize words or images within a structure, combination of structures, or a variation of a structure. With clarity and substance, each systemfrom the structured axis to the nonhierarchical radial arrayis explained and explored so that the reader comes away with a better understanding of these intricate complex arrangements. Typographic Systems is the seventh title in our bestselling Design Briefs series, which has sold more than 100,000 copies worldwide.

The Making of Stanley Kubrick’s '2001: A Space Odyssey'


Piers Bizony - 2014
    Fifty years after the film's conception, TASCHEN looks back at the process of making the most important science-fiction film of all time. Though 2001 has arguably spawned more critical texts and scholarly analyses than any other film, this publication marks the first time that a truly exhaustive book has been devoted to it. TASCHEN readers enjoyed a sampling of previously unseen 2001 material in The Stanley Kubrick Archives; this four-volume set revisits the subject, exploring in great depth every aspect of the film and its making: the groundbreaking technical effects, the extraordinary set designs, and the fascinating collaboration between Kubrick and Arthur C. Clarke. Made in exclusive collaboration with the Kubrick estate and Warner Brothers, this copiously illustrated work features hundreds of unique 2001-related documents, concept artworks, and superb behind-the-scenes photographs from the Kubrick Archives most of which have never been published before as well as exclusive material from co-screenwriter Arthur C. Clarke s archives. The Making of Stanley Kubrick s '2001: A Space Odyssey' is a landmark book for film fans and a celebration of technical special-effects innovation before the digital age, conceived by the very designers of TASCHEN's instant collectible Stanley Kubrick's Napoleon: The Greatest Movie Never Made. The Making of Stanley Kubrick's '2001. A Space Odyssey' Four volumes contained in a monolith-shaped case, designed by M/M Paris: Volume 1: Film stills Volume 2: Behind the scenes (including new interviews with lead actors, senior production designers, and key special-effects experts) Volume 3: Facsimile of original screenplay Volume 4: Facsimile of original 1965 production notes Limited to a total of 1,000 copies: Art Edition No 1-500 (Art Edition A and B) and Collector's Edition No. 501-1,500"

The Animator's Survival Kit


Richard Williams - 2001
    During his more than forty years in the business, Williams has been one of the true innovators, winning three Academy Awards and serving as the link between Disney's golden age of animation by hand and the new computer animation exemplified by Toy Story. Perhaps even more important, though, has been his dedication in passing along his knowledge to a new generation of animators so that they in turn could push the medium in new directions. In this book, based on his sold-out master classes in the United States and across Europe, Williams provides the underlying principles of animation that every animator--from beginner to expert, classic animator to computer animation whiz --needs. Urging his readers to "invent but be believable," he illustrates his points with hundreds of drawings, distilling the secrets of the masters into a working system in order to create a book that will become the standard work on all forms of animation for professionals, students, and fans.

Disposable: A History of Skateboard Art


Sean Cliver - 2004
    Longtime skateboard artist Sean Cliver put together this staggering survey of over 1,000 skateboard graphics from the last 30 years, creating an indispensable insiders' history as he did so.Alongside his own history, Sean has assembled a wealth of recollections and stories from prominent artists and skateboarders such as: Andy Howell, Barry McGee, Ed Templeton, Steve Caballero, and Tony Hawk.The end result is a fascinating historical account of art in the skateboard subculture, as told by those directly involved with shaping its legendary creative face.

Doctor Who: The Writer's Tale


Russell T. Davies - 2008
    It's a mad, sexy, sad, scary, obsessive, ruthless, joyful, and utterly, utterly personal thing. There's not the writer and then me; there's just me. All of my life connects to the writing. All of it.'A unique look into the BBC's most popular family drama, Doctor Who: The Writer's Tale is a year in the life of the hit television series, as told by the show's Head Writer and Executive Producer. A candid and in-depth correspondence between Russell T Davies and journalist Benjamin Cook, the book explores in detail Russell's work on Series Four, revealing how he plans the series and works with the show's writers; where he gets his ideas for plot, character and scenes; how actors are cast and other creative decisions are made; and how he juggles the demands of Doctor Who with the increasingly successful Torchwood and The Sarah Jane Adventures spin-offs.Russell's scripts are discussed as they develop, and Russell and Benjamin's wide-ranging discussions bring in experiences from previous series of Doctor Who as well as other shows Russell has written and created, including Queer as Folk, Bob & Rose, and The Second Coming. The reader is given total access to the show as it's created, and the writing is everything you would expect from Russell T Davies: warm, witty, insightful, and honest.Fully illustrated with never-before-seen photos and artwork - including original drawings by Russell himself - The Writer's Tale is a not only the ultimate Doctor Who book, but a celebration of great writing and great television

The Pixar Touch: The Making of a Company


David A. Price - 2008
    With the help of visionary businessman Steve Jobs and animating genius John Lasseter, Pixar has become the gold standard of animated filmmaking, beginning with a short special effects shot made at Lucasfilm in 1982 all the way up through the landmark films Toy Story, Finding Nemo, Wall-E, and others. David A. Price goes behind the scenes of the corporate feuds between Lasseter and his former champion, Jeffrey Katzenberg, as well as between Steve Jobs and Michael Eisner. And finally he explores Pixar's complex relationship with the Walt Disney Company as it transformed itself into the $7.4 billion jewel in the Disney crown.

Notan: The Dark-Light Principle of Design


Dorr Bothwell - 1977
    In composition, it recognizes the separate but equally important identity of both a shape and its background.Since their introduction in the West, the intriguing exercises associated with Notan have produced striking results in every branch of Western art and design. This book, by two American artists and teachers who made an intensive study of Notan, was the first basic book on the subject in the West, and it remains one of the definitive texts. Through a series of simple exercises, it places the extraordinary creative resources of Notan easily within the grasp of Western artists and designers.Clearly and concisely, the authors demonstrate Notan's practical applications in six problems of progressive difficulty — creative exercises that will fascinate artists and designers of every calling and level of expertise. Along with these exercises, the book includes many illustrations of the principle of Notan, among them images as diverse as a sculpture by David Smith, a Samoan tapa cloth, a Museum of Modern Art shopping bag, New England gravestone rubbings, Japanese wrapping paper, a painting by Robert Motherwell, a psychedelic poster, and a carved and dyed Nigerian calabash. Painters, sculptors, potters, jewelry, and textile designers, architects, and interior designers all will discover — or rediscover — in these pages an ancient principle of composition that can help them meet creative challenges with fresh new perspective.

The Golden Secrets of Lettering: Letter Design from First Sketch to Final Artwork


Martina Flor - 2016
    With easy-to-understand instructions and guidelines, plenty of inspirational examples, and hundreds of hand sketches and illustrations, Martina Flor shows readers how to transform their initial lettering concepts and handdrawn sketches into a well-shaped, exquisite piece of digital lettering that can be sold and published. Readers learn how to train their "typographic eye" by studying lettering samples and the anatomy of letters; explore concepts of hierarchy, composition, and flourishes; and discover the many different ways of creating letter shapes. In addition, Flor explains the process of creating a lettering project step by step— from start to finish, from analog to digital—and gives valuable tips about how to make a career as a lettering artist.

The Age of Spiritual Machines: When Computers Exceed Human Intelligence


Ray Kurzweil - 1998
    Now he offers a framework for envisioning the twenty-first century--an age in which the marriage of human sensitivity and artificial intelligence fundamentally alters and improves the way we live. Kurzweil's prophetic blueprint for the future takes us through the advances that inexorably result in computers exceeding the memory capacity and computational ability of the human brain by the year 2020 (with human-level capabilities not far behind); in relationships with automated personalities who will be our teachers, companions, and lovers; and in information fed straight into our brains along direct neural pathways. Optimistic and challenging, thought-provoking and engaging, The Age of Spiritual Machines is the ultimate guide on our road into the next century.

The Greatest Sci-Fi Movies Never Made


David Hughes - 2002
    What would Terry Gilliam’s Watchmen have been like, and how did Darren Aronofsky almost end up directing the movie? Why was Nicolas Cage paid $20 million for not playing Superman?Also covered are Steven Spielberg’s Night Skies, Stanley Kubrick’s Childhood’s End, Philip Kaufman’s Star Trek: Planet of the Titans, Kevin Smith’s Six Million Dollar Man, Tim Burton’s Superman Lives and James Cameron’s Alien 5!

Doctor Who - The Vault: Treasures from the First 50 Years


Marcus Hearn - 2013
    

Remix: Making Art and Commerce Thrive in the Hybrid Economy


Lawrence Lessig - 2008
    Lessig reveals the solutions to this impasse offered by a collaborative yet profitable “hybrid economy”.Lawrence Lessig, the reigning authority on intellectual property in the Internet age, spotlights the newest and possibly the most harmful culture war—a war waged against our kids and others who create and consume art. America’s copyright laws have ceased to perform their original, beneficial role: protecting artists’ creations while allowing them to build on previous creative works. In fact, our system now criminalizes those very actions. For many, new technologies have made it irresistible to flout these unreasonable and ultimately untenable laws. Some of today’s most talented artists are felons, and so are our kids, who see no reason why they shouldn’t do what their computers and the Web let them do, from burning a copyrighted CD for a friend to “biting” riffs from films, videos, songs, etc and making new art from them.Criminalizing our children and others is exactly what our society should not do, and Lessig shows how we can and must end this conflict—a war as ill conceived and unwinnable as the war on drugs. By embracing “read-write culture,” which allows its users to create art as readily as they consume it, we can ensure that creators get the support—artistic, commercial, and ethical—that they deserve and need. Indeed, we can already see glimmers of a new hybrid economy that combines the profit motives of traditional business with the “sharing economy” evident in such Web sites as Wikipedia and YouTube. The hybrid economy will become ever more prominent in every creative realm—from news to music—and Lessig shows how we can and should use it to benefit those who make and consume culture.Remix is an urgent, eloquent plea to end a war that harms our children and other intrepid creative users of new technologies. It also offers an inspiring vision of the post-war world where enormous opportunities await those who view art as a resource to be shared openly rather than a commodity to be hoarded.