Book picks similar to
Final Fantasy III - Official Strategy Guide by Ken Schmidt
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video-games
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The Beginner's Guide to Reloading Ammunition
Steven Gregersen - 2013
You’ll find detailed chapters about primers, cartridge cases, gun powder, and bullets, explaining in layman’s terms what they are, variations you’ll encounter and the characteristics of each. You’ll also learn the different facets of case preparation: which are necessary and which are optional, and how to do them. You’ll learn some characteristics of gunpowder and which types work best with bulk measurements. There’ll be detailed photos and explanations teaching the process of reloading ammunition. From there you’ll be shown how you can gear up to reload your own ammunition even if you don’t have much money or space.Although most of the book is geared toward metallic cartridge reloading there’s also a chapter on reloading shotgun ammunition. It too, will show you the steps involved and how to become operational with very little money and minimal space requirements.After reading this book the novice reloader will: (a) be capable of making informed choices when purchasing their equipment and components; (b) be able to understand the reloading process and why certain steps are taken or omitted; (c) have a safe, profitable and enjoyable experience from the very beginning.
Trigger Happy: Videogames and the Entertainment Revolution
Steven Poole - 2000
Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century.
Alice in Puzzle-Land
Raymond M. Smullyan - 1982
A range of puzzles dealing with word play and logic, mathematics and philosophy, featuring Alice and the creatures of Wonderland.
Feels Like Magic: A spellbinding wizard school book for kids and adults
Paul Johnson-Jovanovic - 2017
Alfie Trotter is no ordinary boy. He can do things other children can’t. He can turn the telly over just by thinking it. He can make lights flicker on and off when he gets angry. He can make objects disappear, never to be seen again. He has no idea why he’s able to do such things. Then, one day, a boy from Alfie’s school notices him doing something amazing (jumping a ridiculous distance on his bike). He tells Alfie that he’s a wizard. Before long, Alfie finds himself enrolling at the Pendred Academy of Magic. Whist there, he learns of a plot by an evil wizard to steal a powerful wand, which is being stored in a safe at the academy. He also finds out that the academy grounds serve as a portal: a gateway to another world. And that’s when the real adventure begins … - books similar to Harry Potter - books like Harry Potter
The Seaworthy Offshore Sailboat: A Guide to Essential Features, Gear, and Handling
John Vigor - 1999
[Vigor's] practical wisdom gives you the know-how and confidence to prepare your boat for the sea.--Cruising World. Here is the book that answer the sailor's fundamental question--Can my boat take me offshore safely?--then shows how to make it happen.
Guinness World Records Gamer's Edition 2008
Guinness World Records - 2008
Guinness World Records Gamer's Edition features record-breaking computer- and video-game accomplishments from around the world, including high scores, biggest tournaments, largest cash prizes, and the most successful games.
Arbiter of Worlds: A Primer for Gamemasters
Alexander Macris - 2019
This primer will teach you how to build living, breathing worlds for your players to explore; how to host game and manage game sessions; and how to create powerful experiences of adventure that your players will talk about for years to come. Learn the secret to becoming a judge, an adversary, a worldbuilder, and a storyteller and become an arbiter of worlds! “Every Macris campaign starts with a rich, open world; the edge of a massive map; and the ability to find adventure in any direction. After playing in a dozen of his campaigns, I can assure you that Macris is the best prepared, most thorough GM on the prime material plane. He balances “deadly adversary” and “the party’s greatest supporter” perfectly. I’ve been lucky to contribute to some renowned video game worlds, and to discus world design with some of the most accomplished writers alive. And I’m honestly not sure there’s been someone more thorough at and passionate for world building than Macris since ... maybe Tolkien? (Okay, maybe G.R.R. Martin, but he’s not as organized or efficient.) It takes organization, creativity, and careful technique to build a massive world efficiently and deliver it effectively, and Macris can show you how he does it.” - Dr. Michael Capps, award-winning videogame executive, writer, designer (*Gears of War*, *Fortnite*, *Unreal Tournament, Unreal Championship*) “Armed with decades of experience as both a player and a designer, Macris cuts to the marrow with razor sharp insights in an unapologetic and often painfully insightful analysis of every imaginable facet of being a Game Master. From implication of play inherent in a game’s design, to world building, to the often delicate nature of unspoken social contracts inherent in the hobby, the guidance found in Arbiter of Worlds is a much-needed breath of fresh air to veterans of the hobby and a forged-in-the-fire bootcamp for those taking their first steps behind the screen.” - James M. Spahn, Ennie and Origins Award Winning RPG designer “A superb read. He makes his points the way you would expect a Harvard-trained lawyer to do. If you read this book, you are going to come out knowing real things you did not know before that will help you run games at the table…” - Courtney Campbell, Hack & Slash
Hidden Mickeys: A Field Guide to Walt Disney World's Best Kept Secrets
Steven Barrett
Author Barrett adds to the fun of finding them by turning the search into six scavenger hunts, complete with clues, hints, and points to be scored. You'll find more than 200 new Mickey sightings in this edition over 1,000 hidden Mickeys in all. Fun for all ages!
Wormwood
Kevin Siembieda - 1993
A decadent, violent and deadly world ruled by demonic creatures and evil clergy who control powerful kingdoms of monsters and enslave humans. Inhuman destroyers who command the crawling towers and life force cauldrons to do their bidding. One of countless alien worlds linked to Rifts Earth by the many dimensional gateways of the ley lines.
Metal Gear Solid
Raymond Benson - 2008
Six deadly FOXHOUND renegades control a nuclear disposal facility on Shadow Moses Island in the icy Aleutians. If their demands are not met, a powerful, top-secret weapon will be unleashed upon the world. The solo mission is to breach the heavily fortified base, rescue hostages, and destroy the superweapon. His only obstacles are brainwashed commandos, DNA-enhanced troops, and six extraordinarily able assassins. But nothing is as it seems - secrets, a hidden agenda, and revelation to Snake of secrets from his dark past that would shake any man to his core.
The CRPG Book Project - Expanded Edition
Felipe Pepe - 2018
The completed ebook was first released as a free PDF in 2018, getting over 160,000 downloads. A deal was then made with Bitmap Books, which published a limited hardcover version of the book in 2019. All of the author’s profits (£20.992 as of January 2022) were donated to Vocação, a Brazilian NGO that helps kids and teenagers from poor areas to get a better education and find employment.In 2022, a new expanded edition was released, now with 160 extra pages, addressing issues with the previous release and expanding it to include games that were never released in English, as well as MMOs, MUDs, RPG Maker titles and more.This expanded edition is freely available for download at the project's website.
Halo: Evolutions Volume I
Tobias S. Buckell - 2010
BuckellB. K. EvensonJonathan GoffEric NylundFrank O'ConnorEric RaabWhen humanity expanded beyond the safety of Earth to new stars and horizons, they never dreamed what dangers they would encounter there. When the alien juggernaut known as the Covenant declared holy war upon the fragile human empire, millions of lives were lost—but, millions of heroes rose to the challenge. In such a far-reaching conflict, not many of the stories of these heroes, both human and alien, have a chance to become legend. This collection holds eleven stories that dive into the depths of the vast Halo universe, not only from the perspective of those who fought and died to save humanity, but also those who vowed to wipe humanity out of existence. Included in this volume you’ll find the stories of:* A Spartan II washout who was most dangerous when he was told he could not serve with his fellow warriors. * An ONI intelligence officer who falls captive to a ravenous pack of Brutes* A dying man standing between The Covenant and the location of Earth, with only a compromised AI to aid him * The confession of an ODST who tried to get more out of the war than just victory* A select unit of Spartan IIIs put on a mission to succeed against against a never-before-seen Elite force* The impossible life and possible death of Admiral Preston J. Cole* And new to this volume, a glimpse into Forerunner life in “Soma the Painter”At the publisher's request, this title is being sold without Digital Rights Management software (DRM) applied.
Player's Essentials: Heroes of the Forgotten Kingdoms: An Essential Dungeons & Dragons Supplement
Mike Mearls - 2010
Each class comes with a set of new powers, class features, paragon paths, epic destinies, and more that beginning players can use to build the characters they want to play and experienced players can plunder for existing 4th Edition characters. In addition to new builds, this book presents expanded information and racial traits for some of the game’s most popular races, including dragonborn, drow, half-elves, half-orcs, and tieflings.
Dungeon Master's Guide
David Zeb Cook - 1989
Whether you're running a single adventure or masterminding a complete fantasy campaign, the Dungeon Master's Guide is an absolute necessity. The 2nd Edition Dungeon Master's Guide puts all the information you need right at your fingertips - in a fresh, new format, fully indexed for your convenience. Here you'll learn all there is to know about magical spells and items, as well as monsters, combat, travel, NPCs, treasure, encounters, awarding experience, and more!