Book picks similar to
Malifaux Rules Manual by Wyrd Miniatures
fantasy
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They Don't Play Hockey in Heaven: A Dream, A Team, and My Comeback Season
Ken Baker - 2003
. . colorful descriptions make this a fun read." -Los Angeles Times "One of the best sports books of the year." -Booklist Ken Baker wanted nothing more than to play ice hockey with the pros-until a brain tumor cut his dreams short while in college. After surgery and several years of rehab, Baker, who in high school was a top prospect for the U.S. Olympic team, put his successful journalism career on hold to attempt the seemingly impossible: a comeback. He moved away from his family to become the third-string goalie for the Bakersfield Condors, an AA-level minor-league team in the dusty oil town of Bakersfield, California. At the age of thirty-one, Baker became the oldest rookie in all of pro-hockey, facing 100-m.p.h. slap shots and long bus rides, hostile fans and cheap motel rooms, body bruises, and battle-worn teammates. From his visit to an NHL training camp to his first nerve-rattled minutes as a pro, Baker joins the rookies who still dream of making it to the Show, the veterans long past their prime, and the obsessive fans who keep them going. When the season is over, Baker's pro-hockey adventure ends up teaching him nearly everything he will ever need to know about life.
Loose Balls: Easy Money, Hard Fouls, Cheap Laughs, & True Love in the NBA
Jayson Williams - 2000
From revelations about the meanest, softest, and smelliest players in the league, to Williams’s early days as a “young man with a lot of money and not a lot of sense,” to his strong and powerful views on race, privilege, and giving back, Loose Balls is a basketball book unlike any other.No inspirational pieties or chest-thumping boasting here—instead, Jayson Williams gives us the real insider tales of refs, groupies, coaches, entourages, and all the superstars, bench warmers, journeymen, clowns, and other performers in the rarefied circus that is professional basketball.From the Trade Paperback edition.
X: The Erotic Treasury
Susie Bright - 2008
Designed in a "gotta-touch-it" slipcase with a cloth-covered book, the package cultivates the quality and taboo satisfaction of the stories themselves. Luminaries like Carol Queen and Robert Olen Butler contribute to the stories about all kinds of lovers: heartbreakers, foxes, maniacs, romanticists, hell-raisers, and utter bandits. This delicious collection is certain to satisfy.
Player's Handbook
David Zeb Cook - 1995
It features the complete set of core rules in a stunning full-color presentation.Separate edition as previous AD&D 2nd edition as book has been revamped and updated with significant changes to structure and content.
Press Start to Play
Daniel H. WilsonSeanan McGuire - 2015
The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.
Clanbook: Gangrel Revised
Brian Campbell - 2000
The Outlanders have no need for the petty Jyhads and useless sniping of the undead - they are vampires, the highest order of beasts! Now, Clan Gangrel prowls the night unfettered by the traditions of the crumbling Camarilla. They have finally called the night their own.Or Savages Unbound?As the first entry in an ambitious series of revised clanbooks, Gangrel expands upon the clan's appearance in the revised edition of Vampire:All-new information accompanies a re-examination of earlier concepts, allowing you to add as much depth to your character as you like. Additionally, the sheer volume of information contained in the new clanbooks (each with 32 more pages than the first-edition books) permits Storytellers to round out their chronicles.
Heroes, Villains & Velodromes: Chris Hoy & Britain's Track Cycling Revolution
Richard Moore - 2008
How does he do it? And why? What drives him to put his body through the physical and mental hurdles to become the best in the world? This is also the story of an extraordinary year in the life of an extraordinary sportsman, one which started with his best-ever world championships in Mallorca—where, for the first time in his career, he became a double world champion—continued with his attempt on the world kilometer record in La Paz, Bolivia, went on to Japan where he spent three months riding the crazy keirin circuit, before returning to training at the world-class Manchester velodrome in the buildup to the 2008 Beijing Olympics.By shadowing Hoy through a season with the British track cycling team, author Richard Moore has gained an unembellished insight into the mind of a world champion. He has also attained unprecedented levels of access to the key members of the all-conquering British team (which smashed all records and dominated the 2007 world championships) and support staff, including top coaches, world-renowned psychiatrists, doctors (where the subject of drug abuse is an ever-present shadow), and the pivotal characters behind the scenes. Combining his forensic knowledge of the cycling world with his acclaimed skills as a tenacious investigative journalist, Moore captures the mood of the British team and explores an area of professional sport that has rarely been seen before.
Exploitative Play in Live Poker: How to Manipulate your Opponents into Making Mistakes
Alexander Fitzgerald - 2018
Nevertheless, there are numerous situations where even very experienced players behave in predictable ways. These deeply-ingrained habits lead them to make mistakes. The problem is that these situations won’t often arise at the table by chance – you have to make them happen. Exploitative Play in Live Poker is a ground-breaking work that teaches you how to create the circumstances where your opponents will be likely to blunder and how to exploit them when they do. To achieve this you will need to put to one side starting hand charts, balance and GTO (Game Theory Optimal) play. Instead you will incorporate new concepts that may well place you outside your comfort zone. However, your style will now be forcing the other players at the table outside of their comfort zone and, unlike you, they won’t know how to adapt. Learn how to: * Counter the auto-continuation-bettor * Develop a powerful donk-betting strategy * Use the overbet, the check-raise and the three-barrel effectively * As well as being a highly successful player, Alex Fitzgerald runs a poker consultancy that serves more than 1,000 professional poker players in 60 countries. As part of this work, he has very likely trawled through more hand history databases than anyone else. This gives him a unique insight into how players really play, especially when placed under pressure and forced into unfamiliar situations.
Darksiders: The Abomination Vault
Ari Marmell - 2012
. . but only by unleashing total destruction. Created in close collaboration with the Darksiders II teams at Vigil and THQ, Darksiders: The Abomination Vault gives an exciting look at the history and world of the Horsemen, shining a new light on the unbreakable bond between War and Death.
The Demons of Jaitraya
Shubira Prasad - 2020
They hid in the bowels of the Earth, in the water and in space and remained dormant for eons. In the 20th century of the Christian era, however, some of them reappeared in different forms to plague the Earth with Wars and illnesses. At the end of his war with Ravana, Rama had asked Hanuman to raise and train a contingent of warriors who would take birth multiple times on Earth, to contain the demons. Aishani and adheesh are two such warriors, blessed with divine weapons and powers to fight the world’s evils at present times. Read this exciting story to know who finally wins. The good or the evil? The demons of jaitraya is the first book of the trilogy of the war between demons and humans.
Adventures Through the Over World, Book One (An Unofficial Minecraft Book for Kids Ages 9-12 (Preteen): The Creeping Transformation
Mark Mulle - 2015
The weather is fine as well as their surroundings. But their peaceful living was suddenly disrupted by something dark and sinister. Shelby is struck by a strange creature that made the dog ill while also absorbing some of the creature’s powers. Steve is forced to travel far and wide in search of a cure. During this time he discovers that Herobrine is behind sending the strange creature to Steve’s village. li> Will Steve be able to find a cure for Shelby before it becomes too late? Find out the answers in this new story of adventure and friendship brought to us by Mark Mulle, one of Amazon’s best-selling author.
Grab this book now and be amazed as you enter the exciting journey of Steve and Shelby in the Over World.
This unofficial Minecraft book is not authorized, endorsed or sponsored by Microsoft Corp., Mojang AB, Notch Development AB or any other person or entity owning or controlling the rights of the Minecraft name, trademark or copyrights. All characters, names, places and other aspects of the game described herein are trademarked and owned by their respective owners. Minecraft®/ /TM & ©2009-2016 Mojang/Notch.
The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters
Keith Ammann - 2019
In The Monsters Know What They’re Doing, Keith Ammann lightens the DM’s burden by helping you understand your monsters’ abilities and develop battle plans before your fifth edition D&D game session begins. Just as soldiers don’t whip out their field manuals for the first time when they’re already under fire, a DM shouldn’t wait until the PCs have just encountered a dozen bullywugs to figure out how they advance, fight, and retreat. Easy to read and apply, The Monsters Know What They're Doing is essential reading for every DM.
Death and Taxes: An Urban Fantasy Mystery
J. Zachary Pike - 2015
Detective Lafont wants little to do with the darker side of his small New England town, but the spirits and powers that lurk in the shadows won't leave him alone. His first case with Arthur at his side starts out as a simple disappearance, but quickly draws them into the realm of occult mathematics and sinister rituals. It will take all of Lafont's skill and cunning if they're to survive the dark truth behind the victim's death and taxes.