The Way to Freedom: The Complete Season Two


H.M. Clarke - 2019
     This Box set contains books 6 to 10 of the fantasy saga, The Way to Freedom. Save 40% versus buying the individual books! Book 6: The Searchers Book 7: The Whisperer Book 8: The Deceiver Book 9: The Great Game Book 10: The Gathering

The Pokemon Diary of a Mew [An Unofficial Pokemon Book] (Pokemon diaries Book 1)


Ash Redmon - 2017
    Find out what cute little Mew does every day in The Pokemon Diary of a Mew! GET THIS BOOK FOR FREE WITH KINDLE UNLIMITED! This is an unofficial fan fiction book and in no way associated with the Pokémon Company. All references to Pokémon, its characters and other trademarked properties are used in accordance to the Fair Use Doctrine. Pokémon is a trademark of Nintendo. - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Tags: pokemon diary, pokemon book, pokemon fanfiction, pokemon go, pokemon books for free, pokemon guide, pokemon story, mew, pokémon.

Warrior Academy: The Hiroic Trio - Episode 2


G.L. Rathweg - 2018
    Now in a world forever changed, a place where magic is real, and monsters have come to life. A place where magic and science blend with pop culture… Welcome to Warrior Academy. Welcome back to Warrior Academy. Rejoin Hiro and friends as they continue their journey. Meet new friends and enemies. More food, fighting, and music. If you like video games, music, anime, and just pop culture in general… you will love Warrior Academy. Its Harry Potter meets Naruto with a little Dragon Ball Z and Dungeons and Dragons thrown in for fun, oh and don’t forget a smattering of High School Musical… This is the second episode in a 13 episode series. (P.S. There is an attached Youtube and/or Spotify playlist meant to be listened to with the episode. Think of it as a Soundtrack.) #LitRPG #GameLIT

Riding Hard For A Thug 3


Nikki Brown - 2017
    Char feels the severity of the situation and doesn’t know if she will be able to handle it and Rachel’s drama helps to solidify her doubts. Will Rondo be able to keep his promise to Char while being a good father to his son or will this be the end? Neala is patiently waiting for Zan to wake up, while she’s dealing with news that could either make or break them. She’s trying so hard to keep it together but when she finds out who was behind Zan’s shooting she’s pissed and ready for war, too bad she won’t be able to act on it. Ky is running around town like a maniac trying to find answers as to why his best friend is laying in a hospital bed and he is killing anyone in his path. While he’s out running the streets he forgets about the one person that means the most to him, Asta. Will he be able to balance his relationship and his need for revenge. In this last instalment relationships are tested and love is on the line. Will the ladies let the drama swallow them whole and walk away or will they RIDE HARD FOR A THUG?

What's New, Vol. 1: The Collected Adventures of Phil and Dixie


Phil Foglio - 1991
    Originally published by Palliard Press.

Warhammer: The End Times - Glottkin


Games Workshop - 2014
    Gods and monsters clash as the doom of the civilised world fast approaches. These are the End Times.Warhammer: Glottkin continues the epic saga begun in Warhammer: Nagash. This terrifying new chapter in the history of the Old World is revealed over two mighty hardback tomes which are presented together in a sturdy slipcase.Warhammer: Glottkin Book 1 is a 128-page volume which provides a narrative sweep of the events surrounding the Chaos invasion of the Old World led by the Brothers Glott.Warhammer: Glottkin Book 2 is a 64-page volume that contains six new scenarios and new rules based on the events in Warhammer: Glottkin Book 1. It includes the rules that will allow you to field the Glottkin, Maggoth Lords, Gutrot Spume and the Putrid Blightkings in your games of Warhammer. It also includes all-new rules for Karl Franz Ascendant (who is changed by the horrors of the End Times, but you will have to read the book to find out more) and Festus Empowered.Armies of the End Times can field more Lords - up to 50% - and there are brand new rules for fighting battles in the streets of war torn cities. The new army list - The Legions of Chaos - allows you to create a unified army of Chaos drawn from Warriors of Chaos, Daemons of Chaos and Beastmen.

Dark Sun Creature Catalog


Richard Baker - 2010
    It also contains other hazards and threats found in the desert wastelands and dungeon tombs of Athas. The creatures and threats presented herein make worthy encounters for Athasian heroes or the heroes in your “homebrew” D&D® campaign.

Faiths & Avatars (Advanced Dungeons & Dragons: Forgotten Realms, Campaign Expansion/9516)


Julia Martin - 1996
    Detailed in this 192-page core supplement are the most prominent religions and deities of the Realms. Each divine power is covered in depth by an entry that includes information about the deity's appearance, personality, worshipers, portfolio, aliases, domain name, superior, allies, foes, symbol, worshipers' alignments, avatar, manifestations, church and specialty priests. The information on each religion includes its core dogma, day-to-day activities of priests, holy days and important ceremonies, major centers of worship, affiliated orders, and the priestly vestments and adventuring garb of members of the clergy. Finally, each entry contains spells specific to each of the religions - some new, some long unavailable or hard to find and some updated to conform with the current AD&D game rules. Faiths & Avatars includes: • All the greater, intermediate and lesser deities of the Faerûnian pantheon • The honored dead, including Bane, Bhaal, Moander, Myrkul and Leira, among others • Expanded and clarified specialty priest classes and specific spells for all religions with priesthoods • Color illustrations of priests from every faith in ceremonial dress • Four additional general priest classes now official to the Forgotten Realms campaign setting: crusaders, monks, mystics and shamans.

Book Three: Part 1 The Dusk of Hope


Sean Fay Wolfe - 2016
    Book Three Part 1 the Dusk of Hope

GURPS Magic


Steve Jackson - 2004
    Includes 300 new spells. There is information for the GM to create their own magic system. This book is a flexible magic system for playing the world of a favorite author or any type of wizard you can imagine.

Fable III Signature Series Guide


Doug Walsh - 2010
    A highly acclaimed action strategy RPG, the guide covers the best tips for completing each quest along with information on multiple outcomes and how they will affect your hero. Learn what can befall your hero with each promise you make and discover what happens if you keep it. Also includes area information, illustrated maps and a real estate guide with prices, rents and repairs plus much more.

Planes of Chaos


Wolfgang Baur - 1994
    Take the plunge into the infinite depths of the Abyss; the wild passions of Arborea; the immeasureable randomness of Limbo; the howling madness of Pandemonium; and the glorious battlefields of Ysgard.Inside this tome, you'll find the following:The Book of Chaos, a 128-page guide for the Dungeon Master to the places, creatures, and special conditions of the five Chaos Planes;The Travelogue, a 48-page player's guide to these planes, profusely illustrated with full color maps and illustrations;Chaos Adventures, a 32-page adventure book containing 3 adventure outlines for each plane—that's 15 adventures in all!Monstrous Supplement, a 32-page booklet detailing 15 new monsters, including new tanar'ri, the inhabitants of Yggdrasil, and the ever-changing creatures of Limbo; andFive fully detailed maps of the realms of Chaos.

Dungeon Master's Guide Rules Supplement: The Castle Guide


Grant Boucher - 1990
    Sections address life in a feudal culture, the duties of the nobility, and the true meaning of knighthood. You'll find a complete system for the design and construction of castles, new BATTLESYSTEM rules for the resolution of sieges, a quick resolution system for massive military campaigns, and an assortment of generic castles to spark your imagination.

Al-Qadim: Arabian Adventures


Jeff Grub - 1992
    

Atlas Rising


Blake Severson - 2021
    Picking a druid, he charges forward into an unknown land as he tries to master an odd combat system. Luckily for him, the crafting system is ripe to make money and the game’s currency is tied to the real-world market.But a strange dungeon forces him to reevaluate everything he thought he knew. Is the company behind this game truly what it seems to be, or is there a nefarious purpose hidden below the surface?