Book picks similar to
Bound By Iron by Edward Bolme


fantasy
eberron
fiction
dungeons-and-dragons

Wards of Faerie


Terry Brooks - 2012
    Users of magic are in conflict with proponents of science. The dwindling Druid order is threatened with extinction. A sinister politician has used treachery and murder to rise as prime minister of the mighty Federation. Meanwhile, poring through a long-forgotten diary, the young Druid Aphenglow Elessedil has stumbled upon the secret account of an Elven girl’s heartbreak and the shocking truth about the vanished Elfstones, which once warded the lands and kept evil at bay. But never has a little knowledge been so very dangerous—as Aphenglow quickly learns when she’s set upon by assassins. Yet there can be no turning back from the road to which fate has steered her. Whoever captures the Elfstones and their untold powers will surely hold the advantage in the devastating clash to come.

Mrs Bradshaw's Handbook


Terry Pratchett - 2014
    Authorised by Mr Lipwig of the Ankh-Morpork and Sto Plains Hygienic Railway himself, Mrs Georgina Bradshaw’s invaluable guide to the destinations and diversions of the railway deserves a place in the luggage of any traveller, or indeed armchair traveller, upon the Disc.*From the twine walk of Great Slack to the souks of Zemphis: edifying sights along the route*Ticketing, nostrums and transporting your swamp dragon: essential hints on the practicalities of travel* Elegant resorts and quaint inns: respectable and sanitary lodgings for all species and heights.* From worm-herding to Fustic Cake: diverting trivia on the crafts, foods and brassica traditions of the many industrious people for whom the railway is now a vital link to the Century of the AnchovyFully illustrated and replete with useful titbits, Mrs Bradshaw’s Handbook offers a view of the Sto Plains like no other.

The World of Critical Role


Liz Marsham - 2020
    These pages chronicle how a circle of friends who all happen to be talented voice actors built the most-watched tabletop role-playing livestream of all time.Discover dazzling new illustrations and richly written insights into the locations, characters, and adventures featured in the hundreds of episodes across Critical Role’s two campaigns, Vox Machina and the Mighty Nein. Go behind the scenes with archival photos and exclusive interviews with Dungeon Master Matt Mercer and the entire Critical Role cast as they explore their characters’ most triumphant moments and darkest hours. And celebrate the massive community of Critters who support and expand the show’s world through a highlighted tour of the crafts, cosplay, and art they create every day. Featuring a foreword from the cast, lush illustrations, and the inside story you won’t find anywhere else, this book is your indispensable guide to Critical Role. The adventure begins!

Saga of Old City


E. Gary Gygax - 1985
    Travel through the world of Oerth along with Gord, the boy who becomes a man as he fights for his survival in a world of mysterious wizards, fearsome monsters, dour dwarves, and beautiful women. For Oerth is a world where a man's eyes always watch the shadows...and a man's hand is always on the hilt of his dagger.Here, at last, is adventure enough to last a lifetime--perhaps a very short lifetime!SAGA OF OLD CITY is the first in a series fo novels by Gary Gygax, designer of the ADVANCED DUNGEONS & DRAGONS game system and creator of the WORLD OF GREYHAWK Fantasy Game Setting.

Star Trek


Alan Dean Foster - 2009
    "You will forever be a child of two worlds, capable of choosing your own destiny. the only question you face is, which path will you choose?" The other grew up on the jagged cliffs of the harsh Vulcan desert, fighting for acceptance, for a way to reconcile the logic he was taught with the emotions he felt. In the far reaches of the galaxy, a machine of war bursts into existence in a place and time it was never meant to be. On a mission of retribution for the destruction of his planet, its half-mad captain seeks the death of every intelligent being, and the annihilation of every civilized world. Kirk and Spock, two completely different and unyielding personalities, must find a way to lead the only crew, aboard the only ship, that canstop him. "The wait is over."

To Green Angel Tower, Part 1


Tad Williams - 1993
    Replete with war, deception, adventure, sorcery, and romance, To Green Angel Tower brings to a stunning and surprising conclusion Tad Williams' monumental tale of a magical conflict which fractures the very fabric of time and space, turning both humans and Sithi against those of their own blood.As the evil minions of the undead Sithi Storm King prepare for the kingdom-shattering culmination of their dark sorceries and King Elias is drawn ever deeper into their nightmarish, spell-spun world, the loyal allies of Prince Josua desperately struggle to rally their forces at The Stone of Farewell. And with time running out, the remaining members of the now-devastated League of the Scroll have also gathered there to unravel mysteries from the forgotten past. For if the League can reclaim these age-old secrets of magic long-buried beneath the dusts of time, they may be able to reveal to Josua and his army the only means of striking down the unslayable foe.But whether or not the League is successful in its quest, the call of battle will lead the valiant followers of Josua Lackhand across storm tossed seas brimming with bloodthirsty kilpa...through forests swarming with those both mind- and soul-lost... through ancient caverns built by legendary Dwarrows...to the haunted halls of Asu'a itself—the Sithi's greatest stronghold!

Shatterpoint


Matthew Woodring Stover - 2003
    The Jedi Council has sent Depa Billaba - Mace’s former Padawan and fellow Council member - to Haruun Kal to train the local tribesmen as a guerrilla resistance force. But now the Separatists have pulled back, and Depa has not returned. The only clue to her disappearance is a cryptic recording left at the scene of a brutal massacre: a recording that hints of madness and murder and the darkness in the jungle...a recording in Depa’s own voice. Mace Windu trained Depa. Only he can find her. Only he can learn what has changed her. Only he can stop her. He will leave behind the Republic he serves, the civilization he believes in, everything but his passion for peace and his devotion to his former Padawan. And he will learn the terrible price that must be paid when keepers of the peace are forced to make war....

Tome of Beasts


Wolfgang Baur - 2016
    Whether you need dungeon vermin or a world-shaking personification of evil, the Tome of Beasts has it!This richly-illustrated, 400+ page supplement for any 5E game includes monsters from the entire history of Kobold Press, with longtime favorites such as clockwork creatures, drakes and dragons, devils and arch-devils, and dangerous flavors of the fey--illustrated by some of the finest artists working in fantasy today.These monsters have been designed so that GMs can use them in their favorite settings for fantasy adventure, whether it's Kobold Press's world of Midgard, one of the classic realms of d20-rolling gaming, or their own homebrew worlds.

Critical Role: Vox Machina—Kith & Kin


Marieke Nijkamp - 2021
    A harsh childhood in the elite elven city of Syngorn quickly taught them not to rely on others. Now, freed from the expectations of their exacting father and the scornful eyes of Syngorn’s elves, the cunning ranger and the conning rogue have made their own way in the world of Exandria. The twins have traveled far and experienced great hardship. But with the help of Vex's quick wit and Vax's quicker dagger, they've always kept ahead of trouble. Now, unknown perils await them in the bustling city of Westruun, where the twins become entangled in a web spun by the thieves’ guild known to many as the Clasp. Trapped by a hasty deal, Vex and Vax (along with Vex's faithful bear companion, Trinket) set out into the wilds to fulfill their debt to the infamous crime syndicate. As the situation grows more complicated than they ever could have imagined, for the first time Vex and Vax find themselves on opposite sides of a conflict that threatens the home they have carried with each other for years.Written by #1 New York Times bestselling author Marieke Nijkamp, Critical Role: Vox Machina – Kith & Kin follows a brand-new adventure that delves into the twin's unexplored history, and returns to some of the iconic moments that forged Vox Machina's most unbreakable bond.

Steampunk! An Anthology of Fantastically Rich and Strange Stories


Kelly LinkDylan Horrocks - 2011
    Where tinkerers and dreamers craft and re-craft a world of automatons, clockworks, calculating machines, and other marvels that never were. Where scientists and schoolgirls, fair folk and Romans, intergalactic bandits, utopian revolutionaries, and intrepid orphans solve crimes, escape from monstrous predicaments, consult oracles, and hover over volcanoes in steam-powered airships.

Strongholds & Followers


Matthew Colville - 2018
    Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.

Timecaster


Joe Kimball - 2011
    With crime at an all-time low, Talon has little to do except give lectures to school kids and obsess on his wife's profession as a licensed sex partner. Until one of her clients asks Talon to investigate a possible murder. When Talon uses the TEV to view the crime, the identity of the killer is unmistakable-it's him, Talon Avalon.

Whisper of Waves


Philip Athans - 2005
    In a twisted dimension outside the walls of time and space, he plots and plans.The SenatorA genasi, he has fought his way up from the gutter and will never go back. Amid the tangled streets of Innarlith, he mixes ambition with thoughts of vengeance.The ManA master builder, he walks the coast of Faerûn, and the waves whisper to him of a mighty work, a task worthy of his talents.

Bloodlist


P.N. Elrod - 1990
    And he certainly should have listened to the one who said she was a vampire! Because when a thug blasts several bullets through Jack's back, he does not die--and discovers that he is a vampire as well! First in an exciting new vampire adventure series. Original.

The Jewel in the Skull


Michael Moorcock - 1967
    The novel is set at some indeterminate time in a post-nuclear holocaust future, where science and sorcery co-exist and the Dark Empire of Granbretan (Great Britain) is expanding across Europe.