Book picks similar to
a|state by Malcolm Craig
rpg
rpgs
dystopia
noir
The Unpaid Intern
Patrick Hurd - 2015
But unknown to her, the program was on its last leg, and a working sample needed to be shown soon or the funding would dry-up. So the head of the program did what any mad scientist would do in such a situation… used his unpaid intern, Katie, as his guinea pig; tricking her into unknowingly ingesting several mass-producing, self-sufficient, self-powering nanites. After successfully forming a physical and psychological bond with the nanites, and becoming the corporation’s most valuable asset, Katie found herself the subject of brutal, inhuman testing. But now, to escape, Katie will have to rely on the nanites’ vast database of knowledge and uncanny adaptive abilities, along with the advanced strength and speed gifted her by their inclusion into her system.
Mission Pack 4: Missions 13-16
J.S. Morin - 2017
With the weight of his conscience growing by the mission and a fiancee who makes him want to be a better man, Carl Ramsey decides to try his hand at being one of the good guys. But there's a long line of enemies who won't forget so easily. Mission 13: Mission Inadvisable The Mobius crew gets a job offer so vile they not only turn it down, they set out to stop the secretive crime lord doing the hiring. Along the way, they manage to accidentally double-cross an old friend. Sometimes, no matter what you try, you're destined to be on the wrong side of the law. Mission 14: Moral and Orbital Decay Mort's son is on the run from the Convocation. He's fled to a remote mining station and looking for a quick ride from his father's old crew. But when magic gets out of hand, suddenly everyone's more concerned about stopping the space station from crashing into a planet than finding a fugitive. Mission 15: Planet Hustlers Pirates capture the stunnji homeworld, and Rai Kub's people turn to Carl Ramsey to find a way to convince them to leave. Carl's plan? A lot of fast talking, subterfuge, and the crookedest game of poker ever played. The stakes: the fate of a refugee planet. Mission 16: Eternity or Bust When your bride-to-be makes a simple request, a smart man makes it happen. When your outlaw fiancee wants her wedding on Earth, where most of the galaxy's top law enforcement agencies are headquartered, it's going to take bribery, back room deals, and ratting out some old associates. But Carl won't be able to live with himself unless he gets his friends out of the jam he puts them in. Bonus Short Story: For Old Time's Sake With retirement in full force, the crew of the Mobius take on a decidedly low-key villain: the interlopers who're looking to ruin their gig hustling simulator combat for free meals.
All Valley Tournament: A Supernatural Monster Hunt (Hunters for Hire Book 3)
Jonathan Yanez - 2021
Veins of the Earth
Patrick Stuart - 2017
Included in this essential work:- A detailed survey of over fifty new monsters and a half dozen cultures that lurk in the Veins.- Procedures for Referees to generate both small and large-scale maps and locations within.- Expanded rules for players navigating a realm that has never seen the sun.- Full descriptions of the different types of light and the different types of dark.- The worst kinds of fear, madness, and nightmare.
Pathfinder Roleplaying Game: Advanced Player's Guide
Jason BulmahnSean K. Reynolds - 2010
Whether you're designing your own monstrous helpers as an enigmatic summoner, brewing up trouble with a grimy urban alchemist, or simply teaching an old rogue a new trick, this book has everything you need to make your heroes more heroic.The Pathfinder RPG Advanced Player's Guide is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds upon more than 10 years of system development and an Open Playtest featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The 336-page Pathfinder RPG Advanced Player's Guide includes:- Six new base classes: the monster-hunting inquisitor, the explosive alchemist, the noble cavalier, the prophecy-haunted oracle, the monster-crafting summoner, and the hex-weaving witch.- More than a hundred innovative new feats and combat abilities for characters of all classes, including Steal, Point-Blank Master, and Bouncing Spell.- Variant class abilities, rules subsystems, and thematic archetypes for all 11 core classes, such as the antipaladin, the hungry ghost monk, and the urban ranger- Hundreds of new spells and magic items, from phantasmal revenge to the Storm King's Cloud Castle.- A wealth of fantastic equipment, such as fireblast rods and fortune-tellers' cards.- New prestige classes like the Master Chymist and the Battle Herald.... and much, much more!Cover art by Wayne Reynolds
Clanbook: Ventrue Revised
Richard Dakan - 2000
Forever in the line of fire, they have sacrificed their own comfort for the good of all Kindred. Or is this all an empty ruse that excuses their excess and greed? the proud history and black secrets of the clan reveal the truth.Clanbook: Ventrue includes:* The history and practice of the Kindred's most august clan* Hints and tips for making each Ventrue a unique and influential member of vampiric society* New Discipline powers, scandals and luminaries of the Clan of Leadership
The Last Necromancer
C.J. Archer - 2015
But when one theft too many gets her arrested, her only means of escape lies with a dead man. Charlie hasn't raised a spirit since she first discovered she could do so five years ago. That time, her father banished her. This time, she brings even more trouble upon herself.People are now hunting Charlie all over London, but only one man succeeds in capturing her. Lincoln Fitzroy is the mysterious head of a secret organization on the trail of a madman who needs a necromancer to control his newly "made" creatures. There was only one known necromancer in the world - Charlotte - but now there appears to be two. Lincoln captures the willful Charlie in the hopes the boy will lead him to Charlotte. But what happens when he discovers the boy is in fact the young woman he's been searching for all along? And will she agree to work for the man who held her against her will, and for an organization she doesn't trust? Because Lincoln and his ministry might be just as dangerous as the madman they're hunting.
Event Horizon
Scott McElhaney - 2011
Testing this theory however leaves him stranded 1100 years in the future with no hope of return. What he discovers is a frightening world devoid of all life. Now he must sift through the clues to learn what became of the world he once knew. Much to his surprise, he finds that these clues may lead him to another planet nearly 12 light years away. (from http://www.pixelofink.com/)
Legend of the Five Rings RPG
Shawn Carman - 2010
Bushido’s staunch and unyielding code of conduct binds samurai to duty, strengthening their character and defining their choices. While some samurai serve the greater good, others use the strictures of Bushido to manipulate the lower ranks and advance their own power.Eight Great Clans form the heart of Rokugan’s culture. Each is defined by its own principles, values, and agendas. Each sees the Code of Bushido in its own way. Each seeks to serve the Emperor with its own unique talents. Take up the soul of your ancestors — the samurai’s daisho — and fight for the glory and honor of your family and Clan. Now is the time for heroes, in a world where Honor is a force more powerful than Steel.The Fourth Edition of L5R is the ultimate edition of the award-winning role-playing game. Inside this tome, you will find:• A game unlike any you’ve played elsewhere. Honor and service are valued more than magic swords taken from wandering ogres. Prepare for the glorious life of the samurai!• A unique Character Sheet. Legend of the Five Rings rules have never been more easy to learn and to play. No more need to flip through pages of rules while fighting your enemies!• A toolbox approach to role-playing in Rokugan. Fourth Edition encourages gamemasters of Legend of the Five Rings to customize their game, adding or removing from their campaigns as they see fit, customizing the game to fit their story lines and players.• A broad history of the Emerald Empire and the beliefs of all the Great Clans, with play options not only the major clans but also for outlying groups such as Imperials, Minor Clans, and the infamous Spider Clan.Draw your blade and join the fight for Rokugan.
Anthology
Stewart Wieck - 2000
After the powers behind the young Toreador Leopold are revealed. After the fate of every Kindred in the World of Darkness has been altered by the Clan Novel series, comes this anthology of all-new stories. Written by the same authors who delivered the action of the Clan Novels, this anthology presents further tales of the characters you have come to know so well. Even of those Beyond Death This collection of 13 original stories builds upon the success of the popular 13-book Clan Novel series. The Clan Novels have been very successful and readers have clamored for more tales about their heroes (and villains!). This anthology reveals even more secrets about the Kindred of the World of Darkness.
Delta Green: Strange Authorities
John Scott Tynes - 2012
But he's keeping a secret that may unlock a darker destiny. FINAL REPORT “Entry One has been breached. Time to get this show on the road. They have no idea the kind of Hell I've prepared for them. May God have mercy on my soul.” MY FATHER’S SON A Delta Green agent with a mysterious past may learn more than he ever wanted to know when his current case leads where he never dared to go. THE DARK ABOVE In the face of madness and horror, two lonely Delta Green agents reach out to each other. Can they really afford such fragile bonds when the secrets of the night surf roll in? THE RULES OF ENGAGEMENT An agent’s disappearance pulls a Delta Green team into a vortex of horror in this novel of personal apocalypse. The secrets they uncover threaten to ignite a war between the Delta Green conspiracy and its bitterest enemy, Majestic-12 — secrets buried within time itself. Foreword by Kenneth Hite.
Vesik: Box Set 2
Eric R. Asher - 2018
A vile betrayal. Necromancer Damian Vesik faces his darkest hour, but he's not dead yet.THIS BROKEN WORLD (Book 4)An ocean of darkness lives in the journal of Philip Pinkerton. Ancient things with no place in our world are rising from the Abyss. Ezekiel, the arrogant, mad god has called us into battle. Does he think we can't touch him, or does he know we can't? I wish I knew. The world’s only hope lies in a forgotten weapon, the strength of our allies, and one necromancer of questionable ancestry. Yeah, this is going to end well.DESTROYER RISING (Book 5)It's been three years since we failed Vicky, the child once known as Elizabeth Gray. Three years she's lived as something not quite alive, but far from dead. Her path grows darker, even as she spreads light and hope through a tortured world. The Destroyer has come to claim her, and I can’t fail her again. I won't. Elizabeth's fate lies in the Burning Lands, and we will storm the gates.RATTLE THE BONES (Book 6)Much has been lost in the conflict with the Fae king and his allies, a conflict we hadn’t known we were in until one of our own fell at his hand. And while a great Seal between realms may have been rebuilt, dark things slipped through in the chaos, creatures who would overrun this world. Our allies are many. Our enemies are terrible. And someone ate my last chimichanga despite the fact I had clearly marked it with a note that said it was mine.This collection includes books 4, 5, and 6 of the Vesik urban fantasy series. Jump into the madness today!
Santa Demon
John P. Logsdon - 2018
The gifts, the music, the yearly seafood buffet, the orgy...what's not to like?But, like all children, he eventually finds out Santa isn’t who he thought. The good news is, unlike everyone else, Santa Claus actually is his mom. Even better, she wants Bert to take over the job. The bad news is there’s more to the job than stuffing stockings and getting his bells jingled. So what's a demon to do? Drag his friend Mark Vedis along for the ride, of course. Join Bert, Mark, and the Santa team as they go through hell in their quest to bring a merry Christmas to all. Especially for Bert.
Shadow Lords & Get of Fenris
Gherbod Fleming - 2001
In Shadow Lords, we see how the fractious Garou struggle for dominance over one another, and in Get of Fenris, at a Concolation - the largest gathering of Garou - we see them standing together in their endless war against the Wyrm. But how long can the Garou continue to fight this war? Their numbers are diminishing, and as this seven-book series will reveal, their past is being taken from them as well.
H. P. Lovecraft's Dreamlands
Chris Williams - 1986
Lovecraft's Dreamlands provides everything needed for Call of Cthulhu investigators to travel down the seven hundred steps, through the Gates of Deeper Slumber, and into the realm of dreams. Includes a travelogue of the dreamlands, a huge gazetteer, dreamlands character creation rules, over thirty prominent NPC's, over 60 monsters who dwell within the dreamlands, descriptions of the dreamlands gods and their cults, six adventures to help jump start a dreamlands campaign, and a new fold-out map of the Dreamlands by Andy Hopp.