All-New Amazon Fire TV Stick User Guide - Newbie to Expert in 1 Hour!


Tom Edwards - 2014
     From the Number 1 Best Selling authors in Computers and Technology, this clear and concise guide will show you how to get the very best from your new Amazon Fire TV Streaming Stick Media Player. Step by step instructions will take you from newbie to expert in just one hour! About the Authors: Tom and Jenna Edwards are the Amazon Tech authors behind the Number 1 Best-selling e-books 250+ Best Kindle Fire HD Apps for the New Kindle Fire Owner and Kindle Fire HDX User Guide: Newbie to Expert in 2 Hours!

Head First Programming: A Learner's Guide to Programming Using the Python Language


Paul Barry - 2008
    This book offers concrete examples and exercises in the dynamic and versatile Python language to demonstrate and reinforce these concepts. Learn the basic tools to start writing the programs that interest you, and get a better understanding of what software can (and cannot) do. When you're finished, you'll have the necessary foundation to learn any programming language or tackle any software project you choose. With a focus on programming concepts, this book teaches you how to:Understand the core features of all programming languages, including: variables, statements, decisions, loops, expressions, and operatorsReuse code with functionsUse library code to save time and effortSelect the best data structure to manage complex dataWrite programs that talk to the WebShare your data with other programsWrite programs that test themselves and help you avoid embarrassing coding errors.Contents Intro xxiii1 Starting to Code: Finding Your Way2 Textual Data: Every String Has Its Place3 Functions: Let’s Get Organized4 Data Files and Arrays: Sort It Out5 Hashes and Databases: Putting Data in Its Place6 Modular Programming: Keeping Things Straight7 Building a Graphical User Interface: Going All Gooey8 GUIs and Data: Data Entry Widgets8 1/2 Exceptions and Message Boxes: Get the Message? 9 Graphical Interface Elements: Selecting the Right Tool10 Custom Widgets and Classes: With an Object in MindAppendix i Leftovers: The Top Ten Things (We Didn’t Cover)

This Gaming Life: Travels in Three Cities


Jim Rossignol - 2008
    Quake, World of Warcraft, Eve Online, and other online games not only offered author Jim Rossignol an excellent escape from the tedium of office life. They also provided him with a diverse global community and a job—as a games journalist.Part personal history, part travel narrative, part philosophical reflection on the meaning of play, This Gaming Life describes Rossignol’s encounters in three cities: London, Seoul, and Reykjavik. From his days as a Quake genius in London’s increasingly corporate gaming culture; to Korea, where gaming is a high-stakes televised national sport; to Iceland, the home of his ultimate obsession, the idiosyncratic and beguiling Eve Online, Rossignol introduces us to a vivid and largely undocumented world of gaming lives.Torn between unabashed optimism about the future of games and lingering doubts about whether they are just a waste of time, This Gaming Life also raises important questions about this new and vital cultural form. Should we celebrate the “serious” educational, social, and cultural value of games, as academics and journalists are beginning to do? Or do these high-minded justifications simply perpetuate the stereotype of games as a lesser form of fun? In this beautifully written, richly detailed, and inspiring book, Rossignol brings these abstract questions to life, immersing us in a vibrant landscape of gaming experiences.“We need more writers like Jim Rossignol, writers who are intimately familiar with gaming, conversant in the latest research surrounding games, and able to write cogently and interestingly about the experience of playing as well as the deeper significance of games.”—Chris Baker, Wired“This Gaming Life is a fascinating and eye-opening look into the real human impact of gaming culture. Traveling the globe and drawing anecdotes from many walks of life, Rossignol takes us beyond the media hype and into the lives of real people whose lives have been changed by gaming. The results may surprise you.”—Raph Koster, game designer and author of A Theory of Fun for Game Design “Is obsessive video gaming a character flaw? In This Gaming Life, Jim Rossignol answers with an emphatic ‘no,’ and offers a passionate and engaging defense of what is too often considered a ‘bad habit’ or ‘guilty pleasure.’”—Joshua Davis, author of The Underdog“This is a wonderfully literate look at gaming cultures, which you don't have to be a gamer to enjoy. The Korea section blew my mind.”—John Seabrook, New Yorker staff writer and author of Flash of Genius and Other True Stories of Inventiondigitalculturebooks is an imprint of the University of Michigan Press and the Scholarly Publishing Office of the University of Michigan Library dedicated to publishing innovative and accessible work exploring new media and their impact on society, culture, and scholarly communication. Visit the website at www.digitalculture.org.

The Way of Caine


Miles Holmes - 2013
    Now, just months after the Lion’s Coup and his full commission as a warcaster, he has been secretly assigned by Scout General Rebald to investigate plots against King Leto in lands just north of the Bloodsmeath Marsh. The game changes, however, when mercenaries camped inside Cygnar’s borders threaten hostility against the country’s divided nobility. In a test of grit and arcane power, Caine alone must make choices that will affect all the nations of the Iron Kingdoms.Follow Cygnar’s most unpredictable warcaster from his early days on the streets and roofs of Bainsmarket to his first covert mission in the shadowy Cygnaran Reconnaissance Service as you uncover The Way of Caine.

The White Eyed Ghost's Promise (Book 1): Herobrine Lives (An Unofficial Minecraft Book for Kids Ages 9 - 12 (Preteen)


Mark Mulle - 2015
    While scrolling through YouTube, passed all the adorable cat videos and fail compilation videos, he came across the sub-genre of “Let’s Play” videos. He immediately fell in love with a YouTuber who began a play through of the game Minecraft. So when James found out he had won a unique character skin by being the 30 Millionth Minecraft user to buy a copy of the game, he couldn’t wait to sit down and begin his second life building and living in a world made up entirely of his own imagination. Everything seemed normal enough until he logged in for the first time and noticed that his personal gameplay would be much more sinister than he had watched online. Through some error James was awarded the character skin of Herobrine. Thought to be an urban legend created to scare away younger players, he appeared in James’ world and began to torment him in, and out of, the game. After making James promise to never play the game again, Herobrine seemed to move on and left him alone. However, James had spent so long watching the videos that he couldn’t stand to just be an outside observer anymore, he had finally gotten a taste for the game and needed to play more for himself. So, breaking the promise he made to Herobrine, James reentered the world, unknowingly risking the lives of all the other characters on his server. After banding together with the other players to hold back Herobrine’s initial attack and save their server, James formed an unlikely bond with the villagers of Gilesh. But even though they were able to thwart one attack, how would they fend against another? Will James be able to save himself and his new friends, or will he become just another one of the many forgotten characters that will fall in the wake of Herobrine’s reign of terror. This unofficial Minecraft book is not authorized, endorsed or sponsored by Microsoft Corp., Mojang AB, Notch Development AB or any other person or entity owning or controlling the rights of the Minecraft name, trademark or copyrights. All characters, names, places and other aspects of the game described herein are trademarked and owned by their respective owners. Minecraft®/ /TM & ©2009-2016 Mojang/Notch.

25 Real Estate Lead Generating Strategies That Work


Greg Reed - 2014
    Well ‘next’ might be exaggerating it a little. A sale would be more appropriate. Each night I’d return home and let out a bunch of expletives that would make my dog blush. I was often in a foul mood. Then after 10 years of struggle I discovered, developed and implemented a bunch of real estate marketing strategies which I am going reveal in this book that saw my income virtually double in one year. After 2 years of using these real estate lead generation skills my income shot up another 50%. The word soon got out that I had discovered a way to make ‘easy’ (no such thing) real estate sales. Real estate referrals became my method of operation. Companies were approaching me to move camps. In fact one company placed me on a $200,000 package to help boost sales. The strategies worked for me and they’ll work for you. This book is for real estate sales people, real estate agents or brokers who are totally overwhelmed with the complexities of selling real estate. It’s for agents seething with frustration at their pathetic sales. And it’s also for successful real estate agents wanting to take their real estate career to the next level. You have two obstacles from making a killing in real estate sales: 1. You have no idea what business you are REALLY in. Most real estate sales people think that they are in the real estate business to assist people with their real estate buying, selling, leasing or managing needs.While partly ‘true’ unless you have a real estate lead that wants to buy, sell, lease or manage a property through you, you have no business. PERIOD. 2. A belief that you are ‘Gods’ answer to all things real estate.Let’s face it. Real estate agents are an egotistical bunch. How often do you see advertisements stating “Billy Blogs – No. 1 For XYZ Real Estate” or “Cheryl Champion – Top Real Estate Marketer, Mars Tribune” Who gives a toss. The public certainly don’t and nor should you especially if you are a newbie just getting started. With my real estate lead generation tips you’ll soon be the ‘king’ or queen’ of your local area. My real estate lead generation strategies are by no means complete. But they are a good start in raising you from the depths of despair to making you the champion agent you so rightly deserve to be. Here’s my appeal to you. Believe in yourself. Believe in your real estate career. Follow my suggestions. Implement those that appeal to you and be consistent. These real estate lead generation strategies take time but they have helped me sell over $400 million of real estate. They will work for you to.

The Existential Worries of Mags Munroe


Jean Grainger - 2022
    My twelve-year-old daughter frequently moans that Ballycarrick is the most boring town in Ireland.Nothing ever happens here.She’s right.And as the local police sergeant, this is something I’m delighted about.I’ve enough to worry about - the polar ice-caps, the evil monster that’s shrinking my trousers, not to mention the hot flushes - without having to be like one of those gritty Netflix cops, chasing criminals down alleyways and busting drug deals.So, life is calm and fairly predictable.Until something unthinkable happens in our sleepy backwater.A crime, but not like anything I've ever seen before.It's a complete mystery.And it's up to me to solve it.

On the Kennebec: Volume One (Joseph Shorey of Maine Book 1)


William Michael Wochna - 2014
    After all, it's 1825 and this is the land of opportunity!

Return to New York


Kristina Adams - 2018
    Fayth is about to finally get a taste of the independence she never knew she wanted.She'll live in New York with her celebrity boyfriend, study photography, and start to build a life away from what's left of her close-knit family.But is she ready for everything that involves?And when the ghosts of her past begin to haunt her, can she fight them, or will they finally win?

Man at Arms: The Battle of Poitiers (Sir John Hawkwood Book 2)


Griff Hosker - 2020
    

Quit Your Job in 6 Months: Book 2: Internet Business Blueprint (Formulating Your Business Plan for Quick, Efficient Results)


Buck Flogging - 2015
    We show up, do what we’re supposed to do, and a check for the same amount comes in every couple of weeks. We can feel safe, secure, and comfortable with that. We can budget for housing, transportation, and food. We might even get a few weeks of vacation each year and have enough left over to go somewhere nice. So what’s the problem? Average Isn’t Satisfying, and Repetition is Drudgery The problem is that average just isn’t satisfying. We can be thankful that we’re not homeless or completely impoverished all we want, but that still doesn’t scratch the itch we all have to live an extraordinary life—to spend more time doing what we love, less time doing what we don’t love, and have more financial wealth to support our adventures. On top of that, most jobs involve doing the same things over and over again. You don’t learn. One day blends into the next. You don’t grow. Your life lacks richness, diversity, and excitement. All put together this doesn’t make for a very inspiring way to live the one life you get. Quit, and Do Your Own Shit In Quit Your Job in 6 Months Book 2: Internet Business Blueprint (Formulating Your Business Plan for Quick, Efficient Results), author and internet entrepreneur Buck Flogging reveals all of his internet business secrets to help you build a business from zero to $100 per day or more in 6 months or less—all in your spare time using time-efficient tactics that work, with minimal startup costs. Book 2 is all about your business plan. With the right plan, structure, and strategy, your internet business success is much more probable, allowing you to make more money in less time on a LOT less traffic to your site. If you want a shot at achieving real wealth and living the dream life of freedom to work anywhere in the world with an internet connection, the four book Quit Your Job in 6 Months series will teach you everything you need to know. Available in paperback, audiobook, and as an eBook for instant download on major book retailers everywhere. To get each book in the series for FREE, and to get insider information that can help show you the way, go to: www.quitn6.com.

JP Investigations


Lola Silverman - 2017
    5 books and NO cliffies! Book 1: Micah Lexi is everything a man like me should steer clear of. Mostly, that means she’s too good for someone like me. But when I realize that her brother is missing because of something that happened in my club, there’s really nothing for me to do but help her out. Something isn’t right around here and I’m ashamed to say that I’ve been a little blind to some stuff that was right under my nose. Lexi has woken me up in so many ways and I’m not sure I’ll ever be the same again. Book 2: Aaron I’m in Boston for one reason, to chase down a lead on my boss’s missing son. Joshua is the owner and CEO of Joshua Pettit Investigations and he tells me where to go and when. But it’s always up to me to find the best way to crack a case wide open. Of course this is the first time that my main informant in any case turned out to be a prostitute. For the moment she and I have mutual goals. But the more time I spend with Johanna, the more time I realize that there’s a lot more to her than anyone has ever given her credit for. Book 3: Zandry Coming to Denver in search of some runaway teens that might or might not be my boss’s kid is about the vaguest assignment I’ve ever had. Now I’m following runaway teens all over town and watching them pull off panhandling schemes that would make an experience thief green with envy. Something isn’t quite adding up here and it has nothing to do with the carnies coming to town. Of course hanging out with pickpockets occasionally means you get accused of doing the deed yourself. Fortunately for me there is a super hot cop that doesn’t mind coming to my rescue. Book 4: Liam Finding the bodies of dead runaway in a hole in the desert isn’t the worst thing I’ve ever seen, but it does come close. These kids are young and their lives had promise. But now I’m here in Albuquerque to see if my boss’s kid might be one of the unfortunates. I’m hoping not because the CEO of JPI is not the type of man who will take the murder of his son lightly. Fortunately for me I’ve happened onto a woman who is up to her ears in the business of runaway teens and also happens to look like an exotic angel come to take my poor Irish butt to heaven. Book 5: Joshua Beth is probably one of the best things that’s ever happened to me. Of course that probably makes me an idiot for constantly telling her that we can’t be a couple. The problem is that I shouldn’t be sleeping with employees. And of course my kid ran away and I’ve been tapping all of my resources trying to find him. Now I’m in New Orleans with Beth following one last lead. Of course this also happens to bring my ex wife out to help. Between her theatrics, a sarcastic local cop, and a voodoo priestess who can’t keep her nose out of other people’s business, all I can hope for is a happy ending that doesn’t end with a permanent stay in one of the Big Easy’s famous crypts.

I Am Error: The Nintendo Family Computer / Entertainment System Platform


Nathan Altice - 2015
    In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of "My Name is Error," a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance.Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the "translation" problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.

Learning jQuery


Jonathan Chaffer - 2007
    Once you have thoroughly covered the basics, the book returns to each concept to cover more advanced examples and techniques. This book is for web designers who want to create interactive elements for their designs, and for developers who want to create the best user interface for their web applications. Basic JavaScript programming and knowledge of HTML and CSS is required. No knowledge of jQuery is assumed, nor is experience with any other JavaScript libraries.

Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time


Bill Loguidice - 2009
    Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.