Book picks similar to
Pokémon Sword Pokémon Shield: The Official Galar Region Strategy Guide: Collector's Edition by The Pokémon Company International
pokemon
non-fiction-game-guide
video-game-guides
physical-book
Pokemon Ultimate Handbook
Cris Silvestri - 2008
Ash's Pokémon journey has taken him through some incredible regions, and now they're all in one book! This deluxe handbook includes facts & figures for every Pokémon ever. That's over 480 entries--packed with inside info and special tips. It's truly the ultimate guide for every Pokémon fan.
Nod
Adrian Barnes - 2012
Or almost no one. A few people, perhaps one in ten thousand, can still sleep, and they’ve all shared the same mysterious dream. A handful of silent children can still sleep as well, but what they’re dreaming remains a mystery. Global panic ensues. A medical fact: after six days of absolute sleep deprivation, psychosis sets in. After four weeks, the body dies. In the interim, a bizarre new world arises and swallows the old one whole. A world called Nod.
The Art of Mass Effect: Andromeda
BioWare - 2017
The award-winning Mass Effect series captured the renegade hearts and paragon souls of gamers everywhere with it's memorable characters, stunning visuals, and visceral combat! Now, journey to a new galaxy with Dark Horse's The Art of Mass Effect Andromeda- featuring never-before-seen art of the hotly anticipated game's characters, arsenal, locations, vehicles, and more! This deluxe hardcover is an essential addition to any gamer's collection!Exclusive never before seen concept art from the making of Mass Effect Andromeda!The comprehensive companion to the wildly anticipated Mass Effect Andromeda!
Through the Dark
Alexandra Bracken - 2015
Featuring ebook original novellas In Time and Sparks Rise, and a gripping, brand-new novella, Through the Dark is a must-have for fans of the Darkest Minds. This collection contains three novellas: In Time, Sparks Rise, and Beyond the Night, as well as a sneak peek at the first novel in Alexandra Bracken's new series, Passenger. IN TIME Gabe's life has been devastated in the wake of the economic crash. The only option left for someone like him to escape his tragic past is to leave his small town behind and to attempt to become a skiptracer. This already almost-impossible task is made all the more difficult by his first "score,"a young girl who won't speak, but who changes his life in ways he could never imagine. SPARKS RISE Sam didn't think things could get worse at Thurmond rehabilitation camp. Then the Reds arrive. Everyone assumed the kids with firepower had been killed years ago. Instead they were taken away, brainwashed, and returned as terrifyingly effective guards. To her horror, Sam recognizes one of them: Lucas, the one spark of light in Sam's dark childhood. Lucas has a deadly secret--he beat the brutal training that turned his fellow Reds into mindless drones. When Sam defends herself against an attack by a vile PSF guard and faces a harrowing punishment, Lucas must risk everything to save her. BEYOND THE NIGHT The government-run "rehabilitation camps" have been shut down, but kids with Psi powers are anything but free. Sam would rather be on her own than put in the care of a foster family and given the "cure"--a dangerous procedure that unclaimed kids across the country are being forced to undergo. But there's more at stake than just her own safety. Sam once made someone a promise, and the time has come to fulfill it. Now that she's out of her camp, Mia only has one thought in her head: finding Lucas, her beloved older brother.
Put Your Big Girl Panties on and Deal with It: The No-Nonsense Guide to Getting What You Want
Roz Van Meter - 2007
Rife with deeply personal, perhaps slightly embarrassing and often hysterical personal stories from the author herself, Put Your Big Girl Panties On and Deal With It is the guidebook for real women ready to take charge of their own lives.Inside, discover:--How to shuck those procrastination panties: Action Antidotes to the Top 10 Procrastination Perpetuator--How to untwist your knickers: Stressbusting for the rest of us--Aunties in your panties: What we can learn from the Big Girl Panty-Wearers who have gone before us--Big girl Valentine panties: Plenty of romance revivers and passion primers--Bodacious Beauty Britches: How to celebrate your unique gorgeousness
Halo Mythos: A Guide to the Story of Halo
343 Industries - 2016
The amazing illustrations come from a variety of renowned illustrators, including Jean-Sébastien Rossbach, Leonid Kozienko, Benjamin Carré, Isaac Hannaford, and 343's internal art team, too.For the first time ever, the timeline of the Halo universe is available in one place, charting humanity's battles against alien forces of the Covenant, Forerunners, and the Flood--making this book an absolute must-have for Halo fans.
XCOM 2: Resurrection
Greg Keyes - 2015
Woefully outgunned, XCOM’s only hope is to outsmart and outmaneuver the enemy by turning the aliens’ power against them. Making clever use of game elements, XCOM 2: Resurrection details the strategy and costs of war in a compelling narrative sure to delight sci-fi aficionados and fans of the game series.
Block Party 1
Al Saadiq Banks - 2003
After serving seven years, he has finally paid the Government the debt he owed them. Now he wants what the streets owe him.His plan is to pick up from where he left off. The only problem is, the new generation has taken over and they refuse to accept orders from the middle-aged veteran.It's seven years later, the little boys he left back home have turned into grown men. It's their turn and they're not going to sit on the sideline and watch him take over.Watch Cashmere do everything in his power to make it to the top, where he feels he truly belongs.Will he regain the crown or will he have to bow down?
Even Sinners Have Souls
E.N. Joy - 2007
Joy features NOIRE, CHUNICHI, KASHAMBA WILLIAMS, B.L.U.N.T. AND NIKKI TURNER; These respected authorities have all come together for the first time ever, taking a break from penning their norm, to pen a piece of work that truly flowed from their spirits. In EVEN SINNERS HAVE SOULS, each gritty and profound story is told in a raw and real voice, luring the readers in by the poignant storylines, themes and the genuine talents and abilities of each of these prolific authors. The stories have characters who face the same struggles and tragedies that any other person growing up in the hood might endure, but what makes these stories phenomenal is the fact that although the characters might be living a dangerous, immoral and unacceptable lifestyle according to society's standards, they are not so far gone that they can't acknowledge the power of a higher being and a life changing moment that could alter their lives forever. Be prepared to be engaged, moved and compelled as in each tale you will see a side to these authors that you have never seen before. Do not expect what you are used to getting from these authors...expect the unexpected-EXPECT MORE!
The Art of Point-and-Click Adventure Games
Steve Jarrett - 2018
It will also contain extensive and exclusive interviews with the key developers, designers and artists behind some of the most beloved games and characters in the history of the medium. The book starts with a foreword by Gary Whitta (PC Gamer magazine/Rogue One: A Star Wars Story).Interviewees for the book include (in no particular order) Tim Schafer, Robyn Miller, Ron Gilbert, David Fox, Aric Wilmunder, Richard Hare, Hal Barwood, Gary Winnick, Noah Falstein, Mark Ferrari, Dave Gibbons, Jane Jensen, Simon Woodroffe, Steve Stamatiadis, Louis Castle, Gregg Barnett, Al Lowe, Brian Moriarty, Charles Cecil and Paul Cuisset - plus plenty more…As you can see from the list, the book covers titles such as King’s Quest, Myst, Toonstruck, Discworld, Blade Runner, Gabriel Knight, The Flight of the Amazon Queen, Simon the Sorcerer and of course other classics, such as The Secret of Monkey Island, The Dig, Maniac Mansion and Full Throttle. All of the most famous and iconic point-and-click adventures are going to be covered, as well as some lesser-known games and home-brew efforts.
i am 8-bit: Art Inspired by Classic Videogames of the '80s
Jon M. Gibson - 2006
Frogger. Super Mario Bros. These classic videogames are burned into the collective consciousness of an entire generation, thanks to countless hours spent at pizza parlors and bowling alleys across the country. Now artists such as Gary Baseman, Tim Biskup, and Ashley Wood put their memories to paper, canvas, and wood to create original works of art inspired by the art of the videogame. Chuck Klosterman shares his thoughts in his distinctively insightful and entertaining style in a foreword on how videogames created a new playground for artistic expression. With more than 100 thought-provoking, amusing, and simply fun pieces of original art, i am 8-bit is a pixilated stroll down memory lane.
Rough Seas: Hot Money / Hot Schemes
Sherryl Woods - 2018
Tessa was no saint, and the rich shed crocodile tears for the departed philanthropist. Now the question Molly needs to answer isn’t who wanted Tessa dead, but who killed her—and why.Hot SchemesWhen Michael O’Hara’s favorite uncle’s boat floats into the Miami docks wired to explode, Molly DeWitt is horrified when Michael leaps aboard and speeds away from the gawking crowd. Singed by his narrow escape, Michael is burning to discover the truth. Is Uncle Miguel dead? Molly and Michael search for clues, but find themselves point-blank in the crosshairs of terror...
Fable: Blood of Heroes
Jim C. Hines - 2015
. . Heroes are thought to be gone from the land. So why have the bards begun singing of them once more? For Fable newcomers and dedicated fans alike, Blood of Heroes delves into a never-before-glimpsed era, telling the tale of a band of adventurers who come together to defend a kingdom in desperate need.The city of Brightlodge is awash with Heroes from every corner of Albion, all eager for their next quest. When someone tries to burn down the Cock and Bard inn, four Heroes find themselves hastily thrown together, chasing outlaws through sewers, storming a riverboat full of smugglers, and placing their trust in a most unlikely ally. As the beginnings of a deadly plot are revealed, it becomes clear that Heroes have truly arrived—and so have villains.What connects the recent events in Brightlodge to rumors about a malicious ghost and a spate of unsolved deaths in the nearby mining town of Grayrock? Unless Albion’s bravest Heroes can find the answer, the dawn of a new age could be extinguished before it even begins.From the Trade Paperback edition.
Game Project Completed: How Successful Indie Game Developers Finish Their Projects
Thomas Schwarzl - 2014
They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.