Book picks similar to
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science
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JavaScript: The Good Parts
Douglas Crockford - 2008
This authoritative book scrapes away these bad features to reveal a subset of JavaScript that's more reliable, readable, and maintainable than the language as a whole--a subset you can use to create truly extensible and efficient code.Considered the JavaScript expert by many people in the development community, author Douglas Crockford identifies the abundance of good ideas that make JavaScript an outstanding object-oriented programming language-ideas such as functions, loose typing, dynamic objects, and an expressive object literal notation. Unfortunately, these good ideas are mixed in with bad and downright awful ideas, like a programming model based on global variables.When Java applets failed, JavaScript became the language of the Web by default, making its popularity almost completely independent of its qualities as a programming language. In JavaScript: The Good Parts, Crockford finally digs through the steaming pile of good intentions and blunders to give you a detailed look at all the genuinely elegant parts of JavaScript, including:SyntaxObjectsFunctionsInheritanceArraysRegular expressionsMethodsStyleBeautiful featuresThe real beauty? As you move ahead with the subset of JavaScript that this book presents, you'll also sidestep the need to unlearn all the bad parts. Of course, if you want to find out more about the bad parts and how to use them badly, simply consult any other JavaScript book.With JavaScript: The Good Parts, you'll discover a beautiful, elegant, lightweight and highly expressive language that lets you create effective code, whether you're managing object libraries or just trying to get Ajax to run fast. If you develop sites or applications for the Web, this book is an absolute must.
Analogia: The Emergence of Technology Beyond Programmable Control
George Dyson - 2020
In his classic books, Darwin Among the Machines and Turing’s Cathedral, Dyson chronicled the realization of Leibniz’s dream at the hands of a series of iconoclasts who brought his ideas to life. Now, in his pathbreaking new book, Analogia, he offers a chronicle of people who fought for the other side—the Native American leader Geronimo and physicist Leo Szilard, among them—a series of stories that will change our view not only of the past but also of the future.The convergence of a startling historical archaeology with Dyson’s unusual personal story—set alternately in the rarified world of cutting-edge physics and computer science, in Princeton, and in the rainforest of the Northwest Coast—leads to a prophetic vision of an analog revolution already under way. We are, Dyson reveals, on the cusp of a new moment in human history, driven by a generation of machines whose powers are beyond programmable control.Includes black-and-white illustrations
Beautiful Code: Leading Programmers Explain How They Think
Andy OramLincoln Stein - 2007
You will be able to look over the shoulder of major coding and design experts to see problems through their eyes.This is not simply another design patterns book, or another software engineering treatise on the right and wrong way to do things. The authors think aloud as they work through their project's architecture, the tradeoffs made in its construction, and when it was important to break rules. Beautiful Code is an opportunity for master coders to tell their story. All author royalties will be donated to Amnesty International.
Amazon Prime and Kindle Lending Library: Kindle Unlimited: Get Your Money's Worth from Amazon Prime (Free books, Free Movie, Prime Music, Free audio, Beginners ... Library, Free books, Free Movie Book 1)
Andrew Jones - 2015
You will save 33% with this offer. Please hurry up!Have you ever considered signing up to Amazon Prime or Kindle Unlimited? Are you already a member of one of these schemes but want to learn how to make the most of your membership? If so then look no further than this book, which offers readers first-hand advice on the benefits and pitfalls of Amazon Prime, as well as a comprehensive guide to how to make the most of your membership.In today's age it can be a daunting prospect when faced with various different offers, subscriptions and devices to know which will provide the best value for money as well as deliver the most high quality service. As our lives becoming increasingly technological, and we move towards using electronic devices, we face even more choice. These choices can have a significant impact on our finances, and choosing the best option will avoid the risk of signing up to expensive or hard to break contracts.This book includes:
Introduction
The History of Amazon
An Overview of Amazon Prime
Amazon Instant Video
Prime Music
Kindle Unlimited
Conclusion
Download your copy of "Amazon Prime and Kindle Lending Library" by scrolling up and clicking "Buy Now With 1-Click" button. Tags: Amazon Prime, amazon prime lending library, amazon prime membership, lending library for prime members, lending library, prime lending library, free books, Prime Subscription, Kindle Owners With Amazon Prime, Kindle Owners, Free Ebooks, free TV Series, free Movie, ULTIMATE Guide for Beginners, ULTIMATE Guide, Beginners Guide, Prime Music, Amazon Prime and Kindle Lending Library
Cult of the Dead Cow: How the Original Hacking Supergroup Might Just Save the World
Joseph Menn - 2019
Though until now it has remained mostly anonymous, its members invented the concept of hacktivism, released the top tool for testing password security, and created what was for years the best technique for controlling computers from afar, forcing giant companies to work harder to protect customers. They contributed to the development of Tor, the most important privacy tool on the net, and helped build cyberweapons that advanced US security without injuring anyone. With its origins in the earliest days of the Internet, the cDc is full of oddball characters -- activists, artists, even future politicians. Many of these hackers have become top executives and advisors walking the corridors of power in Washington and Silicon Valley. The most famous is former Texas Congressman and current presidential candidate Beto O'Rourke, whose time in the cDc set him up to found a tech business, launch an alternative publication in El Paso, and make long-shot bets on unconventional campaigns.Today, the group and its followers are battling electoral misinformation, making personal data safer, and battling to keep technology a force for good instead of for surveillance and oppression. Cult of the Dead Cow shows how governments, corporations, and criminals came to hold immense power over individuals and how we can fight back against them.
The Art of Computer Programming, Volume 1: Fundamental Algorithms
Donald Ervin Knuth - 1973
-Byte, September 1995 I can't begin to tell you how many pleasurable hours of study and recreation they have afforded me! I have pored over them in cars, restaurants, at work, at home... and even at a Little League game when my son wasn't in the line-up. -Charles Long If you think you're a really good programmer... read [Knuth's] Art of Computer Programming... You should definitely send me a resume if you can read the whole thing. -Bill Gates It's always a pleasure when a problem is hard enough that you have to get the Knuths off the shelf. I find that merely opening one has a very useful terrorizing effect on computers. -Jonathan Laventhol This first volume in the series begins with basic programming concepts and techniques, then focuses more particularly on information structures-the representation of information inside a computer, the structural relationships between data elements and how to deal with them efficiently. Elementary applications are given to simulation, numerical methods, symbolic computing, software and system design. Dozens of simple and important algorithms and techniques have been added to those of the previous edition. The section on mathematical preliminaries has been extensively revised to match present trends in research. Ebook (PDF version) produced by Mathematical Sciences Publishers (MSP), http: //msp.org
Infinite Reality: Avatars, Eternal Life, New Worlds, and the Dawn of the Virtual Revolution
Jim Blascovich - 2011
Infinite Reality is the straight dope on what is and isn’t happening to us right now, from two of the only scientists working on the boundaries between real life and its virtual extensions.”—Douglas Rushkoff, author of Program or Be ProgrammedHow achievable are the virtual experiences seen in The Matrix, Tron, and James Cameron’s Avatar? Do our brains know where “reality” ends and “virtual” begins? In Infinite Reality, Jim Blascovich and Jeremy Bailenson, two pioneering experts in the field of virtual reality, reveal how the human brain behaves in virtual environments and examine where radical new developments in digital technology will lead us in five, fifty, and five hundred years.
Technocreep: The Surrender of Privacy and the Capitalization of Intimacy
Thomas P. Keenan - 2014
Going to a Disney theme park? Your creepy new “MagicBand” will alert Minnie Mouse so she’ll know your kid’s name when you approach her. Thinking about sending your DNA to Ancestry.com for some “genetic genealogy”? Careful: your genetic information could be used against you.
The Art of the Metaobject Protocol
Gregor Kiczales - 1991
The authors, who developed the metaobject protocol andwho were among the group that developed CLOS, introduce this new approach toprogramming language design, describe its evolution and design principles, andpresent a formal specification of a metaobject protocol for CLOS.Kiczales, desRivi?res, and Bobrow show that the "art of metaobject protocol design" lies increating a synthetic combination of object-oriented and reflective techniques thatcan be applied under existing software engineering considerations to yield a newapproach to programming language design that meets a broad set of designcriteria.One of the major benefits of including the metaobject protocol inprogramming languages is that it allows users to adjust the language to better suittheir needs. Metaobject protocols also disprove the adage that adding moreflexibility to a programming language reduces its performance. In presenting theprinciples of metaobject protocols, the authors work with actual code for asimplified implementation of CLOS and its metaobject protocol, providing anopportunity for the reader to gain hands-on experience with the design process. Theyalso include a number of exercises that address important concerns and openissues.Gregor Kiczales and Jim des Rivi?res, are Members of the Research Staff, andDaniel Bobrow is a Research Fellow, in the System Sciences Laboratory at Xerox PaloAlto Research Center.
The Epic Struggle of the Internet of Things
Bruce Sterling - 2014
But is it what you think it is?Because the Internet of Things is not about things on the internet. A world in which all our household gadgets can communicate with each other may sound vaguely useful, but it’s not really for us consumers. The Internet of Things serves the interests of the technology giants, in their epic wrangles with each other. And it is they who will turn the jargon of “smart cities” and “smart homes” into a self-fulfilling prophesy. In this piercing and provocative essay, Bruce Sterling tells the story of an idea that just won’t go away because there’s too much money to be made and a whole world to control.
Rewire: Digital Cosmopolitans in the Age of Connection
Ethan Zuckerman - 2013
This increasingly ubiquitous, immensely powerful technology often leads us to assume that as the number of people online grows, it inevitably leads to a smaller, more cosmopolitan world. We’ll understand more, we think. We’ll know more. We’ll engage more and share more with people from other cultures. In reality, it is easier to ship bottles of water from Fiji to Atlanta than it is to get news from Tokyo to New York.In Rewire, media scholar and activist Ethan Zuckerman explains why the technological ability to communicate with someone does not inevitably lead to increased human connection. At the most basic level, our human tendency to “flock together” means that most of our interactions, online or off, are with a small set of people with whom we have much in common. In examining this fundamental tendency, Zuckerman draws on his own work as well as the latest research in psychology and sociology to consider technology’s role in disconnecting ourselves from the rest of the world.For those who seek a wider picture—a picture now critical for survival in an age of global economic crises and pandemics—Zuckerman highlights the challenges, and the headway already made, in truly connecting people across cultures. From voracious xenophiles eager to explore other countries to bridge figures who are able to connect one culture to another, people are at the center of his vision for a true kind of cosmopolitanism. And it is people who will shape a new approach to existing technologies, and perhaps invent some new ones, that embrace translation, cross-cultural inspiration, and the search for new, serendipitous experiences.Rich with Zuckerman’s personal experience and wisdom, Rewire offers a map of the social, technical, and policy innovations needed to more tightly connect the world.
Computer Science Distilled: Learn the Art of Solving Computational Problems
Wladston Ferreira Filho - 2017
Designed for readers who don't need the academic formality, it's a fast and easy computer science guide. It teaches essential concepts for people who want to program computers effectively. First, it introduces discrete mathematics, then it exposes the most common algorithms and data structures. It also shows the principles that make computers and programming languages work.
PCs for Dummies
Dan Gookin - 1992
They have also sprouted new and wondrous capabilities at a dizzying pace. This 11th Edition of the all-time bestselling PC guide has been polished and honed to deliver everything you need to know about your twenty-first-century PC -- from what plugs into what to adjusting your monitor to burning DVDs, and much more.Whether you want to go online, install a firewall, live the digital life, or finally get a handle on the whole computer software concept, this fun, plain-English handbook is here to answer all your questions PC questions. You'll find out why Windows Vista is the way to go and how to use it to get everywhere else. And, you'll pick up Web and email tricks and learn about all the new levels of PC security. Discover how to: Set up your PC Use Vista menus Store your stuff on Memory Cards Record live TV Download digital photos Connect to a wireless network Explore the Internet safely Print perfect documents, photos, and more Use your PC as the new hub of your digital worldComplete with helpful hints on how to avoid beginner mistakes, a list of extras and accessories you may want for your PC, and insider tips from a PC guru. PCs for Dummies, 11th Edition is the one PC accessory you can't do without.
A Theory of Fun for Game Design
Raph Koster - 2004
It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing a highly visual storyboard approach combined with a narrative on the art and practice of designing for fun is sure to be a hit with game and interactive designers.At first glance A Theory of Fun for Game Design is a book that will truly inspire and challenge game designers to think in new ways; however, its universal message will influence designers from all walks of life. This book captures the real essence of what drives us to seek out products and experiences that are truly fun and entertaining. The author masterfully presents his engaging theory by showing readers how many designs are lacking because they are predictable and not engaging enough. He then explains how great designers use different types of elements in new ways to make designs more fun and compelling. Anyone who is interested in design will enjoy how the book works on two levels--as a quick inspiration guide to game design, or as an informative discussion that details the insightful thinking from a great mind in the game industry.
Mac OS X: Tiger Edition
David Pogue - 2001
The new Mac OS X 10.4, better known as Tiger, is faster than its predecessors, but nothing's too fast for Pogue and Mac OS X: The Missing Manual. There are many reasons why this is the most popular computer book of all time.With its hallmark objectivity, the Tiger Edition thoroughly explores the latest features to grace the Mac OS. Which ones work well and which do not? What should you look for? This book tackles Spotlight, an enhanced search feature that helps you find anything on your computer; iChat AV for videoconferencing; Automator for automating repetitive, manual or batch tasks; and the hundreds of smaller tweaks and changes, good and bad, that Apple's marketing never bothers to mention.Mac OS X: The Missing Manual, Tiger Edition is the authoritative book that's ideal for every user, including people coming to the Mac for the first time. Our guide offers an ideal introduction that demystifies the Dock, the unfamiliar Mac OS X folder structure, and the entirely new Mail application. There are also mini-manuals on iLife applications such as iMovie, iDVD, and iPhoto, those much-heralded digital media programs, and a tutorial for Safari, Mac's own web browser.And plenty more: learn to configure Mac OS X using the System Preferences application, keep your Mac secure with FileVault, and learn about Tiger's enhanced Firewall capabilities. If you're so inclined, this Missing Manual also offers an easy introduction to the Terminal application for issuing basic Unix commands.There's something new on practically every page, and David Pogue brings his celebrated wit and expertise to every one of them. Mac's brought a new cat to town and we have a great new way to tame it.