King Arthur Pendragon: Epic Roleplaying in Legendary Britain
Greg Stafford - 1985
Smite bloodthirsty giants, crush treacherous invaders, brave the mysterious lands of faerie, and dabble in Celtic magic. Pendragon is a roleplaying game based on the legends of King Arthur, Lancelot, Guenever, and the Knights of the Round Table. To become a knight of the Round Table you must uphold the chivalric ideals of courage, honesty, fair play, and justice. Armed and armored, you are the law of the land, in a life-or-death struggle to join the fellowship of the Round Table. This book contains everything you need to explore the mysteries and dangers of Arthur's Britain
Whiskey Creek, Vol. 2: Home to Whiskey Creek / Take Me Home for Christmas / Come Home to Me
Brenda Novak - 2015
But popular and successful Noah Rackham is shocked when Adelaide won't have anything to do with him. He has no idea that his very presence reminds her of something she'd rather forget. He only knows that he's finally met a woman he could love. TAKE ME HOME FOR CHRISTMAS Everyone in Whiskey Creek remembers Sophia DeBussi as the town's Mean Girl. Especially Ted Dixon, whose love she once scorned. But Sophia has paid the price—the man she did marry was rich and powerful but abusive. When he goes missing, she learns that he died running from an FBI probe of his investment firm, leaving her penniless and forced to face all the townspeople he cheated. Desperate for work, she accepts a job as housekeeper for Ted, now a successful writer. He refuses to get emotionally involved, but will the holidays bring them another chance at happiness? COME HOME TO ME When Presley Christensen returns to Whiskey Creek with her little boy, she has completely changed her life. Now she's back in the small town that was the closest thing to “home” she ever knew. There's just one catch. Aaron Amos still lives in Whiskey Creek, and no matter how hard she's tried, Presley hasn't been able to get over him. She's come too far to backslide now. And there's a secret she's been guarding—a secret she'll do anything to protect.
Divine Power: A 4th Edition D&D Supplement
Rob Heinsoo - 2009
New options for clerics, paladins, and other divine characters.This tome focuses on the divine heroes: characters whose powers rely on their faith as much as their sword, providing new archetypal builds for the cleric, paladin, and other divine classes, including new character powers, feats, paragon paths, and epic destinies.
Clanbook: Lasombra
Richard Dansky - 1996
Unseen even by mirrors, these lords of darkness glide through the night they rule, orchestrating the rise and fall of Kindred and kine alike. From the Sahara Desert to the Spanish Main, from the monasteries of Seville to the mean streets of New York City, no other clan so embodies what it means to be a vampire.Clanbook: Lasombra includes:* The History of the clan and the foul diablerie of its progenitor;* Details on the clan's sinister rites and depraved games;* New Merits, Flaws and Obtenebration powers.
Encyclopedia Magica (Advanced Dungeons and Dragons), Vol. 1: A-C
Dale Henson - 1994
George R. R. Martin: Short Stories, Volume 1
George R.R. Martin - 2003
Martin was born September 20, 1948 in Bayonne, New Jersey. He began writing very young, selling monster stories to other neighborhood children for pennies, dramatic readings included. Later he became a comic book fan and collector in high school, and began to write fiction for comic fanzines (amateur fan magazines). Martin's first professional sale was made in 1970 at age 21: "The Hero," sold to Galaxy, published in February, 1971 issue. Other sales followed. Moving on to Hollywood, Martin signed on as a story editor for Twilight Zone at CBS Television in 1986. In 1987 Martin became an Executive Story Consultant for Beauty and the Beast at CBS. In 1988 he became a Producer for Beauty and the Beast, then in 1989 moved up to Co-Supervising Producer. He was Executive Producer for Doorways, a pilot which he wrote for Columbia Pictures Television, which was filmed during 1992-93. Martin's present home is Santa Fe, New Mexico. He is a member of Science Fiction & Fantasy Writers of America (he was South-Central Regional Director 1977-1979, and Vice President 1996-1998), and of Writers' Guild of America, West. Volume 1 of "George R. R. Martin: Short Stories" contains the Hugo, Locus Poll and Nebula Award? Winning "Sandkings," and more excellent short science fiction and fantasy.
Compact Discworlds 1-4: The Colour of Magic/The Light Fantastic/Equal Rites/Mort
Terry Pratchett - 1995
Discworld is a flat planet, supported on the backs of four elephants, who in turn stand on the back of the great turtle A'Tuin as it swims majestically through space.
In a House of Lies -- Free Preview (A Rebus Novel)
Ian Rankin - 2018
The remains, found in a rusted car in the East Lothian woods, not far from Edinburgh, quickly turn into a cold case murder investigation. Rebus' old friend, Siobhan Clarke is assigned to the case, but neither of them could have predicted what buried secrets the investigation will uncover.
Rebus remembers the original case--a shady land deal--all too well. After the investigation stalled, the family of the missing man complained that there was a police cover-up. As Clarke and her team investigate the cold case murder, she soon learns a different side of her mentor, a side he would prefer to keep in the past.
A gripping story of corruption and consequences, this new novel demonstrates that Rankin and Rebus are still at the top of their game.
Call of Cthulhu: 7th Edition Quick-Start Rules
Sandy Petersen - 2013
— one of the original publishers of paper roleplaying games and has been in business for over 30 years. Chaosium is famous for the excellence of its game designs, and has won many Adventure Gaming Industry awards.All you need to play Call of Cthulhu for the first time is this Quick-Start guide, some polyhedral dice, plenty of imagination and your friends.Welcome to the worlds of Call of Cthulhu!
Dungeon Master's Guide Rules Supplement: Campaign Sourcebook and Catacomb Guide
Paul Jaquays - 1990
We've included dozens of helpful tips to help you better organize your games, design adventures, and make your NPCs come to life. In addition, we've included a number of settings for unusual dungeons. In short, there's something for everybody in this exciting addition to the AD&D game system.
Amber Diceless Role-Playing: Diceless Role-Playing System
Erick Wujcik - 1991
* A Complete new role-playing system! * Three complete adventures, including "Throne War," "Battleground on Shadow Earth" and "Into the Abyss!" * Attribute Auction system where players bid against each other, creating a unique family of immortals! * Enter a universe where Pattern lets you "walk" to any world you can imagine, where Logrus tendrils can reach across infinite dimensions, and where Shape Shifting lets characters sprout wings! * A mature, demanding, and time-consuming system that puts character development above all else! * Over 100 pages of tips on role-playing style and technique with dozens of crystal-clear examples!
The Sunless Citadel
Bruce R. Cordell - 2000
Four brave adventurers resolved to discover the truth and set off down the Old Road, but they never returned." The" Sunless Citadel" is the first in a series of eight stand-alone adventures for the Dungeons & Dragons game. This carefully crafted adventure, designed to challenge 1st-level D& D heroes, follows a path to a mysterious dungeon where evil has taken root, and a terrible tree and its dark shepherd plot in darkness. To use this adventure, a Dungeon Master also needs the "Player's Handbook," the" Dungeon Master's ""Guide," and the "Monster Manual,"
Camp Half-Blood - The Heroes of Olympus: Wikipedia Articles
Source Wikipedia - 2011
Pages: 54. Chapters: Characters, Places, The Heroes of Olympus books, The Heroes of Olympus characters, The Heroes of Olympus events, The Heroes of Olympus places, Alcatraz Island, Aphrodite's Cabin, Apollo's Cabin, Ares' Cabin, Artemis' Cabin, Athena's Cabin, Atlantis, Bermuda Triangle, Bunker 9, Camp Half-Blood Forest, Carlsbad Caverns, Daedalus' Workshop, Demeter's Cabin, Dionysus' Cabin, DOA Recording Studios, Door of Orpheus, Elysium, Empire State Building, Gila Claw, Arizona, Hall of the Gods, Hecate's Cabin, Hermes' Cabin, Hoover Dam, Jamestown, Virginia, Junkyard of the Gods, Long Island, Mississippi River, Monster Doughnut, Mount Etna, Mount Olympus, Mount Othrys, Mount Saint Helens, Poseidon's Cabin, River Styx, San Francisco, Tartarus, The Big House, The Big House Attic, The Garden of the Hesperides, The Sea of Monsters, Waterland, Westover Hall, Yancy Academy, Zeus' Fist, The Lost Hero, The Mark of Athena, The Son of Neptune, Ella, Enceladus, Hazel Levesque, Lupa, Polybotes, Deaths, Important Dates, Romance, The Feast of Fortuna, The Quest for Hera, The Quest for Thanatos, Aphrodite's Cabin, Battle of Mount Othrys, Grand Canyon, Greece, Hephaestus' Cabin, Hera's Cabin, Long Island, Monocle Motors, Mount Diablo, Mount Olympus, Mount Othrys, River Styx, San Francisco, The Big House, United States of America, Wilderness School, Wolf House, Zeus' cabin. Excerpt: Alcatraz Island is a famous prison island located in the San Francisco Bay. Kamp 's prison is directly underneath the known Alcatraz prison. Briares, a hundred-handed elder brother of the Cyclopes, was held there by Kamp . Percy, Annabeth, Tyson, and Grover helped him escape into the Labyrinth. In the mortal world, Alcatraz is a famous national park that was used as a maximum security prison by the United States government. The island was first discovered in 1775 by the Spanish explorer Juan Manuel de Ayala. He called it "La ...
Warhammer: The End Times - Nagash
Games Workshop - 2014
Now he has returned, and the Warhammer world will be forever changed.This volume details the fateful events following Nagash’s return to unlife, and his plans to unite all the Undead of the Warhammer World under his supreme command. This terrifying new chapter in the history of the Old World is revealed over two mighty hardback tomes which are presented together in a sturdy slipcase.Warhammer: Nagash Book 1 is a 296-page volume which provides a narrative sweep of the events surrounding the return of Nagash. From Bretonnia and the Empire, to Nagash’s birthplace in the Land of the Dead, vast battles are fought, the dead rise and nothing will ever be quite the same.Warhammer: Nagash Book 2 is a 96-page volume that contains new scenarios and rules based on the events in Warhammer: Nagash Book 1. It includes the full rules that will allow you to field Nagash and his loyal subjects - along with all-new rules for some of the most powerful heroes of the Old World, such as Valten and Vlad von Carstein - in your games of Warhammer.Armies of the End Times can also field more Lords - up to 50% - and the brand new spell lore - The Lore of Undeath - allows every wizard, mage and sorcerer to wield the fell magic unleashed by Nagash. There are also army lists that allow you to create a unified army of Tomb Kings and Vampire Counts known as the Undead Legion.