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Spon: A Guide to Spoon Carving and the New Wood Culture
Barn The Spoon - 2017
King of the whittlers.' Sunday Telegraph Barn The Spoon, as he’s affectionately known is a rare master craftsman in the art of spoon carving. In this book he generously shares his extraordinary skill, gentle philosophy and his life’s work – designing and carving beautiful spoons that are both a joy to use and hold.The simple, ordinary spoon is part of our everyday lives, intimately entwined with the acts of eating and socialising, from stirring our first cup of coffee to scraping the last bit of pudding from the bowl. And who doesn't like to spoon in bed? Barn’s spoons will take you on a journey into the new wood culture, from understanding the relationship between wood, the raw material and its majestic origins in our trees and woodland, to the workshop and the axe block, and into your own kitchen. Barn will show you how to use the axe and knife, from how they should feel in your hand to honing the perfect edge when carving your own spoons. Featuring sixteen unique designs in the four main categories of spoon – eating, serving, cooking and measuring spoons, Barn takes you through the nuances of their making, how each design is informed by its function at the table or in the kitchen, and the key skills you will learn – such as creating octagonal handles, manipulating grain patterns and mastering bent branches. Beautiful photography will inspire and act as a blue-print to help perfect your technique.
The Animator's Workbook: Step-By-Step Techniques of Drawn Animation
Tony White - 1986
Stressing that animation is a subtle and exacting art form which breathes life into inanimate drawings, Tony White, an award-winning animator, covers every aspect of the process. He provides technical information and explains in easy-to-follow text and step-by-step illustrations, how to capture movement, expression, and emotion. He shows you how to convncingly animate birds and animals and explores special effects - wind, water, fire, and solid objects - that can add realism, drama, and atmosphere to animation.This book takes the mystery out of the animation process and provides sound, reliable guidance and information. Topics include:ContentThe Process of AnimationThe Animator's ToolkitInbetweeningHead TurnsWalksRunsRealistic TouchesTechnical InformationExaggerated ActionThe Animal KingdomDialogueAnimated EffectsBackgrounds
Bukowski in Pictures
Howard Sounes - 2000
Including drawings, cartoons, manuscripts, personal letters and illustrations as well as prose and poetry by Bukowski, this pictorial and textual biography of the great polemicist also features revelations gleaned from FBI documentation.
Hackers & Painters: Big Ideas from the Computer Age
Paul Graham - 2004
Who are these people, what motivates them, and why should you care?Consider these facts: Everything around us is turning into computers. Your typewriter is gone, replaced by a computer. Your phone has turned into a computer. So has your camera. Soon your TV will. Your car was not only designed on computers, but has more processing power in it than a room-sized mainframe did in 1970. Letters, encyclopedias, newspapers, and even your local store are being replaced by the Internet.Hackers & Painters: Big Ideas from the Computer Age, by Paul Graham, explains this world and the motivations of the people who occupy it. In clear, thoughtful prose that draws on illuminating historical examples, Graham takes readers on an unflinching exploration into what he calls “an intellectual Wild West.”The ideas discussed in this book will have a powerful and lasting impact on how we think, how we work, how we develop technology, and how we live. Topics include the importance of beauty in software design, how to make wealth, heresy and free speech, the programming language renaissance, the open-source movement, digital design, internet startups, and more.
Surya: How the Sun God was Tamed
Mayah Balse - 1974
But sometime, the sun's glare got uncomfortably fierce, and Sanjna could not bear it. She devised the perfect cover for herself - Chhaya, her mirror image! Away from the blazing Surya, the lonely Sanjna pined for her beloved. Eventually, a way had to be found to ensure everyone's happiness.
A Theory of Fun for Game Design
Raph Koster - 2004
It features a novel way of teaching interactive designers how to create and improve their designs to incorporate the highest degree of fun. As the book shows, designing for fun is all about making interactive products like games highly entertaining, engaging, and addictive. The book's unique approach of providing a highly visual storyboard approach combined with a narrative on the art and practice of designing for fun is sure to be a hit with game and interactive designers.At first glance A Theory of Fun for Game Design is a book that will truly inspire and challenge game designers to think in new ways; however, its universal message will influence designers from all walks of life. This book captures the real essence of what drives us to seek out products and experiences that are truly fun and entertaining. The author masterfully presents his engaging theory by showing readers how many designs are lacking because they are predictable and not engaging enough. He then explains how great designers use different types of elements in new ways to make designs more fun and compelling. Anyone who is interested in design will enjoy how the book works on two levels--as a quick inspiration guide to game design, or as an informative discussion that details the insightful thinking from a great mind in the game industry.
Compendium of Acrylic Painting Techniques: 300 Tips, Techniques and Trade Secrets
Gill Barron - 2014
Learn how to choose and mix colors, and create a multitude of effects using only one set of tubes. Discover how to make your own equipment, set up a "studio" space, and use household materials to save money. Beginners can follow processes stage-by-stage, while more experienced artists can dip in and out for help with specific problems. A unique section on how to develop your art and take it to a wider public is full of professional secrets which can bring you success much more quickly. “Try it” and “Fix it” panels placed throughout the book suggest ways of practicing and developing new skills, and avoiding or correcting common painting errors.
Golden Gate: The Life and Times of America's Greatest Bridge
Kevin Starr - 2010
The bridge, completed in 1937, also announced to the world America's engineering prowess and full assumption of its destined continental dominance. The Golden Gate is a counterpart to the Statue of Liberty, pronouncing American achievement in an unmistakable American fashion. The nation's very history is expressed in the bridge's art deco style and stark verticality. Kevin Starr's Golden Gate is a brilliant and passionate telling of the history of the bridge, and the rich and peculiar history of the California experience. The Golden Gate is a grand public work, a symbol and a very real bridge, a magnet for both postcard photographs and suicides. In this compact but comprehensive narrative, Starr unfolds the hidden-in-plain-sight meaning of the Golden Gate, putting it in its place among classic works of art.
I'll Be There for You: Life According to Friends' Rachel, Phoebe, Joey, Chandler, Ross & Monica
Emma Lewis - 2019
Find out which of the six is your spirit animal with the Which Friends Character Are You? quiz; dating advice from Joey Tribbiani; and master the art of the witty comeback with Chandler. There are recipes from Monica, profiles on each of the extraordinary actors who brought these unforgettable characters to life.Full of inspiration, fashion advice, make-up tips, trivia and hilarious quotes direct from Central Perk, this unofficial guide is here to help you discover the secrets to maintaining the lifelong bonds between friends who are more like family.
Microinteractions: Designing with Details
Dan Saffer - 2013
With this practical book, you’ll learn how to design effective microinteractions: the small details that exist inside and around features. How can users change a setting? How do they turn on mute, or know they have a new email message?Through vivid, real-world examples from today’s devices and applications, author Dan Saffer walks you through a microinteraction’s essential parts, then shows you how to use them in a mobile app, a web widget, and an appliance. You’ll quickly discover how microinteractions can change a product from one that’s tolerated into one that’s treasured.Explore a microinteraction’s structure: triggers, rules, feedback, modes, and loopsLearn the types of triggers that initiate a microinteractionCreate simple rules that define how your microinteraction can be usedHelp users understand the rules with feedback, using graphics, sounds, and vibrationsUse modes to let users set preferences or modify a microinteractionExtend a microinteraction’s life with loops, such as “Get data every 30 seconds”
Nirvana: A Tour Diary: My Life on the Road with One of the Greatest Bands of All Time
Andy Bollen - 2013
As drummer for the British group Captain America, one of the two support bands on Nirvana's Nevermind UK tour, Andy Bollen had a ringside seat at the exact moment that Nirvana went massive. Afforded intimate access, Bollen wrote his own personal diary in Nirvana's dressing room, where he spoke candidly to Cobain—from his fears of losing original fans to his love of the Bay City Rollers. He saw firsthand how Nirvana worked, the relationships that made them tick, and the dynamic that made them one of the great bands. This is a warm, affectionate, funny, and, at times, brutally honest account, written by a guy on the periphery, perfectly positioned to observe. Drawing on the diaries he kept at the time, the book brings to life a pivotal moment in rock history, making it a must-read for Nirvana fans and lovers of iconic rock stories. The author also includes his own photographs which have never been seen before.
Game Project Completed: How Successful Indie Game Developers Finish Their Projects
Thomas Schwarzl - 2014
They teach you how to make games. This book does not show you how to make games. It shows you how to take your game project to the finish line. Many game projects never make it beyond the alpha state.Game Development Success Is All About The Inner Game.Being a successful game developer does not (just) mean being a great programmer, a smart game designer or a gifted artist. It means dominating the inner game of game making. This separates the pros from the wannabes. It's the knowledge of how to stay focused, motivated and efficient during your game projects. It's the skillset of keeping things simple and avoiding misleading dreams of the next overnight success. Finally it's about thinking as a salesperson, not just as a designer, programmer or artist.
Unstill Life: A Daughter's Memoir of Art and Love in the Age of Abstraction
Gabrielle Selz - 2014
What followed was a whirlwind childhood spent among art and artists in the heyday of Abstract Expressionism. Gabrielle grew up in a home full of the most celebrated artists of the day: Rothko, de Kooning, Tinguely, Giacometti, and Christo, among others.Poignant and candid, Unstill Life is a daughter’s memoir of the art world and a larger-than-life father known to the world as Mr. Modern Art. Selz offers a unique window into the glamour and destruction of the times: the gallery openings, wild parties and affairs that defined one of the most celebrated periods in American art history. Like the art he loved, Selz’s father was vibrant and freewheeling, but his enthusiasm for both women and art took its toll on family life. When her father left MoMA and his family to direct his own museum in California, marrying four more times, Selz’s mother, the writer Thalia Selz, moved with her children into the utopian artist community Westbeth. Her parents continued a tumultuous affair that would last forty years.Weaving her family narrative into the larger story of twentieth-century art and culture, Selz paints an unforgettable portrait of a charismatic man, the generation of modern artists he championed and the daughter whose life he shaped.