Book picks similar to
Spaceland by Rudy Rucker


science-fiction
fiction
sci-fi
sf

Survivor


Octavia E. Butler - 1978
    But instead of landing in a peace-filled paradise, Earth's Missionaries find themselves caught between two warring civilizations -- the Garkohn and Tehkohn. And only one of the people from Earth, a young girl and "converted" Missionary named Alanna, has the proper survival training to see through the lies of their Garkohn "hosts," who extend the hand of friendship to the humans only to enslave them. Alanna alone can understand the necessity of becoming one with the Tehkohn "enemy." And, perhaps, she can find a way to release the Missionaries from the deadly bondage into which they have complacently fallen. Yet even if she succeeds, will Alanna merely be saving them for a still more inescapable doom . . . ?

Saturn's Children


Charles Stross - 2008
    Freya Nakamichi 47 is a femmebot, one of the last of her kind still functioning. With no humans left to pay for the pleasures she provides, she agrees to transport a mysterious package from Mercury to Mars. Unfortunately for Freya, she has just made herself a moving target for some very powerful, very determined humanoids who will stop at nothing to possess the contents of the package.

The Windup Girl


Paolo Bacigalupi - 2009
    Under cover as a factory manager, Anderson combs Bangkok's street markets in search of foodstuffs thought to be extinct, hoping to reap the bounty of history's lost calories. There, he encounters Emiko... Emiko is the Windup Girl, a strange and beautiful creature. One of the New People, Emiko is not human; instead, she is an engineered being, creche-grown and programmed to satisfy the decadent whims of a Kyoto businessman, but now abandoned to the streets of Bangkok. Regarded as soulless beings by some, devils by others, New People are slaves, soldiers, and toys of the rich in a chilling near future in which calorie companies rule the world, the oil age has passed, and the side effects of bio-engineered plagues run rampant across the globe. What Happens when calories become currency? What happens when bio-terrorism becomes a tool for corporate profits, when said bio-terrorism's genetic drift forces mankind to the cusp of post-human evolution? Award-winning author Paolo Bacigalupi delivers one of the most highly acclaimed science fiction novels of the twenty-first century.

Feersum Endjinn


Iain M. Banks - 1994
    His only clues point to a conspiracy that reaches far beyond his own murder, and survival lies in discovering other fugitives who know the truth about the ultimate weapon of chaos and salvation. Reprint.

Ninth City Burning


J. Patrick Black - 2016
    When an alien race came to make Earth theirs, they brought with them a weapon we had no way to fight, a universe-altering force known as thelemity. It seemed nothing could stop it—until we discovered we could wield the power too.Five hundred years later, the Earth is locked in a grinding war of attrition. The talented few capable of bending thelemity to their will are trained in elite military academies, destined for the front lines. Those who refused to support the war have been exiled to the wilds of a ruined Earth.But the enemy's tactics are changing, and Earth's defenders are about to discover this centuries-old war has only just begun. As a terrible new onslaught looms, heroes will rise from unlikely quarters, and fight back.

Bright of the Sky


Kay Kenyon - 2007
    In a land-locked galaxy that tunnels through our own, the Entire is a bizarre and seductive mix of long-lived quasi-human and alien beings gathered under a sky of fire, called the bright. A land of wonders, the Entire is sustained by monumental storm walls and an exotic, never-ending river. Over all, the elegant and cruel Tarig rule supreme. Into this rich milieu is thrust Titus Quinn, former star pilot, bereft of his beloved wife and daughter who are assumed dead by everyone on earth except Quinn. Believing them trapped in a parallel universe—one where he himself may have been imprisoned—he returns to the Entire without resources, language, or his memories of that former life. He is assisted by Anzi, a woman of the Chalin people, a Chinese culture copied from our own universe and transformed by the kingdom of the bright. Learning of his daughter’s dreadful slavery, Quinn swears to free her. To do so, he must cross the unimaginable distances of the Entire in disguise, for the Tarig are lying in wait for him. As Quinn’s memories return, he discovers why. Quinn’s goal is to penetrate the exotic culture of the Entire—to the heart of Tarig power, the fabulous city of the Ascendancy, to steal the key to his family’s redemption. But will his daughter and wife welcome rescue? Ten years of brutality have forced compromises on everyone. What Quinn will learn to his dismay is what his own choices were, long ago, in the Universe Entire. He will also discover why a fearful multiverse destiny is converging on him and what he must sacrifice to oppose the coming storm. This is high-concept SF written on the scale of Philip Jose Farmer’s Riverworld, Roger Zelazny’s Amber Chronicles, and Dan Dimmons’s Hyperion.

Windhaven


George R.R. Martin - 1975
    R. Martin has thrilled a generation of readers with his epic works of the imagination, most recently the critically acclaimed New York Times bestselling saga told in the novels A Game of Thrones, A Clash of Kings, and A Storm of Swords. Lisa Tuttle has won acclaim from fans of science fiction, horror, and fantasy alike— most recently for her haunting novel The Pillow Friend. Now together they gift readers with this classic tale of a brilliantly rendered world of ironbound tradition, where a rebellious soul seeks to prove the power of a dream.The planet of Windhaven was not originally a home to humans, but it became one following the crash of a colony starship. It is a world of small islands, harsh weather, and monster-infested seas. Communication among the scattered settlements was virtually impossible until the discovery that, thanks to light gravity and a dense atmosphere, humans were able to fly with the aid of metal wings made of bits of the cannibalized spaceship.Many generations later, among the scattered islands that make up the water world of Windhaven, no one holds more prestige than the silver-winged flyers, who bring news, gossip, songs, and stories. They are romantic figures crossing treacherous oceans, braving shifting winds and sudden storms that could easily dash them from the sky to instant death. They are also members of an increasingly elite caste, for the wings—always in limited quantity—are growing gradually rarer as their bearers perish.With such elitism comes arrogance and a rigid adherence to hidebound tradition. And for the flyers, allowing just anyone to join their cadre is an idea that borders on heresy. Wings are meant only for the offspring of flyers—now the new nobility of Windhaven. Except that sometimes life is not quite so neat.Maris of Amberly, a fisherman's daughter, was raised by a flyer and wants nothing more than to soar on the currents high above Windhaven. By tradition, however, the wings must go to her stepbrother, Coll, the flyer's legitimate son. But Coll wants only to be a singer, traveling the world by sea. So Maris challenges tradition, demanding that flyers be chosen on the basis of merit rather than inheritance. And when she wins that bitter battle, she discovers that her troubles are only beginning.For not all flyers are willing to accept the world's new structure, and as Maris battles to teach those who yearn to fly, she finds herself likewise fighting to preserve the integrity of a society she so longed to join—not to mention the very fabric that holds her culture together.

City of Golden Shadow


Tad Williams - 1996
    Kids, including her brother Stephen, have logged into the net, and cannot escape. Clues point to a mysterious golden city called Otherland, but investigators all end up dead.

Infoquake


David Louis Edelman - 2006
    It's a stunning trip through the trenches of a technological war fought with product demos, press releases, and sales pitches.Natch is a master of bio/logics, the programming of the human body. He's clawed and scraped his way to the top of the bio/logics market using little more than his wits. Now his sudden notoriety has brought him to the attention of Margaret Surina, the owner of a mysterious new technology called MultiReal. Only by enlisting Natch's devious mind can Margaret keep MultiReal out of the hands of High Executive Len Borda and his ruthless armies.To fend off the intricate net of enemies closing in around him, Natch and his apprentices must accomplish the impossible. They must understand this strange new technology, run through the product development cycle, and prepare MultiReal for release to the public—all in three days.Meanwhile, hanging over everything is the specter of the infoquake, a lethal burst of energy that's disrupting the bio/logic networks and threatening to send the world crashing back into the Dark Ages.With Infoquake, David Louis Edelman has created a fully detailed world that's both as imaginative as Dune and as real as today's Wall Street Journal.

Stations of the Tide


Michael Swanwick - 1991
    Winner of the Nebula Award. Reprint.

Sub-Human


David Simpson - 2012
    Craig Emilson is sent to take out a powerful artificial intelligence. Unexpectedly, he becomes the greatest hope for humanity. He must choose between saving mankind or saving himself as he faces impossible odds and an army of super soldiers on a mission to destroy him. "Sub-Human" is the first book in a new series of page turners that will keep you guessing until the very end. A mix between action thriller and science fiction, this novel will have you on the edge of your seat from beginning to end. First in a new series!

First Light


Linda Nagata - 2013
    They hunt insurgents each night on a harrowing patrol, guided by three simple goals: protect civilians, kill the enemy, and stay alive—because in a for-profit war manufactured by the defense industry there can be no cause worth dying for. To keep his soldiers safe, Shelley uses every high-tech asset available to him—but his best weapon is a flawless sense of imminent danger...as if God is with him, whispering warnings in his ear. (Hazard Notice: contains military grade profanity.)

Market Forces


Richard K. Morgan - 2004
    Guns to Guatemala. For the men and women of Shorn Associates, opportunity is calling. In the superheated global village of the near future, big money is made by finding the right little war and supporting one side against the other–in exchange for a share of the spoils. To succeed, Shorn uses a new kind of corporate gladiator: sharp-suited, hard-driving gunslingers who operate armored vehicles and follow a Samurai code. And Chris Faulkner is just the man for the job.He fought his way out of London’s zone of destitution. And his kills are making him famous. But unlike his best friend and competitor at Shorn, Faulkner has a side that outsiders cannot see: the side his wife is trying to salvage, that another woman–a porn star turned TV news reporter–is trying to exploit. Steeped in blood, eyed by common criminals looking for a shot at fame, Faulkner is living on borrowed time. Until he’s given one last shot at getting out alive. . . .

Arkwright


Allen M. Steele - 2016
    At the end of his life he becomes reclusive and cantankerous, refusing to appear before or interact with his legion of fans. Little did anyone know, Nathan was putting into motion his true, timeless legacy.Convinced that humanity cannot survive on Earth, his Arkwright Foundation dedicates itself to creating a colony on an Earth-like planet several light years distant. Fueled by Nathan's legacy, generations of Arkwrights are drawn together, and pulled apart, by the enormity of the task and weight of their name.

Artificial Evil


Colin F. Barnes - 2012
    Gerry Cardle reluctantly runs the Death Lottery. It's a job he despises, yet one which keeps his name off the list. Until one day, despite his agreement with The Family, his name is inexplicably drawn next.With his world crashing down around him and with just seven days left to live, Gerry realises that the system has been breached by a malicious artificial intelligence. In order to save his life and preserve the safety of those within the city, he must do the unthinkable: flee to the abandoned wastelands outside the dome. Bitter, resolute, and with nothing left to lose, Gerry will have to do whatever it takes to survive--even if it means sacrificing his freedom, and possibly worse--his life.