Book picks similar to
Mutants & Masterminds: Gadget Guides by Steve Kenson
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Ringworld Throne/Ringworld/The Ringworld Engineers (Ringworld #1-3)
Larry Niven - 1996
Diablo III: Morbed
Micky Neilson - 2014
Joining together with a wizard, a druid, a necromancer, and a crusader, Morbed has arrived at a remote island to track down an elusive vagabond andreclaim valuable items pilfered from the city of Westmarch.But there is something loose on the island, something that has killed and is very close to killing again. In order to leave the island alive, Morbed will be forced to confront not only the terrifying creature that stalks the forests, but the darkest corners of his own spirit as well.
Cityscape (Dungeons & Dragons Supplement, v 3.5)
Ari Marmell - 2006
The game material is completely compatible with the D&D core rulebooks and includes timesaving tools and tips for any urban campaign. The material in this supplement is appropriate for both D&D players and Dungeon Masters and includes content that appeals to both
XDM X-Treme Dungeon Mastery
Tracy Hickman - 2009
(Do-it-yourself secret initiation rites included.)Master the secrets of designing adventures that tell stories.Create magic illusions that can even make your players disappear!Use actual fire in your game properly.Hijack the game as a player, and how to deal with a player revolution as an XDM.Plus loads more!If I could go back in time and rewrite Dragonlance, it would be this book...only with more dragons in it. --Tracy HickmanI can say without any shame or bias, that this is one of the best books ever written and should be in every hotel room next to the bible. --Curtis HickmanPossessed by the spirits of Da Vinci, Van Gogh, and Jack Fred, I illustrated a book that you should buy two of...one to read and one to hang on your wall.--Howard Tayler
Uncle John's Old Faithful 30th Anniversary Bathroom Reader (Uncle John's Bathroom Reader #30)
Bathroom Readers' Institute - 2017
And now this extra-special 30th anniversary edition has everything you've come to expect from the BRI, and more! It's stuffed with 512 pages of all-new articles sure to please everyone, from our longtime readers to newbies alike. You'll get the scoop on the latest "scientific" studies, weird world news, surprising history, and obscure facts. Here's just a sampling of what's in store:From foe to friend: presidential rivals who are buddies now What you never thought to do with those old CDs you have lying around Saddam Hussein revealed…and it's not pretty James Bond author Ian Fleming and his most titillating book titles The creepiest murderabilia that no one would want…except these people The origins of Project Gutenberg and its free e-books All-new editions of our most popular series, including Terrible Typos, Phrase Origins, and You Call This Art? Myths and facts about our friends—nos amis—the French The most horrifying things ever lost or found And much, much more!
RuneQuest
Steve Perrin - 1978
These early chapters show the secret workings of the 'world machine.'• Combat Skills - contains information on use, cost, training, and problems with weaponry. It provides a unique combat system free of ambiguities.• Battle Magic - everyday spells available to all characters. You can enhance weapons or armor, detect items, or combat spirits• Other Skills - available in a wide variety are such useful personal skills as Riding, Tracking, and Picking Pockets.• Rune Magic - provides spells which deliver the power of the the gods to their devoted followers; also discusses the cults which channel such powers and the deadly tribal shamans.• Monsters — from Aldryami to zombies, this extensive chapter gives stat' guidelines for a menagerie of beast (dumb and smart) which can menace players and make life difficult.• Treasure - there are complete guidelines for compiling treasure which is commensurate with the comparative 'toughness' of the monsters to be dealt with.• Referee Notes - useful guidelines for the novice or professional referee, including optional rules.• Charts and Tables - included are play-aids for running a campaign in the Dragon Pass area; among others are encounter, reaction, and experience tables.• Convenient Pull-outs - the center sheets of the book make up a digest of the most important charts, tables, rules, and procedures, which can be lifted from the book for easy access.
Halo: Silentium: Book Three of the Forerunner Saga
Greg Bear - 2019
Chaos rules the final days of the Forerunner empire. The Flood—a horrifying, shape-changing, and unstoppable parasite—has arrived in force, aided by unexpected allies, and internal strife has desperately weakened Forerunner defenses. Facing the imminent collapse of their civilization, the Forerunners known as the Ur-Didact and the Librarian reveal what they know about the relationship between the long-vanished race of the Precursors and the Flood. While the Precursors created many technological species, including those of the Forerunners and humanity itself, the roots of the Flood may be found in an act of enormous barbarity, carried out beyond our galaxy ten million years before. Because of that savagery, a greater evil looms. Only the Ur-Didact and the Librarian—husband and wife pushed into desperate conflict—hold the keys to a solution. As they face the consequences of a mythic tragedy, one of them must now commit the greatest atrocity of all time—a shocking act designed to prevent an insane abomination from dominating the entire galaxy…
Chronicles of Ninjago: An Official Handbook (LEGO Ninjago)
Tracey West - 2014
The book also includes a special sneak peek at season five of the TV show. It's everything kids need to master the world of Spinjitzu.
Sly Flourish's Dungeon Master Tips
Michael E. Shea - 2010
You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.
Well , Duh !: Our Stupid World, and Welcome to It
Bob Fenster - 2004
. . and he's hit the jackpot! After the success of his first two books, Duh! and They Did What!?, Fenster has struck again with Well, Duh! Our Stupid World, and Welcome to It. More tales of the dim-witted and simpleminded are incorporated in chapters such as: Food for Thoughtlessness: The All-Turnip Diet and Other Loony Meals at the Mindless Cafe Hollyweird: Bird Brains in Tinsel Town Dumb Ways to Die: Buried Alive but Not for Long Government by the Idiots: How to Get Elected to AnythingCombined sales of Bob Fenster's previous two books total over 50,000 copies.Ted Rueter is a self-described political junkie and a professor of political science at Tulane University in New Orleans. He is the author of eight books and has written for the New York Times, USA Today, the Los Angeles Times, and the Christian Science Monitor. He earned a Ph.D. from the University of Wisconsin-Madison and has taught at Middlebury College, Georgetown University, Smith College, and UCLA. He is the founder of Noise Free America (Noisefree.org). His Web site is DrPolitics.com.Bob Fenster has combed the world of the intellectually challenged searching for more tales of stupidity to entertain us with . . . and he's hit the jackpot! After the success of his first two books, Duh! and They Did What!?, Fenster has struck again with Well, Duh! Our Stupid World, and Welcome to It. More tales of the dim-witted and simpleminded are incorporated in chapters such as: Food for Thoughtlessness: The All-Turnip Diet and Other Loony Meals at the Mindless Cafe Hollyweird: Bird Brains in Tinsel Town Dumb Ways to Die: Buried Alive but Not for Long Government by the Idiots: How to Get Elected to AnythingCombined sales of Bob Fenster's previous two books total over 50,000 copies.
Star Wars: The New Jedi Order - Dark Journey
Elaine Cunningham - 2012
In the process, she learns something new about how to fight the alien invaders, but she must also remember that revenge is not the way of the Jedi - even which it seems the only way to fight the enemy.
Knowledge Stew: The Guide to the Most Interesting Facts in the World, Volume 1 (Knowledge Stew Guides)
Daniel Ganninger - 2015
Improve your knowledge and find things you've never heard before, or learn the facts behind the facts you already knew.So sit back, grab a spoon, and help yourself to a heaping bowl of Knowledge Stew.
Compact Discworlds 1-4: The Colour of Magic/The Light Fantastic/Equal Rites/Mort
Terry Pratchett - 1995
Discworld is a flat planet, supported on the backs of four elephants, who in turn stand on the back of the great turtle A'Tuin as it swims majestically through space.
223 Amazing Science Facts, Tidbits and Quotes
Tasnim Essack - 2014
A collection of fascinating facts, tidbits and quotes from the world of science and technology.This is a quick read, which you can easily scan through and find easy to read, short facts about the world around us, as well as some quotes from well known faces in science.Topics in the book include;BiologyChemistryPhysicsHealthSocietyEarth & EnvironmentAnimals & NatureSpaceTechnology & EngineeringQuotes