EarthBound (Legends of Localization #2)


Clyde Mandelin - 2016
    Get ready for hundreds of pages filled with surprising revelations, inside information, obscure trivia, and universal cosmic destruction. This legend of localization doesn’t stink!

New Penguin Parallel Text: Short Stories in Japanese


Michael EmmerichSueko Yoshida - 2011
     Here is the perfect introduction to contemporary Japanese fiction. Featuring many stories appearing in English for the first time, this collection, with parallel translations, offers students at all levels the opportunity to enjoy a wide range of contemporary literature without having to constantly consult a dictionary. Richly diverse in themes and styles, the stories are by well-known writers-like Haruki Murakami and Banana Yoshimoto-as well as by emerging voices. Complete with notes, these selections make excellent reading in either language.

Final Fantasy X / X-2 HD Remaster Official Strategy Guide


Casey Loe - 2014
    Final Fantasy X / X-2 HD Remaster Official Strategy GuideThis Definitive Guide for Final Fantasy X/X-2 HD Remaster!• Comprehensive Walkthrough for All Versions• Illustrated Maps• Full Coverage of All Side Quests• Complete Mini-Game Coverage• Creature Creator Strategy• Game Secrets, the Most Powerful Weapons, and Full Enemy Data• Everything You Need for 100% Game Completion

Perhaps I've Said Too Much (A Great Big Book of Messing with People)


Rodney Lacroix - 2013
    Whether you're carving evil messages into your coworker's banana peel or telling your kids that, yes, raisins are actually dehydrated people, there's a certain, sinister-yet-fun draw to really messing with people. In Perhaps I’ve Said Too Much (the much anticipated follow-up to the heralded, award-winning Things Go Wrong For Me), Rodney Lacroix gives the reader some insight on what it's like to live the prankster life. No one is safe, including Rodney himself as not all of his antics go entirely as planned. Join him as he spins some yarns, gives you some new ideas and lets you relive the catastrophic consequences of jokes gone terribly wrong. Complete with original hand-drawn artwork and graphics, one-two punch Brain Nuggets, and the ever-popular Draw Something Files, Perhaps will not disappoint.* (Assumes you are an immature child who enjoys potty humor and making fart noises with your armpits.)

New GRE 2011-2012 Premier with CD-ROM


Kaplan Test Prep - 2011
    With an increasing number of graduate and business school applicants and an increasing number of GRE test-takers—now a complete test overhaul by the test-maker—a high GRE score is critical to set yourself apart from the competition.New GRE 2011-2012 Premier with CD-ROM is a comprehensive package that includes a book, CD-ROM, and online companion with in-depth strategies, test information, and practice questions to help students score higher on the new GRE Revised General Test. New GRE 2011-2012 Premier with CD-ROM is fully updated and revised with 75 percent all-new content covering the revised and expanded Verbal, Quantitative, and Analytical Writing Assessment Test sections, including 50 percent new practice questions and brand new strategies for each of the new question types.New GRE 2011-2012 Premier with CD-ROM features:6 full-length practice tests (1 in the book, 5 online)400 practice questions and answer explanations on the CD-ROMA detailed overview of the test changesKey strategies for all New GRE question typesDetails and practice sets for the Verbal and Quantitative sectionsDiagnostic tool in end-of-chapter practice sets for even more targeted practiceAdvice for the graduate school application processKaplan guarantees that readers will score higher on the GRE Revised General Test using our guide—or get their money back.

Take Control of the Noisy Class: Chaos to Calm in 15 Seconds (Super-effective classroom management strategies for teachers in today's toughest classrooms)


Rob Plevin - 2019
    Packed with powerful, fast-acting techniques – including a novel routine to get any class quiet in 15 seconds or less – this book helps teachers across all age groups connect and succeed with hard-to-reach, reluctant learners.  You’ll d iscover: The simple six-step plan to minimise & deal with classroom behaviour problems How to gain trust & respect from tough, hard-to-reach students How to put an end to power struggles & confrontation How to have students follow your instructions… with no need to repeat yourself The crucial importance of consistency (and how to achieve it) Quick and easy ways to raise engagement and enjoyment in your lessons The ‘Clean Slate’ – a step by step method you can use to ‘start over’ with that particularly difficult group of students who won’t do anything you say. Take Control of the Noisy Class provides hundreds of practical ideas and interventions to end your classroom management struggles & create a thoroughly enjoyable lesson climate for all concerned.

Don't Know Much About® Mythology: Everything You Need to Know About the Greatest Stories in Human History but Never Learned


Kenneth C. Davis - 2005
    S. dollar bill? Did a pharaoh inspire Moses to worship one God? What’s a Canaanite demoness doing at a rock concert?Since the beginning of time, people have been insatiably curious. They’ve asked questions about where we come from, why the stars shine and the seasons change, and what constitutes evil. The imaginative answers crafted by our ancestors have served as religion, science, philosophy, and popular literature. In this latest installment of the New York Times bestselling Don’t Know Much About® series, Kenneth C. Davis introduces and explains the great myths of the world using his engaging and delightfully irreverent question-and-answer style. He tackles the epic of Gilgamesh; Achilles and the Trojan War; Stonehenge and the Druids; Odin, Thor, and the entire Norse pantheon; Native American myths, and much more, including the dramatic life and times of the man who would be Buddha. From Mount Olympus to Machu Picchu, here is an insightful, lively look at the greatest stories ever told.

Making Sense of Japanese: What the Textbooks Don't Tell You


Jay Rubin - 1992
    Previously known as Gone Fishin', this book has brought Jay Rubin more feedback than any of his literary translations or scholarly tomes, "even if," he says, "you discount the hate mail from spin-casters and the stray gill-netter."To convey his conviction that "the Japanese language is not vague," Rubin has dared to explain how some of the most challenging Japanese grammatical forms work in terms of everyday English. Reached recently at a recuperative center in the hills north of Kyoto, Rubin declared, "I'm still pretty sure that Japanese is not vague. Or at least, it's not as vague as it used to be. Probably."The notorious "subjectless sentence" of Japanese comes under close scrutiny in Part One. A sentence can't be a sentence without a subject, so even in cases where the subject seems to be lost or hiding, the author provides the tools to help you find it. Some attention is paid as well to the rest of the sentence, known technically to grammarians as "the rest of the sentence."Part Two tackles a number of expressions that have baffled students of Japanese over the decades, and concludes with Rubin's patented technique of analyzing upside-down Japanese sentences right-side up, which, he claims, is "far more restful" than the traditional way, inside-out."The scholar," according to the great Japanese novelist Soseki Natsume, is "one who specializes in making the comprehensible incomprehensible." Despite his best scholarly efforts, Rubin seems to have done just the opposite.Previously published in the Power Japanese series under the same title and originally as Gone Fishin' in the same series.

Sixty Million Frenchmen Can't Be Wrong


Jean-Benoît Nadeau - 2003
    Decrypting French ideas about land, privacy and language, Nadeau and Barlow weave together the threads of French society--from centralization and the Napoleonic Code to elite education and even street protests--giving us, for the first time, a complete picture of the French.

Word Freak: Heartbreak, Triumph, Genius, and Obsession in the World of Competitive Scrabble Players


Stefan Fatsis - 2001
    But for every group of "living-room players" there is someone who is "at one with the board." In Word Freak, Stefan Fatsis introduces readers to those few, exploring the underground world of colorful characters for which the Scrabble game is life — playing competitively in tournaments across the country. It is also the story of how the Scrabble game was invented by an unemployed architect during the Great Depression and how it has grown into the hugely successful, challenging, and beloved game it is today. Along the way, Fatsis chronicles his own obsession with the game and his development as a player from novice to expert. More than a book about hardcore Scrabble players, Word Freak is also an examination of notions of brilliance, memory, language, competition, and the mind that celebrates the uncanny creative powers in us all.

Practice Makes Perfect: Spanish Vocabulary


Dorothy Richmond - 2007
    Please allow 10-18 business days to arrive at UK address (10-21 worldwide) due to postal service checks and customs.

King Louis XIV: A Life From Beginning to End


Hourly History - 2017
    His birth name, “Louis-Dieudonne,” is French for, literally, “Gift for God.” This belief of divine right, initially inspired by his mother Queen Anne, would be a powerful theme throughout Louis XIV’s life.Inside you will read about...✓ The Conflict of Kings✓ War and Marriage✓ The Noose Tightens✓ The Scorched Earth of Louis XIV✓ The Balance of Power✓ Louis’s Last Stand✓ The Death of the KingAnd much more!Although he didn’t create absolutism in France, King Louis XIV seemed to embody the “divine right of kings” better than anyone had before him. Louis XIV directly correlated his own private good with that of the public good. There was really no concept of private property under Louis. The French King viewed all of France as his personal estate, with all who lived and toiled in his domain doing so only under his express permission; even so, not everyone in France had the same sentiment.The ones who most notably resisted the notion of the King’s absolutism were the French nobles and aristocrats that Louis depended upon to raise armies and defend the country. Despite his theory of absolutism, this dependence on French nobility to bear arms, gave them increasing autonomy and independence from the King. It was this independence that would one day come to a head, and send Louis, the so-called “Sun King” of divine inheritance, into a full-blown conflict with his own subjects - and the world at large.

If You Want to Write: A Book about Art, Independence and Spirit


Brenda Ueland - 1938
    She said she had two rules she followed absolutely: to tell the truth, and not to do anything she didn't want to do. Her integrity shines throughout If You Want to Write, her best-selling classic on the process of writing that has already inspired thousands to find their own creative center. Carl Sandburg called this book "The best book ever written about how to write." Yet Ueland reminds us that "Whenever I say 'writing' in this book, I also mean anything that you love and want to do or to make." Ueland's writing and her teaching are made compelling by her feisty spirit of independence and joy.

Japanese in Mangaland: Basic Japanese Course Using Manga


Marc Bernabé - 2000
    Its clear explanations and vivid examples help one naturally to get the "feel" for the basic patterns of Japanese grammar and at the same time to remember vocabulary associated with concrete situations. Besides that, learning with manga is more fun than simply reading page after page of dry prose. The 30 lessons that make up the book include drills, and a small glossary of 160 basic "kanji" is appended as an added bonus.

Lost Humanity: The Mythology and Themes of LOST (Kindle Edition)


Pearson Moore - 2011
    Pearson Moore goes to the heart of LOST, uncovering and explaining the fascinating core concepts: Faith versus Science, the Numbers, the nature of good and evil, and the struggle between free will and destiny. He will lead you to ideas and conclusions you never imagined, opening the world of LOST in fresh and exciting ways.Whether you understood LOST or were completely baffled, whether you loved it or hated it, Moore will show you concepts and ways of thinking about LOST you will find nowhere else.Moore's innovative thoughts and vibrant prose will keep you engaged as he explores the Island and its characters. He approaches LOST from four "nonlinear" points of view: Disorientation, Metadrama, Literary Analysis, and Chaos Theory. This is in-depth analysis that never lets go, keeping you immersed in the LOST world from cover to cover.There's no filler here. No interviews with stars about the cars they drive or the planes they fly. No weird theories. Just solid, thoroughly-researched, rapid-fire analysis from one of the most cited LOST authorities on the Internet. You may feel exhausted after a chapter. You may be shocked. You may become upset. But you will never be bored.This in-depth exploration spans nineteen chapters across roughly 350 pages. The first chapter sets up the problem, focussing on the complexities of LOST and identifying the means Moore will use to make the concepts accessible. The second chapter defines the thesis of LOST, which acts as a guide to understanding the major themes. Chapters Three through Nine cover major "linear" topics.The heart of the book begins with Chapter Ten. It is here that Moore unleashes the four "nonlinear" tactical devices to reveal the hidden meanings of LOST. He discusses the need for disorientation, and how this is essential to understanding LOST. He proposes the idea that LOST is metadrama, and he explains how understanding LOST in this way is useful to unraveling its secrets. He makes fresh use of literary theory, in ways never before applied to LOST. Finally, Moore brings an astounding, completely new perspective on television analysis with his concept of the Strange Attractor, an idea borrowed from chaos theory. It is here that Moore's analysis shines, allowing a depth of understanding never before achieved.For less than the cost of a cup of coffee, you can explore the stimulating world of LOST with an animated, engaging, thought-provoking guide. The Island awaits. Prepare to get LOST.