Ebook: Design Thinking (Innovation Trends Series)


BBVA Innovation Center - 2015
    In this issue you will find out all there is to be known about Design Thinking, the different and creative approach to businesses everyday challenges.

Minecraft: 30 Sneaky Minecraft Tricks


Minecraft Books - 2013
    This eBook is going to offer you an inside look at some of these tips and tricks that you will be able to use in your own version of Minecraft.These 30 Sneaky Minecraft Tricks have all been tested to work and show you exactly how they can be done so that you can figure them out quite easily. These tricks range from finding the best enchantments to use on your gear to using a secret hidden method to see all ore underground without having to download a mod.Strap in and hang on for the ride of your life. This tips and tricks train track is covered in power rails and is ready to take off!DOWNLOAD NOW!

The Complete Book of the SR-71 Blackbird


Richard Graham - 2015
    The Lockheed SR-71 Blackbird spy plane flew more than three-and-a-half times the speed of sound--so fast that no other aircraft could catch it. Above 80,000 feet, its pilots had to wear full-pressure flight suits similar to what was used aboard the space shuttle.Developed by the renowned Lockheed Skunk Works, the SR-71 was an awesome aircraft in every respect. It was withdrawn from use in 1998, when it was superseded by satellite technology. Twelve of the thirty-two aircraft were destroyed in accidents, but none were ever lost to enemy action.Throughout its thirty-four-year career, the SR-71 was the world's fastest and highest-flying operational manned aircraft. It set world records for altitude and speed: an absolute altitude record of 85,069 feet and an absolute speed record of 2,193.2 miles per hour.The Complete Book of the SR-71 Blackbird covers every aspect of the SR-71's development, manufacture, modification, and active service from the insider's perspective of one of its pilots and is lavishly illustrated with more than 400 photos. Former pilot and author Richard Graham also examines each of the fifty planes that came out the SR-71 program (fifteen A-12s; three YF-12s; and thirty-two SR-71s) and tells each plane's history, its unique specifications, and where each currently resides.

The Kundalini Guide: A Companion For the Inward Journey (Companions For the Inward Journey Book 1)


Bonnie L. Greenwell - 2014
    It is a response of the life force to the longing for Truth, Liberation, Self-realization or God. Kundalini may awaken following spiritual or energy practices, trauma or near-death experience, a transmission by an awakened person, deep devotion, or even within a dream. It can arise spontaneously like a sudden explosive blessing, or gradually over many months. This guidebook, based on 30 years of research and dialogues with over 2000 people, describes the energetic, emotional and transpersonal phenomena that are triggered when kundalini arises, and provides direction that will help you understand this process, and live this life-altering journey more comfortably and joyously. The author is a non-dual teacher and a transpersonal psychologist, who previously published "Energies of Transformation: A Guide to the Kundalini Process", and has specialized for many years in consultations with people going through a spiritual awakening. She was a founder of the Kundalini Research Network and has taught therapists internationally to effectively help people in the kundalini process. This is the first of two companion volumes dedicated to the shifts in energy and consciousness that facilitate awakening and the embodiment of self-realization.

The Living Road


Ajit Harisinghani - 2015
    From arid land to verdantfields, from jungles with glimpses of elephants and tigersto tea gardens…Along the way, he meets a yogi and his singing goat, exploresancient caves, is frightened in a wild life sanctuary, sees aschizophrenic bicycle and helps a police inspector overcomehis stammering problem. A variety of experiences later, heis finally in Thimpu where a Buddhist monk reveals theroad-map to being happy.A funny, honest and entertaining real-life adventure storythat promises to surprise, shock and perhaps even liberate!

A Casual Revolution: Reinventing Video Games and Their Players


Jesper Juul - 2009
    These new casual games are now played by men and women, young and old. Players need not possess an intimate knowledge of video game history or devote weeks or months to play. At the same time, many players of casual games show a dedication and skill that is anything but casual. In "A Casual Revolution," Jesper Juul describes this as a reinvention of video games, and of our image of video game players, and explores what this tells us about the players, the games, and their interaction. With this reinvention of video games, the game industry reconnects with a general audience. Many of today's casual game players once enjoyed " Pac-Man, Tetris," and other early games, only to drop out when video games became more time-consuming and complex. Juul shows that it is only by understanding what a game requires of players, what players bring to a game, how the game industry works, and how video games have developed historically that we can understand what makes video games fun and why we choose to play (or not to play) them.

The Motorcycle Safety Foundation's Guide to Motorcycling Excellence: Skills, Knowledge, and Strategies for Riding Right


Motorcycle Safety Foundation - 1995
    More than one million students have completed courses developed by the Motorcycle Safety Foundation, and this book is the culmination of what that leading rider training organization has learned about teaching students of all ages and experience. It is the perfect refresher for anyone who has taken an MSF course and will be an eye-opener for those who have not yet discovered them. In a clear, engaging style with detailed diagrams and extensive full-color photographs and illustrations, the book covers rider attitude, proper dress, performance, maintenance and troubleshooting, as well as basic and advanced street skills. Included are tips on how to stop quickly when necessary; avoid traffic hazards; apply evasive maneuvers; countersteer for better control; travel skillfully in a group; identify and fix mechanical problems; ride more smoothly at high and low speeds; maintain momentum in off-highway riding; and much more. A remarkable source of riding wisdom, the first edition has been a best-seller and the definitive reference for the sport. This new second edition features the latest insights from the new, updated MSF curriculum, plus all new photos and graphics that make its valuable lessons easy to follow.

Trigger Happy: Videogames and the Entertainment Revolution


Steven Poole - 2000
    Thirty years after the invention of the simplest of games, more videogames are played by adults than children. This revolutionary book is the first-ever academically worthy and deeply engaging critique of one of today's most popular forms of play: videogames are on track to supersede movies as the most innovative form of entertainment in the new century.

Integrating Educational Technology Into Teaching


Margaret D. Roblyer - 1996
    It shows teachers how to create an environment in which technology can effectively enhance learning. It contains a technology integration framework that builds on research and the TIP model.

The Big Fight: My Story


Sugar Ray Leonard - 2012
    An artist and a showman he was always willing to take the difficult fight: his gruelling encounters with Roberto Duran, Thomas Hearns and Marvin Hagler have become legendary.Ruthlessly honest and inspiring, Ray's autobiography lets you get into the ring - with the mind games, brutality and euphoria. But, outside of the ring, Ray's biggest opponent of all was himself. From early domestic violence and experience of sexual abuse, he began a determined rise to Olympic champion and national icon, before losing control of his life at the height of his career in the blur of fame, sex, greed, drink and drug addiction that cost him so much.The Big Fight is a remarkable portrait of the rise, fall and final redemption of a true fighter in every sense.

Rules of Play: Game Design Fundamentals


Katie Salen - 2003
    In Rules of Play Katie Salen and Eric Zimmerman present a much-needed primer for this emerging field. They offer a unified model for looking at all kinds of games, from board games and sports to computer and video games. As active participants in game culture, the authors have written Rules of Play as a catalyst for innovation, filled with new concepts, strategies, and methodologies for creating and understanding games. Building an aesthetics of interactive systems, Salen and Zimmerman define core concepts like play, design, and interactivity. They look at games through a series of eighteen game design schemas, or conceptual frameworks, including games as systems of emergence and information, as contexts for social play, as a storytelling medium, and as sites of cultural resistance.Written for game scholars, game developers, and interactive designers, Rules of Play is a textbook, reference book, and theoretical guide. It is the first comprehensive attempt to establish a solid theoretical framework for the emerging discipline of game design.

Baby Day by Day


Ilona Bendefy - 2012
    Using a unique chronological structure that helps parents navigate baby's first 365 days, "Baby Day by Day" provides new parents with everything they need to know about looking after their child, from birth to twelve months.Written by a panel of pediatricians, child psychologists, nutritionists, and complementary medicine experts, "Baby Day by Day" provides an unbiased approach to baby care that gives the pros and cons of various approaches, including sleep training, managing crying, and breastfeeding issues.Providing answers to common queries and baby dilemmas, suggestions for age-appropriate games and developmentally stimulating things to do with your baby, as well as a comprehensive health section discussing common childhood ailments, "Baby Day by Day" also looks at the most recent discoveries about how babies' minds work and how parents can use these insights to guide their child's development.

Console Wars: Sega, Nintendo, and the Battle that Defined a Generation


Blake J. Harris - 2014
    Sega, on the other hand, was just a faltering arcade company with big aspirations and even bigger personalities. But that would all change with the arrival of Tom Kalinske, a man who knew nothing about videogames and everything about fighting uphill battles. His unconventional tactics, combined with the blood, sweat and bold ideas of his renegade employees, transformed Sega and eventually led to a ruthless David-and-Goliath showdown with rival Nintendo.The battle was vicious, relentless, and highly profitable, eventually sparking a global corporate war that would be fought on several fronts: from living rooms and schoolyards to boardrooms and Congress. It was a once-in-a-lifetime, no-holds-barred conflict that pitted brother against brother, kid against adult, Sonic against Mario, and the US against Japan.Based on over two hundred interviews with former Sega and Nintendo employees, Console Wars is the underdog tale of how Kalinske miraculously turned an industry punchline into a market leader. It's the story of how a humble family man, with an extraordinary imagination and a gift for turning problems into competitive advantages, inspired a team of underdogs to slay a giant and, as a result, birth a $60 billion dollar industry.

Law and Disorder: Confessions of a Pupil Barrister


Tim Kevan - 2010
    He has just one year to win, by foul means or fair, the sought-after prize of a tenancy in chambers. Competition is fierce, but, armed with a copy of Sun Tzu's 'The Art of War', BabyBarista launches a no-holds barred fight to the death to claim the prize.

The Art of Dead Space


Martin Robinson - 2013
    Includes art from Dead Space, Dead Space: Extraction, Dead Space: Ignition, and Dead Space 2.