Speccy Nation


Dan Whitehead - 2012
    The British games industry would go on to create such hits as Tomb Raider and Grand Theft Auto, our innovation and imagination the envy of the world, our programmers the most sought after talent in the fastest growing entertainment medium in history.And it all started here.Welcome to the Speccy Nation.Join veteran games journalist and author Dan Whitehead on a journey through fifty games that helped to define the golden age of British gaming. From the timeless classics to unlikely cult favourites, and even the games so eccentric they could only have come from Britain in the 1980s.Part nostalgic look at the past, and part critical eye on the present and future, Speccy Nation is essential reading for all retro gaming enthusiasts.Includes a foreword by Your Sinclair's Phil "Snouty" South.

Finding Your Way Back to God: Five Awakenings to Your New Life


Dave Ferguson - 2015
    Yet often our most deeply felt longings—for meaning, for love, for significance—end up leading us away from, instead of toward, our Creator and the person he made us to be.  Finding Your Way Back to God shows you how to understand and listen to your longings in a whole new way. It’s about waking up to who you really are, and daring to believe that God wants to be found even more than you want to find him. It’s about making the biggest wager of your life as you ask God to make himself known to you. And it’s about watching what happens next.

Mac OS X Leopard: The Missing Manual


David Pogue - 2007
    The new Mac OS X 10.5, better known as Leopard, is faster than its predecessors, but nothing's too fast for Pogue and this Missing Manual. It's just one of reasons this is the most popular computer book of all time.Mac OS X: The Missing Manual, Leopard Edition is the authoritative book for Mac users of all technical levels and experience. If you're new to the Mac, this book gives you a crystal-clear, jargon-free introduction to the Dock, the Mac OS X folder structure, and the Mail application. There are also mini-manuals on iLife applications such as iMovie, iDVD, and iPhoto, and a tutorial for Safari, Mac's web browser. This Missing Manual is amusing and fun to read, but Pogue doesn't take his subject lightly. Which new Leopard features work well and which do not? What should you look for? What should you avoid? Mac OS X: The Missing Manual, Leopard Edition offers an objective and straightforward instruction for using:Leopard's totally revamped Finder Spaces to group your windows and organize your Mac tasks Quick Look to view files before you open them The Time Machine, Leopard's new backup feature Spotlight to search for and find anything in your Mac Front Row, a new way to enjoy music, photos, and videos Enhanced Parental Controls that come with Leopard Quick tips for setting up and configuring your Mac to make it your own There's something new on practically every page of this new edition, and David Pogue brings his celebrated wit and expertise to every one of them. Mac's brought a new cat to town and Mac OS X: The Missing Manual, Leopard Edition is a great new way to tame it.

Subversive Cross Stitch: 50 F*cking Clever Designs for Your Sassy Side


Julie Jackson - 2015
    With alphabet charts and easy-to-follow instructions for every design,  Subversive Cross Stitch: 50 F*cking Clever Designs For Your Sassy Side  includes everything you need to get your craft on from the original instigator of subversive stitching.

Tetris: The Games People Play


Box Brown - 2016
    Simple yet addictive, Tetris delivers an irresistible, unending puzzle that has players hooked. Play it long enough and you’ll see those brightly colored geometric shapes everywhere. You’ll see them in your dreams.Alexey Pajitnov had big ideas about games. In 1984, he created Tetris in his spare time while developing software for the Soviet government. Once Tetris emerged from behind the Iron Curtain, it was an instant hit. Nintendo, Atari, Sega―game developers big and small all wanted Tetris. A bidding war was sparked, followed by clandestine trips to Moscow, backroom deals, innumerable miscommunications, and outright theft.In this graphic novel, New York Times–bestselling author Box Brown untangles this complex history and delves deep into the role games play in art, culture, and commerce. For the first time and in unparalleled detail, Tetris: The Games People Play tells the true story of the world’s most popular video game.

PCs for Dummies


Dan Gookin - 1992
    They have also sprouted new and wondrous capabilities at a dizzying pace. This 11th Edition of the all-time bestselling PC guide has been polished and honed to deliver everything you need to know about your twenty-first-century PC -- from what plugs into what to adjusting your monitor to burning DVDs, and much more.Whether you want to go online, install a firewall, live the digital life, or finally get a handle on the whole computer software concept, this fun, plain-English handbook is here to answer all your questions PC questions. You'll find out why Windows Vista is the way to go and how to use it to get everywhere else. And, you'll pick up Web and email tricks and learn about all the new levels of PC security. Discover how to: Set up your PC Use Vista menus Store your stuff on Memory Cards Record live TV Download digital photos Connect to a wireless network Explore the Internet safely Print perfect documents, photos, and more Use your PC as the new hub of your digital worldComplete with helpful hints on how to avoid beginner mistakes, a list of extras and accessories you may want for your PC, and insider tips from a PC guru. PCs for Dummies, 11th Edition is the one PC accessory you can't do without.

Information Design Workbook: Graphic approaches, solutions, and inspiration + 30 case studies


Kim Baer - 2008
    The back half of the book contains a wide range of case studies from design firms around the world so designers can see the techniques previously outlined in the first half of the book. The author also critiques and explains why the design is successful in terms of formal quality (Aesthetics) and function (How does it improve communication?).

X-Events: The Collapse of Everything


John L. Casti - 2012
    Yet it is a fact of mathematical life that higher and higher levels of complexity lead to systems that are increasingly fragile and susceptible to sudden, spectacular collapse.In this highly provocative and grippingly readable book, John Casti brilliantly argues that today’s advanced, overly complex societies have grown highly vulnerable to extreme events that will ultimately topple civilization like a house of cards. Like Nassim Taleb’s The Black Swan meets Jared Diamond’s Collapse, Casti’s book provides a much-needed wake-up call, sounding a fascinating and frightening warning about civilized society’s inability to recover from a global catastrophe.An eye-opening and necessary read, X-Events is a shocking look at a world teetering on the brink of collapse, and a population under constant threat from pandemic viruses, worldwide communication breakdowns, nuclear winter, or any number of unforeseeable “X-Events.” Fascinating and chilling, X-Events provides a provocative tour of the catastrophic outlier scenarios that could quickly send us crashing back to the preindustrial age – and shows that they may not be as far-fetched as they seem.

Lost in a Good Game: Why We Play Video Games and What They Can Do for Us


Pete Etchells - 2019
    Apparently, they are the unequivocal source of many societal ills. But what does science actually have to say about the effects that playing them can have on us?In Lost in a Good Game, psychologist Pete Echells takes us on a journey through that scientific data and research, as well as his own past experiences with video games, which helped him cope in the aftermath of a tragedy.His story reveals that, really, our worries are unfounded - and that in playing, studying and living through them we can understand what it means to be human.

The Age of Lincoln


Orville Vernon Burton - 2007
    Abolishing slavery, the age’s most extraordinary accomplishment, was not its most profound. The enduring legacy of the age was inscribing personal liberty into the nation’s millennial aspirations. America has always perceived providence in its progress, but in the 1840s and 1850s a pessimism accompanied a marked extremism. With all sides claiming God’s blessing, irreconcilable freedoms collided; despite historic political compromises the middle ground collapsed. In a remarkable reappraisal of Lincoln, the distinguished historian Orville Vernon Burton shows how the president’s Southernness empowered him to conduct a civil war that redefined freedom as a personal right protected by the rule of law. In the violent decades that followed, the extent of that freedom would be contested by racism and unregulated capitalism, but not its central place in what defined the country. Presenting a fresh conceptualization of the opening decades of modern America, The Age of Lincoln is narrative history of the highest order.

So You Want to Start a Podcast: Finding Your Voice, Telling Your Story, and Building a Community That Will Listen


Kristen Meinzer - 2019
    Few know the secrets of successfully creating a knockout podcast better than Kristen Meinzer. An award-winning commentator, producer, and former director of nonfiction programming for Slate’s sister company, Panoply, Meinzer has also hosted three successful podcasts, reaching more than ten million listeners. Now, she shares her expertise, providing aspiring podcasters with crucial information and guidance to work smarter, not harder as they start their own audio forum.Meinzer believes that we each have a unique voice that deserves to be heard. But many of us may need some help transforming our ideas into reality. So You Want to Start a Podcast asks the tough but important questions to help budding podcasters define and achieve their goals, including:Why do you want to start a podcast?  Think about specifically why you want to start a podcast versus a blog, zine, YouTube channel, Instagram feed, or other media outlet. Find out if a podcast is really the best way to tell your story—and what you really need (and don’t need!) in order to get started.What is your show about?  For any advertiser, corporate partner, or press outlet, you need a snappy pitch. How would you describe what you want to do in two to three sentences?Who is your podcast for? Who are you trying to reach? How will your content and tone appeal to those listeners?How is your show going to be structured?  Create a step-by-step map planning the show out. Think about length, segments, interviews, advice, news reads, and other aspects of successful podcasts you can adapt for your own.With this motivational how-to guide—the only one on the subject available—you’ll find the smart, bottom-line advice and inspiration you need to produce an entertaining and informative podcast and promote it to an audience that will love it. So You Want to Start a Podcast gives you the tools you need to start a podcast—and the insight to keep it thriving!

Politically Incorrect Parenting: Before Your Kids Drive You Crazy, Read This!


Nigel Latta - 2010
    Practical commonsense answers and real life examples, logical and realistic strategies, and innovative behaviour modification tools that work in the real world - all from a parent and family therapist who's seen almost everything there is to see and offers some hard-won battlefield wisdom. Written in down-to-earth language, this book needs to be handed out at birth, an essential guide for the struggling parent who knows family life can and should be better. Clinical psychologist, bestselling author, and father of two, Nigel Latta specializes in working with children with behavioural problems, from simple to severe. A regular media commentator and presenter, he has had three television series adapted from his books - BEYOND tHE DARKLANDS, tHE POLItICALLY INCORRECt PARENtING SHOW and tHE POLItICALLY INCORRECt GUIDE tO tEENAGERS (all of which screen in New Zealand and Australia) - and has had a regular parenting segment on National Radio.

Screenwise: Helping Kids Thrive (and Survive) in Their Digital World


Devorah Heitner - 2016
    Many parents feel that their kids are addicted, detached, or distracted because of their digital devices. Media expert Devorah Heitner, however, believes that technology offers huge potential to our children—if parents help them. Using the foundation of their own values and experiences, parents and educators can learn about the digital world to help set kids up for a lifetime of success in a world fueled by technology.Screenwise is a guide to understanding more about what it is like for children to grow up with technology, and to recognizing the special challenges—and advantages—that contemporary kids and teens experience thanks to this level of connection. In it, Heitner presents practical parenting "hacks": quick ideas that you can implement today that will help you understand and relate to your digital native. The book will empower parents to recognize that the wisdom that they have gained throughout their lives is a relevant and urgently needed supplement to their kid’s digital savvy, and help them develop skills for managing the new challenges of parenting. Based on real-life stories from other parents and Heitner’s wealth of knowledge on the subject, Screenwise teaches parents what they need to know in order to raise responsible digital citizens.

Inside the Tornado: Strategies for Developing, Leveraging, and Surviving Hypergrowth Markets


Geoffrey A. Moore - 1995
    Updated for the HarperBusiness Essentials series with a new author's note.Once a product "crosses the chasm" it is faced with the "tornado," a make or break time period where mainstream customers determine whether the product takes off or falls flat. In Inside the Tornado, Moore details various marketing strategies that will teach marketers how reach these customers and how to take advantage of living inside the tornado in order to reap the benefits of mainstream adoption.

Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything


Daniel Goldberg - 2011
    Talked about by tens of millions of people, in fact. It is the story of unlikely success, fast money, and the power of digital technology to rattle an empire. And it is about creation, exclusion, and the feeling of not fitting in.Here Markus opens up for the first time about his life. About his old Lego-filled desk at school. About the first computer his father brought home one day. But also about growing up in a family marked by drug abuse and conflict. But above all it is the story of the fine line between seeming misfit and creative madman, and the birth of a tech visionary.Minecraft: The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything is a Cinderella story for the Internet age.