Book picks similar to
The Art of the Adventures of Tintin by Chris Guise
non-fiction
art-books
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nonfiction
Ansel Adams in Color
Ansel Adams - 1993
Gathers previously unpublished color photographs of the Grand Canyon, Monument Valley, El Capitan, Yosemite National Park, Mount McKinley, Mono Lake, Death Valley, and White Sands National Monument.
Atlas of Remote Islands
Judith Schalansky - 2009
There are still places on earth that are unknown. Visually stunning and uniquely designed, this wondrous book captures fifty islands that are far away in every sense-from the mainland, from people, from airports, and from holiday brochures. Author Judith Schalansky used historic events and scientific reports as a springboard for each island, providing information on its distance from the mainland, whether its inhabited, its features, and the stories that have shaped its lore. With stunning full-color maps and an air of mysterious adventure, Atlas of Remote Island is perfect for the traveler or romantic in all of us.
Animation Now!
Julius Wiedemann - 2004
We've rounded up about 80 of the world's most prominent artists/studios and arranged them from A to Z, including examples and descriptions of their work as well as biographies, filmographies, bibliographies, lists of awards received, and contact information. Profiles of the world's best animation schools are also provided.
Criterion Designs
The Criterion Collection - 2014
This volume gathers highlights from designs commissioned by the Criterion Collection, featuring covers, supplemental art, and never-before-seen sketches and concept art plus a gallery of every Criterion cover since the collection’s first laserdisc in 1984. From avant-garde experiments to big-budget blockbusters, cult favorites to the towering classics of world cinema, the depth and breadth of what film can be is on display in these striking images. Whether painstakingly faithful re-creations or bold re-imaginings, the stunningly diverse designs collected here offer new ways for cinephiles and design aficionados alike to engage with the world’s greatest filmmakers.
Art Before Breakfast: A Zillion Ways to be More Creative No Matter How Busy You Are
Danny Gregory - 2015
For aspiring artists who want to draw and paint but just can't seem to find time in the day, Gregory offers 5– to 10–minute exercises for every skill level that fit into any schedule—whether on a plane, in a meeting, or at the breakfast table—along with practical instruction on techniques and materials, plus strategies for making work that's exciting, unintimidating, and fulfilling. Filled with Gregory's encouraging words and motivating illustrations, Art Before Breakfast teaches readers how to develop a creative habit and lead a richer life through making art.
Marvel's Agent Carter: Season One Declassified
Sarah Rodriguez - 2015
The love of her life -Steve Rogers -is gone, and Peggy is pinned with administrative work at her new job in the covert SS R (Strategic Scientific Reserve). She finds solace in secret missions from Howard Stark -but the missions are more dangerous than she knows. Hayley Atwell reprises her role as Peggy Carter in the show inspired by Marvel's feature films Captain America: The First Avenger and Captain America: The Winter Soldier, along with the short Marvel One-Shot: Agent Carter. In this collectible volume, go behind the scenes with production design, photographs and stills from the set -plus interviews with the cast and crew. Follow Peggy's journey in Marvel's Agent Carter: Season One Declassified as she navigates life as a single woman in an America still recovering from war.
Vivisectionary
Kate Lacour - 2019
The coldness of scientific charts alternates with raw and intimate imagery, exploring a world where hummingbirds can be parasites, where feces can be transformed into brain tissue or gemstones. Part comic art, part textbook, Vivisectionary blends sex, religion, science, and body horror, with an eye to the sublime and the grotesque.
101 Things I Learned in Architecture School
Matthew Frederick - 2006
It is also a book they may want to keep out of view of their professors, for it expresses in clear and simple language things that tend to be murky and abstruse in the classroom. These 101 concise lessons in design, drawing, the creative process, and presentation--from the basics of "How to Draw a Line" to the complexities of color theory--provide a much-needed primer in architectural literacy, making concrete what too often is left nebulous or open-ended in the architecture curriculum. Each lesson utilizes a two-page format, with a brief explanation and an illustration that can range from diagrammatic to whimsical. The lesson on "How to Draw a Line" is illustrated by examples of good and bad lines; a lesson on the dangers of awkward floor level changes shows the television actor Dick Van Dyke in the midst of a pratfall; a discussion of the proportional differences between traditional and modern buildings features a drawing of a building split neatly in half between the two. Written by an architect and instructor who remembers well the fog of his own student days, 101 Things I Learned in Architecture School provides valuable guideposts for navigating the design studio and other classes in the architecture curriculum. Architecture graduates--from young designers to experienced practitioners--will turn to the book as well, for inspiration and a guide back to basics when solving a complex design problem.
The Art of Steven Universe: The Movie
Cartoon Network - 2020
Go behind the scenes of Cartoon Network's highly anticipated film with this unique art book!This magical deep-dive into Steven Universe The Movie is designed by Ryan Sands (Frontier) in conjunction with Steven Universe creator Rebecca Sugar! See preliminary character designs, witness the formation of settings and storyboards, and discover the art that shaped the full-length movie! It's a new kind of artistic adventure with with Garnet, Amethyst, Pearl, and--of course--Steven.
The Poetics of Space
Gaston Bachelard - 1957
Bachelard takes us on a journey, from cellar to attic, to show how our perceptions of houses and other shelters shape our thoughts, memories, and dreams."A magical book. . . . The Poetics of Space is a prism through which all worlds from literary creation to housework to aesthetics to carpentry take on enhanced-and enchanted-significances. Every reader of it will never see ordinary spaces in ordinary ways. Instead the reader will see with the soul of the eye, the glint of Gaston Bachelard." -from the new foreword by John R. Stilgoe
J W Waterhouse
Peter Trippi - 2002
With their compelling composition and glowing colour, these works are admired for their beauty and for their power to transport the viewer into a romantic world of myth and legend. At the same time, Waterhouse's wistful heroines also reflect the troubled attitudes of nineteenth-century male artists towards women.In this carefully researched new study, Peter Trippi presents a fresh and absorbing analysis of the artist's seductresses, martyrs and nymphs, and the cultural and historical circumstances in which they were produced. He also draws on new research to provide an accessible biography of the artist. Themes explored include Waterhouse's passion for Italy, literature and the classical world, the role of the Royal Academy in his life, his stylistic influences and studio practice, and his relations with collectors, dealers, critics and curators.Neglected throughout much of the twentieth century, Waterhouse has enjoyed a dramatic revival of fortune. Trippi's monograph provides a timely re-evaluation that combines a close reading of Waterhouse's imagery with a candid appraisal of the milieu in which he worked.
The Art of God of War
Sony Interactive Entertainment - 2018
Living as a man, outside the shadow of the gods, he seeks solitude in the unfamiliar lands of Norse mythology. With new purpose and his son at his side, Kratos must fight for survival as powerful forces threaten to disrupt the new life he has created.An intimate chronicle of the years-long odyssey to bring Kratos and Atreus's beautiful and brutal world to life.Step into Midgard and explore beyond, as Dark Horse Books and Santa Monica Studio proudly present the quintessential companion to the enormously anticipated God of War. This is a document unlike any other that sets readers on an exhaustive behind-the-scenes journey to witness the creation of an epic of tremendous scale.
Chip Kidd
Veronique Vienne - 2003
Chip Kidd is renowned and revered as a maverick graphic designer. Specifically, Kidd's book jacket designs for such major New York publishers as Alfred A. Knopf are among the most significant and innovative of our time. This richly illustrated book--the first critical selection of kid's design work--looks closely at this contemporary visual pioneer. Veronique Vienne presents a full and nuanced view of Kidd, discussing how he has developed celebrity status as a designer, design critic, lecturer, and editor. She also relates how Kidd is greatly influenced by popular culture, noting his vast collection of Batman memorabilia. Vienne concludes by examining Kidd's editorial involvement with books on cartoonists as well as his own first novel, The Cheese Monkeys, published in 2001 to critical acclaim. Chip Kidd reveals the fascinating life and career of a revolutionary graphic designer with a winning public persona, whose ambitions now also lean toward editing and writing. The book will appeal to anyone involved in design and popular culture as well as admirers of Kidd's extraordinary creative spirit.
300: The Art of the Film
Tara DiLullo - 1999
Marking Miller’s first collaboration with watercolor artist Lynn Varley (Ronin, The Dark Knight Returns) in over a decade, 300 was a gritty reimagining of a battle in which 300 Spartan soldiers fought to hold back the entire Persian army. The series won five Eisner Awards, including Best Limited Series, Best Writer/Artist (Miller) and Best Colorist (Varley).300: The Art of the Movie takes you behind the scenes as director Zack Snyder (Dawn of the Dead) adapts 300 to the silver screen. With 200 pages of production photos, concept art and much, much more, 300: The Art of the Movie is sure to delight Miller fans and movie buffs alike.
The James Bond Archives
Paul Duncan - 2012
This impeccably British character created by author Ian Fleming has starred in 23 EON-produced films, played by 6 different actors over five decades. To celebrate 50 years of this innovative franchise, EON Productions opened their archives of photos, designs, storyboards, and production materials to editor Paul Duncan, who spent two years researching over one million images and 100 filing cabinets of documentation. The result is the most complete account of the making of the series, covering every James Bond film ever made, beginning with Dr. No (1962) and ending with the upcoming Skyfall (2012), including the spoof Casino Royale (1967) and Never Say Never Again (1983). The stunning imagery is accompanied by an oral history recounted by over 150 cast and crew members, relating the true inside story of how the Bond films were made. Containing previously unpublished photography and artwork, as well as production memos from filming, this book is a comprehensive tribute to the legend of James Bond.Celebrating the 50th anniversary of the most successful and longest-running film franchise in cinema history! Made with unrestricted access to the Bond archives, this XL tome recounts the entire history of James Bond in words and pictures Among the 1,100 images are many previously unseen stills, on-set photos, memos, documents, storyboards, posters, and designs, plus unused concepts, and alternative designs Behind-the-scenes stories from the people who were there: producers, directors, actors, screenwriters, production designers, special effects technicians, stuntmen, and other crew members Includes every Bond film ever made, from Dr. No (1962) to Skyfall (2012) Special bonus included with the first print run of the book only: an original strip of film from Dr. No James Bond films © 1962–2012 Danjaq, LLC and United Artists Corporation. All rights reserved.Also available in 2 Art Editions, each limited to 250 copies.