Dream Worlds: Production Design for Animation
Hans Bacher - 2007
A truly unique visual delight offering insight into the development of animation classics like Bambi, Beauty and the Beast, The Lion King, Lilo and Stitch as well as a tantalizing examination of unfinished Disney projects.
First Steps Drawing in Pen & Ink
Claudia Nice - 1997
She'll make your first steps fun and successful!In her trademark style--friendly and encouraging--Claudia will show you how to do a sketch of a subject that actually ends up looking like the subject. And she shares her secrets for turning simple lines and dots into all kinds of lifelike textures, including leaves, glass, hair, fruit, water, clouds, wood grain, grass, fur and feathers.Easy (and fun!) exercises get you started. Step-by-step projects teach techniques as you draw trees, flowers, barns, animals and other subjects--even people! And demonstrations show you how to put all that you've learned together to create a finished picture.So go ahead--grab that pen and have fun! Just follow along with Claudia to get the hang of it, and before you know it you'll be making your own, original pen-and-ink drawings!
The Skillful Huntsman: Visual Development of a Grimm Tale at Art Center College of Design
Khang Le - 2005
Guided by their instructor, the artists create original design solutions for the environment, characters, props and much more.
How to Draw Comics the Marvel Way
Stan Lee - 1977
Stan Lee, the Mighty Man from Marvel, and John Buscema, active and adventuresome artist behind the Silver Surfer, Conan the Barbarian, the Mighty Thor and Spider-Man, have collaborated on this comics compendium: an encyclopedia of information for creating your own superhero comic strips. Using artwork from Marvel comics as primary examples, Buscema graphically illustrates the hitherto mysterious methods of comic art. Stan Lee’s pithy prose gives able assistance and advice to the apprentice artist. Bursting with Buscema’s magnificent illustrations and Lee’s laudable word-magic, How to Draw Comics the Marvel Way belongs in the library of everyone who has ever wanted to illustrate his or her own comic strip.
Drawings of Mucha
Alphonse Mucha - 1978
Mucha is most famous for his Sarah Bernhardt posters and his magnificent decorative panels such as "The Seasons," works that continue to grow in popularity, despite the indifferent quality of most modern reproductions. To graphic artists and commercial designers, Mucha is praised for the innovative stylebooks that pioneered the use of Art Nouveau in commercial packaging, design, and ornament. But the primary element in all of Mucha's artistic endeavors — his evocative, highly original draftsmanship — has never been adequately surveyed.This collection of 70 high-quality illustrations — six in black-and-white and nine in full color — offers the first and only comprehensive survey of Mucha's drawings, and as such, provides a unique insight into the aesthetic qualities that were fundamental to all of the artist's work. Reproduced directly from his original drawings, these works span Mucha's entire career and include sketches for his famous book and magazine illustrations, preliminary sketches for paintings, advertising and packaging art, studies for stylebooks, etc. Famous examples include "The Seasons," full-color drawings for the complete set, plus a preliminary charcoal sketch for "Autumn"; St. Louis World's Fair poster, full-color lithograph and preliminary pencil sketch; Sarah Bernhardt, four works in India ink, pencil, etc.; and "Documents décoratifs" and "Figures décoratives," studies from Mucha's two innovative stylebooks.Naturally, many of these drawing are interesting because they reveal the initial thoughts for famous works but most basically these drawings show that Mucha's draftsmanship — highly admired, even by the cantankerous Whistler — was the brilliant underpinning of his entire craft.
Avatar The Last Airbender: The Art of the Animated Series
Michael Dante DiMartino - 2010
Join series creators Bryan Konietzko and Michael Dante DiMartino for an unprecendented behind-the-scenes look at hundres of pieces of concept, design, and production art--most of which Nickelodeon has never before released to the public--as they take you on a guided tour through the development of this smash-hit television series. Learn how Avatar: The Last Airbender took shape, from the very first sketch to the series finale, and beyond!
The Witcher 3: Wild Hunt Artbook
CD Projekt Red - 2015
It contains art work from the game, along with commentary by the developers for each piece of art and style approach.
Vitamin D: New Perspectives in Drawing
Emma Dexter - 2005
In the following and largest section of the book (over 300 pages and approximately 500 illustrations), the 100 or more artists are presented in an A to Z order. Some artists are presented on 2 pages, some on 4 pages. About 5 selections of work are reproduced for each artist, along a text written by an author who is a specialist on the artist's work. The 500-word texts are brief surveys of the artist's career to date, and aim at introducing the methods and subject matter at issue in their recent works. A selected list of exhibitions and bibliography also complements the reproductions and text on each artist.
The Art of Iron Man
John Rhett Thomas - 2008
This comprehensive, behind-the-scenes look at the blockbuster 'Iron Man' movie features exclusive content, from concept art and armor design, to unreleased stills and a glimpse at the creative process.
The Art of Final Fantasy IX
Dan Birlew - 2000
The book includes rarely-seen concept art and detailed pencil sketches, an immense collection of character art, airship and vehicle designs, monsters and unique weapon images, and full-page scenes from the most beautiful cinemas in video game history. Entertaining and informative commentary is provided as well as anecdotal captions relevant to story and events of FINAL FANTASY IX.
Alla Prima: Everything I Know about Painting
Richard Schmid - 1998
This must have book offers to painters the wisdom and technical savvy of a lifetime. Writing as an acknowledged master, Richard Schmid leads his reader gracefully through the fundamentals and subtleties of painting technique with refreshing clarity, authority and deep affection to all who strive for self-expression, regardless of skill level.
Wall and Piece
Banksy - 2005
Not only did he smuggle his pieces into four of New York City's major art museums, he's also "hung" his work at London's Tate Gallery and adorned Israel's West Bank barrier with satirical images. Banksy's identity remains unknown, but his work is unmistakable with prints selling for as much as $45,000.
The Art Book
Phaidon Press - 1997
Each artist is represented by a full-page colour plate of a definitive work, accompanied by explanatory and illuminating information on the image and its creator. Glossaries of artistic movements and technical terms are included, making this a valuable work of reference as well as a feast for the eyes. By breaking with traditional classifications, The Art Book presents a fresh and original approach to art: an unparalleled visual sourcebook and a celebration of our rich and multi-faceted culture.
Sketch with Asia: Manga Style Art, Tips and Tutorials
Asia Ladowska - 2019
Asia blends her experience in hyper-realism with her passion for Manga, creating a style she is well-loved and recognised for.In this book she shares more of her art and behind the scenes information, along with numerous tips and tutorials for any budding Manga artist.This is a detailed look at her processes from drawing expressions, to colouring hair.
The Art of Over the Garden Wall
Sean Edgar - 2017
From the original Tome of the Unknown: Harvest Melody pilot, through each of the episodes, and beyond, take a strange and wonderful journey with Wirt, Greg, and Beatrice. Learn how the award-winning backgrounds were created, see animation storyboards, and even take a behind-the-scenes look at the production of the Mondo vinyl soundtrack and "For Sara" mix tape, as well as the ongoing Boom! Studios comics. Sean Edgar guides the tour, which includes commentary from creators Patrick McHale and Nick Cross. "I'm so happy Sean and Dark Horse got this book to happen! It's been really interesting going through all my old sketchbooks, notes, and file folders in search of lost bits and pieces from the show's development," said Patrick McHale. "This handsome volume will contain a nice mixture of beautiful drawings and paintings from the series, amusing anecdotes about the process, unseen and unused artwork that didn't make the final cut, other mysterious odds and ends, and a whole lot of horrible ugly early development sketches that should inspire people to say, 'Hey, I could do better than that!'"