The Doors of Perception & Heaven and Hell


Aldous Huxley - 1956
    These two astounding essays are among the most profound studies of the effects of mind-expanding drugs written in this century. Contains the complete texts of The Doors of Perception and Heaven and Hell , both of which became essential for the counterculture during the 1960s and influenced a generation's perception of life.

Zot!: The Complete Black-and-White Collection: 1987-1991


Scott McCloud - 2008
    Paleozogt lives in "the far-flung future of 1965," a utopian Earth of world peace, robot butlers, and flying cars. Jenny Weaver lives in an imperfect world of disappointment and broken promises—the Earth we live in. Stepping across the portals to each other's worlds, Zot and Jenny's lives will never be the same again.Now, for the first time since its original publication more than twenty years ago, every one of McCloud's pages from the black and white series has been collected in this must-have commemorative edition for aficionados to treasure and new fans to discover.

Transformers


Bob Budiansky - 1985
    The Autobots are reformatted by the Ark to resemble cars and trucks; the Decepticons take the form of jets, weapons or in the case of Soundwave, a cassette deck with tapes.The Decepticons wreak havoc, steal energy and build a fortress. The Autobots, seen here as very weak underdogs, unsuited for war, fight valiantly to stop their foes.Ultimately, it's the humans that the Autobots befriend that save the day. Buster Witwicky's dad, captured by the Decepticons to formulate a fuel for them, secretly poisons his captors.In the final battle, five Autobots take on the entire Decepticon army. On the cusp of defeat, the tainted fuel concocted by Mr. Witwicky kicks in and the Decepticons fall.The Autobots don't even have time to celebrate, however, as the 4-part mini-series ends with Shockwave making an appearance, blowing the remaining Autobots to pieces. This cliffhanger led directly into the monthly Marvel run, which began 3 months after the miniseries ended. (Issue #4 had a cover date of Mar. 1985; issue #5 had a date of June.)Starting with issue 5, The Transformers had more drastic changes. Before reaching its 30th issue, both Optimus Prime and Megatron had been killed off to make way for newer characters.Starting in issue 35 (cover-dated December, 1987), the events became less Earth-centric, as the Transformers repaired their spacecraft and were able to revisit their homeworld Cybertron and other planets. This aspect was particularly prominent in the Matrix Quest sub-plot.In issue 75 (cover-dated February, 1991), the Autobots and Decepticons had united under one banner after Autobot commander Optimus Prime surrendered to Scorponok, in order to end their civil war. United, they finally faced their ancient nemesis: Unicron. The Transformers won, but with heavy losses, including the deaths of Scorponok and Optimus Prime (again). Peace between the two Transformers factions was shortlived after Unicron's death. Bludgeon, the new Decepticon leader, tried to strand the Autobots on Cybertron, which was apparently destroying itself. His plan failed and the final confrontation between the two factions played out, with the Autobots lead again by Grimlock. Optimus Prime is united with Hi-Q (his Powermaster) and given life by The Last Autobot. He returns to battle to save the Autobots and then exiles the Decepticons forever (until Transformers: Generation 2). After the battle with Unicron, the comic ran for only five issues before being cancelled. The final issue had the mini series banner above the title; "#80 IN A FOUR ISSUE LIMITED SERIES".Most of the issues of Transformers Marvel US were written by two writers. Although the first four issues were written by Jim Salicrup, editor Bob Budiansky was the one who contributed the most to the story, writing the character bios and backgrounds for the Transformers, even giving names to some of them. After the mini-series became an ongoing comic, Budiansky was promoted to constant writer. Except for issue #16 (Plight of the Bumblebee, written by Len Kaminski), issue #43 (The big broadcast of 2006, a Transformers cartoon episode adaptation by Ralph Macchio) and the two-part story Man of Iron (imported from Transformers Marvel UK), Bob wrote all the Transformers comics until issue #55.Most famous story arcs and issues are Warrior's school featuring the introduction of the Dinobots and the first clash between Autobot medic Ratchet and Megatron; Prime Time! when Optimus Prime is finally freed from captivity and battles current Decepticon commander Shockwave; Smelting Pool and The Bridge to Nowhere brought the story back to Cybertron where only a handful of Autobots fight an underground war against Straxus's Decepticons, also introducing Blaster, Budiansky's most-used character who was radically different from his cartoon and Marvel UK version. Afterdeath and Gone but not forgotten saw the deaths (for a while, anyway) of Optimus Prime and Megatron, after which Grimlock took control of the Autobot forces in King of the Hill. Starting at issue #28, Blaster and Goldbug (a rebuilt Bumblebee) defected from the Autobots due to Grimlock tyrannical leadership, which ended with Grimlock and Blaster having a duel in Totaled. The next issue, People Power saw the return of Optimus Prime, as a Powermaster. The "Underbase saga" began in issue #47 and ended in issue #50, Dark Star, where Starscream, absorbing the power of the Underbase, kills most of the active Transformers of the time. (Budiansky admitted in an interview that Hasbro was forcing him to introduce new characters so quickly, he had to do an epic to "make room" for them.) Budiansky's last 5 stories were very mediocre, he himself said that he lost the interest in Transformers, and asked Hasbro to hand over the comics to a new writer.From issue #56, the by then well-known writer of Transformers Marvel UK, Simon Furman took over the reins, having been asked by Marvel US. Furman used the characterisation he used at Marvel UK for the Transformers, and introduced many characters to the US comic who have already appeared in the UK comic. He wrote all the issues until the comic's cancellation at issue #80.Furmnan's most famous story arcs include Back from the Dead, the return of Megatron who kidnaps Ratchet to help him in his revenge against both Autobots and Decepticons; Primal Scream! which introduced Primus and re-told the origin of the Transformer race to the US readers too; the "Matrix Quest" which features the Autobots sending numerous teams to locate the Matrix that was lost when Optimus "died" and his body was shot into space; and the Unicron story arc from #67 to #75, featuring the Transformers' ultimate battle against the Chaos Bringer.Sadly the comic was cancelled shortly after issue #75, so Furman had to "wrap up" the ending. According to some interviews with him, he planned to feature the Neo-Knights and the "demons" inhabiting Cybertron's underground more in the never-written issues

The Ultimate Aphrodisiac


Robert G. Barrett - 2002
    Besides being president, the natives treat him as a god. to the American DEA he is a dangerous criminal. US President Clifford J. Clooney decides to invade. Onto this island of sun, surf, beautiful women and mysterious ruins arrives Bondi surf journalist Brian Bradshaw. Brian came to find a story, then return home to write it. He didn't expect to get involved in something almost impossible to comprehend, fall in love and get taken literally for the ride of his life.

The Hobbit: An Unexpected Journey - Chronicles I: Art & Design


Daniel Falconer - 2012
    It is packed with more than 1,000 images of concept artwork, photographs and development paintings by the artists working behind the scenes to bring Middle-earth to life, who each provide detailed and entertaining commentary that reveals the story behind the vision. Compiled by Weta Workshop senior concept designer Daniel Falconer, this is the first in a series of lavish hardback books written and designed by the award-winning team at Weta, who are working closely with the production team to guarantee that these books will be bursting with insider information and stunning visual imagery.

i am 8-bit: Art Inspired by Classic Videogames of the '80s


Jon M. Gibson - 2006
    Frogger. Super Mario Bros. These classic videogames are burned into the collective consciousness of an entire generation, thanks to countless hours spent at pizza parlors and bowling alleys across the country. Now artists such as Gary Baseman, Tim Biskup, and Ashley Wood put their memories to paper, canvas, and wood to create original works of art inspired by the art of the videogame. Chuck Klosterman shares his thoughts in his distinctively insightful and entertaining style in a foreword on how videogames created a new playground for artistic expression. With more than 100 thought-provoking, amusing, and simply fun pieces of original art, i am 8-bit is a pixilated stroll down memory lane.

Star Wars Costumes: The Original Trilogy


Brandon Alinger - 2014
    For the first time, the Lucasfilm Archives is granting full access to the original costumes of episodes IV, V, and VI, allowing them to be revealed in never-before-seen detail. In over 200 new costume photographs, sketches, and behind-the-scenes photos and notes, based on new interviews, fans will get a fresh perspective on the creation of the clothes and costume props that brought these much-loved characters to life. Star Wars Costumes: The Original Trilogy affords both new and longtime Star Wars fans an intimate look at the unforgettable costumes from this classic series.

Deco Devolution: The Art of BioShock 2


Jordan Thomas - 2010
    Contains concept art and models of the game's characters, locations, and weapons, as well as artists' comments on the work and the game.Note:The Rapture Edition Art book is a reduced version of the Special Edition Art book made to be a value against the Special Edition. It is reduced to 96 pages, and scaled down to the dimensions of the game case itself.The Special Edition Art book is the main version of BioShock 2's art book. It is 168 pages and is composed of 10 chapters.♢Chapter 1 - Citizens of Rapture♢Chapter 2 - Big Daddies♢Chapter 3 - Big Sisters♢Chapter 4 - Little Sisters♢Chapter 5 - Environments♢Chapter 6 - Weapons♢Chapter 7 - User Interface♢Chapter 8 - Advertisements♢Chapter 9 - Storyboards♢Chapter 10 - Credits

Star Wars Art: Visions


George LucasJulie Bell - 2010
    In the decades since, the Star Wars Saga has become a phenomenon impacting cultures across the globe. Just as George Lucas drew upon the work of N. C. Wyeth and Norman Rockwell for his own visual inspiration, he has now invited more than 100 well-known and promising artists to draw upon the entire Star Wars galaxy for inspiration. Star Wars: Visions collects these magnificent artworks for the first time. Featuring pieces by renowned artists such as Amano, Allan R. Banks, Harley Brown, Gary Carter, James Christensen, Michael Coleman, Kinuko Craft, Jim Dietz, Phillipe Druillet, Donato Giancola, Ann Hanson, H. R. Giger, Daniel Greene, Ron Kleeman, Arantzazu Martinez, Syd Mead, Moebius, Paul Oxborough, Alex Ross, Anthony J. Ryder, Dolfi Stoki, William Stout, Dan Thompson, Julie Bell and Boris Vallejo, Scott Waddell, and Jamie Wyeth, Star Wars: Visions is a breakthrough tribute to the worldwide inspiration that is Star Wars.Praise for Star Wars Art: Visions:"Star Wars Art: Visions . . . acknowledges what fans have felt all along. They don't want to be mere spectators, but involved in the storytelling too." -Los Angeles Times

The Marvel Comics Encyclopedia: A Complete Guide to the Characters of the Marvel Univers


Tom DeFalco - 2006
    A comprehensive overview of all of Marvel's greatest heroes and villains furnishes profiles of more than one thousand characters that document their individual superpowers and their careers, in a reference that traces the history of Marvel Comics and encompasses stunning artwork by some of Marvel's greatest artists.

Defiance:The Essential Guide


Syfy - 2013
    Set in the near future, Defiance introduces an exotically transformed planet Earth, its landscapes permanently altered following the sudden – and tumultuous – arrival of seven unique alien races.In this somewhat unknown and unpredictable landscape, the richly diverse, newly-formed civilization of humans and aliens must learn to co-exist peacefully. Each week, viewers will follow an immersive character drama set in the boom-town of Defiance, which sits atop the ruins of St. Louis, MO, while in the game, players will adventure in the new frontier of the San Francisco Bay area.The dramatic tapestry of the series and the intense action of the game will exist in a single universe where their respective narratives will inform one another and evolve together into one overall story.Defiance: The Essential Guide features the following:-Show and Game Character Profiles-Behind-the-Scenes Photos-Secret Game Codes-Concept Art-Alien Alphabets-Game Screenshots-Defiance ePostcards-Cast BiosThis guide is a ""must-have"" for any fan of Defiance, the show and the game.

CLAMP North Side


CLAMP - 2002
    It features art from beloved series such as Clover, Magic Knight Rayearth, Legend of Chun Hyang, Clamp in Wonderland and many others. Also included: original Clamp artwork, the original comic Princess Mokona of the CLAMP Country (featuring the Clamp artists themselves), a CLAMP interview and a complete catalogue of all featured images with a description of each. The work here spans the period between 1989-2002.

Steven Universe: Art & Origins


Chris McDonnell - 2017
    The eponymous Steven is a boy who—alongside his mentors, the Crystal Gems (Garnet, Amethyst, and Pearl)—must learn to use his inherited powers to protect his home, Beach City, from the forces of evil. Bursting with concept art, production samples, early sketches, storyboards, and exclusive commentary, this lavishly illustrated companion book offers a meticulous written and visual history of the show, as well as an all-access tour of the creative team’s process. The Art of Steven Universe reveals how creator Rebecca Sugar, the writers, the animators, and the voice actors work in tandem to bring this adventure-packed television series to life.

The Thackery T. Lambshead Cabinet of Curiosities


Ann VanderMeerChina Miéville - 2011
    Lambshead Cabinet of Curiosities. Editors Ann and Jeff Vandermeer have gathered together a spectacular array of exhibits, oddities, images, and stories by some of the most renowned and bestselling writers and artists in speculative and graphic fiction, including Ted Chiang, Mike Mignola (creator of Hellboy), China Miéville, and Michael Moorcock. A spectacularly illustrated anthology of Victorian steampunk devices and the stories behind them, The Thackery T. Lambshead Cabinet of Curiosities is a boldly original, enthrallingly imaginative, and endlessly entertaining entry into a hidden world of weird science and unnatural nature that will appeal equally to fantasy lovers and graphic novel aficionados.

Tales from the Loop


Simon Stålenhag - 2014
    The facility was complete in 1969, located deep below the pastoral countryside of Mälaröarna. The local population called this marvel of technology The Loop. These are its strange tales.Simon Stålenhag’s paintings of Swedish 1980s suburbia, populated by fantastic machines and strange beasts, have spread like wildfire on the Internet. The 2015 Kickstarter for the English version of the book raised over $320,000. Stålenhag’s portrayal of a childhood against a backdrop of old Volvo cars and coveralls, combined with strange and mystical machines, creates a unique atmosphere that is both instantly recognizable and utterly alien.In this top-quality artbook, Simon Stålenhag’s first set of paintings are collected in book form—together with texts that tell the stories of the youth who lived in the shadows of the machines. In addition, three separate prints (format 260×230 mm) as well as a full-color map (format 520x340mm) of the land of The Loop are included in the book.