Guillermo del Toro's Pan's Labyrinth


Mark Cotta Vaz - 2016
    Written in close collaboration with the director, this volume covers everything from del Toro’s initial musings, through to the film’s haunting creature designs, the hugely challenging shoot, and the overwhelming critical and fan reaction upon the its release.Including exquisite concept art and rare unit photography from the set, Guillermo del Toro’s Pan’s Labyrinth gives readers an exclusive, behind-the-scenes look at how this modern classic was crafted for the screen. The book also draws on interviews with every key player in the film’s creation, including stars Ivana Baquero, Sergi López, Maribel Verdu, and Doug Jones; producers Alfonso Cuarón and Bertha Navarro; and director of photography Guillermo Navarro, to present the ultimate behind-the-scenes look at this unforgettable cinematic classic.

When Art Really Works


Andy Pankhurst - 2012
    All are works of art that stand out from the ordinary because of their originality, their ability to convey powerful emotions, their technical brilliance--distinctive qualities that unmistakably touch them with intimations of immortality. Discussions focus on examples from across the millennia, and include-- The Lascaux cave paintings (circa. 15,000 B.C) Italian Renaissance masterpieces by Leonardo da Vinci and Michelangelo Paintings that demonstrate revolutionary use of color by J.M.W. Turner Impressionist masterworks by Monet and Degas The action painting of Jackson Pollock The Pop Art of Andy Warhol, and many other memorable artists and their works The book is filled with color illustrations

Exploring Art: A Global, Thematic Approach (with CourseMate Printed Access Card)


Margaret Lazzari - 2011
    EXPLORING ART uses art examples from around the world to discuss art in the context of religion, politics, family structure, sexuality, entertainment and visual culture.

Constance


Jane Kenyon - 1993
    Kenyon's fourth collection is built around two perfectly orchestrated poem sequences. In the first, the speaker contrasts memories of her baby carriage with other images from her childhood, such as her parents' toiling away at low-paying jobs. She also recalls the present-day life of her aging, increasingly dependent mother. Melancholia, the subject of the second sequence and several poems surrounding it, has been played to death in modern poetry, but still Kenyon offers new insights and gives even the most depressing poems an uplifting lilt in their final lines. In her hands a list of the latest medications becomes fit material for poetry: "The coated ones smell sweet or have / no smell; the powdery ones smell / like the chemistry lab at school / that made me hold my breath." She writes, in addition to illness, of sleep, insomnia and death. She interacts with the insects, birds and flowers in her New Hampshire landscape, relying on their fragility to teach her of her own. Kenyon describes afterlife, or "the Other Side," with the same precise, hard-edged imagery that fills her other poems." from Publisher's Weekly

Bright Earth: Art and the Invention of Color


Philip Ball - 1999
    From Egyptian wall paintings to the Venetian Renaissance, impressionism to digital images, Philip Ball tells the fascinating story of how art, chemistry, and technology have interacted throughout the ages to render the gorgeous hues we admire on our walls and in our museums.Finalist for the 2002 National Book Critics Circle Award.

Wabi-Sabi: For Artists, Designers, Poets & Philosophers


Leonard Koren - 1994
    Describes the principles of wabi-sabi, a Japanese aesthetic associated with Japanese tea ceremonies and based on the belief that true beauty comes from imperfection and incompletion, through text and photographs.

Boring Postcards USA


Martin Parr - 1999
    The book provides not only amusement, but a commentary on how America has changed, and a celebration of those places that have been forgotten by conventional history.

The Art of Video Games: From Pac-Man to Mass Effect


Chris Melissinos - 2012
    Fueled by unprecedented advances in technology, boundless imaginations, and an insatiable addiction to fantastic new worlds of play, the video game has gone supernova, rocketing two generations of fans into an ever-expanding universe where art, culture, reality, and emotion collide. As a testament to the cultural impact of the game industry’s mega morph, the Smithsonian American Art Museum, with curator and author Chris Melissinos, conceived the forthcoming exhibition, The Art of Video Games, which will run from March 16 to September 30, 2012.* Welcome Books will release the companion book this March. Melissinos presents video games as not just mere play, but richly textured emotional and social experiences that have crossed the boundary into culture and art.Along with a team of game developers, designers, and journalists, Melissinos chose a pool of 240 games across five different eras to represent the diversity of the game world. Criteria included visual effects, creative use of technologies, and how world events and popular culture manifested in the games. The museum then invited the public to go online to help choose the games. More than 3.7 million votes (from 175 countries) later, the eighty winners featured in The Art of Video Games exhibition and book were selected.From the Space Invaders of the seventies to sophisticated contemporary epics BioShock and Uncharted 2, Melissinos examines each of the winning games, providing a behind-the-scenes look at their development and innovation, and commentary on the relevance of each in the history of video games. Over 100 composite images, created by Patrick O’Rourke, and drawn directly from the games themselves, illustrate the evolution of video games as an artistic medium, both technologically and creatively. Additionally, The Art of Video Games includes fascinating interviews with influential artists and designers–from pioneers such as Nolan Bushnell to contemporary innovators including Warren Spector, Tim Schafer and Robin Hunicke. The foreword was written by Elizabeth Broun, director of the Smithsonian American Art Museum and Mike Mika, noted game preservationist and prolific developer, contributed the introduction the introduction. *After Washington D.C., the exhibition travels to several cities across the United States, including Boca Raton (Museum of Art), Seattle (EMP Museum), Yonkers, NY (Hudson River Museum) and Flint, MI (Flint Institute of Arts). For the latest confirmed dates and venues, please visit the The Art of Video Games exhibition page at http://americanart.si.edu/taovg

The Art of Robert E. McGinnis


Robert McGinnis - 2014
    McGinnis began his career in 1947 as a cartoonist, and produced his first cover illustrations for 1956 issues of the magazines True Detective and Master Detective. Then in 1958, he painted his first paperback book cover, and from that day forward his work was in demand.   The emergence of the “McGinnis Woman”—long-legged, intelligent, alluring, and enigmatic—established him as the go-to artist for detective novels. His work appeared on Mike Shayne titles and the Perry Mason series, and he produced 100 paintings for the Carter Brown adventures. Yet McGinnis became famous for his work in other genres as well: espionage, romance, historicals, gothics, and Westerns.   McGinnis’s first major magazine assignments were for The Saturday Evening Post, and his work has graced the pages of Cosmopolitan, National Geographic, Good Housekeeping, Guideposts, and others. McGinnis women frequently cropped up in the men’s magazines of the ’60s and ’70s.   His first movie poster was for Breakfast at Tiffany’s, with an iconic rendering of Audrey Hepburn. Almost instantly, his poster artwork could be seen everywhere—in theaters, on billboards, in newspapers, and even on soundtrack albums. His work for Hollywood became a who’s-who, with posters for James Bond, The Odd Couple, Woody Allen, The Private Life of Sherlock Holmes, and many more.   Some of his most ambitious works have been his gallery paintings, often depicting stunning American landscapes, vast Western vistas, and of course, beautiful women. The Art of Robert E. McGinnis collection reveals the full scope and beauty of the work of a true American master—one whose legacy continues today.

Celtic Myths and Legends


T.W. Rolleston - 1911
    W. Rolleston masterfully retells the great Celtic myths and illuminates the world that spawned them. Focusing principally on Irish myths, the book first takes up the history and religion of the Celts, the myths of the Irish invasion and the early Milesian kings.What follows is pure enchantment as you enter the timeless world of heroic tales centered around the Ulster king Conor mac Nessa and the Red Branch Order of chivalry (Ultonian cycle). These are followed by the tales of the Ossianic cycle, which center on the figure of Finn mac Cumhal, whose son Oisín (or Ossian) was a poet and warrior, and the traditional author of most of the tales. Next comes a summary of the Voyage of Maeldūn, a brilliant and curious piece of invention that exemplifies the genre of "wonder-voyages" — adventures purely in the region of romance, out of earthly space and time. Finally, the author recounts a selection of the myths and tales of the Cymry (Welsh).In these pages, readers will delight in the favorite and familiar tales of Cuchulain, King Arthur and the Knights of the Round Table, the Grail, Deirdre, and many more figures that haunt the shadowy, twilight world of Celtic legend. The magic of that world is further brought to life in more than 50 imaginative full-page illustrations by Stephen Reid, Arthur G. Bell, and the famed illustrator J. C. Leyendecker. Reprinted here in its first paperback edition, Celtic Myths and Legends also includes several helpful genealogical tables: Gods of the House of Dōn, Gods of the House of Llyr, and Arthur and His Kin, as well as a useful glossary.

The Good Rain: Across Time & Terrain in the Pacific Northwest


Timothy Egan - 1990
    Here is a blend of history, anthropology and politics.

What Every American Should Know About the Middle East


Melissa L. Rossi - 2008
    In this comprehensive and engaging reference book, Rossi offers a clear analysis of the issues playing out in the Middle East, delving into each country?s history, politics, economy, and religions. Having traveled through the area over the past year, she exposes firsthand the U.S.?s geopolitical moves and how our presence has affected the region?s economic and political development. Topics include: · Why Iran is viewed as a threat by most Middle East countries · What resource is more important than petroleum in regional power plays · What?s really behind the fighting between Sunni and Shia · How Saudi Arabia inadvertently feeds the violence in Iraq and beyond · How monarchies like those in Jordan and Qatar are more open and progressive than the so-called republics With answers that will surprise many Americans, and covering a vast history and cultural complexity that will fascinate any student of the world, What Every American Should Know About the Middle East is a must-read introduction to the most critical region of the twenty-first century.

Peacock & Vine: On William Morris and Mariano Fortuny


A.S. Byatt - 2016
    William Morris and Mariano Fortuny were born decades apart in the 19th century. Morris, a wealthy Englishman, was a designer beloved for his floral patterns that grace wallpaper, serving ware, upholstery, and countless other objects even today; Fortuny, a Spanish aristocrat, is now less recognized but was revolutionary in his time, in his ideas about everything from theatrical lighting to women's fashion. Though seeming opposites, these two men of genius and driving energy have long presented a tantalizing juxtaposition to A. S. Byatt; in this delightful book she delves into how their work converses with her across space and time. At once personal, critical, and historical, Peacock & Vine is a gorgeously illustrated tour of their private and public worlds: the women who were their muses; their eccentrically curated homes; the alluring works themselves, and above all what it means to this one brilliant and curious writer, whose signature gift for rendering character and place enlivens every page. Rich with insight and color, this book is itself a work of art, one to savor and treasure.

Tracey Emin: My Life in a Column


Tracey Emin - 2011
    Collected here for the first time is an anthology of pieces artist Tracey Emin wrote for The Independent newspaper in London-a weekly column that ran to great acclaim between 2005 and 2009-that touch on everything from the themes behind her work to her process, inspirations, and her alternately humorous and profound observations of daily life. Moving from diatribes on contemporary art and culture to confessional pieces chronicling her travels abroad and reflecting on her private life in London, the columns bring together elements of essay and diary that present a unique perspective on life and the work of the queen of the Young British Artists. Edited and introduced by the artist, and illustrated with forty reproductions of photographs that recall the original format of the columns, Tracey Emin: My Life in a Column makes a giant of the art world at once more familiar and more profound.

Sexual Personae: Art and Decadence from Nefertiti to Emily Dickinson


Camille Paglia - 1990
    It ultimately challenges the cultural assumptions of both conservatives and traditional liberals. 47 photographs.