The Artist in the Office: How to Creatively Survive and Thrive Seven Days a Week


Summer Pierre - 2010
    Based on the hit handmade 'zine, The Artist in the Office is an inspirational, interactive book for any artist living in the real world. It encourages small acts of creativity and a simple shift of perspective to help readers bring their artistic selves into the workplace and thrive in all aspects of their lives. Readers are prompted to undertake a wide range of liberating activities, from the mundane to the sublime, that won't put their 9-to- 5 job at risk, including: •Take lunchtime adventures to rouse your spirit: a bookstore, a flower shop, or a park •Pick one ordinary object each day and take pictures every time you see it: coffee mugs, shoes, office plants •Get up an hour early or stay up an hour later and devote the time to your creative work. Schedule it in like any other mandatory appointment or meeting •Collect doodles from Post-Its or notebooks and reassemble them in a sketchbook

Book of the Damned: A Hellraiser Companion


Clive Barker - 1991
    A Hellraiser Companion, first in a 4 volume set.

The Walking Dead: The Covers Volume 1


Robert Kirkman - 2008
    In celebration of the Five Year Anniversary of The Walking Dead, Image Comics presents this full-color hardback collection of the first 50 covers of the series, as well as covers for the various collected editions of the series, with added sketch material and commentary by series creator/writer Robert Kirkman, and artists Tony Moore, Charlie Adlard, and Cliff Rathburn.

Seeing Things


Jim Woodring - 2005
    These crisply rendered images reflect his life-long obsession with hidden worlds, alternate realities and the inexplicable resonance of the unprecedented and irrational in lucid art.Seeing Things collects the most toothsome of these drawings and arranges them in four sections. "Lazy Robinson" is a series of portraits of forms taken by a cognizant object during the course of a specific and identifiable stream of thought. "Frogs" celebrates the tender proclivities of the most noble of all animals, by placing them in situations that would dismay a horde of saints. "The Visible World" is a roundup of appalling scenes of sub-rational political activity involving catalytic entities with a high ratio of motivation to altruism. And "The Portfolio in Color" appears like a rainbow at the end of all this exalted storminess to send readers out into the world whistling with delight. Many of these images were created for "Mysterio Sympatico," Woodring's multimedia stage collaboration with guitarist Bill Frisell. There is plenty of echoless, glowing furniture to add to that already crowded storeroom which is briefly, but brilliantly, illuminated in the pages of this stately book.

Themes of Contemporary Art: Visual Art After 1980


Jean Robertson - 2005
    Examining visual art from 1980 to the present, it takes an intriguing and accessible approach that motivates students and other readers to think actively about and discuss contemporary art--what it means and how it means what it does. The opening chapter provides a concise overview of the period, analyzing how four key changes (the rise of new media, a growing awareness of diversity, the influence of theory, and interactions with everyday visual culture) have resulted in an art world with dramatically expanded boundaries. Reflecting the paradigm shift from a formalist way of teaching studio art to more varied and open-ended concepts, the remaining six chapters each deal with a key theme--time, place, the body, language, identity, and spirituality. Each chapter features an introduction to the thematic topic; a brief look at historical precedents and influences; a detailed analysis of how contemporary artists have responded to and embodied aspects of the theme in specific works; and an in-depth and fascinating profile of an artist who has extensively explored aspects of the theme in his or her work. Themes of Contemporary Art: Visual Art after 1980 shows how art can be interpreted from several different angles: techniques and materials, historical circumstances, aesthetic qualities, theoretical issues, and an artist's ideas and intentions. Writing in a lucid and engaging style, the authors skillfully reveal the multiple levels of meaning in artworks, drawing connections between contemporary art, art of the past, and everyday existence. The volume is enhanced by 87 illustrations--19 in full color--that demonstrate an immense variety of materials, subjects, and styles. These well-chosen examples will help readers learn to critically describe, interpret, and evaluate contemporary visual art. A bibliography and a timeline that situates contemporary art in the context of major events in world history, art, and popular culture are also included. An ideal core text for courses in contemporary art history, Themes of Contemporary Art: Visual Art after 1980 can also be used as a supplement in modern art, art appreciation, art criticism/theory, and studio art courses.

Adventure Time: The Art of Ooo


Chris McDonnell - 2014
    Packed to the seams with concept art and storyboards, this lavishly illustrated tome offers an all-access pass into the Emmy Award–winning show team’s creative process. The Art of Ooo traces series creator Pendleton Ward's early influences and work, then reveals how the writers, storyboarders, animators, and voice actors work in tandem to bring this wildly inventive series to life.  Fans will pore over early character sketches, as well as background paintings and rare glimpses into the series' show bible. This visual treasure chest is gilded throughout with commentary from all the show's key creative talent. The Art of Ooo is the perfect companion to and celebration of this groundbreaking, award-winning series.

The Sandman: King of Dreams


Alisa Kwitney - 2003
    Author Alisa Kwitney explores its beginnings and chronicles the comic's emergence as a unique and undeniable force in the literary world. Richly illustrated, this history shows how Gaiman and The Sandman's gifted artists, such as Dave McKean and Yoshitaka Amano, create a haunting (and haunted) main character who wields immense power. With illustrations never before published, behind-the-scenes stories, handwritten notes, and interviews with Gaiman himself, this volume is a true testament to the dream king and his creator.

The Deadly Feast: Jataka Tales - Wisdom Conquers All


Yagya Sharma - 1988
    Scheming rivals, foolish rulers and wicked courtiers leave him undaunted. He can organise king Vaideha's security, a network of spies and a royal wedding with equal flair. so, when a deadly plot is revealed, it is Aushadha who swings into action.

New York Sketches 2004


Adrian Tomine - 2005
    New York Sketches features 15 full-color reproductions of the beautiful ink-and-watercolor drawings that Tomine began after moving from California to the city. Each shows his unparalleled eye for detail: a police officer scrutinizes a stylish young mother; a girl remains content but completely motionless through four subway stops; a disgruntled worker kicks a chair while he sweeps. This remarkable portfolio is printed on finely textured 130-lb. Cougar paper, accordion folded so that images can be detached for framing or displayed upright together. It is the only full-color project featuring new art from Adrian Tomine, one of the most respected and perhaps the most widely visible alternative cartoonists of our time.

Pyrography Workbook: A Complete Guide to the Art of Woodburning


Sue Walters - 2005
    They will learn how to prepare wood surfaces before burning, how to transfer a design or pattern, and how to select materials for burning, coloring, and finishing a project. Methods for burning onto wood, leather, paper, bark, and antlers are detailed alongside ample pictures of pyrography on the various materials that will inspire novice woodburners. Numerous techniques are also discussed, including solar, negative, relief, engraving, torch, and hot wire. The most difficult area for burners--how to realistically create animal fur, feathers, and eyes--is addressed.

Create This Book 2


Moriah Elizabeth - 2018
    Each prompt will get you thinking outside the box and making something amazing! Great for all ages and anyone who likes to get creative. Join the Create This Book online community. Check out Author, Moriah Elizabeth, on Youtube for ideas, tips and inspiration.

Weapon H, Vol. 2: War for Weirdworld


Greg Pak - 2019
    The bizarre adventures of Weapon H - an all-new hero with the Hulk's raw strength and Wolverine's Adamantium claws -continue here! As if Wendigo, Brood and Man-Thing weren't enough, our favorite ex-mercenary must now face the Skrullduggers! But what the heck are they? Why, dragon-monsters with Skrull shape-shifting powers, obviously! But were they sent by Roxxon, or is this an all-new threat from outer space? Hopefully special guest Captain America can lend a hand! COLLECTING: WEAPON H 7-12

Metal Gear Solid V: The Phantom Pain: The Complete Official Guide Collector's Edition


Piggyback - 2015
    A Must Have for the Metal Gear Solid Collector!!EXCLUSIVE TO THE COLLECTOR’S EDITION GUIDE: A lithograph by Yoji Shinkawa, an art gallery, an exclusive hardcover and additional content.THE ULTIMATE GUIDE TO 100% COMPLETION: All missions, all side quests, all secrets, all collectibles, all Achievements and Trophies – at your fingertips!TURNKEY WALKTHROUGH: An at-a-glance, map-based walkthrough steers you through the entire adventure supported by annotated hi-res screenshots.ALL GAME SYSTEMS DECODED: Statistics, diagrams and analysis from our experts provide a comprehensive understanding of all game systems and features, including the Mother Base management metagame. A WEALTH OF EXTRAS: Includes an extensive story recap, a poster covering the immense game area and much more!DEVELOPMENT: Developed directly with Kojima Productions in Tokyo. MAINTAINING TRADITION: From the same team that brought you the highly acclaimed guides to Metal Gear Solid, Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater, Metal Gear Solid 4: Guns of the Patriots and Metal Gear Rising: Revengeance.QUALITY CONTROL: Carefully designed to avoid unnecessary story spoilers.

A Death Gallery


Neil GaimanBrandon Peterson - 1993
    Also see Endless Gallery and Sandman Gallery.

The Where, the Why, and the How: 75 Artists Illustrate Wondrous Mysteries of Science


Matt LaMothe - 2012
    Inside these pages some of the biggest (and smallest) mysteries of the natural world are explained in essays by real working scientists, which are then illustrated by artists given free rein to be as literal or as imaginative as they like. The result is a celebration of the wonder that inspires every new discovery. Featuring work by such contemporary luminaries as Lisa Congdon, Jen Corace, Neil Farber, Susie Ghahremani, Jeremyville, and many more, this is a work of scientific and artistic exploration to pique the interest of both the intellectually and imaginatively curious.