Book picks similar to
An Album of Fluid Motion by Milton Van Dyke
physics
non-fiction
science
maths
Feynman Lectures On Computation
Richard P. Feynman - 1996
Feynman gave his famous course on computation at the California Institute of Technology, he asked Tony Hey to adapt his lecture notes into a book. Although led by Feynman, the course also featured, as occasional guest speakers, some of the most brilliant men in science at that time, including Marvin Minsky, Charles Bennett, and John Hopfield. Although the lectures are now thirteen years old, most of the material is timeless and presents a “Feynmanesque” overview of many standard and some not-so-standard topics in computer science such as reversible logic gates and quantum computers.
The Recursive Universe: Cosmic Complexity and the Limits of Scientific Knowledge
William Poundstone - 1984
Topics include the limits of knowledge, paradox of complexity, Maxwell's demon, Big Bang theory, much more. 1985 edition.
Digital Communications
John G. Proakis - 1983
Includes expert coverage of new topics: Turbocodes, Turboequalization, Antenna Arrays, Digital Cellular Systems, and Iterative Detection. Convenient, sequential organization begins with a look at the historyo and classification of channel models and builds from there.
Calculus
Michael Spivak - 1967
His aim is to present calculus as the first real encounter with mathematics: it is the place to learn how logical reasoning combined with fundamental concepts can be developed into a rigorous mathematical theory rather than a bunch of tools and techniques learned by rote. Since analysis is a subject students traditionally find difficult to grasp, Spivak provides leisurely explanations, a profusion of examples, a wide range of exercises and plenty of illustrations in an easy-going approach that enlightens difficult concepts and rewards effort. Calculus will continue to be regarded as a modern classic, ideal for honours students and mathematics majors, who seek an alternative to doorstop textbooks on calculus, and the more formidable introductions to real analysis.
Elementary Number Theory
David M. Burton - 1976
It reveals the attraction that has drawn leading mathematicians and amateurs alike to number theory over the course of history.
Onboard French: Learn a language before you land
Eton Institute - 2013
Learn the Alphabet and pronunciation as well as useful phrases in 8 categories, such as greetings, travel and directions, making friends to business and emergencies. Download, read and enjoy your vacation like never before.
Mars: Our Future on the Red Planet
Leonard David - 2016
In October 2015, NASA declared Mars “an achievable goal”; that same season, Ridley Scott and Matt Damon’s The Martian drew crowds into theaters, grossing over $200 million.Now the National Geographic Channel fast forwards years ahead with Mars, a six-part series documenting and dramatizing the next twenty-five years as humans land on and learn to live on Mars. Following on the visionary success of Buzz Aldrin’s Mission to Mars and the visual glory of Marc Kaufman’s Mars Up Close, this companion book to the Nat Geo series shows the science behind the mission and the challenges awaiting those brave individuals.The book combines science, technology, and storytelling, offering what only National Geographic can create. Clear scientific explanations make the Mars experience real and provide amazing visuals to savor and return to again and again.
Introduction to Modern Optics
Grant R. Fowles - 1968
The first half of the book deals with classical physical optics; the second principally with the quantum nature of light. Chapters 1 and 2 treat the propagation of light waves, including the concepts of phase and group velocities, and the vectorial nature of light. Chapter 3 applies the concepts of partial coherence and coherence length to the study of interference, and Chapter 4 takes up multiple-beam interference and includes Fabry-Perot interferometry and multilayer-film theory. Diffraction and holography are the subjects of Chapter 5, and the propagation of light in material media (including crystal and nonlinear optics) are central to Chapter 6. Chapters 7 and 8 introduce the quantum theory of light and elementary optical spectra, and Chapter 9 explores the theory of light amplification and lasers. Chapter 10 briefly outlines ray optics in order to introduce students to the matrix method for treating optical systems and to apply the ray matrix to the study of laser resonators.Many applications of the laser to the study of optics are integrated throughout the text. The author assumes students have had an intermediate course in electricity and magnetism and some advanced mathematics beyond calculus. For classroom use, a list of problems is included at the end of each chapter, with selected answers at the end of the book.
Unknown Quantity: A Real and Imaginary History of Algebra
John Derbyshire - 2006
As he did so masterfully in Prime Obsession, Derbyshire brings the evolution of mathematical thinking to dramatic life by focusing on the key historical players. Unknown Quantity begins in the time of Abraham and Isaac and moves from Abel's proof to the higher levels of abstraction developed by Galois through modern-day advances. Derbyshire explains how a simple turn of thought from this plus this equals this to this plus what equals this? gave birth to a whole new way of perceiving the world. With a historian's narrative authority and a beloved teacher's clarity and passion, Derbyshire leads readers on an intellectually satisfying and pleasantly challenging historical and mathematical journey.
Practical Cryptography
Niels Ferguson - 2003
The gold standard for attaining security is cryptography because it provides the most reliable tools for storing or transmitting digital information. Written by Niels Ferguson, lead cryptographer for Counterpane, Bruce Schneier's security company, and Bruce Schneier himself, this is the much anticipated follow-up book to Schneier's seminal encyclopedic reference, Applied Cryptography, Second Edition (0-471-11709-9), which has sold more than 150,000 copies. Niels Ferguson (Amsterdam, Netherlands) is a cryptographic engineer and consultant at Counterpane Internet Security. He has extensive experience in the creation and design of security algorithms, protocols, and multinational security infrastructures. Previously, Ferguson was a cryptographer for DigiCash and CWI. At CWI he developed the first generation of off-line payment protocols. He has published numerous scientific papers. Bruce Schneier (Minneapolis, MN) is Founder and Chief Technical Officer at Counterpane Internet Security, a managed-security monitoring company. He is also the author of Secrets and Lies: Digital Security in a Networked World (0-471-25311-1).
The Art of Computer Programming, Volumes 1-3 Boxed Set
Donald Ervin Knuth - 1998
For the first time, these books are available as a boxed, three-volume set. The handsome slipcase makes this set an ideal gift for the recent computer science graduate or professional programmer. Offering a description of classical computer science, this multi-volume work is a useful resource in programming theory and practice for students, researchers, and practitioners alike. For programmers, it offers cookbook solutions to their day-to-day problems.
The Annotated Turing: A Guided Tour Through Alan Turing's Historic Paper on Computability and the Turing Machine
Charles Petzold - 2008
Turing
Mathematician Alan Turing invented an imaginary computer known as the Turing Machine; in an age before computers, he explored the concept of what it meant to be "computable," creating the field of computability theory in the process, a foundation of present-day computer programming.The book expands Turing's original 36-page paper with additional background chapters and extensive annotations; the author elaborates on and clarifies many of Turing's statements, making the original difficult-to-read document accessible to present day programmers, computer science majors, math geeks, and others.Interwoven into the narrative are the highlights of Turing's own life: his years at Cambridge and Princeton, his secret work in cryptanalysis during World War II, his involvement in seminal computer projects, his speculations about artificial intelligence, his arrest and prosecution for the crime of "gross indecency," and his early death by apparent suicide at the age of 41.
Games and Decisions: Introduction and Critical Survey
R. Duncan Luce - 1957
Clear, comprehensive coverage of utility theory, 2-person zero-sum games, 2-person non-zero-sum games, n-person games, individual and group decision-making, more. Bibliography.
The Principles of Mathematics
Bertrand Russell - 1903
Russell's classic The Principles of Mathematics sets forth his landmark thesis that mathematics and logic are identical―that what is commonly called mathematics is simply later deductions from logical premises.His ideas have had a profound influence on twentieth-century work on logic and the foundations of mathematics.
Creating Motion Graphics with After Effects: Essential & Advanced Techniques
Chris Meyer - 2000
More than a step-by-step review of the features in After Effects, you will learn how the program thinks so that you can realize your own visions more quickly and efficiently. This full-color book is jammed full of tips, gotchas, and sage advice that will help you survive whatever your next project throws at you. Creating Motion Graphics 4th Edition has been heavily revised, reuniting the previous two volumes plus adding detailed coverage of new features introduced in After Effects 7 and CS3 Professional to form one massive, essential reference. The enclosed DVD-ROM contains source footage and project files for the numerous exercises which help reinforce each concept. The DVD also includes over 180 pages of additional information, including lengthy Bonus Chapters on Expressions and Effects.Authored in CS3, also included is access to a free web chapter written for CS4. * Free CS4 web chapter included with the book* Mastering animation through the use of keyframes, motion paths, and the Graph Editor* Blending imagery using alpha channels, masks, mattes, modes, and stencils* Building groups and hierarchies through parenting and nested comps* Extended coverage of type animation, paint tools and 3D space* Advanced subjects such as keying, motion tracking, expressions, and video issues* Includes over 180 PDF pages of bonus content on the DVD* Extensive coverage of the new CS3 features including the Shape and Puppet tools, Brainstorm, per-character 3D text, color management, and more!