The Lincoln Story Book A Judicious Collection of the Best Stories and Anecdotes of the Great President, Many Appearing Here for the First Time in Book Form


Henry Llewellyn Williams - 2005
    You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.

Clipping Through: One Mad Week In Video Games


Leigh Alexander - 2014
    The veteran game journalist takes you inside the curious experience of life and work in video games -- through the lens of one week spent at the incredible Game Developers Conference.Available in epub, mobi (kindle compatible), microsoft word, and pdf formats.

Minecraft: Construction Handbook


Matthew Needler - 2014
    You'll learn how to construct houses, bridges, ships, floating islands and rollercoasters of the highest quality.

St. John Feet, Fins and Four Wheel Drive


Pam Gaffin - 1994
    John, Virgin Islands. It tells you exactly where to go, how to get there, and what to do and see when you arrive. It contains everything you need to know about the St. John's beaches and hiking trails, as well as its confusing system, of roads, foot-paths and goat-trails. Recommended by Caribbean Travel and Life and by many St. Johnians since locals are NOT on vacation and can't always take time off from work to be a tour guide for their guests. Best Selling St John Guidebook since 1994. Updated in 2009.

God Needs To Go: Why Christian Beliefs Fail


J.D. Brucker - 2012
    It brings comfort, purpose, and sense of pride. These feelings mean so much to the Christian. But are these feelings justified? Do Christians have good reason to trust the truth of their beliefs? Author J. D. Brucker brings forth a short collection of arguments against Christian beliefs, exposing the falsehoods of the faith so many all around the world cherish.

Wormwood


Kevin Siembieda - 1993
    A decadent, violent and deadly world ruled by demonic creatures and evil clergy who control powerful kingdoms of monsters and enslave humans. Inhuman destroyers who command the crawling towers and life force cauldrons to do their bidding. One of countless alien worlds linked to Rifts Earth by the many dimensional gateways of the ley lines.

The Making of Karateka


Jordan Mechner - 2012
    This first volume is a candid account of the personal, creative and technical struggles that led to his breakthrough success with Karateka, which topped bestseller charts in 1985, and planted the seeds of his next game, Prince of Persia.

Vintage Games: An Insider Look at the History of Grand Theft Auto, Super Mario, and the Most Influential Games of All Time


Bill Loguidice - 2009
    Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors, critical reception, and influence on the industry. It also features hundreds of full-color screenshots and images, including rare photos of game boxes and other materials. Vintage Games is the ideal book for game enthusiasts and professionals who desire a broader understanding of the history of videogames and their evolution from a niche to a global market.

The Infernal City


Greg Keyes - 2009
    It is Umbriel, a floating city that casts a terrifying shadow–for wherever it falls, people die and rise again.And it is in Umbriel’s shadow that a great adventure begins, and a group of unlikely heroes meet. A legendary prince with a secret. A spy on the trail of a vast conspiracy. A mage obsessed with his desire for revenge. And Annaig, a young girl in whose hands the fate of Tamriel may rest...Based on the award-winning The Elder Scrolls, The Infernal City is the first of two exhilarating novels following events that continue the story from The Elder Scrolls IV: Oblivion, named 2006 Game of the Year.

The DeLorean Story: The car, the people, the scandal


Nick Sutton - 2013
    The short life of the DeLorean DMC-12 sports car – a vision of the future with its gullwing doors and stainless steel body – began after John DeLorean secured financial backing from the British government for his car-making venture in Northern Ireland. Four years and nearly 9,000 cars later the company went bust and DeLorean faced questions about fraud against the British taxpayer, and his big ally, Colin Chapman of Lotus, also drew scrutiny. As an insider’s account, this book contains a great deal of new information about the DeLorean scandal.

The Great Book of American Trivia: Fun Random Facts & American History (Trivia USA 2)


Bill O'Neill - 2017
    A quick read packed with information from cover to cover. Here you will find out: Which US president survived an assassination attempt - and didn’t even pause his speech? What holiday’s origin story was actually just a tall tale to unite a country at war? Where in the world can you find an American mountain range - that isn’t in America? How did an earthquake lead to the Trail of Tears? What First Lady gossip shook up an entire presidential cabinet? Overstuffed like the Thanksgiving turkey with answers to these questions and more facts - sometimes fun, sometimes serious, but always as true as we can confirm amongst America’s fables - The Great Book of American Trivia takes on the real drama behind the quaint stories we found as students in US history books. A novelty amongst trivia books, here you’ll learn the real stories, the mysteries, and the fascinating tidbits about American history from its first inhabitants to present day.Whether you know nothing about America’s past or you consider yourself an expert, you’ll learn something new and find yourself entertained as you discover or relive the nation’s troubles, mistakes, triumphs, and challenges. Dig in now and start learning the interesting stories that shaped America into what it is today.

The Million Word Crossword Dictionary


Stanley Newman - 2004
     Meticulously compiled by two crossword professionals with a combined fifty years in the field and based on a massive analysis of current crosswords, there has never been a crossword dictionary with the breadth, depth, and currency of this one. From Jim Carrey to Sister Carrie, Homer Simpson to Homer’s Iliad, the wide-ranging entries include 500,000+ synonyms, 3,000+ literary works, 3,000+ films, 20,000+ famous people from all fields, and more than 50,000 fill-in-the-blank clues so popular in today’s crosswords.Featuring an introduction by New York Times crossword editor Will Shortz, The Million Word Crossword Dictionary makes every other crossword dictionary obsolete.This updated edition offers thousands of new entries, including slang terms; brand names; celebrity names; and the latest films, novelists’ works, sports Hall of Famers, automobile models, and more. The new, larger type size makes finding the answers easier than ever.

The Art of Dishonored 2


Ian Tucker - 2016
    Now, walk in the same steps as heroes Corvo Attano and Emily Kaldwin as you examine the complexly beautiful concept and design of Dishonored 2! ArKane Studios and Dark Horse books are proud to present this gorgeous collection, featuring hundreds of pieces of art chronicling the development of the blockbuster stealth-action title. The Art of Dishonored 2 is a must-have item for art fans and gamers alike! Exclusive never before seen concept art from the making of Dishonored 2! The comprehensive companion to the wildly anticipated Dishonored 2! The art book that Dishonored fans have been waiting for! Dishonored won the 2013 BAFTA for Best Game! This is the Official Art Book for Dishonored 2. Dark Horse was also responsible for the official Art Book for Dishonored, titled Dishonored: The Dunwall Archives (978-1616555627)"

WRONG! Retro Games, You Messed Up Our Comic Book Heroes! (Awesomely Nerdy Nitpicks 1)


Chris Baker - 2014
    This ebook documents the most egregious – and most hilarious – offenders from the moment Superman flew onto the Atari 2600 in 1978 all the way through 1992, when Konami's classic X-Men sucked in quarter after quarter in arcades. NEARLY 80 SUPERHERO GAMES Some you've played. Some you haven't. And quite a few you never even knew existed in the first place. Some high-/lowlights: Purple Dark Knight vs. Green Joker in Batman: The Video Game (NES) Proven instances of "slapping a license" on an already-developed game Games that stripped Wolverine and He-Man of their most iconic weaponry A questionable transportation method for the Man of Steel in Superman (NES) A Transformers game from the creator of Pitfall! The strangest comic book license ever to hit the Sega Genesis The most unnecessary tie-in to a superhero animated series of all time The Danger Mouse Trilogy That one lonely Thundercats game ANSWERS TO BURNING QUESTIONS YOU DIDN'T EVEN KNOW TO ASK Who is "the Princess Peach of superhero games"? Who was the first Marvel character to be featured in three games? And what's the single gaming appearance he's had since 1985? Which super-character is most consistently misrepresented in games? What common superhero gaming feature was pioneered by LJN's otherwise absolutely horrible X-Men NES game? Which hero's primary gaming nemesis is someone he still has yet to even meet in the comics? What do an NES game and a major restaurant chain agree is Wolverine's favorite food? Why is Carnage getting naked on my SNES?! GAMING PLATFORMS YOU LOVED...OR DIDN'T KNOW EXISTED Atari 2600 | Intellivision | Commodore 64 | Nintendo Entertainment System | Game Boy | Super NES | Sega Master System | Genesis | Game Gear | Lynx | ZX Spectrum | MSX | PC-DOS | MORE! YOUR FAVORITE HEROES (AND SOME YOU'VE NEVER HEARD OF) From Marvel! Spider-Man | Wolverine and the X-Men | Hulk | Captain America, Iron Man, Hawkeye, Vision, and a bunch of other Avengers | Punisher | Human Torch and the Thing from the Fantastic Four | Silver Surfer | Howard the Duck From DC! Superman | Batman | Flash | Swamp Thing From Other Comic Publishers! Conan | Flash Gordon | Judge Dredd | Ex-Mutants From Toy Lines and Cartoons! Transformers | Teenage Mutant Ninja Turtles | He-Man and the Masters of the Universe | Bartman and Radioactive Man from The Simpsons | G.I.

Karate-Do Nyumon


Gichin Funakoshi - 1988
    Karate-do Nyumon is the result of Master Funakoshi's wish to clarify Karate thought and practice for those who know nothing about it. It comprises unpublished writings from the years before his death in 1957, together with simplified kata-sequences of movements-synthesized by Funakoshi from the traditional Okinawa Karate-do kata, for beginners.Master Funakoshi begins by exploding some of the myths of Karate:Karate-do is a noble martial art, and the reader can rest assured that those who take pride in breaking boards or smashing tiles, or who boast of being able to perform outlandish feats like stripping flesh or plucking out ribs, really know nothing about karate. They are playing around in the leaves and branches of a great tree, without the slightest concept of the trunk.In his description of what Karate is, the Master describes the history of Karate-its origins in the ancient methods of unarmed combat in China, and its growth as a fighting method in Okinawa, a country where arms were banned in a succession of decrees from the Japanese mainland. In order to prevent it being subjected to control, or more importantly, to prevent the Japanese overlords from knowing and using the techniques, the practice of Karate was kept a secret. To preserve this secrecy, the habit persisted until very recent times of keeping no records. Master Funakoshi, however, recognized in this book and others the need to formulate the kata precisely, so as to establish a standard of true Okinawan Karate. The kata in this book are not traditional kata, but they serve to establish the correct habits of stance, thought and action, and to facilitate the eventual mastery of the true Karate-do kata. All these special kata are clearly explained and illustrated by photos.Lastly, Master Funakoshi recalls stories of men who were living legends when he was a youth in Okinawa, men whose reputations overcame even the secrecy that clung to Karate until the middle of this century.