Mass Effect: Revelation


Drew Karpyshyn - 2007
    After discovering a cache of Prothean technology on Mars in 2148, humanity is spreading to the stars; the newest interstellar species, struggling to carve out its place in the greater galactic community. On the edge of colonized space, ship commander and Alliance war hero David Anderson investigates the remains of a top secret military research station; smoking ruins littered with bodies and unanswered questions. Who attacked this post and for what purpose? And where is Kahlee Sanders, the young scientist who mysteriously vanished from the base hours before her colleagues were slaughtered?Sanders is now the prime suspect, but finding her creates more problems for Anderson than it solves. Partnered with a rogue alien agent he can't trust and pursued by an assassin he can't escape, Anderson battles impossible odds on uncharted worlds to uncover a sinister conspiracy . . . one he won't live to tell about. Or so the enemy thinks.

The Shell Collector


Christopher Golden - 2005
    He's a part-time lobsterman and full-time painter who sells his art at galleries in Rockport and Newburyport. Between the two jobs he makes enough money to get by, living in an in-law apartment in the family home owned by his brother Jim. Jim runs Feehan & Sons Funeral Home, a business started by their grandfather in 1921.All in all, despite the tension with his brother, and despite the grumbling of his friends, whose business has suffered because of a lengthy red tide and a spectacularly bad overall fishing season, Richie enjoys his life very much. He's content, and believes that's pretty much all a man can ask from his life.That is, until a horrible mystery begins to unfold in Gloucester.Out lobstering, Richie sees something nightmarish in the surf one day, catches a bare glimpse of it beneath the surface. He doesn't dare speak of it for fear of what others might say-he doesn't want to become the town crazy. But he's having a hard time sleeping at night, and several days later, while out hauling in his traps for the winter, Richie finds one of them stuck on something. When he finally hauls it up, there's a corpse attached, a corpse that has been eaten at by sea creatures, including something large . . . the corpse of Greta Wagner, a woman who had been waked at Feehan & Sons two weeks earlier and buried a couple of days later.Someone stole her corpse from the ground.And her grave won't be the only one disturbed.

Living Among Bigfoot: First Contact (A True Story)


Tom Lyons - 2018
    In the summer of 2008, Tom made the move from Wisconsin to Idyllwild, California, where he intended to embrace a change of scenery and a healthier lifestyle, while continuing to grow his successful online business. Shortly after the move, he began experiencing strange and grim happenings around his property. He initially presumed that someone was messing with him... that was until he came face to face with something he never thought existed. Living Among Bigfoot is a series based on Tom's multiple encounters with the Bigfoot species.

Mega Man Megamix, Volume 1


Hitoshi Ariga - 2010
    Wily and the evil the Robot Masters, plus appearances from Dr. Light, Roll, Proto Man, Rush, and many more Mega Man favorites! Also included in each volume are character profiles, sketches, and creator interviews.

Persona 4: Official Design Works


Atlus - 2008
    Featuring the character designs of Shigenori Soejima! Go behind the scenes of Persona 4, the final game of the landmark Persona series! Inside you'll find character designs, rough sketches, backgrounds and settings, an exclusive interview with the game's creators, and more!

The White Giraffe / Dolphin Song (Animal Healer #1&2)


Lauren St. John - 2011
    

The Man From Taured


Bryan W. Alaspa - 2015
    He carries a passport, driver’s license, papers, all of it looking legit. There’s just one thing that causes the customs agent to raise the alarm – the passport and license are from a country that does not, and has never, existed. That's the famous urban legend you may have heard before. It was just the start of the story... Then he vanishes. Noble Randle, working for Homeland Security, is called in to investigate. The solution, he figures, has to be something simple. What he does not know is that his life is about to change, that he has a very unique ability, and that the fate of this universe and thousands of others rests in his hands. The walls between dimensions and parallel universes are breaking down. Behind it is an evil as old as time itself. An evil that wants to devour every other universe and gain total control over everyone and everything. The Man from Taured is a story that ranges from horror, to action, mystery and suspense. An epic tale that wonders: is there more to this world than we know? Are there other universes, other dimensions, right nearby? Perhaps as close as a breath away. From suspense, horror and mystery writer Bryan W. Alaspa comes a tale that crosses generations, and dimensions. A story that will challenge your perception of reality itself, and keep you up late at night, afraid to answer the knock at the door. Who is THE MAN FROM TAURED?

The Feral Children 2: Savages


David A. Simpson - 2019
    The fierce winter and the battle with Gordon and his gang are fading memories until new friends emerge and old enemies resurface to shatter their fragile existence. They thought they were doing good. They thought the hard part was over. They thought they were the only survivors left in a zombie ravaged world. They were wrong. Fur and fangs, claws and steel will be put to the ultimate test as the tribe seeks justice and revenge against those who won't leave them in peace. To survive, you have to fight.

The Found Dogs: The Fates and Fortunes of Michael Vick's Pitbulls, 10 Years After Their Heroic Rescue


Jim Gorant - 2017
    Scarred and scared and initially bound to be euthanized, the dogs were saved by a fearless team of advocates who fought for their rights and futures. Now, on the tenth anniversary of the bust, The Lost Dogs author Jim Gorant picks up their stories where he left off, tracking the striving and thriving, trials and triumphs, and happiness and heartbreaks that have characterized their lives. The Found Dogs brings the story of The Lost Dogs full circle.

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

The Art of Dragon Age: Inquisition


BioWare - 2014
    The next generation of fantasy is here! Go behind the scenes of Dragon Age: Inquisition, the most ambitious game ever created by legendary developer BioWare!Featuring hundreds of never-before-seen artworks and captions from the developers themselves, this volume offers revealing insight into the inspiration and creation of every facet of Dragon Age: Inquisition, from the heroes, to the wondrous weapons they wield, the powerful beasts that they battle, and the extraordinary world that they inhabit.

Night's Black Agents


Kenneth Hite - 2012
    Bush's War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didn't come in from the cold. Instead, you found your own entrances into Europe's clandestine networks of power and crime. You did a few ops, and you asked even fewer questions. Who gave you that job in Prague? Who paid for your silence in that Swiss account? You told yourself it didn't matter. It turned out to matter a lot. Because it turned out you were working for vampires. Vampires exist. What can they do? Who do they own? Where is safe? You don't know those answers yet. So you'd better start asking questions. You have to trace the bloodsuckers' operations, penetrate their networks, follow their trail, and target their weak points. Because if you don't hunt them, they will hunt you. And they will kill you. Or worse. Night's Black Agents brings the GUMSHOE engine to the spy thriller genre, combining the propulsive paranoia of movies like Ronin and The Bourne Identity with supernatural horror straight out of Bram Stoker. Investigation is crucial, but it never slows down the action, which explodes with expanded options for bone-crunching combat, high-tech tradecraft, and adrenaline-fueled chases. Updating classic Gothic terrors for the postmodern age, Night's Black Agents presents thoroughly modular monstrosity: GMs can build their own vampires, mashup their own minions, kitbash their own conspiracies to suit their personal sense of style and story. Rack silver bullets in your Glock, twist a UV bulb into your Maglite, keep watching the mirrors E and pray you've got your vampire stories straight.

Pathfinder Roleplaying Game: Mythic Adventures


Jason BulmahnTracy Hurley - 2013
    Many adventurers pick up swords or call upon strange powers in times of trouble, yet only a few are chosen by fate or the gods to change the course of history. These are mythic heroes—legendary figures whose every footstep shakes the heavens. With Pathfinder Roleplaying Game: Mythic Adventures, it's your turn to change the world. Choose a mythic path and take on unbelievable powers by completing mythic trials tied to your character's story. Each mythic path works in parallel with your character class, allowing you to continue advancing in your chosen calling even as you seek a greater destiny. Best of all, you can start playing a mythic character at any point—even as early as 1st level!Pathfinder Roleplaying Game: Mythic Adventures is a must-have companion volume to the Pathfinder RPG Core Rulebook. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into a new era.Pathfinder Roleplaying Game: Mythic Adventures is a 256-page hardcover book that includes:- Complete rules for playing mythic characters of six different paths: archmage, champion, guardian, hierophant, marshal, and trickster.- New mythic feats for every class, such as Powerful Shape, which allows druids to transform into enormous animals, or Deadly Stroke, which lets a mythic character dispatch even a formidable enemy with a single blow.- A whole grimoire of new and supercharged spells. Bring down a castle with a mythic meteor swarm, transform the landscape with terraform, or make every memory and record of someone disappear with mythic modify memory!- Tons of monsters enhanced with mythic abilities and ready to challenge your heroes, from dragons to vampires!- A hoard of new mythic magic items and artifacts. Brandish the sword of inner fire, capable of burning even elemental creatures, or turn your enemies to stone with the medusa-headed shield aegis!- A complete mythic adventure for 7th-level characters.- Advice on running a mythic game and forging your own legends.... and much, much more!Cover art by Wayne Reynolds

World of Warcraft Cataclysm - Signature Series Guide


Joe Branger - 2010
    In this high-fantasy guide, you will be introduced to two new races, the Worgen and Goblins, and learn all about the unique races and classes that will help you complete your quests. You'll also discover how to battle enemies for gear and glory and how to join guilds with other players. There is a dedicated step-by-step guide, designed for brand-new players, to help you start your journey into World of Warcraft game. This "World of Warcraft: Cataclysm Signature Series Guide" features official artwork, designed for beauty and ease-of-use. It's a must-have guide for any World of Warcraft player.

The Legend of Zelda: The Wind Waker - Prima's Official Strategy Guide


Bryan Stratton - 2003
    Become the hero of a brand-new legend! ·Island-by-island tips for every hidden treasure, sidequest, and minigame ·Detailed dungeon maps with every hidden treasure chest revealed ·Checklists of every optional sidequest ·All the tips and tricks you need to defeat every boss and enemy creature ·Complete info on all weapons and itemsâ��including secret ones like the Magic Armor ·Screenshots of all 134 Nintendo Gallery figurines, with all the tips you need to get them