Hardware: The Definitive SF Works of Chris Foss


Chris Foss - 2011
     Dramatically raising the bar for realism and invention, his trademark battle-weary spacecraft, dramatic alien landscapes and crumbling brutalist architecture irrevocably changed the aesthetic of science fiction art and cinema. Featuring work for books by Isaac Asimov, E. E. ‘Doc’ Smith, Arthur C. Clarke, A. E. Van Vogt and Philip K. Dick, and film design for Ridley Scott and Stanley Kubrick, this volume brings together many rare and classic images that have never been seen or reprinted before. The first comprehensive retrospective of Chris Foss’s SF career. “Chris Foss’ name has become pre-eminent among sf artists... He is in love with the monstrous, with angular momentum, with inertia-free projectiles and irresistable objects.” — Brian Aldiss “[Foss’] creations are real machines, not just an artist’s dreams. They combine the two elements so essential to science fiction: realism and a sense of wonder... A medieval goldsmith of future eons.” — Alejandro Jodorowsky

Dinotopia: The World Beneath


James Gurney - 1995
    They have only begun to adjust to this remarkable civilization before heading off on separate quests. Will takes to the sky as the pilot of a giant pterosaur known as a skybax, while Arthur leads an excavation deep underground to discover the origins of the world beneath Dinotopia. Little does either of them know of the dangers they are about to face ...

The Resurrectionist: The Lost Work of Dr. Spencer Black


E.B. Hudspeth - 2013
    A city of gas lamps, cobblestone streets, and horse-drawn carriages—and home to the controversial surgeon Dr. Spencer Black. The son of a grave robber, young Dr. Black studies at Philadelphia’s esteemed Academy of Medicine, where he develops an unconventional hypothesis: What if the world’s most celebrated mythological beasts—mermaids, minotaurs, and satyrs—were in fact the evolutionary ancestors of humankind?  The Resurrectionist offers two extraordinary books in one. The first is a fictional biography of Dr. Spencer Black, from a childhood spent exhuming corpses through his medical training, his travels with carnivals, and the mysterious disappearance at the end of his life. The second book is Black’s magnum opus: The Codex Extinct Animalia, a Gray’s Anatomy for mythological beasts—dragons, centaurs, Pegasus, Cerberus—all rendered in meticulously detailed anatomical illustrations. You need only look at these images to realize they are the work of a madman. The Resurrectionist tells his story.

Art of Bone


Jeff Smith - 2007
    Now, for the first time anywhere, see the homemade comics, sketches and grand plans that set this masterpiece of literary fantasy in motion. From there, take a tour through piles of promotional art, holiday cards and pivotal storytelling moments from the revolutionary self-published years, where Bone went from "the little comic that could" to an industry leader that changed the face of comics. Finally, revel in the wonder of Bone as a complete 1300-page graphic novel, a work for the ages, filled with comedy and tragedy and adventure for generations to come.

Alice in Wonderland: The Visual Guide


Jo Casey - 2010
    Set to release in March, 2010, the film combines live-action and CGI technology with the exquisite talents of Johnny Depp, Helena Bonham-Carter, Anne Hathaway, Alan Rickman, Crispin Glover, and more. With these twisted and disturbed minds behind the scenes, Alice in Wonderland is sure to be a feast for audiences young and old.The DK Visual Guide brings the imagery, action, and characters to you with superb photographs and stills, incredible insights into the script, story, and actors, and anything else you can think of that might occur down the rabbit hole!

The Adventure Time Encyclopaedia: Inhabitants, Lore, Spells, and Ancient Crypt Warnings of the Land of Ooo Circa 19.56 B.G.E. - 501 A.G.E.


Martin Olson - 2013
          Written and compiled by the Lord of Evil himself, The Adventure Time Encyclopaedia matches the playful, subversive tone of the series, detailing everything anyone will ever need to know about the postapocalyptic land of Ooo and its inhabitants—secret lore and spells, fun places you should visit and places where you will probably die, whom to marry and whom not to marry, how to make friends and how to destroy your enemies—plus hand-written marginalia by Finn, Jake, and Marceline. An indispensable companion to the show, this side-splittingly funny love letter to Adventure Time is sure to appeal to fans of all ages. Heck yeah! From the Back Cover: Written by the Lord of Evil Himself, Hunson Abadeer (a.k.a. Marceline the Vampire Queen's dad), to instruct and confound the demonic citizenry of the Nightosphere, The Adventure Time Encyclopaedia is perhaps the most dangerous book in history. Although seemingly a guidebook to the Land of Ooo and its postapocalyptic inhabitants, it is in fact an amusing nightmare of literary pitfalls, bombastic brain-boggles, and ancient texts designed to drive the reader mad.  Complete with secret lore and wizard spells, fun places you should visit and places where you will probably die, advice on whom to marry and whom not to marry, and how to make friends and destroy your enemies, this volume includes hand-written marginalia by Finn, Jake, and Marceline. Arguably the greatest encyclopaedia ever written since the beginning of the cosmos, it is also an indispensable companion to humans and demons who know what time it is: Adventure Time!

Venus in the Blind Spot


Junji Ito - 2019
    This striking collection presents the most remarkable short works of Junji Ito’s career, featuring an adaptation of Rampo Edogawa’s classic horror story “The Human Chair” and fan favorite “The Enigma of Amigara Fault.” With a deluxe presentation—including special color pages, and showcasing illustrations from his acclaimed long-form manga No Longer Human—each chilling tale invites readers to revel in a world of terror.

Dungeons & Dragons Art & Arcana: A Visual History


Michael Witwer - 2018
    It is a seminal RPG (role-playing game) and the inspiration for video games like World of Warcraft and Zelda, fantasy art, and countless other facets of "geek culture." This officially licensed illustrated history provides an unprecedented look at the visual evolution of the game, showing its continued influence on the worlds of pop culture and fantasy. It features more than 700 pieces of artwork--from each edition of the game's core books, supplements, and modules; decades of Dragon and Dungeon magazines; classic advertisements and merchandise; and never-before-seen sketches, large-format canvases, rare photographs, one-of-a-kind drafts, and more from the now-famous designers and artists associated with the game. The superstar author team gained unparalleled access to the archives of Wizards of the Coast and the personal collections of top collectors, as well as the designers and illustrators who created the distinctive characters, concepts, and visuals that have defined fantasy art and gameplay for generations. This is the most comprehensive collection of D&D imagery ever assembled, making this the ultimate collectible for the game's millions of fans around the world.

Baking With Kafka


Tom Gauld - 2017
    Noted as a "book-lover's cartoonist," Gauld's weekly strips in The Guardian, Britain's most well-regarded newspaper, stitch together the worlds of literary criticism and pop culture to create brilliantly executed, concise comics. Simultaneously silly and serious, Gauld adds an undeniable lightness to traditionally highbrow themes. From sarcastic panels about the health hazards of being a best-selling writer to a list of magical items for fantasy writers (such as the Amulet of Attraction, which summons mainstream acceptance, Hollywood money, and fresh coffee), Gauld's cartoons are timely and droll--his trademark British humour, impeccable timing, and distinctive visual style sets him apart from the rest.Lauded both for his frequent contributions to New Scientist, The Guardian and The New York Times, and his Eisner-nominated graphic novels, Tom Gauld is one of the most celebrated cartoonists working today. In Baking with Kafka, he proves this with one witty, sly, ridiculous comic after another.

Mass Effect 3 Collector's Edition: Prima Official Game Guide


Fernando Bueno - 2012
    Learn how the team created the Mass Effect universe from Cinematics to Characters, Art, Audio, and more• BONUS Digital Guide Access - With interactive multiplayer maps and video strategy• See Mass Effect 3 like never before - Discover environments and parts of the game you won't see anywhere else. Panoramic views will leave you amazed With this guide you will: • Fight YOUR Way - Multiple approaches to every key battle• Dominate in Multiplayer - Comprehensive maps prepare you for battle and help you survive• Choose the Best Gear - Every weapon and piece of armor revealed, including mods and upgrades• Take Earth Back - Class breakdowns and build recommendations give you the advantage you need against the reapers• Avoid Spoilers - Special callouts strategically placed and text turned upside down at critical story moments ensure your experience won't be spoiled

The Wes Anderson Collection


Matt Zoller Seitz - 2013
    A true auteur, Anderson is known for the visual artistry, inimitable tone, and idiosyncratic characterizations that make each of his films—Bottle Rocket, Rushmore, The Royal Tenenbaums, The Life Aquatic with Steve Zissou, The Darjeeling Limited, Fantastic Mr. Fox, and Moonrise Kingdom—instantly recognizable as “Andersonian.”The Wes Anderson Collection is the first in-depth overview of Anderson’s filmography, guiding readers through his life and career. Previously unpublished photos, artwork, and ephemera complement a book-length conversation between Anderson and award-winning critic Matt Zoller Seitz. The interview and images are woven together in a meticulously designed book that captures the spirit of his films: melancholy and playful, wise and childish—and thoroughly original.

Marvel Powers of a Girl


Lorraine Cink - 2019
    Where the personalities, powers, and straight-up legends of countless heroic women have captured readers for generations. This unique book is the perfect start—or addition—to any Marvel fan's collection! Using her in-depth knowledge and passion for Super Heroes, Lorraine Cink explores the lives of the exceptional and diverse women of the Marvel Universe. Filled with inspirational lessons and clever observations, each section digs into what these relatable women can teach us all about growth, bravery, and the true meaning of strength. Paired with over one hundred original, vibrant, and emotive illustrations from the talented Alice X. Zhang, this book balances the responsibility and the fun that comes with being a hero. Featuring popular characters including Captain Marvel, Black Widow, Shuri, Okoye, Squirrel Girl, and more, this book has something for everyone.

Gustav Klimt: Complete Paintings (XXL)


Tobias G. Natter - 2012
    He stood for Modernism but he also embodied tradition. His pictures polarized and divided the art-loving world. The press and general public alike were split over the question: For or against Klimt? This monograph explores Klimt’s oeuvre with particular emphasis upon such contemporary voices. With a complete catalogue of his paintings, including new photographs of the Stoclet Frieze commissioned exclusively for this book, it examines the reactions to Klimt’s work throughout his career. Subjects range from Klimt’s portrayal of women to his adoption of landscape painting. The theory that Klimt was a man of few words who rarely put pen to paper is also dispelled with the inclusion of 179 letters, cards, writings, and other documents from the artist.Contributing authors: Evelyn Benesch, Marian Bisanz-Prakken, Rainald Franz, Anette Freytag, Christoph Grunenberg, Hansjörg Krug, Susanna Partsch, Angelina Pötschner, and Michaela ReichelThe Editor and Author:Tobias G. Natter is an internationally acknowledged expert on art in “Vienna around 1900.” For many years he worked at the Austrian Belvedere Gallery in Vienna, latterly as head curator. He also worked as guest curator at the Tate Liverpool, the Neue Galerie New York, the Hamburger Kunsthalle, the Schirn in Frankfurt am Main, and the Jewish Museum in Vienna. From 2006 to 2011, he directed the Vorarlberg Museum in Bregenz, and from 2011 to 2013 was director of the Leopold Museum in Vienna. In 2014 he founded Natter Fine Arts, which specializes in assessing works of art and developing exhibition concepts. He is the author of TASCHEN’s Gustav Klimt: The Complete Paintings; Art for All: The Colour Woodcut in Vienna around 1900; and Egon Schiele: The Complete Paintings, 1909–1918.Details:Gustav Klimt: The Complete PaintingsTobias G. NatterHardcover with fold-outs, 29 x 39.5 cm, 676 pagesISBN 978-3-8365-2795-8Edition: EnglishSUZY MENKES:“Surely TASCHEN’s Klimt: The Complete Paintings. Each unfolding page — with its strokeable surface of intense paintwork and its meld of Byzantine imagery and Venetian mosaics — brings to life the exotic eroticism of an exceptional artist.”

Art of Atari


Tim Lapetino - 2016
    Since its formation in 1972, the company pioneered hundreds of iconic titles including Asteroids, Centipede, and Missile Command. In addition to hundreds of games created for arcades, home video systems, and computers, original artwork was specially commissioned to enhance the Atari experience, further enticing children and adults to embrace and enjoy the new era of electronic entertainment. The Art of Atari is the first official collection of such artwork. Sourced from private collections worldwide, this book spans over 40 years of the company's unique illustrations used in packaging, advertisements, catalogs, and more. Co-written by Robert V. Conte and Tim Lapetino, The Art of Atari includes behind-the-scenes details on how dozens of games featured within were conceived of, illustrated, approved (or rejected), and brought to life! Includes a special Foreword by New York Times bestseller Ernest Cline author of Armada and Ready Player One, soon to be a motion picture directed by Steven Spielberg. Whether you're a fan, collector, enthusiast, or new to the world of Atari, this book offers the most complete collection of Atari artwork ever produced! "For me, revisiting the beautiful artwork presented in this book is almost as good as taking a trip in Doc Brown's time machine back to that halcyon era at the dawn of the digital age. But be warned, viewing these images may leave you with an overwhelming desire to revisit the ancient pixelated battlefields they each depict as well." -- from the Foreword by Ernest Cline, author of READY PLAYER ONE

The Art of Fullmetal Alchemist


Hiromu Arakawa - 2005
    The Art of Fullmetal Alchemist contains over 90 pages of gorgeous painted illustrations, including all the title pages as printed in color in the Japanese magazine Shonen Gangan; Japanese tankobon (graphic novel) and promotional artwork, with source listings; portraits of the main characters; and character designs from the PS2 game Fullmetal Alchemist and the Broken Angel. Includes a special two-page message from Hiromu Arakawa.