Action! Cartooning


Ben Caldwell - 2004
    Its simply larger, better illustrated, and more in depth than any similar title on the market. In elaborate detail, it focuses on superheroes and their atmospheric world filled with speed and movement. Every aspect of creating cartoons is taught: the supplies, developing mood, and the techniques that endow characters with personality. See how to draw a variety of faces (female, heroic, cute, gaunt), and give the appearance of age. From the skeleton to the torso, to the arms, hands, and legs, follow every stroke that goes into producing bodies of all shapes and sizes. Finally, theres instruction on sending those figures into running, jumping, punching, kicking action in a fully realized scene. With advice so thorough, any amateur can become a pro.

The Artist's Guide: How to Make a Living Doing What You Love


Jackie Battenfield - 2009
    Along with tips on planning and assessment, she presents strategies for self-management, including marketing, online promotion, building professional relationships, grant writing, and portfolio development.Each chapter ends with an insightful “Reality Check” interview, featuring advice and useful information from high-profile artists and professionals.The result is an inspiring, experiential guide brimming with field-tested techniques that readers can easily apply to their own career.

The 10 Rules Of Rock And Roll


Robert Forster - 2009
    My list goes: The Velvet Underground, The Byrds, The Beach Boys, The Doors, and then I stall on the fifth. Creedence? The Band - although they're mostly Canadian. Simon and Garfunkel? Jefferson Airplane? The Lovin' Spoonful? But I plump for The Monkees."-Robert Forster In The 10 Rules of Rock and Roll, Robert Forster takes readers on an exhilarating trip through the past and present of popular music - from Bob Dylan, AC/DC and Nana Mouskouri through to Cat Power, Franz Ferdinand and ... Delta Goodrem. To accompany Forster's acclaimed writing for The Monthly, there are some stunning new pieces - 'The 10 Rules' and 'The 10 Bands I Wish I'd Been In' and an appreciation of Guy Clark - as well as a reflection on The Velvet Underground, a short story about Normie Rowe and a moving tribute to fellow Go-Between Grant McLennan. Funny and illuminating, The 10 Rules of Rock and Roll shows a great critic at work.

Mindfulness & the Art of Drawing: A Creative Path to Awareness


Wendy Ann Greenhalgh - 2015
    

Artistic Anatomy of the Human Figure


Henry Warren - 1852
    The skeleton, muscles and joints are covered with descriptions of differences between female and male anatomy.This is a reproduction of a 1852 British publication and may contain non-standard spellings and characters. The work has been proof-read and edited to remove typographical errors and reformat the text for the Kindle. All images have been cleaned and resized.

Art, Inc.: The Essential Guide for Building Your Career as an Artist


Lisa Congdon - 2014
    Build a career doing what you love. In this practical guide, professional artist Lisa Congdon reveals the many ways you can earn a living by making art—through illustration, licensing, fine art sales, print sales, teaching, and beyond. Including industry advice from such successful art-world pros as Nikki McClure, Mark Hearld, Paula Scher, and more, Art, Inc. will equip you with the tools—and the confidence—to turn your passion into a profitable business.LEARN HOW TO: • Set actionable goals • Diversify your income • Manage your bookkeeping • Copyright your work • Promote with social media • Build a standout website • Exhibit with galleries • Sell and price your work • License your art • Acquire an agent • And much more

Sketch with Asia: Manga Style Art, Tips and Tutorials


Asia Ladowska - 2019
    Asia blends her experience in hyper-realism with her passion for Manga, creating a style she is well-loved and recognised for.In this book she shares more of her art and behind the scenes information, along with numerous tips and tutorials for any budding Manga artist.This is a detailed look at her processes from drawing expressions, to colouring hair.

The Watercolor Artist's Bible


Marylin Scott - 2005
    The stylish design of this book, along with the interior photographs, illustrations and diagrams, make the learning process simple and fun for beginning painters and provides useful tips for more advanced artists.This book is divided into three sections. In the first section, you will find practical advice on choosing the necessary tools and equiopment as well as hints on mixing colorsâ?¬â?one of the trickier skills to master until you have learned some of the basic properties of color. Next, the techniques used in watercolor painting are explained in detail, from the most basic like laying washes and reserving highlights to some of the more unusual and exciting methods like wax-resist or spattering paint.Tutorials and more than 100 step-by-step sequences demonstrate how to paint a wide range of subjects, including landscapes, buildings, people and still life. Over 180,000 copies sold worldwide.

Shojo Fashion Manga Art School, Year 2: Draw Modern Looks


Irene Flores - 2012
    Loaded with techniques and tips from an exciting young artist and writer with a fresh style, this book includes great step-by-step instruction from initial lines to black-and white inked illustration to finished art in color.

Anyone Can Learn Watercolor Journaling - Yes, You!: Easy Techniques for Drawing and Painting


Jolyn Parker - 2015
    No need to wait until you’ve had hours of training or years of practice to enjoy watercolor journaling. In this book you will learn how to: Recapture the natural joy of art experienced in early childhood Create colorful travel journals that will become treasured souvenirs and a delight to share Overcome the resistance of your inner critic that says you can’t draw or paint Here’s what people are saying about Anyone Can Learn Watercolor Journaling—Yes, You! “This book is both an educational and delightful read.”—Sharan Devoto “I love the sketches in this book and appreciate the easy instructions that go along with them.”—Karen Bates “What a fun and easy-to-read book. Makes it simple to add a bit of creativity to a journal.”—Soo Hyun Han NOTE: This book is NOT for the experienced artist. It is intended only for people who want to learn VERY basic techniques for drawing and painting.

Through the Eyes of Leonardo da Vinci: Selected Drawings


Barrington Barber - 2005
    Each work is accompanied by a detailed description to enhance the appreciation of the artist's creation.

200 Projects to Strengthen Your Art Skills


Valerie Colston - 2008
    This profusely illustrated book teaches serious beginners the fundamental skills of graphic design as an introduction to their formal study in fine art, illustration, computer game design, interior design, animation, and virtually all other avenues in the visual arts. The author advises on setting up a proper workspace and assembling the needed materials--everything from sketchpads and paints to affordable computer software. Chapters that follow present themes and related projects that instruct readers in The basics of line art for illustration and lettering Understanding color and tone and using color media Texture in art Spatial relationships and perspective Creating shapes and relating them to other elements of composition More than 200 color illustrations demonstrate art principles and practical techniques, and show students how to apply what they are learning in a wide range of media.

The Animation Book: A Complete Guide to Animated Filmmaking--From Flip-Books to Sound Cartoons to 3- D Animation


Kit Laybourne - 1979
    Now, as we enter the twenty-first century, the explosion in computer technology has created a corresponding boom in animation. Using desktop hardware and software, animators can easily produce high-quality, high-artistry animation and mix the aesthetics of traditional cel animation with dazzling 3-D effects. Kit Laybourne's digital revision to The Animation Book brings you to the cutting edge of animation technology. Richly illustrated with frame-grabs, production stills, and diagrams, this volume shares Kit's infectious enthusiasm for the limitless possibilities of today's hybrid techniques, and it provides beginning animators with all the information they need to jump in and start their own animation projects. More advanced animators will find The Animation Book to be an invaluable resource with detailed descriptions of filmmaking gear, computer hardware and software, art supplies, plus Internet and other resources.Using an innovative case-study approach, Kit deconstructs how a range of digital projects were carried out at some of today's hottest animation studios, including Wildbrain, Blue Sky, Protozoa, Fantome, Broderbund, Nicktoons, and Klasky Csupo. These step-by-step studies show how desktop animators can follow the same creative process in their own films.

Ashley Wood's Art of Metal Gear Solid


Ashley Wood - 2009
    And it's little wonder why. The story follows infiltration expert Solid Snake as he attempts to save the world.In addition to showcasing art from Ashley Wood's graphic novel adaptations of Metal Gear Solid and Metal Gear Solid: Sons of Liberty, this all-new collection features the work Ash did for the Metal Gear Solid: Mobile Portable Ops video game.

Aim For The Head: The Zombie Hunters Guide To Poetry


Rob Sturma - 2011
    TV nerds have "The Walking Dead." Fiction fans have World War Z. Now, a cross-section of some of the best contemporary poets from the stage and the page rise up and shamble their way through an anthology of post-apocalyptic zombie poetry edited by Write Bloody author and GeekWeek.com personality Rob "Ratpack Slim" Sturma. Funny, creepy, shocking, and even poignant, this collection challenges award winning authors like Scott Woods, Laura Yes Yes, and Khary Jackson to shake the dust off of old conventions, pull the triggers on their imaginations, and...Aim For The Head.