The Art of Halo


Eric Trautmann - 2004
    This action-packed science fiction—military combat game, set on a distant, war-torn, artificial planet, became an instant triumph with gamers–and scored numerous awards for its innovations, irresistibility, and sheer thrills. The Art of Halo is a showcase of its stunning visual style, a fascinating guided tour through the making of the phenomenon–from bright idea to brilliant result–and a testament to the creativity of the artists at Bungie Studios.• Meet the brains behind Bungie, the birthplace of Halo• Feast your eyes on a panorama of all-new artwork from its spectacular sequel Halo 2–one of the most eagerly-awaited games of 2004• Discover the art of game design from the inside out, in interviews with–and illustrations by–the Halo creative team• Learn the secrets of designing gear from the artists themselves• Follow the construction of a crucial sequence from storyboard to completion, along with pages from the actual script• Thrill to a gallery of glorious Halo artwork, including action figure designs, game packaging, cartoon strips, posters, T-shirts, and moreIt’s all here–the story behind the sensation that GamePro declares “above and beyond what console gamers have come to expect”–in one virtuoso volume!

Heroes Unlimited


Alex Marciniszyn - 1994
    Trade Paperback. Book Condition: Good. The cover does show some normal wear. Fraying on lamenation along edges of front and back cover.

Road Trip USA Pacific Coast Highway


Jamie Jensen - 2009
    In this expanded tour of the Pacific Coast Highway, Jamie takes you from the dense green forests of Washington to the gorgeous beaches of Southern California. From logging towns to surfer lore, Road Trip USA Pacific Coast Highway covers every aspect of this mostly two-lane route through the unabashedly breathtaking western coast. Road Trip USA Pacific Coast Highway highlights major cities, obscure towns, popular attractions, roadside curiosities, historic sites, and oddball trivia. Exit the interstates and create your own driving adventures on the west coast's unrivaled scenic highway.

Call of Duty: Modern Warfare 3 Signature Series Guide


Michael Owen - 2011
    -Complete Walkthrough Leads Gamers through Entire Game! -Comprehensive Coverage: Expert Tactics, All Weapons, Killstreaks, and More! -Detailed Maps for all Single and Multiplayer Levels. -Analysis of All Gameplay Features: Survival Mode, Killstreak Rewards and More! -Achievements and Trophies, Unlockable Weapons and Attachments, novel play modes!

Guerrilla Home Recording: How to Get Great Sound from Any Studio {No Matter How Weird or Cheap Your Gear Is}


Karl Coryat - 2004
    The revised edition is updated with a greater focus on digital recording techniques, the most powerful tools available to the home recordist. There are chapters devoted to instrument recording, humanizing drum patterns, mixing with plug-ins and virtual consoles, and a new section on using digital audio skills. And since, many true "Guerrillas" still record to analog tape, we have retained the best of that world. This edition features many more graphics than in the original edition, further enforcing Guerrilla Home Recording's reputation as the most readable, user-frienly recording title on the market.

The Legend of Zelda: Hyrule Historia


NintendoHeidi Plechl - 2011
    This handsome hardcover contains never-before-seen concept art, the full history of Hyrule, the official chronology of the games, and much more! Starting with an insightful introduction by the legendary producer and video-game designer of Donkey Kong, Mario, and The Legend of Zelda, Shigeru Miyamoto, this book is crammed full of information about the storied history of Link's adventures from the creators themselves! As a bonus, The Legend of Zelda: Hyrule Historia includes an exclusive comic by the foremost creator of The Legend of Zelda manga - Akira Himekawa!

St. John Feet, Fins and Four Wheel Drive


Pam Gaffin - 1994
    John, Virgin Islands. It tells you exactly where to go, how to get there, and what to do and see when you arrive. It contains everything you need to know about the St. John's beaches and hiking trails, as well as its confusing system, of roads, foot-paths and goat-trails. Recommended by Caribbean Travel and Life and by many St. Johnians since locals are NOT on vacation and can't always take time off from work to be a tour guide for their guests. Best Selling St John Guidebook since 1994. Updated in 2009.

Player's Handbook


James Wyatt - 2014
    It contains rules for character creation and advancement, backgrounds and skills, exploration and combat, equipment, spells, and much more. Use this book to create exciting characters from among the most iconic D&D® races and classes. Dungeons & Dragons immerses you in a world of adventure. Explore ancient ruins and deadly dungeons. Battle monsters while searching for legendary treasures. Gain experience and power as you trek across uncharted lands with your companions. The world needs heroes. Will you answer the call?

The Official Guide to Bionicle


Greg Farshtey - 2003
    One Destiny.Live the legend with a new line of books based on BIONICLE, the first-ever, best-selling LEGO action figure.A comprehensive guide to the richly detailed BIONICLE universe. Fans have received only glimpses into the characters and backstory of the BIONICLE world through the website and popular comic books, and they're hungry for more. This official guide is filled with information on every BIONICLE character and spectacular full-color CGI art. Fans will love extras that include a BIONICLE glossary, the BIONICLE alphabet, and exclusive teasers to upcoming storylines. A must-have for any collector, this book is the perfect introduction to the BIONICLE toys and the story that lies beyond them.

Pathfinder Roleplaying Game Beginner Box


Jason Bulmahn - 2011
    Scores of monsters, challenges, and advice give gamers the tools to create their own worlds and adventure, providing countless hours of gaming excitement. With streamlined rules and a focus on action-packed heroic adventure, this deluxe boxed set is the ideal introduction to the world of the Pathfinder Roleplaying Game, and the best starting point for a lifetime of pulse-pounding adventure!

Halo: The Art of Building Worlds


Martin Robinson - 2011
    Charting the glorious decade that spans Halo: Combat Evolved to Halo: Reach, Halo: The Great Journey is a lavish and spectacular review of ten years of groundbreaking game art brought together in one place as never before. Halo: The Great Journey is the ultimate gallery of the Halo universe - from characters to weapons and much more; with sketches and concept art by acclaimed artists such as Ashley Wood, the detailed interiors and sweeping landscapes of Alex Chu, and Frank Capezzuto's breathtaking spacescapes. In addition there is art from Halo: Legends - the anime DVD - book covers, comic pages, marketing images and more; plus an introduction from "the face of Halo," Frank O'Connor. A celebration of visual splendor - from the Spartans themselves to the breathtaking vistas of dawn breaking on an alien world - Halo: The Great Journey is dramatic, grandiose and utterly awesome.

Mount Rainier: A Climbing Guide


Mike Gauthier - 1999
    Name any route on Rainier, and he can describe its rewards and specific challenges (he's summited Rainier more than 170 times during all seasons and under intense conditions). Whether you choose the classic Liberty Ridge route, the drama of Success Cleaver, or the rarely attempted Mowich Face, Gauthier provides all the details you'll need for a successful and enjoyable climb.This edition presents the information on logistics, regulations, and permits. It includes expanded material on understanding and surmounting Rainier's famed glaciers; tips on selecting a guide service; excellent mountaineering training sites around Rainier for those bound for the world's highest peaks; and bonus routes on adjacent Little Tahoma, Washington's third highest peak.

Lonely Planet Panama


Lonely Planet - 2010
    Sip coconuts on a Caribbean beach; lay eyes on the awe-inspiring Panama Canal; or hike through sublime cloud forests; all with your trusted travel companion. Get to the heart of Panama and begin your journey now! Inside Lonely Planet Panama: Color maps and images throughout Highlights and itineraries help you tailor your trip to your personal needs and interests Insider tips to save time and money and get around like a local, avoiding crowds and trouble spots Essential info at your fingertips - hours of operation, phone numbers, websites, transit tips, prices Honest reviews for all budgets - eating, sleeping, sight-seeing, going out, shopping, hidden gems that most guidebooks miss Cultural insights give you a richer, more rewarding travel experience - land & wildlife, music, cuisine, arts, politics, history Over 46 maps Covers Panama City, Panama Province, Cocle Province, Peninsula deAzuero, Veraguas Province, Chiriqui Province, Bocas del Toro Province, Colon Province, Comarca de Kuna Yala, Darien Province and more eBook Features: (Best viewed on tablet devices and smartphones) Downloadable PDF and offline maps prevent roaming and data charges Effortlessly navigate and jump between maps and reviews Add notes to personalise your guidebook experience Seamlessly flip between pages Bookmarks and speedy search capabilities get you to key pages in a flash Embedded links to recommendations' websites Zoom-in maps and images Inbuilt dictionary for quick referencing The Perfect Choice: Lonely Planet Panama, our most comprehensive guide to Panama, is perfect for both exploring top sights and taking roads less traveled. Looking for more extensive coverage? Check out Lonely Planet Central America on a Shoestring. Authors: Written and researched by Lonely Planet. About Lonely Planet: Since 1973, Lonely Planet has become the world's leading travel media company with guidebooks to every destination, an award-winning website, mobile and digital travel products, and a dedicated traveler community. Lonely Planet covers must-see spots but also enables curious travelers to get off beaten paths to understand more of the culture of the places in which they find themselves. *Best-selling guide to Panama. Source: Nielsen BookScan. Australia, UK and USA Important Notice: The digital edition of this book may not contain all of the images found in the physical edition.

GURPS Fantasy


William H. Stoddard - 2004
    It discusses the genre in depth - with all its subgenres and inspirations (myth, novels, movies, etc.) - letting you design just the kind of fantasy setting that you want.GURPS Fantasy gives detailed, concrete advice - from the basics of the landscape itself, through its inhabitants and cultures, to the details of believable histories and politics. It also examines the nature of supernatural forces, and discusses the impact of wizards, monsters, and gods. And, of course, it looks at the many different ways that magic and users of magic can work in a fantasy world. And, perhaps most importantly, it advises GMs and players alike on the kinds of characters appropriate to fantasy - including ordinary folks, people with fantastic powers, and nonhumans.Whether your model is Tolkien, Jordan, or Leiber, this book will let create a town, a country, or an entire world. Like all Fourth Edition books

DC Adventures Hero's Handbook: Super-Hero Roleplaying in the DC Universe


Steve Kenson - 2010
    This handbook provides everything you need for hours of adventure in the DC Universe, including all the rules of the game, an overview of the original comic-book setting, and details on major heroes and villains, complete with game information.