Spirit Messenger


Gordon Smith - 2003
    He has proven his ability to scientists exploring the nature of mediumship and has astounded them with the consistency and accuracy of his messages. Spirit Messenger is Gordon's first book, originally published in 2004, and in it he describes the development of his mediumistic skills and the training that he undertook to develop his extraordinary gifts. Since its publication, many people have asked Gordon for advice on how to develop their own psychic and mediumistic ability, and so he has added teaching, tips and practical exercises. Gordon tells you how to: recognize psychic abilities in children and remember your own psychic childhood experiences understand the difference between psychic awareness and tuning in to the spirit world develop your ability to hear messages from spirit learn the difference between your imagination and a true message.

The Watchman: The Twisted Life and Crimes of Serial Hacker Kevin Poulsen


Jonathan Littman - 1997
    Busted as a teenager for hacking into Pac Bell phone networks, Kevin Poulsen would find his punishment was a job with a Silicon Valley defense contractor. By day he seemed to have gone straight, toiling on systems for computer-aided war. But by night he burglarized telephone switching offices, adopting the personae and aliases of his favorite comic-book anti heroes - the Watchmen. When authorities found a locker crammed with swiped telecommunications equipment, Poulsen became a fugitive from the FBI, living the life of a cyberpunk in a neon Hollywood underground. Soon he made the front pages of the New York Times and became the first hacker charged with espionage. Littman takes us behind the headlines and into the world of Poulsen and his rogues' gallery of cyberthieves. Drawing on hundreds of hours of interviews with Poulsen, his confederates, and the authorities, he spins a thrilling chase story on the electronic frontier. The nation's phone network was Poulsen's playground. On Los Angeles's lucrative radio giveaways, Poulsen worked his magic, winning Porsches and tens of thousands of dollars. He secretly switched on the numbers of defunct Yellow Pages escort ads and took his cut of the profits. And he could wiretap or electronically stalk whomever he pleased, his childhood love or movie stars. The FBI seemed no match for Poulsen. But as Unsolved Mysteries prepared a broadcast on the hacker's crimes, LAPD vice stumbled onto his trail, and an undercover operation began on Sunset Strip.

Invasion! They're Coming!: The German Account of the D-Day Landings and the 80 Days Battle for France


Paul Carell - 1960
    June 6, 1944 - D-Day. The day when, after years of preparation, Germany's opponents in the west - the USA and England - began the second front, long demanded by Stalin to take pressure off the Red Army. What really happened on that day? Why was the German command reluctant to believe in an invasion at this hour and on this coastal sector? Where was the German counterattack? Why were the panzer divisions, which were ready for action, not allowed to strike? What was going on with the Luftwaffe? Carell answers these questions convincingly, factually and in his typically gripping style. Furthermore, in this new revised and expanded edition he has taken into account the most recent results of historical research, especially the successful allied deception effort achieved by agents, phoney radio transmissions and sophisticated disinformation operations, details of which have only recently been revealed, and which led to fateful false estimations by Hitler and the German generals. Paul Carell is also the author of the highly successful Foxes of the Desert; Hitler Moves East; Scorched Earth; Operation Barbarossa in Photography; and Stalingrad: the Defeat of the German 6th Army. He lives in Hamburg, Germany.

Player's Option: Spells and Magic (Advanced Dungeons & Dragons, First Printing, Rulebook/2163)


Richard Baker - 1995
    Within these pages you will find new spells and proficiencies for wizards and priests, plus further rules on spell research and magical item creation, new options for designing spellcasters, an alternate system of gaining and using spells, and much more. Use this book to bring out the full power and potential of any spellcasting character!

Dvoretsky's Endgame Manual


Mark Dvoretsky - 2004
    The third edition, revised and enlarged - now over 400 pages - covers all the most important concepts required for endgame mastery."I am sure that those who study this work carefully will not only play the endgame better, but overall, their play will improve. One of the secrets of the Russian chess school is now before you, dear reader!” - From the Foreword to the First Edition by Grandmaster Artur Yusupov"Going through this book will certainly improve your endgame knowledge, but just as important, it will also greatly improve your ability to calculate variations, What really impresses me is the deep level of analysis in the book, All I can say is: This is a great book. I hope it will bring you as much pleasure as it has me.” - From the Preface to the First Edition by International Grandmaster Jacob Aagaard Here's what they had to say about the First Edition: "Dvoretsky's Endgame Manual ... may well be the chess book of the year... [It] comes close to an ultimate one-volume manual on the endgame.” - Lubomir Kavalek in his chess column of December 1, 2003 in the Washington Post."Dvoretsky's Endgame Manual is quite simply a masterpiece of research and insight. It is a tremendous contribution to endgame literature, certainly the most important one in many years, and destined to be a classic of the literature (if it isn't already one). The famous trainer Mark Dvoretsky has put together a vast number of examples that he has not only collected, but analysed and tested with some of the world's strongest players. This is a particularly important book from the standpoint of clarifying, correcting, and extending the theory of endings. Most of all, Dvoretsky's analysis is staggering in its depth and accuracy.” - John Watson, reviewing DEM at The Week In Chess2003 Book of the Year - JeremySilman.com2003 Book of the Year - Seagaard Chess Reviews: "This is an extraordinary good chess book. To call this the best book on endgames ever written seems to be an opinion shared by almost all reviewers and commentators. And I must say that I am not to disagree." - Erik Sobjerg

Chess Mysteries of Sherlock Holmes: Fifty Tantalizing Problems of Chess Detection


Raymond M. Smullyan - 1994
    The progressively more difficult puzzles include a double murder.

Garry Kasparov on My Great Predecessors, Part 1


Garry Kasparov - 2003
    The chessboard is the ultimate mental battleground and the world champions themselves are supreme intellectual gladiators.These magnificent compilations of chess form the basis of the first two parts of Garry Kasparov's definitive history of the World Chess Championship. Garry Kasparov, who is universally acclaimed as the greatest chessplayer ever, subjects the play of his predecessors to a rigorous analysis.Part one features the play of champions Wilhelm Steinitz (1886-1894), Emanuel Lasker (1894-1921), Jose Capablanca (1921-1927) and Alexander Alekhine (1927-1935 and 1937-1946).Part two features the play of champions Max Euwe (1935-1937) Mikhail Botvinnik (1946-1957, 1958-1961 and 1961-1963), Vassily Smyslov (1957-1958) and Mikhail Tal (1960-1961).These books are more than just a compilation of the games of these champions. Kasparov's biographies place them in a fascinating historical, political and cultural context. Kasparov explains how each champion brought his own distinctive style to the chessboard and enriched the theory of the game with new ideas.All these games have been thoroughly reassessed with the aid of modern software technology and the new light this sheds on these classic masterpieces is fascinating.

The Accidental Gargoyle: An Accidental Quickie


Dakota Cassidy - 2021
    But witnessing and experiencing are two different things, and she’s perfectly fine being a plain ol’ human. So when her ex-boss Nina schleps her around to estate sales, where she purchases two of the butt-ugliest gargoyles in existence to decorate her hedge maze…what happens next is stone-cold cuckoo.Suddenly, Ingrid’s beloved career as an animal therapist is on hold as Nina, Wanda, Marty and the OOPs gang help her navigate a rocky new life as a nocturnal paranormal with big horns, bigger ears, and an aversion to sunlight. Oh, and there’s the inconvenient matter of attraction to the man who turned her…who’s sofamiliar… And did we mention the screeching harpies hellbent on getting their hands on her?It’s all hands on deck to keep Ingrid alive until the danger passes, but throw in an old enemy they never saw coming, and her case just may be the hardest yet!***Author Note: This is An Accidental Quickie and shorter in length than prior novels in the series.***

John Grisham: 4 Novels (The Firm, A Time to Kill, The Pelican Brief, The Client)


John Grisham - 1995
    

Zurich International Chess Tournament, 1953


David Ionovich Bronstein - 1956
    The first authoritative English translation from the Russian, this volume was written by one of the leading competitors. Its perceptive coverage includes games by Smyslov, Keres, Reshevsky, Petrosian and 11 others. Algebraic notation. 352 diagrams.

An Essay Concerning Human Understanding, Vol 2 MDCXC, Books 3-4


John Locke - 1689
    You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.

Chess for Kids


Michael Basman - 2000
    Chess board graphics illustrate different scenarios and support the text explanations so readers can visualize different moves and their potential outcomes as they go.Let Chess for Kids and International Master Michael Basman turn you into a champion chess player.

Out of Russia: The Ultimate True Twentieth Century Love Story


Brian Grover - 1994
    This is such a story. Brian Grover was a brilliant, young engineer who seemed to have everything. His parents wanted him to join the army and settle down, but he had other ideas. In 1931, in a move that was to dramatically change the course of his life, he fled to Russia seeking fortune and adventure. Set against a background of political and social turmoil, this heart-warming and exquisitely written true story of one man's courage, bravery, and unswerving determination to be with the woman he loved is an inspiration and a delight.

The Complete Book of Humanoids


Bill Slavicsek - 1993
    Following on the success of the handbooks dealing with elves, gnomes, and dwarves, it provides all the information necessary to play intelligent humanoid creatures as PC's. Illustrations, many in color.

A Good Day to Die


Keith R.A. DeCandido - 2003
    Gorkon, " part of the mighty new Chancellor class. Its mission: to explore strange new worlds...to seek out new life and new civilizations......and to conquer them for the greater glory of the Klingon Empire!Newly inducted into the prestigious Order of the "Bat'leth, " Captain Klag, son of M'Raq, leads the crew of the "Gorkon" into the unexplored Kavrot Sector to find new planets on which to plant the Klingon flag. There, they discover the Children of San-Tarah, a species with a warrior culture that rivals -- and perhaps exceeds -- the Klingons' own, living on a planet that would be a great addition to the Empire. Klag could call in General Talak's fleet to bring the world under the Klingons' heel -- but the San-Tarah offer Klag a challenge he cannot refuse. The "Gorkon" crew and the San-Tarah will engage in several martial contests. If the Klingons lose, they will go and never trouble the planet again -- but if they are victorious, the San-Tarah will cede themselves to the Empire, and Klag will have singlehandedly conquered an entire world!The first tale in a glorious adventure that will be remembered in song and story throughout the Empire!