The Fabric of Civilization: How Textiles Made the World


Virginia Postrel - 2020
    Since the first thread was spun, the need for textiles has driven technology, business, politics, and culture.In The Fabric of Civilization, Virginia Postrel synthesizes groundbreaking research from archaeology, economics, and science to reveal a surprising history. From Minoans exporting wool colored with precious purple dye to Egypt, to Romans arrayed in costly Chinese silk, the cloth trade paved the crossroads of the ancient world. Textiles funded the Renaissance and the Mughal Empire; they gave us banks and bookkeeping, Michelangelo's David and the Taj Mahal. The cloth business spread the alphabet and arithmetic, propelled chemical research, and taught people to think in binary code.Assiduously researched and deftly narrated, The Fabric of Civilization tells the story of the world's most influential commodity.

Grass Roots: The Rise and Fall and Rise of Marijuana in America


Emily Dufton - 2017
    To many, continued progress seems certain. But pot was on a similar trajectory forty years ago, only to encounter a fierce backlash. In Grass Roots, historian Emily Dufton tells the remarkable story of marijuana's crooked path from acceptance to demonization and back again, and of the thousands of grassroots activists who made changing marijuana laws their life's work. During the 1970s, pro-pot campaigners with roots in the counterculture secured the drug's decriminalization in a dozen states. Soon, though, concerned parents began to mobilize; finding a champion in Nancy Reagan, they transformed pot into a national scourge and helped to pave the way for an aggressive war on drugs. Chastened marijuana advocates retooled their message, promoting pot as a medical necessity and eventually declaring legalization a matter of racial justice. For the moment, these activists are succeeding -- but marijuana's history suggests how swiftly another counterrevolution could unfold.

Hardcore Gaming 101 Presents: Castlevania (Color Edition)


Kurt Kalata - 2014
    Welcome to the hell house! Hardcore Gaming 101 Presents: Castlevania includes 158 pages with full reviews of over thirty Castlevania titles - starting from the 1986 Nintendo original up to the 2014 Lords of Shadow 2 - plus reviews of clone games, soundtracks, books, trivia, and more!

Dungeons and Desktops: The History of Computer Role-Playing Games


Matt Barton - 2008
    This genre includes classics such as Ultima and The Bard's Tale as well as more modern games such as World of Warcraft and Guild Wars. Written in an engaging style for both the computer game enthusiast and the more casual computer game player, this book explores the history of the genre by telling the stories of the developers, games, and gamers who created it.

Yoga for Beginners: Simple Yoga Poses to Calm Your Mind and Strengthen Your Body


Cory Martin - 2015
    With a friendly voice and step-by-step instructions, this book offers everything you need to start enjoying yoga’s calming and strengthening effects on your life. • Complete beginner’s guide to getting started with yoga • Simple instructions for the 35 essential yoga poses • Full-color yoga illustrations • 5 restorative yoga meditations • Nutrition tips to complement your yoga practice • Guide to building your own yoga sequences Take a deep breath. Yoga for Beginners will do the rest.

Fear of Missing Out: Practical Decision-Making in a World of Overwhelming Choice


Patrick McGinnis - 2020
    You were confident when you said no, but now you can't stop thinking about it, and you start feeling worse.You have FOMO, or, Fear of Missing Out.Coined in a Harvard Business School article, FOMO has become a global term to describe the decimating anxiety when thinking other people are having better, more fulfilling, experiences than you are. It's a natural, biological response, but that doesn't make it feel any better. Amplified by the rise of social media, #FOMO has become a cultural crisis--so what's the cure?Patrick McGinnis, creator of the term FOMO, has been thinking about it for seventeen years--and he has a solution: decision-making. Learning to weigh the costs and benefits of your choices, prioritizing your decisions, and listening to your gut are central to silencing FOMO and its lesser-known cousin, FOBO: Fear of a Better Option. After all, don't you want to feel comfortable and confident in your decisions?Written with self-evaluations throughout the book, Fear of Missing Out: Practical Decision Making in a World of Overwhelming Choice helps you ascertain and eliminate the parts of your life that are causing more anxiety than happiness.So give this a read, and then go to that party, start that new book, create a new goal--or don't. Make that decision, and be confident in it: it's the first of many of its kind.

The Big-Ass Book of Home Décor: More than 100 Inventive Projects for Cool Homes Like Yours


Mark Montano - 2010
    Your current home “décor” is ugly, shabby, and boring, but you can’t afford lots of new stuff. Or maybe your house is filled with tired old junk that you just can’t bear to throw away. Or maybe you bought all your furniture at a big box store, but it irritates you that it all looks like you bought it there. You have a solution—or, rather, a whole houseful of solutions. In this newest Big-Ass Book, do-it-yourself guru Mark Montano presents 105 practical, simple, and decidedly unboring projects for every space in your home. Montano’s wizardry—accomplished with masking tape, spray paint, and glue—transforms everything from accessories, to walls and windows, to lighting, to major pieces like headboards, tables, dressers, and chairs. (And there’s even a chapter on turning the anonymous items you got at IKEA into one-of-a-kind treasures.)

Make: Wearable Electronics: Design, Prototype, and Wear Your Own Interactive Garments


Kate Hartman - 2013
    Whether it be for fashion, function, or human connectedness, wearable electronics can be used to design interactive systems that are intimate and engaging.Make: Wearable Electronics is intended for those with an interest in physical computing who are looking to create interfaces or systems that live on the body. Perfect for makers new to wearable tech, this book introduces you to the tools, materials, and techniques for creating interactive electronic circuits and embedding them in clothing and other things you can wear.Each chapter features experiments to get you comfortable with the technology and then invites you to build upon that knowledge with your own projects. Fully illustrated with step-by-step instructions and images of amazing creations made by artists and professional designers, this book offers a concrete understanding of electronic circuits and how you can use them to bring your wearable projects from concept to prototype.

Forensics: A Guide for Writers


D.P. Lyle - 2008
    Lyle, M.D., takes each area of forensics--from fingerprint analysis to crime scene reconstruction--and discusses its development, how the science works, how it helps in crime solving, and how you as a writer might use this technique in crafting your plot. This comprehensive reference guide includes:Real-life case files and the role forensic evidence played in solving the crimesA breakdown of the forensics system from its history and organization to standard evidence classification and collection methodsDetailed information on what a dead body can reveal--including the cause, mechanism, and manner of deathThe actual steps taken to preserve a crime scene and the evidence that can be gathered there, such as bloodstains, documents, fingerprints, tire impressions, and moreForensics is the ultimate resource for learning how to accurately imbue your stories with authentic details of untimely demises.

Sew Retro: 25 Vintage-Inspired Projects for the Modern Girl & A Stylish History of the Sewing Revolution


Judi Ketteler - 2010
    Filled with gorgeous project photography and quirky vintage illustrations that bring the 1920s, 1940s, 1950s, and beyond to life, Sew Retro celebrates sewing yesterday and today.Learn more about Sew Retro and enjoy bonus projects and tutorials at www.sewretrothebook.com!

Vogue and The Metropolitan Museum of Art Costume Institute: Parties, Exhibitions, People


Hamish Bowles - 2014
    With subjects that both reflect the zeitgeist and contribute to its creation, each exhibi­tion—from 2005’s Chanel, to 2011’s Alexander McQueen: Savage Beauty and 2013’s Punk—creates a provocative and engaging narrative attracting hundreds of thousands of visitors. The show’s opening-night gala, produced in collaboration with Vogue magazine and attended by the likes of Beyoncé, George Clooney, and Hillary Clinton, is regularly referred to as the Party of the Year.Covering the Costume Institute’s history and highlighting exhibitions of the 21st century curated by Harold Koda and Andrew Bolton, this book offers insider access of the first order. Anchored by photo­graphs from the exhibitions themselves in tandem with the Vogue fashion shoots they inspired, it also includes images of exhibited objects and party photos from the galas. Drawn from the extensive Vogue archives, the featured stories showcase the photographs of icons such as Annie Leibovitz, Mario Testino, Steven Meisel, and Craig McDean; the vision of legendary Vogue editors like Grace Coddington and Tonne Goodman; and the knowledge and wit of writers such as Hamish Bowles and Jonathan Van Meter.

American Wasteland: How America Throws Away Nearly Half of Its Food (and What We Can Do About It)


Jonathan Bloom - 2010
    The topic couldn’t be timelier: As more people are going hungry while simultaneously more people are morbidly obese, American Wasteland sheds light on the history, culture, and mindset of waste while exploring the parallel eco-friendly and sustainable-food movements. As the era of unprecedented prosperity comes to an end, it’s time to reexamine our culture of excess.Working at both a local grocery store and a major fast food chain and volunteering with a food recovery group, Bloom also interviews experts—from Brian Wansink to Alice Waters to Nobel Prize–winning economist Amartya Sen—and digs up not only why and how we waste, but, more importantly, what we can do to change our ways.

The Writer's Guide to Everyday Life in Regency and Victorian England


Kristine Hughes - 1998
    The author covers subjects from contemporary recipes, to courtship rituals, and popular slang, to common occupations.

79 Short Essays on Design


Michael Bierut - 2007
    Bierut is widely considered the finest observer on design writing today. Covering topics as diverse as Twyla Tharp and ITC Garamond, Bierut's intelligent and accessible texts pull design culture into crisp focus. He touches on classics, like Massimo Vignelli and the cover of The Catcher in the Rye, as well as newcomers, like McSweeney's Quarterly Concern and color-coded terrorism alert levels. Along the way Nabakov's Pale Fire; Eero Saarinen; the paper clip; Celebration, Florida; the planet Saturn; the ClearRx pill bottle; and paper architecture all fall under his pen. His experience as a design practitioner informs his writing and gives it truth. In Seventy-nine Short Essays on Design, designers and nondesigners alike can share and revel in his insights.

The Costume Technician's Handbook: A Complete Guide for Amateur and Professional Costume Technicians


Rosemary Ingham - 1992
    Features include: health and safety practices in the costume shop; chapters on pattern drafting and sewing operations; and an expanded section on alterations.