The Natural Art of Seduction


Richard La Ruina - 2007
    All pages are intact, and the cover is intact (including dust cover, if applicable). The spine may show signs of wear. Pages can include limited notes and highlighting, and the copy can include "From the library of" labels.Some of our books may have slightly worn corners, and minor creases to the covers. Please note the cover may sometimes be different to the one shown.

The Way of Caine


Miles Holmes - 2013
    Now, just months after the Lion’s Coup and his full commission as a warcaster, he has been secretly assigned by Scout General Rebald to investigate plots against King Leto in lands just north of the Bloodsmeath Marsh. The game changes, however, when mercenaries camped inside Cygnar’s borders threaten hostility against the country’s divided nobility. In a test of grit and arcane power, Caine alone must make choices that will affect all the nations of the Iron Kingdoms.Follow Cygnar’s most unpredictable warcaster from his early days on the streets and roofs of Bainsmarket to his first covert mission in the shadowy Cygnaran Reconnaissance Service as you uncover The Way of Caine.

Vornheim


Zak S. - 2011
    Give somebody a floorplan and theyll GM for a day show them how to make 30 floorplans in 30 seconds and theyll GM forever. Need to know how to get from here to there even if neither here nor there are listed on a map? Even if there is no map? Need a random encounter? Need instant stats for that random encounter? Need to know why there was a random encounter? This book was designed to help you make a city happen now. In addition to details on Vornheim, adventure locations, and player commentary from the I Hit It With My Axe girls, every single surface below this jacket including the back of the jacket, the book covers underneath, and the inside covers has been crammed full of tools to help you build and run a city no matter what edition game you play.

The Legend Of Zelda: Twilight Princess: The Official Nintendo Player's Guide.


Nintendo Power - 2006
    Complete, detailed walkthrough! Maps of every region and dungeon for Wii and Nintendo GameCube versions! Detailed boss-slaying strategies! Find every Piece of Heart, insect and Poe's soul! Giant collectible poster inside! Complete strategy for The Legend of Zelda: Twilight Princess for Wii and Nintendo GameCube!

Dragonlance Tales: Magic Of Krynn, Kender, Gully Dwarves And Gnomes And Love And War


Margaret Weis - 1987
    A young mage pursued by the wizard Raistlin believes that his uncle has designs on his soul. A Knight of Solamnia rides to rescue a village, only to discover that his clash with the race of minotaurs threatens more than his life. The undead haunt Darken Wood. Riverwind and Goldmoon meet and the Que-shu princess learns of the true gods. Amberyl learns the dark consequences of being Raistlin's daughter.These are only a few of the many Tales of Krynn told to beguile the empty hours with the eternal battle of light and dark by the storytellers of the Dragonlance saga and gathered here in a special collector's edition that will delight devotees of this magical world.

Works of Edgar Rice Burroughs (Barsoom #1-11)


Edgar Rice Burroughs - 2008
    Navigate easily to any novel from Table of Contents or search for the words or phrases. Author's biography and stories in the trial version. Features Navigate from Table of Contents or search for words or phrases Make bookmarks, notes, highlights Searchable and interlinked. Access the e-book anytime, anywhere - at home, on the train, in the subway. Automatic synchronization between the handheld and the desktop PC. You could read half of the book on the handheld, then finish reading on the desktop. Table of Contents List of Works in Alphabetical Order List of Works in Chronological OrderEdgar Rice Burroughs Biography Martian series :: Tarzan series :: Pellucidar series :: Caspak series :: Mucker series :: Other science fiction :: Jungle adventure novels :: Historical novels :: Other works Martian series / Barsoom series A Princess of Mars The Gods of Mars Warlord of Mars Thuvia, Maid of Mars The Chessmen of Mars The Mastermind of MarsA Fighting Man of MarsSwords of Mars Synthetic Men of MarsLlana of Gathol John Carter and the Giant of Mars Skeleton Men of Jupiter Tarzan series Tarzan of the Apes The Return of Tarzan The Beasts of Tarzan The Son of TarzanTarzan and the Jewels of Opar Jungle Tales of Tarzan Tarzan the Untamed Tarzan the Terrible Tarzan and the Golden Lion Tarzan and the Ant Men Pellucidar series At the Earth's CorePellucidar Tanar of Pellucidar Caspak series The Land That Time Forgot The People That Time Forgot Out of Time's Abyss Mucker series The Mucker The Return of the MuckerThe Oakdale Affair Other science fiction The Lost Continent Monster Men The Resurrection of Jimber-Jaw Jungle adventure novels The Cave GirlThe Eternal LoverJungle Girl Historical novels The Outlaw of Torn Other work The Efficiency Expert The Mad King

Fundamentals of Electrical Engineering


Leonard S. Bobrow - 1995
    The text is divided into four parts: circuits, electronics, digital systems, and electromagnetics. Although it delves in depth into each of these topics, the text represents more than your basic survey of the basics of electrical engineering. A solid understanding of the fundamental principles on which modern electrical engineering is based is also provided. This edition includes a chapter on circuit analysis software SPICE, with a detailed discussion of the PC version known as PSPICE (from MicroSim Corp.). Numerous drill exercises have been added to this new edition, reinforcing ideas presented in the examples. There are over 1,000 end-of-chapter problems. This text is suitable for a variety of electrical engineering courses. It can be used as a text for an introduction to electrical engineering for both majors and non-majors or both, or can be split and the various chapters utilized for an introduction to circuits course, a first electronics course, or for a course on digital electronics and logic design.

The World of Tiers


Philip José Farmer - 1983
    five short novels in The World of Tiers series: 1-The Maker of the Universe; 2-the Gates of Creation; 3-A Private Cosmos; 4-Behind the Walls of Terra; 5-The Lavalite World.

Fable: Reaver


Peter David - 2012
    In the first eBook short story, there are high stakes on the high seas as the always cunning Reaver takes on a ruthless pirate king.   Captain Dread has made a deal with the port cities: They pay him for protection, and he doesn’t raid them. It’s a neat and tidy arrangement, all agree, except for one man, Reaver, the daring outlaw blessed with eternal youth, who refuses to cede his hometown of Bloodstone. After Reaver sends back one too many heads in a duffel bag, Dread decides to take matters into his own hands. To his surprise, Reaver surrenders willingly. But Dread’s new prisoner is no coward. It’s all part of Reaver’s unbelievably bold—and bloody—plan, which ultimately pits pirate against pirate in an explosive showdown that will live forever in the legendary world of Fable™.   © 2012 Microsoft Corporation. All Rights Reserved. Microsoft, Fable, Lionhead, the Lionhead logo, Xbox, and the Xbox logo are trademarks of the Microsoft group of companies.

Extraordinary Zoology


Howard Tayler - 2013
    His research demands he place himself in peril to directly observe and interact with his subjects, a peril his assistants must endure as well.Bookish Lynus Wesselbaum is the picture of a scholar-in-training whose days are often spent sifting through the vast stacks of tomes within Corvis University. Yet Lynus has earned his place as Professor Pendrake’s senior assistant professor, having accompanied his mentor in the field and survived countless encounters with the most dangerous flora and fauna of western Immoren. Lynus is fortunate to be joined by Edrea Lloryrr, a young but eminently capable Iosan arcanist who also assists Pendrake and brings a unique perspective. When word comes of a new menace plaguing the remote villages around Corvis, both Lynus and Edrea find themselves swept up with Pendrake in an adventure that will force them to confront a primeval force of absolute destruction.

Spider and Stone


Jaleigh Johnson - 2012
    This is the Rise of the Underdark. In Iltkazar, the last subterranean kingdom of the once resplendent dwarven realm of Shanatar, King Mith Barak faces a siege of drow soldiers, spies, and assassins looking to seize the powerful city and the ancient magical artifacts hidden there.  Somewhere in the city, the Arcane Script Sphere—a mystical orb touched by Mystra, the long-dead goddess magic—calls out to heroes and adventurers, beckoning with whispers of power and knowledge. Mith Barak hears it and knows he cannot hold the artifact much longer, but fears what the drow may do with it. Enter Icelin, Ruen, and Sull, Waterdavian wanders whose desire to understand their own spellscars sets them in search of Mystran mysteries—they hope to understand magic and thus understand its plague. As they move from town to town, city to city in search of knowledge, Icelin hears the siren call of the Arcane Script Sphere, and it draws the trio deep into rocks of the Underdark where they find themselves at the center of the struggle between the dwarves and drow. Only King Mith Barak can initiate them into the mysteries they hope to illuminate. But first they must help him with a mystery of his own—a dark elf assassin, himself a seeker of the sphere, lies in Iltkazar’s dungeons shrouded in the mystery and magic of Lolth. Icelin might be the one to see past that shroud and determine the true goal of the Spider Queen’s schemes.  As the dark elves intensify their attacks, the trio realizes their quest for knowledge has taken them into a new and dangerous realm . . . a realm dictated by the whims of spider and stone.

Dungeons & Dragons: Days of Endless Adventure


Jim Zub - 2018
    Whether they're stopping a plot by the Cult of the Dragon to destroy the city; escaping from the endless night of Ravenloft in the Demiplane of Dread; or facing down frost-giant raiding parties in the frigid Spine of the World, the action never stops! GO FOR THE EYES, BOO!Collects Dungeons & Dragons: Legends of Baldur's Gate, Dungeons & Dragons: Shadows of the Vampire, and Dungeons and Dragons: Frost Giant's Fury.

Called To Battle, Volume 1


Larry Correia - 2013
    While these epic figures lead armies and shape the futures of their nations, other powerful individuals, no less skilled, forge their own destinies in steam and steel.Called to Battle is a collection of stories focused on the Iron Kingdoms’ unsung heroes, its skilled mercenaries, and even the horrifying villains who haunt its darker reaches. Track a target through the frozen north with Kell Bailoch, a deadly sharpshooter who kills for the highest bidder; Hunt Down a group of corrupted human magic users with Narn, a merciless Iosan mage hunter; uncover a sinister sabotage plot with Arlan Strangewayes, Cygnar's premier arcane mechanik; and endure a terrifying journey into the mind of General Gerlak Slaughterborn, a monstrous blighted trollkin with a penchant for devouring his enemies whole and screaming. These stories draw you deeper into the wartorn landscape of western Immoren and the Iron Kingdoms, where heroes, villains, and those somewhere in between find themselves Called to Battle.

Strongholds & Followers


Matthew Colville - 2018
    Raise armies! Research spells! Spy on your enemies! More than just a set of rules and charts, this book also describes a style of play that assumes your character becomes more interested in influencing the world around them. You’ll still adventure and fight monsters, but this supplement gives you tons of fun things to do during your downtime. It only takes one character building a stronghold to radically change the nature of a campaign and introduce new narrative opportunities for GM and players alike! Huge new story opportunities arise! This book includes tons of examples for GMs to inspire them.

First Encounters


Scott R. Kurtz - 2015
    All that stands between the Titans and the Winotaur is a new Dungeon Master, a rival gaming group, and their own insecurities.The world's mightiest adventurers just rolled initiative on their First Encounter! A terrible beast is plaguing the City of Haverford. Citizens are going missing nightly, the garrison is lost, and help is out of reach. Can the Table Titans put aside their pride to save the fictional town of Haverford-and in the process, their friendships?Table Titans Volume 1: First Encounters collects the first year of the hit online comic from Eisner and Harvey Award winning cartoonist, Scott Kurtz. It is a spin-off of Kurtz's other webcomic, PvP. It chronicles their adventures of playing Dungeons & Dragons (D&D). D&D publisher, Wizards of the Coast, have partnered with Kurtz so that Table Titans can feature official D&D products.