Book picks similar to
Comic & Fantasy Artist's Photo Reference: Colossal Collection of Action Poses by Buddy Scalera
art
art-books
reference
non-fiction
The Art of Tangled
Jeff Kurtti - 2010
Featuring the stunning concept art behind the newest Disney masterpiece, The Art of Tangled also includes a preface by John Lasseter, a foreword by Directors Nathan Greno and Byron Howard, and interviews with the artists, animators, and production team—including Art Director David Goetz—that shed light on the history and artistry of this landmark film.
The New Drawing on the Right Side of the Brain
Betty Edwards - 1979
In 1989, when Dr. Betty Edwards revised the book, it went straight to the Times list again. Now Dr. Edwards celebrates the twentieth anniversary of her classic book with a second revised edition.Over the last decade, Dr. Edwards has refined her material through teaching hundreds of workshops and seminars. Truly The New Drawing on the Right Side of the Brain, this edition includes:the very latest developments in brain researchnew material on using drawing techniques in the corporate world and in educationinstruction on self-expression through drawingan updated section on using colordetailed information on using the five basic skills of drawing for problem solving
EVE: Source
Ccp Games - 2014
* A beautifully designed resource chronicling one of gaming's most massive, dynamic universes! * MMORPG.com's Game of the Year 2009–2011! * 2014 marks the entry of EVE Online into its second decade!
Zentangle 3: With Rubber Stamps
Suzanne McNeill - 2010
If you are new to the Zentangle process, you will enjoy other books in this series: 'Zentangle Basics', 'Zentangle 2', and 'Totally Tangled'. These intriguing patterns all begin by following the Zen of tangle basics - start with simple lines and fill in the spaces, one step at a time. There are no mistakes, only opportunities. Like life, the designs develop into something unique and beautiful as they grow. This inspiring book is packed with plenty of ideas for combining tangles to create rich and delightful graphics.
DragonArt Evolution: How to Draw Everything Dragon
Jessica Peffer - 2010
Therein lies the trouble with drawing them from life. Make your dragon portraits more authentic (while avoiding loss of life and limbs) with the help of this guide. A follow-up to the fiercely popular DragonArt, this book features ALL NEW dragons and EVEN MORE detailed dragon anatomy instruction.- 60+ step-by-step demonstrations cover a variety of dragons, including medieval, fairy and sea-dwelling varieties - In-depth advice for drawing every part of the beast--eyes, ears, horns, wings, scale patterns, limbs and more - Extra tips and tricks provided by your dragon guide, DolosusaIt's everything you need to draw a variety of dragons--from enormous, ancient beasts with broken scales and fractured horns, to sleek, sinuous creatures with leathery skin and fancy frills. So steel your heart, prepare your trusty inking pen, and venture forth, brave artist--unleash the ferocious, extraordinary, original beasts that dwell within your fiery imaginings!
The Art of Enameling: Techniques, Projects, Inspiration
Linda Darty - 2004
Written with clarity and passion by a leader in the field, it covers all the popular techniques, the fundamentals of setting up a studio, and 14 fabulous projects. The various styles range from traditional cloisonné, champlevé, and plique-à-jour to experimental techniques such as firing enamel onto mesh forms. Even more creative possibilities await in the firing: use copper oxide to create cool color variations or try raku firing for unique effects. All the well-photographed projects, from a vibrantly toned flower ring to an elegant set of buttons with a delicate leaf pattern, encourage novices to use their skills and imagination.
Illustration Now! Volume 3
Julius Wiedemann - 2009
A fascinating mix of established master draftsmen and neophytes, working in a vast range of techniques, Illustration Now! Vol. 3 features illustrators from 30 countries, including information about their career paths, and lists of selected exhibitions. Also included is an introduction by specialist Steven Heller on current trends in the field. This book is perfect for graphic artists, creative professionals and illustration students, as well as anyone with an appreciation for draftsmanship and visual language.
Power Rangers: Sins of the Future
Matthew Erman - 2020
But without sacrificing their commitments to the Silver Guardians and Time Force, can the two actually make the ultimate long-distance relationship work? But when Jen returns from the future, she and Wes are attacked by a mysterious stranger who has dire news - if these two stay together, they’ll disrupt the timeline and change the destiny of humanity! The shocking identity of their accuser sets them on a collision path with an enemy they never expected. Can Jen and Wes survive the threats to their pasts, presents and futures? Or will their love be the end of all time as they know it? Trey Moore (Mighty Morphin Power Rangers), Matthew Erman (Bonding) and Giuseppe Cafaro (Saban’s Power Rangers: Soul of The Dragon) present an all-new graphic novel set after the events of the hit Power Rangers: Time Force television series featuring two of the most popular Rangers of all time!
Drawing Dimension - Shading Techniques: A Shading Guide for Teachers and Students (How to Draw Cool Stuff)
Catherine V. Holmes - 2017
By controlling pencil pressure and stroke, understanding light and having knowledge of blending techniques, an artist can enhance their work and offer the “wow” factor needed to produce realistic artworks. Drawing Dimension - A Shading Guide for Teachers and Students offers a series of shading tutorials that are easy to understand and simple to follow. It goes beyond the standard "step by step" instruction to offer readers an in-depth look at a variety of shading techniques and their applications. Inside this book is a series of lessons designed to teach you how to add dimension to your own drawings, how to analyze real life objects and shade, create highlights, blend tones, and produce realistic drawings with ease. We will explore hatching, cross hatching, and stippling techniques and learn how to use contrast to set a mood and create a focal point. At last - we’ll put all of these skills to the test and work together to produce a beautiful piece of art. Drawing Dimension - A Shading Guide for Teachers and Students includes many resources to help you along the way through examples, tips on what you should aim for, and pitfalls to avoid. Each lesson is tailored to help you refine your shading techniques so you can add more depth and realism to your work. The book is perfectly suitable for beginners and moderates of all ages, students and teachers, professionals and novices; anyone can learn how to shade like a pro!
Art Through the Ages: A Concise History
Helen Gardner
The story of art unfolds in its full historical, social, religious, economic, and cultural context, deepening students' understanding of art, architecture, painting, and sculpture. This Concise version features color photographs, a stunning design, and the most current research and scholarship. What's more, the ancillary package that accompanies GARDNER'S ART THROUGH THE AGES: A CONCISE HISTORY features a wealth of tools to enhance your students' experience in the course. With each new copy of the book, students receive a copy of the ArtStudy CD-ROM-an interactive electronic study aid that fully integrates with the text and includes hundreds of high-quality digital images, plus maps, quizzes, and more.
The Simple Secret to Better Painting
Greg Albert - 2003
It's an insightful artistic philosophy that boils down the many technical principles of composition into a single master rule that's easy to remember and apply: Never make any two intervals the same.You can make every painting more interesting, dynamic and technically sound by varying intervals of distance, length and space, as well as intervals of value and color. The rule also applies to balance, shape and the location of your painting's focal point.Greg Albert illustrates these lessons with eye-opening examples from both beginning and professional artists, including Frank Webb, Tony Couch, Kevin Macpherson, Charles Reid, Tony Van Hasselt and more.You'll discover that the ONE RULE is the only rule of composition you need to immediately improve your work - the moment your brush touches the canvas.
Wolverine: Inside The World Of The Living Weapon
Matthew K. Manning - 2009
While he was part of the Weapon X program his skeletal structure was bonded with the near-destructible alloy adamantium, and now very little can stop him. DK's publishing program celebrates Wolverine's classic comic book roots, with gorgeous imagery, classic story lines, and a nod to the franchise that Wolverine has become. Super-fans can learn about Wolverine's comic book debut (a cameo in a Hulk comic in 1974), and the development of his character, his story, the X-Men, and more in our comprehensive and spectacularly illustrated Ultimate Guide. MARVEL, Wolverine and the distinctive likenesses thereof are trademarks of Marvel Characters, Inc., and are used with permission. _ Copyright (c) 2008 Marvel Characters, Inc. All rights reserved. www.marvel.com. This book is produced under license from Marvel Characters, Inc.
Whatcha Mean, What's a Zine?
Mark Todd - 2006
They contain diary entries, rants, interviews, and stories. They can be by one person or many, found in stores, traded at comic conventions, exchanged with friends, or given away for free. Zines are not a new idea: they’ve been around for years under various names (chapbooks, flyers, pamphlets). People with independent ideas have been getting their word out since before there were printing presses.This book is for anyone who wants to create their own zine. It’s for learning tips and tricks from contributors who have been at the fore front of the zine movement. It’s for getting inspired to put thoughts and ideas down on paper. It’s for learning how to design and print your own zine so you can put it in others’ hands. Whatcha Mean, What’s a Zine? is for anyone who has something to say.
True to Life: Twenty-Five Years of Conversations with David Hockney
Lawrence Weschler - 2008
Weschler chronicles Hockney's protean production and speculations, including his scenic designs for opera, his homemade xerographic prints, his exploration of physics in relation to Chinese landscape painting, his investigations into optical devices, his taking up of watercolor—and then his spectacular return to oil painting, around 2005, with a series of landscapes of the East Yorkshire countryside of his youth. These conversations provide an astonishing record of what has been Hockney's grand endeavor, nothing less than an exploration of "the structure of seeing" itself.
Drawing Dragons: Learn How to Create Fantastic Fire-Breathing Dragons
Sandra Staple - 2008
You’ll discover how to draw all types of dragons using nothing but a pencil. Drawing Dragons shows how to bring to life fierce warriors and bearded ancients as well as baby hatchlings and protective mothers. It also features a special section on adding claws, scales, horns, jewels and other unique details to your dragons.Learn to draw:• Ferocious, attacking dragons•Graceful sea dragons•Fire-breathing flying dragons•Wise, thoughtful dragons