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Scatterbrain by Larry Niven
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Future Visions: Original Science Fiction Inspired by Microsoft
Jennifer HenshawJack McDevitt - 2015
These visionary stories explore prediction science, quantum computing, real-time translation, machine learning, and much more. The authors used inside access to leading-edge work from Microsoft Research as inspiration, crafting pieces that predict the near-future of technology%mdash;and examine its complex relationship to our core humanity.Future Visions features contributions from: Elizabeth BearGreg BearDavid BrinNancy KressAnn LeckieJack McDevittSeanan McGuireRobert J. Sawyer…along with a short graphic novel by Blue Delliquanti and Michele Rosenthal, plus original illustrations by Joey Camacho.These are some of today’s most visionary creators—and they’ve joined together to give us a preview of tomorrow.
Gold: The Final Science Fiction Collection
Isaac Asimov - 1995
The second section contains the grand master's ruminations on the SF genre itself. And the final section is comprised of Asimov's thoughts on the craft and writing of science fiction.
The Past Through Tomorrow
Robert A. Heinlein - 1967
Here in one monumental volume are all 21 of the stories, novellas and novels making up Heinlein's famous Future History—the rich, imaginative architecture of Man's destiny that many consider his greatest and most prophetic work.Contents:* Introduction - Damon Knight* Life-Line* The Roads Must Roll* Blowups Happen* The Man Who Sold the Moon* Delilah and the Space-Rigger* Space Jockey* Requiem* The Long Watch* Gentleman, Be Seated* The Black Pits of Luna* "It's Great to Be Back!"* "—We Also Walk Dogs"* Searchlight* Ordeal in Space* The Green Hills of Earth* Logic of Empire* The Menace from Earth* "If This Goes On—"* Coventry* Misfit* Methuselah's Children
Dreamsongs, Volume I
George R.R. Martin - 2003
Martin is a giant in the field of fantasy literature and one of the most exciting storytellers of our time. Now he delivers a rare treat for readers: a compendium of his shorter works, collected into two stunning volumes, that offer fascinating insight into his journey from young writer to award-winning master.Gathered here in Volume I are the very best of George R.R. Martin's early works, including never-before-published fan pieces, his Hugo, Nebula, and Bram Stoker Award-winning stories plus the original novella The Ice Dragon, from which Martin's New York Times bestselling children's book of the same title originated. A dazzling array that features extensive author commentary, Dreamsongs, Volume I, is the perfect collection for both Martin devotees and a new generation of fans.Contents:- Introduction by Gardner Dozois One: A Four-Color Fanboy (2003)- Only Kids Are Afraid of the Dark (1967)- The Fortress (2003)- And Death His Legacy (2003)Two: The Filthy Pro (2003)- The Hero (1971)- The Exit to San Breta (1972)- The Second Kind of Loneliness (1972)- With Morning Comes Mistfall (1973)Three: The Light of Distant Stars (2003)- A Song for Lya (1974)- The Stone City (1977)- This Tower of Ashes (1976)- And Seven Times Never Kill Man (1975)- Bitterblooms (1977)- The Way of Cross and Dragon (1979)Four: The Heirs of Turtle Castle (2003)- The Lonely Songs of Laren Dorr (1976)- The Ice Dragon (1980)- In the Lost Lands (1982)Five: Hybrids and Horrors (2003)- Meathouse Man (1976)- Remembering Melody (1981)- Sandkings (1979)- Nightflyers (1980)- The Monkey Treatment (1983)- The Pear-Shaped Man (1987)
Otherness
David Brin - 1994
Pak's Preschool" a woman discovers that her baby has been called upon to work while still in the womb. In "NatuLife" a married couple finds their relationship threatened by the wonders of sex by simulation. In "Sshhh . . . " the arrival of benevolent aliens on Earth leads to frenzy, madness . . . and unimaginable joy. In "Bubbles" a sentient starcraft reaches the limits of the universe--and dares to go beyond. These are but a few of the challenging speculations in Otherness, from the pen of an author whose urgent and compelling imaginative fiction challenges us to wonder at the shape and the nature of the universe--as well as at its future.• The Giving Plague • (1988)• Myth Number 21 • (1990)• Story Notes (Transitions) • (1994)• Dr. Pak's Preschool • (1989)• Detritus Affected • (1993)• The Dogma of Otherness • [Editorial (Analog)] • (1986)• Sshhh ... • (1988)• Story Notes (Contact) • (1994)• Those Eyes • (1994)• What to Say to a UFO • (1994)• Bonding to Genji • (1992)• The Warm Space • (1985)• Whose Millennium? • (1994)• NatuLife ® • (1994)• Piecework • (1990)• Science versus Magic • (1990)• Bubbles • (1987)• Story Notes (Cosmos) • (1994)• Ambiguity • (1989)• What Continues ... And What Fails ... • (1991)• The Commonwealth of Wonder • (1990)
Worlds Enough & Time: Five Tales of Speculative Fiction
Dan Simmons - 2002
Now he offers us a superb quintet of novellas -- five dazzling masterworks of speculative fiction, including "Orphans of the Helix," his award-winning return to the Hyperion Universe -- that demonstrates the unique mastery, breathtaking invention, and flawless craftsmanship of one of contemporary fiction's true greats.Human colonists seeking something other than godhood encounter their long-lost "cousins"...and an ancient scourge.A devastated man in suicide's embrace is caught up in a bizarre cat-and-mouse game with a young woman possessing a world-ending power.The distant descendants of a once-oppressed people learn a chilling lesson about the persistence of the past.A terrifying ascent up the frigid, snow-swept slopes of K2 shatters preconceptions and reveals the true natures of four climbers, one of whom is not human.At the intersection of a grand past and a threadbare present, an aging American in Russia confronts his own mortality as he glimpses a wondrous future.
The Martians
Kim Stanley Robinson - 1999
As the planet is transformed from an unexplored and forbidding terrain to a troubled image of a re-created Earth, we meet the First Hundred explorers—men and women who are bound together by Earth’s tenuous toehold on Mars. Presenting unforgettable stories of hope and disappointment, of fierce physical and psychological struggles, The Martians is an epic chronicle of a planet that represents one of humanity’s most glorious possibilities.The Martians is a unique collection of previously unpublished fiction, a fascinating addition to Robinson’s oeuvre, and a must for all lovers of the red planet.
R is for Rocket
Ray Bradbury - 1962
feel things that no flesh-and-blood creature has ever felt. He can create visions so compelling that they literally seem to dance before your eyes. He can push you back to the beginnings of time and then suddenly, without warning, thrust you forward t the outmost limits of the future. He can make you so much a part of his strange worlds that you literally scream to get out.Seventeen breathtaking stories by the master of the weird and wonderful, including the space-age classic, FROST AND FIRE.
With Friends Like These...
Alan Dean Foster - 1977
• (1971)• Some Notes Concerning a Green Box • (1971)• Why Johnny Can't Speed • (1971)• The Emoman • [Humanx Commonwealth • 4] • (1972)• Space Opera • (1973)• The Empire of T'ang Lang • (1973)• A Miracle of Small Fishes • (1974)• Dream Done Green • (1974)• He • (1976)• Polonaise • (1976)• Wolfstroker • (1977)• Ye Who Would Sing • (1976)
A Second Chance at Eden
Peter F. Hamilton - 1998
From the author of the bestselling 'Night's Dawn' trilogy, a novella and six stories set in the same brilliantly realised universe.
The Godmakers
Frank Herbert - 1972
His assignment: to detect any signs of latent aggression in this planet’s population.To his astonishment, he finds that his own latent extrasensory powers have suddenly blossomed, and he is invited to join the company of “gods” on this planet.And people place certain expectations on their gods….
Subterranean Scalzi Super Bundle
John Scalzi - 2012
Subterranean Press bundles together all of their John Scalzi titles into one easy-to-buy special this November:How I Proposed To My Wife: An Alien Sex StoryAn ElectionJudge Sn Goes GolfingQuestions for a SoldierThe Sagan DiaryThe Tale of the WickedThe God EnginesYou're Not fooling Anyone When You Take Your Laptop to the Coffee Shop
Get Off the Unicorn
Anne McCaffrey - 1977
A wonderful writer, as well as successful and beloved by fans across the world, Anne McCaffrey has created an exciting collection of telepaths, secret gifts, dangerous missions, dragonriders, and more.Contents:Lady in the Tower.--A Meeting of Minds.--Daughter.--Dull Drums.--Changeling.--Weather on Welladay.--The Thorns of Barevi.--Horse From a Different Sea.--Great Canine Chorus.--Finder's Keeper.--A Proper Santa Claus.--The Smallest Dragonboy.--Apple.--Honeymoon.
Press Start to Play
Daniel H. WilsonSeanan McGuire - 2015
The humble, pixelated games of the ‘70s and ‘80s have evolved into the vivid, realistic, and immersive form of entertainment that now rivals all other forms of media for dominance in the consumer marketplace. For many, video games have become the cultural icons around which pop culture revolves.PRESS START TO PLAY is an anthology of stories inspired by video games: stories that attempt to recreate the feel of a video game in prose form; stories that play with the concepts common (or exclusive) to video games; and stories about the creation of video games and/or about the video games—or the gamers—themselves.These stories will appeal to anyone who has interacted with games, from hardcore teenaged fanatics, to men and women who game after their children have gone to bed, to your well-meaning aunt who won’t stop inviting you to join her farm-based Facebook games.At the helm of this project are Daniel H. Wilson—bestselling novelist and expert in artificial intelligence—and John Joseph Adams—bestselling, Hugo Award-nominated editor of more than a dozen science fiction/fantasy anthologies and series editor of Best American Science Fiction & Fantasy (volume one forthcoming from Houghton Mifflin in 2015). Together, they have drawn on their wide-ranging contacts to assemble an incredibly talented group of authors who are eager to attack the topic of video games from startling and fascinating angles.Under the direction of an A.I. specialist and a veteran editor, the anthology will expose readers to a strategically chosen mix of stories that explore novel video game concepts in prose narratives, such as save points, kill screens, gold-farming, respawning, first-person shooters, unlocking achievements, and getting “pwned.” Likewise, each of our authors is an accomplished specialist in areas such as science fiction, fantasy, and techno-thrillers, and many have experience writing for video games professionally.Combining unique viewpoints and exacting realism, this anthology promises to thrill generations of readers, from those who grew up with Atari 2600s to the console and PC gamers of today.
Viewpoints Critical: Selected Stories
L.E. Modesitt Jr. - 2008
E. Modesitt, Jr. He began publishing as a short story writer in the SF magazines in the 1970s, mostly in Analog. Some of the earliest stories are kernels for his early SF novels, others display the wide range of his talents and interests, from satire to military adventure. This collection includes selections of stories from his entire career, as well as three new stories that have never been published before: “Black Ordermage,” set in the world of Modesitt’s bestselling Recluce series; “Beyond the Obvious Wind,” set in his Corean Chronicles universe; and “Always Outside the Lines,” which is related to the Ghosts of Columbia books.