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Deception Island: Jurassic Judgment Book 2
Janice Boekhoff - 2021
The Simple Solution to Rubik's Cube
James G. Nourse - 1981
Unlike other solutions, this solution is both easy to follow and is deliberately presented without reference to the colors on the faces of the cube. (Take a closer look, all cubes are not colored alike!) Try it with just a few hints or with the quick and complete, step-by-step solution which follows. Amaze your friends! master that infernal cube once and for all!
Dark Space Universe
Jasper T. Scott - 2018
Lucien Ortane is a Paragon in the Etherian Empire. His job is to explore the universe and spread Etherian doctrines of peace, justice, and immortality to sentient beings everywhere. Like all Paragons, and most citizens, Lucien believes that Etherus, the benevolent ruler of the Empire, is exactly who he claims to be: the one true God and creator of the universe. But not everyone is a believer. The Academy of Science circulates a petition to send a mission to the cosmic horizon and learn the true nature of the universe. Over a billion people sign it, and Etherus grants their request, but with a dire warning: evil is lurking in the dark. Undaunted by this warning, three hundred million scientists from the Academy prepare to leave the Empire on what will be the longest and most incredible journey in history. A small group of Paragons also join the mission, each of them for their own reasons. Lucien Ortane tells himself that he’s going in order to settle other people’s doubts, and to keep a bunch of hapless scientists safe. After all, he’s a Paragon, one of Etherus’s most faithful servants. Yet even the faithful have doubts. Is the universe infinite? Does it have an edge? Is it shaped like a sphere, or connected like a torus? Did it need a creator, or does it cycle endlessly, god unto itself? These are the questions that the Academy is trying to answer, but the answers they get could be their undoing. God or not, Etherus was telling the truth about one thing: evil is lurking in the dark.... Also included in this set: Dark Space Universe (Book 2): The Enemy Within Synopsis omitted due to spoilers. Dark Space Universe (Book 3): The Last Stand Synopsis omitted due to spoilers.
Interior Design Illustrated
Francis D.K. Ching - 1987
K. Ching's illustrated introduction to interior design is now completely revised and even more clear and accessible than in the previous bestselling edition. His unique approach is more useful than ever, with a reformatted, larger trim size for easy reading and an all-new full color section! The book includes new and updated material on finishes, furnishings and textiles, lighting, sustainability, acoustics, workstations, and much more. Order your copy today!
The Art of Game Design: A Book of Lenses
Jesse Schell - 2008
The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality video games. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses—one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer—and will understand how to do it.
Skinner's Elves: A Bob Skinner Christmas Story
Quintin Jardine - 2017
Two pillars made them and supported them through their lives; now one is gone and the other is near to collapse. Can he be renewed, or has he been conquered at last? Major James Andrew Skinner, AKA Jazz Morgan, takes up the story. Quintin Jardine's 6,000 word short story is a glance into the future that was born from a joke, when he used its title as a throwaway line to a friend. 'A great title for a children's book,' she observed. This isn't a children's book, but in a real sense it's a take about children and the power they have to help us overcome, and emerge from, the deepest despair.
Riddles: 100 Interactive Riddles and Brain teasers: The Best Short Riddles and Brainteasers With Clues for Stretching and Entertaining your Mind (Riddles ... riddles & puzzles, puzzles & games)
Beatrice Wood - 2015
If a friend told you a riddle, normally you would ask him for a clue before giving up and ask for the answer. So why not get a little help for a riddle book, too? Even if you think a riddle is hard, getting a clue before seeing the answer will make the game much more interesting and fun. This riddle book is specially formatted to provide clues with a simple click, before providing the answer! For each question, click on “Give me a Clue” to get a little bit of help. If you are certain about the answer, ignore this and go straight to “Show Answer”. Then you can “Go to the Next Riddle”. Why this Book is a Great Buy! Challenge yourself, your friends, partner or family and have some fun exercising your brain at the same time! Here is why you are going to enjoy everything about this book:
You can ask for a clue before seeing the answer which is really great and makes the game a lot more fun!
It is very easy to use, even when you are on your daily commute or waiting in public.
It is easy to navigate between questions, answers and clues!
All riddles are smart and interesting
The riddles are neither too easy nor too difficult. The difficulty level is appropriate for beginner adults or teens, and even for smart kids. (If you are an advanced solver, please “look inside” the book to decide if the difficulty level suits you).
You can play alone or together with your friends and family (fun guaranteed!)
What you will Find in this Book Each one of the 100 riddles is hyperlinked to a clue and to the solution, and that provides a maximum ease of navigation. This book contains some of the world’s most famous riddles, and also many lesser known gems. This collection contains: "How is this possible?" riddles Recently a mother gave birth to two girls on the same day, at the same time, in the same month and year and yet they're not twins. How is this possible? Lateral Thinking riddles How can you alter the following equation by a single stroke (straight line) to make it correct? 5 + 5 + 5 = 550 Logic riddles A woman was horrified to find a fly in her tea. The waiter took her cup and went into the kitchen and returned with a fresh cup of tea. She shouted, "You brought me the same tea!" How did she know? Word riddles There is a word in the English language in which the first two letters signify a male, the first three letters signify a female, the first four signify a great man, and the whole word, a great woman.
Birth of the Chess Queen: A History
Marilyn Yalom - 2004
It wasn't until chess became a popular pastime for European royals during the Middle Ages that the queen was born and was gradually empowered to become the king's fierce warrior and protector.Birth of the Chess Queen examines the five centuries between the chess queen's timid emergence in the early days of the Holy Roman Empire to her elevation during the reign of Isabel of Castile. Marilyn Yalom, inspired by a handful of surviving medieval chess queens, traces their origin and spread from Spain, Italy, and Germany to France, England, Scandinavia, and Russia. In a lively and engaging historical investigation, Yalom draws parallels between the rise of the chess queen and the ascent of female sovereigns in Europe, presenting a layered, fascinating history of medieval courts and internal struggles for power.
Game Engine Architecture
Jason Gregory - 2009
The concepts and techniques described are the actual ones used by real game studios like Electronic Arts and Naughty Dog. The examples are often grounded in specific technologies, but the discussion extends way beyond any particular engine or API. The references and citations make it a great jumping off point for those who wish to dig deeper into any particular aspect of the game development process.Intended as the text for a college level series in game programming, this book can also be used by amateur software engineers, hobbyists, self-taught game programmers, and existing members of the game industry. Junior game engineers can use it to solidify their understanding of game technology and engine architecture. Even senior engineers who specialize in one particular field of game development can benefit from the bigger picture presented in these pages.
Go! More Than a Game
Peter Shotwell - 2003
In the West, many have learned of its pleasures, especially after the game appeared in a number of hit movies, TV series, and books, and was included on major Internet game sites. By eliciting the highest powers of rational thought, the game draws players, not just for the thrills of competition, but because they feel it enhances their mental, artistic, and even spiritual lives.Go! More Than a Game uses the most modern methods of teaching, so that, in a few minutes, anyone can understand the two basic rules that generate the game. The object of Go is surrounding territory, but the problem is that while you are doing this, the opponent may be surrounding you! In a series of exciting teaching games, you will watch as Go's beautiful complexities begin to unfold in intertwining patterns of black and white stones. These games progress from small 9x9 boards to 13x13 and then to the traditional 19x19 size.Go! More Than a Game has been completely revised by the author based on new data about the history of early go and the Confucians who wrote about it. This popular book includes updated information such as the impact of computer versions on the game, the mysterious new developments of Go combininatroics, advances in Combinatorial Game Theory and a look at the current international professional playing scene.
Great Physicists: The Life and Times of Leading Physicists from Galileo to Hawking
William H. Cropper - 2001
William H. Cropper vividly portrays the life and accomplishments of such giants as Galileo and Isaac Newton, Marie Curie and Ernest Rutherford, Albert Einstein and NielsBohr, right up to contemporary figures such as Richard Feynman, Murray Gell-Mann, and Stephen Hawking. We meet scientists--all geniuses--who could be gregarious, aloof, unpretentious, friendly, dogged, imperious, generous to colleagues or contentious rivals. As Cropper captures their personalities, he also offers vivid portraits of their great moments of discovery, their bitter feuds, their relations with family and friends, their religious beliefs and education. In addition, Cropper has grouped these biographies by discipline--mechanics, thermodynamics, particle physics, and others--eachsection beginning with a historical overview. Thus in the section on quantum mechanics, readers can see how the work of Max Planck influenced Niels Bohr, and how Bohr in turn influenced Werner Heisenberg.Our understanding of the physical world has increased dramatically in the last four centuries. With Great Physicists, readers can retrace the footsteps of the men and women who led the way.
My Best Mathematical and Logic Puzzles
Martin Gardner - 1994
He was especially careful to present new and unfamiliar puzzles that had not been included in such classic collections as those by Sam Loyd and Henry Dudeney. Later, these puzzles were published in book collections, incorporating reader feedback on alternate solutions or interesting generalizations.The present volume contains a rich selection of 70 of the best of these brain teasers, in some cases including references to new developments related to the puzzle. Now enthusiasts can challenge their solving skills and rattle their egos with such stimulating mind-benders as The Returning Explorer, The Mutilated Chessboard, Scrambled Box Tops, The Fork in the Road, Bronx vs. Brooklyn, Touching Cigarettes, and 64 other problems involving logic and basic math. Solutions are included.
Rook and Ronin Box Set, #1 (Books 1-5)
J.A. Huss - 2021
They’ve got LOOKS. And they’ve got FAME.Now they want to settle down and work on that happily ever after with the women they adore.But they’ve got baggage too.And just when they think they’ve put it all behind them… everything and everyone they hold dear is in danger.You will fall in love with their town, and their girls, and their kids. This box set contains five full-length novels and two novellas:1. Tragic2. Manic3. Panic4. Ford (contains the books Slack and Taut)5. Spencer (contains the books Bomb and Guns)
The Moscow Puzzles: 359 Mathematical Recreations
Boris A. Kordemsky - 1954
Since its first appearance in 1956 there have been eight editions as well as translations from the original Russian into Ukrainian, Estonian, Lettish, and Lithuanian. Almost a million copies of the Russian version alone have been sold.Part of the reason for the book's success is its marvelously varied assortment of brainteasers ranging from simple "catch" riddles to difficult problems (none, however, requiring advanced mathematics). Many of the puzzles will be new to Western readers, while some familiar problems have been clothed in new forms. Often the puzzles are presented in the form of charming stories that provide non-Russian readers with valuable insights into contemporary Russian life and customs. In addition, Martin Gardner, former editor of the Mathematical Games Department, Scientific American, has clarified and simplified the book to make it as easy as possible for an English-reading public to understand and enjoy. He has been careful, moreover, to retain nearly all the freshness, warmth, and humor of the original.Lavishly illustrated with over 400 clear diagrams and amusing sketches, this inexpensive edition of the first English translation will offer weeks or even months of stimulating entertainment. It belongs in the library of every puzzlist or lover of recreational mathematics.
Of Blood and Honor
Chris Metzen - 2000
Now comes the demonic army known as the Burning Legion. Orcs, Dragons, Goblins, and Trolls all vie for supremacy over the scattered, warring kingdoms -- part of a scheme that will determine the fate of the world of Warcraft. The noble Paladin, Tirion Fordring, must decide who are the men, and who the monsters.