Book picks similar to
Buffy the Vampire Slayer Core Rulebook by C.J. CarellaAndrew Cairns
rpg
gaming
role-playing-games
rpgs
Wicked Willow I: The Darkening
Yvonne Navarro - 2004
Buffy and Xander arrive too late to stop Willow from taking revenge on Warren for the murder of Tara, and now they stand helpless as Willow determines to use whatever magick it takes to bring her lover back from the grave.
The Complete Masks of Nyarlathotep
Larry DiTillio - 1984
Horrifying deeds and dangerous sorcery dog those who attempt to unravel the fate of the Carlyle Expedition. The non-linear narrative keeps players baffled and on their toes. This new edition is reset and corrected, and features many new illustrations, four new episodes, added keeper support material, and a new version of the lost Australia chapter.
Ravenloft Core Rulebook
John W. Mangrum - 2001
A world ruled by fear and horror. Vampires who command the night. Shapeshifters who prowl the forests. Eldritch ghouls and undead skeletons who prey upon a fearful populace. If ever a world needed heroes, it is the world of Ravenloft.
These Our Actors
Ashley McConnell - 2002
Willow decides to stick with the class on her own, however, and this once-shy wallflower is pleased to find herself way bitten with the acting bug.It's no surprise to Buffy and the Scoobs, then, when Willow decides to pitch in with the drama club's latest production. Of course, Sunnydale being Hellmouth Central, Willow soon discovers a link between drama and magick; in fact, many ancient Greek performances were actually invocations to the Gods. Spike, who in his pre-vamp days had been a great patron of the arts, confirms this fact. He "also" takes an unusual level of interest in Willow's extracurricular activities. When strange paranormal occurrences -- and the appearance of a ghost or two -- threaten Willow's safety, the witch starts to wonder if it isn't time to exit, stage left....
Pathfinder Roleplaying Game: NPC Codex
Jason BulmahnJason Nelson - 2012
You spend hours setting up the perfect encounter, your players are out for blood, the swords are drawn—and then you realize that you've forgotten to build statistics for the enemy characters. Or perhaps your players go left when you expect them to go right, leaving you without any encounters prepared.Such problems are a thing of the past with the NPC Codex. Inside this tome, you'll find hundreds of ready-made stat blocks for nonplayer characters of every level, from a lowly forest poacher to the most majestic knight or ancient spellcaster. Whether you're planning out future adventures or throwing together encounters right at the table, this book does the work so you can focus on playing the game.Pathfinder RPG NPC Codex is a must-have companion volume to the Pathfinder RPG Core Rulebook and Pathfinder RPG Bestiary. This imaginative tabletop game builds on more than 10 years of system development and open playtests featuring more than 50,000 gamers to create a cutting-edge RPG experience that brings the all-time best-selling set of fantasy rules into the new millennium.The 320-page Pathfinder RPG NPC Codex includes:- Statistics for more than 300 characters, including at least one for every level of every class in the Pathfinder RPG Core Rulebook.- Tactical suggestions for every character, ensuring that you get the most out of each individual's gear and abilities in a fight.- Tons of flavorful names and backgrounds to give characters personality, plus ideas for using them in both combat and roleplaying situations.- Statistics for characters with lower-powered NPC classes to help populate your world with ordinary people, as well as characters with specialized prestige classes.- Animal companion statistics for druids and rangers, from level 1 through level 20.- Multiple versions of each Pathfinder iconic character, perfect for pregenerated player characters.- Encounter groups for conveniently crafting battles on the fly.... and much, much more!Cover art by Wayne Reynolds
Realm of Terror: Ravenloft Campaign Accessory: (Advanced Dungeons & Dragons 2nd Edition)
Bruce Nesmith - 1991
Footsteps echo behind him, in pace with his beating heart. Is it Death who follows? The man turns, and so turns the phantom. A flash of fang, a bloodcurdling howl, red eyes fueled by a passion from beyond the grave. The traveler discovers what others have learned before him: all roads lead to Ravenloft.Ravenloft is a new realm of terror for AD&D adventures, rooted in the Gothic tradition. It is a demiplane of dread and desire, a world whose misty fingers can reach into any other campaign setting and draw unsuspecting heroes into its midst. Once it holds them in its icy embrace, it may never let them go...What lurks beneath the covers of this box?A 144-page book detailing a complete, terrifying new campaign world, which was inspired by the classic TSR adenture "Ravenloft." You'll find new twists on magic and the AD&D rules, tips for adding fear to your games, plus a portrait of over 30 new lands and the powerful lords who rule them - from vampires, ghosts, and werewolves to men who are even more monstrous.4 big, full-color maps, detailing deadly domains and shadowy settlements.24 full-color cardstock sheets, featuring haunted castles, horrid houses, and fiendish folk.1 transparent map overlay, for measuring distances in the realm of doom.
Nobilis
R. Sean Borgstrom - 1999
Once human, each character has been forever changed, imbued with awesome power and terrible responsibility. Heaven and Hell, angels and devils, the Giants and the Old Gods - in Nobilis, all are united in the Great War against the Excrucians, whose goal is to destroy all Creation - but all are divided by their own plots and ancient rivalries, as well.
GURPS Powers
Sean Punch - 2005
. . or Destroy It!GURPS Powers is the ultimate book for the ultimate characters in the new Fourth Edition of GURPS! Here's everything you need to create every kind of amazing, off-the-chart superhero you can imagine . . . as well as amazing wizards, wuxia fighters, shamans who command spirits . . . even gods!Written by GURPS Line Editor and Fourth Edition co-author Sean Punch, GURPS Powers introduces some new rules, but it is mostly about using the rules that are already in the GURPS Basic Set to cover superpowered characters, megawizards, and earth-shattering psionics. GURPS Powers also include guidelines for "special effects" and several different ways to vary a power on the flytwo crucial concepts for comic-book superheroics.GURPS Powers is a Fourth Edition GURPS book that completely replaces the Third Edition books GURPS Supers and GURPS Psionics. Like our other Fourth Edition supplements, it's a gorgeous 240-page, full-color hardcover. If you've got a high-powered campaignor high-powered playersyou want GURPS Powers!
Buffy the Vampire Slayer: Tales
Joss WhedonJackie Kessler - 2011
Now all those stories, plus selected stories from Season Eight, are collected in one deluxe collection with a new cover by Jo Chen.Joss writes multiple tales: a somber vamp tale, drawn by Cameron Stewart; the story of the first Slayer, drawn by Leinil Yu; and more.Buffy the Vampire Slayer: Tales also reprints for the first time new Season Eight stories written by novelist Jackie Kessler (Hell's Belles) and awardwinning cartoonist Becky Cloonan (Demo), featuring vampires living in the public eye, killing Slayers and killing each other.* This book collects stories from MySpace Dark Horse Presents #31 and #32; Tales of the Vampires: Carpe Noctem parts 1 and 2; Buffy: Tales of the Vampires oneshot; Buffy the Vampire Slayer: Tales of the Vampires #1#5; Buffy the Vampire Slayer: Tales of the Slayers #1"Broken Bottle of Djinn"; Buffy the Vampire Slayer: Tales of the Slayers TPB.Before Season Eight . . .
Bite Me!: An Unofficial Guide to the World of Buffy the Vampire Slayer
Nikki Stafford - 2002
The star of the show, Sarah Michelle Gellar is only 24, but she already has to her credit five films, two soap operas and a global hit-TV show. Buffy fans up and down the country thirst for details about Gellar's life, and this biography will undoubtedly quench that thirst. It's filled with dozens of exclusive photos and original information on every aspect of her career. BITE ME! spotlights Sarah's role in the show and features entertaining commentary on each episode, as well as background information about the stories in them.
Aberrant
Glenn Fabry - 1999
We are the celebrities, the heroes, the villains, the legends, the shining icons of our times. We are novas, and we will bring about a new golden Age... and you will like it.Golden age -- or Hell on Earth? To the residents of the Trinity Universe, the 21st century was a monstrous era when mad gods ran rampant across the world. But is this truth -- or OpNet propaganda? What was the Age of Aberrants really like? Find out the truth. It's not what you expect.Aberrant is a core rulebook and prequel to the Trinity science-fiction game. Set in the early 21st century, before the devastating war against humanity, this new complete roleplaying game allows you to be one of these doomed beings of vast power, and to experience their struggles to avoid the coming cataclysm.
Dungeon Master's Guide Rules Supplement: The Castle Guide
Grant Boucher - 1990
Sections address life in a feudal culture, the duties of the nobility, and the true meaning of knighthood. You'll find a complete system for the design and construction of castles, new BATTLESYSTEM rules for the resolution of sieges, a quick resolution system for massive military campaigns, and an assortment of generic castles to spark your imagination.
Revelations of the Dark Mother
Phil Brucato - 1998
She is Lilith, the Dark Queen, the Harlot of the Damned. It was she, some whisper, who taught Caine his shadowed gifts. And it is she, the legends continue, who will rise to herald the Final Nights, the great Gehenna.Come, childer, and hear the Dark Mothers tale.Embraces Her Children for the Final NightsA Book of Nod-style tome of vampire myths and history, Revelations of the Dark Mother explores the heretofore ignored legends of Lilith, the Dark Queen. Learn of the hidden Lilith-cults that have existed down through the ages. Discover a new telling of the Vampire creation myth, and guess at what is yet to come in the night.
Eberron Campaign Setting
Keith Baker - 2004
11,000 proposals and two years of development later, the Eberron Campaign Setting is the result of that search. This brand-new setting for the Dungeons & Dragons roleplaying game is an avenue for any D&D fan to experience swashbuckling adventure and explore mysterious new territories.Designed to introduce a new, fresh world with unlimited possibilities for exploration, the Eberron Campaign Setting includes everything needed to develop characters and run campaigns in this exciting new arena. It includes new character races, monsters, prestige classes, feats, organizations, and equipment unique to the world, and it introduces a new base class to the D&D game. It contains substantial information on new elements of magic, including spells, domains, items, artifacts, and more. Also included are historical and cultural details of the world, along with extensive illustrations and a wealth of maps that put the setting into vivid context. This title will also include both adventure hooks and a full adventure so that players and Dungeon Masters can immediately begin enjoying everything this rich new setting has to offer.
Buffy the Vampire Slayer, Vol. 1
John Vornholt - 2010
A slayer destined to protect the human race. She alone must fight the demons of hell. She alone must risk her life to stop the spread of evil. Buffy is the Chosen One. In Coyote Moon, a typical night at the carnival becomes deadly as shape shifters turn the amusement park into their own house of horrors. Buffy starts having past-life nightmares in Night of the Living Rerun, and must face her historic counterpart before the events of the past repeat in the present. In Portal through Time, Slayers over the centuries are in danger, and Buffy must protect them in order to save her own life and legacy.