Minecraft: The Complete Handbook Collection


Scholastic Inc. - 2014
    For the first time ever, Minecraft's four bestselling handbooks are available in a stunning, gold-foiled boxed set! This ultimate collection includes the Essential Handbook, Redstone Handbook, Combat Handbook, and Construction Handbook. Minecraft--the indie sandbox video game that took the world by storm--has been hailed as one of the greatest phenomena amongst gamers and educators for both its simplicity and its brilliance. Allowing players to build, explore, create, collaborate, and even survive, Minecraft has created a brave new world of gameplay. Each handbook contains helpful tips and information from the creators themselves, all of which will prove vital to your survival and creativity as you learn to mine, craft, and build in a world that you control.

Dig World


Stephen "Bajo" O'Donnell - 2016
    At first it seems fun - they must build a shelter, find food and work out what to do with fart flowers - gross! But soon they realise, if they don't play the game and find the way out, they'll be stuck... forever.Can they battle flametigers, fire lizards and sumbrero-wearing spiders? How will they survive?

Speccy Nation


Dan Whitehead - 2012
    The British games industry would go on to create such hits as Tomb Raider and Grand Theft Auto, our innovation and imagination the envy of the world, our programmers the most sought after talent in the fastest growing entertainment medium in history.And it all started here.Welcome to the Speccy Nation.Join veteran games journalist and author Dan Whitehead on a journey through fifty games that helped to define the golden age of British gaming. From the timeless classics to unlikely cult favourites, and even the games so eccentric they could only have come from Britain in the 1980s.Part nostalgic look at the past, and part critical eye on the present and future, Speccy Nation is essential reading for all retro gaming enthusiasts.Includes a foreword by Your Sinclair's Phil "Snouty" South.

Gears of War Book Two


Joshua Ortega - 2010
    Don’t miss a moment in the brutal adventures of Marcus Fenix and Delta Squad’s battle against the Locust.From the Hardcover edition.

Tom Clancy's Ghost Recon Wildlands: Dark Waters


Richard Dansky - 2017
     INDIVIDUALLY, THEY ARE GREAT. TOGETHER, THEY ARE UNBEATABLE. When a group of renegade Venezuelan soldiers seize control of the no-man’s land in the middle of the Amazonian Jungle, the Ghosts are tapped to get the US citizens being held hostage there out safely. Newly promoted to team lead, Nomad finds himself going in-country with two new squadmates, little preparation, dubious intel and no backup. Still, they have no choice but to go in half blind as time is running short for the captives. And when faced with a difficult choice deep in enemy territory, the Ghosts must learn to stand together as a team, or fail. Action-packed and intense from beginning to end, this novel sets the stage for the upcoming video game Tom Clancy’s Ghost Recon Wildlands.

Hardcore Gaming 101 Presents: Castlevania (Color Edition)


Kurt Kalata - 2014
    Welcome to the hell house! Hardcore Gaming 101 Presents: Castlevania includes 158 pages with full reviews of over thirty Castlevania titles - starting from the 1986 Nintendo original up to the 2014 Lords of Shadow 2 - plus reviews of clone games, soundtracks, books, trivia, and more!

Pretenders - FREE PREVIEW EDITION (The First 60 Page)


Lisi Harrison - 2013
    Now one of their own exposes the private entries...I am leaking these because I'm tired and I know you are too. The success bar is too high and pretending has become the only way to reach it. Instagrams are filtered, Facebook profiles are embellished, photos are shopped, reality TV is scripted, body parts get upgraded like software, and even professional athletes are cheating. The things we believe in aren't real. We are pretenders.

World of Warcraft: Traveler


Greg Weisman - 2016
    Features a young cast of characters discovering the mysteries and majesty of the world around them.It's been years since twelve-year-old Aramar Thorne, a clever boy who is never without his precious sketch book, has seen his father. So when Captain Greydon Thorne comes ashore and asks his son to join him at sea, it feels as if someone has redrawn Aram's entire world. At sea, Aram struggles to get along with the Wavestider's crew--especially second mate Makasa, a tough teenaged girl who has been reluctantly placed in charge of him. Just as Aram starts to get his head above water, a band of vicious pirates attack the Wavestrider, turning his world upside down once again. As Aram and Makasa try to find their way home, they encounter creatures both terrible and wondrous, and Aram will seek to understand Azeroth's denizens as he draws them in his sketchbook, forming unlikely friendships along the way. But the journey is hindered by Greydon's compass, which never points north. If the compass isn't leading Aram and Makasa home--to safety--to what destiny is it leading?

Snotty Crocky


Gary Lucas - 2010
    Despairing from the relentless teasing Crocky enlists the help of a local witch doctor who has an ingenious plan to deal with the monkey menace.A disgustingly funny story, Snotty Crocky is both hilarious and simple in its execution of a tale about standing up to bullies.A combination of read-along-verse by Papa G (Pedro The Ugliest Dog In The World) and illustrations by Carlos Patino which perfectly capture the humour of the story, Snotty Crocky is an excellent picture book for children to read along with their parents.

Itchy, Tasty: An Unofficial History of Resident Evil


Alex Aniel - 2021
    Itchy, Tasty narrates the development of each Resident Evil game released between 1996 and 2006, interspersed with fascinating commentary from the game creators themselves, offering unique insight into how the series became the world-conquering franchise it is today.

Serafina Boxed Set #1-3


Robert Beatty - 2017
    None of the rich folk upstairs know that Serafina exists; she and her pa, the estate's maintenance man, have secretly lived in the basement for as long as Serafina can remember.But when children at the estate start disappearing, only Serafina knows who the culprit is:a terrifying man in a black cloak who stalks Biltmore's corridors at night. Following her own harrowing escape, Serafina risks everything by joining forces with Braeden Vanderbilt, the young nephew of Biltmore's owners. Braeden and Serafina must uncover the Man in the Black Cloak's true identity before all of the children vanish one by one. Serafina and the Twisted Staff Serafina's defeat of the Man in the Black Cloak has brought her out of the shadows and into the daylight realm of her home, Biltmore Estate. Every night she visits her mother in the forest, eager to learn the ways of the catamount. But Serafina finds herself caught between her two worlds: she's too wild for Biltmore and too human to fully join her kin.When a mysterious series of attacks test Serafina's role as Biltmore's protector, she finds herself torn from the side of her best friend and only ally, Braeden Vanderbilt. Heartbroken, she flees.Deep in the forest, Serafina comes face-to-face with the evil infecting Biltmore-and discovers its reach is far greater than she'd ever imagined. All the humans and creatures of the Blue Ridge Mountains are in terrible danger. For Serafina to defeat this new evil, she must search deep inside herself and embrace the destiny that has always awaited her. Serafina and the Splintered Heart The storms are coming.... Something has happened to Serafina. She has awoken into a darkness she does not understand, scarred from a terrible battle, only to find that life at Biltmore Estate has changed in unimaginable ways. Old friends do unthinkable things and enemies seem all around.A mysterious threat moves towards Biltmore, a force without a name, bringing with it violent storms and flooding that stands to uproot everything in its path. Serafina must uncover the truth about what has happened to her and find a way to harness her strange new powers before it's too late.With only days to achieve the impossible, Serafina fights to reclaim herself as the Guardian of Biltmore, friend of Braeden, daughter of her Pa, and heroine of the Blue Ridge Mountains and all the folk and creatures that call it home.In the epic third installment of Robert Beatty's #1 bestselling series, Serafina takes her rightful place among literary champions as she battles fiercely to defend all she loves and become everything that she is meant to be.

Best of Sonic the Hedgehog Comics, Volume 1


Ian Flynn - 2012
    “Eggman” Robotnik and the rest of the cast of the comics and SEGA games in this first-of-its-kind Best of Sonic the Hedgehog graphic novel collection! After nearly twenty years of comics, specials and mini-series, Sonic the Hedgehog has hundreds of great stories to his name. Through the laughs and thrills, the action and adventure, the highs and lows, some stories stand out among the rest. Join us as the Archie Comics Sonic Team picks their favorite stories from the history of the series and presents them in this thematic must-have collection! Included in this collection are "Mecha Madness" (featured in Sonic Archives 10 and Sonic Select 2), chosen by writer Ian Flynn; the finale to "Endgame" (featured in Sonic Archives 13), chosen by artist Patrick Spaziante; "Order from Chaos" (from Sonic the Hedgehog issues 168-169) chosen by artist Tracy Yardley!; and "Future Tense" (from Sonic the Hedgehog issue 215), chosen by artist Jamal Peppers. Don't miss out on this collection of the best Sonic stories to date, chosen by the most popular Sonic creators!

Critical Path: How to Review Videogames for a Living


Dan Amrich - 2012
    This includes how to write compelling reviews, how to pitch yourself as a writer, how to tackle some tricky ethical quandaries, and yes, even how to get free games. Based on Dan Amrich’s own experience as a game journalist for more than 15 years, it’s advice that can serve you for your entire career, from press start to game over.

Elegy


Christie Golden - 2018
    This limited edition hardback version collects two new World of Warcraft novellas from the point of view of the Alliance (Elegy, by Christie Golden) and the Horde (A Good War, by Robert Brooks). These two tales explore the Horde and the Alliance versions of a fateful event, but only you can decide which faction tells it best. Each story includes original artwork exclusive to this edition.

Little Nightmares #2


John Shackleford - 2017
    Inspired by the smash hit video game of 2017, adventurer ‘Six’ – trapped in the mysterious, deadly Maw – encounters others captured by the ferryman… but do their stories offer a way out?