The Illustrated Star Wars Universe


Kevin J. Anderson - 1995
    Anderson, the New York Times bestselling Star Wars author, present the ultimate voyage: a vivid and close-up look at the exotic worlds and remarkable inhabitants of the Star Wars universe.The breathtaking artwork of McQuarrie and Anderson's delightful text are your guide to eight different Star Wars locales.  Here, detailed as never before, are the worlds of Tatooine, the stark desert home planet of Luke Skywalker; Coruscant, the glorious center of the Empire; Dagobah, the swampy world of Yoda; Bespin, site of the famed floating metropolis of Cloud City; Endor, the forest moon sheltering the Ewoks; Hoth, the frozen wasteland and site of a secret Rebel base; Yavin 4, the jungle moon, nearly destroyed by the first Death Star; and Alderaan, Princess Leia's homeworld, cruelly annihilated by the same Death Star.  Each world is lavishly illustrated and described by a qualified expert, including scientists, scouts, soldiers, poets, and even Imperial agents.  The Illustrated Star Wars Universe is an epic achievement, a visionary treat no Star Wars fan will want to miss--and a true collector's item you'll enjoy for years to come.(r), TM & (c) 1995 Lucasfilm Ltd.All rights reserved.  Used under authorization.

The Art of Junji Ito: Twisted Visions


Junji Ito - 2019
    This sublime collection includes all of Ito’s unforgettable illustrations in both black-and-white and color, from Tomie’s dreadful beauty to the inhuman spirals of Uzumaki. Includes an interview focused on Ito’s art technique as well as commentary from the artist on each work.

Lucian Freud


Lucian Freud - 2002
    1922) has built up a reputation as one of the most distinctive contemporary figurative artists. Freud's startling and disconcerting portraits and nudes have a haunting quality that makes them impossible to forget. This stunning book -- which accompanies a major retrospective showing at Tate Britain in London, Fundacio"la Caixa" in Barcelona, and The Museum of Contemporary Art in Los Angeles -- brings together key works from Freud's entire career, including over 140 paintings, drawings, and etchings, some new, and many never before exhibited.Richly illustrated with many previously unpublished photographs from the artist's personal archives, this volume contains a detailed analysis of Freud's work by curator William Feaver along with a contribution from the artist's friend, painter Frank Auerbach. Unprecedented in scope and providing an exciting opportunity to view the exceptionally productive period of the last 20 years in the context of earlier decades, this book celebrates the lifetime achievements of a powerful artist, one of the greatest realist painters of our time.

Pulp Art: Original Cover Paintings for the Great American Pulp Magazines


Robert LesserJim Steranko - 1997
    The first book to feature the original paintings created for American pulp magazine covers, this unique reference offers an authoritative text, historical surveys, vintage letters, 125 full-page images, and much more.

Devils


Gilles Néret - 2003
    LUCIFER HIMSELF IS THE STAR OF THIS BOOK, WHICH CONTAINS IMAGES OF HIM THROUGHOUT THE HISTORY OF ART. ETCHINGS, WOODCUTS, PAINTINGS, ILLUSTRATIONS, DRAWINGS, PHOTOGRAPHS, AND ADVERTISEMENTS FEATURING OF THE DEVIL, BY THE LIKES OF DA VINCI, BOSCH, PIERRE ET GILLES, GIGER, AND MANY MORE, POPULATE THE PAGES OF THIS SUPREMELY "EVIL" BOOK.

Hokusai, First Manga Master


Jocelyn Bouquillard - 2007
    This book features a selection of 60 of the master's woodcut prints, culled from the complete series of the 'Manga' volumes.

Women: Selected Drawings and Illustrations


Frank Cho - 2006
    This 112-page collection will showcase Cho's past and present illustrations and you will see why he's considered one of the top modern masters of the female form.

Art in Theory, 1648–1815: An Anthology of Changing Ideas


Charles Harrison - 1991
    Like its highly successful companion volumes, Art in Theory, 1815–1900 and Art in Theory, 1900–1990, its primary aim is to provide students and teachers with the documentary material for informed and up-to-date study. Its 240 texts, clear principles of organization and considerable editorial content offer a vivid and indispensable introduction to the art of the early modern period.Harrison, Wood, and Gaiger have collected writing by artists, critics, philosophers, literary figures, and administrators of the arts, some reprinted in their entirety, others excerpted from longer works. A wealth of material from French, German, Italian, Spanish, Dutch, and Latin sources is also provided, including many new translations.Among the major themes treated are early arguments over the relative merits of ancient and modern art, debates between the advocates of form and color, the beginnings of modern art criticism in reviews of the Salon, art and politics during the French Revolution, the rise of landscape painting, and the artistic theories of Romanticism and Neo-classicism.Each section is prefaced by an essay that situates the ideas of the period in their historical context, while relating theoretical concerns and debates to developments in the practice of art. Each individual text is also accompanied by a short introduction. An extensive bibliography and full index are provided.

Sly Flourish's Dungeon Master Tips


Michael E. Shea - 2010
    You’ve read both Dungeon Master’s guides. You’ve run a few games. You pick up ideas here and there on the net. Or maybe you're an old grizzled vet who has run games for 20 years.Maybe your game is feeling a little stale. Maybe your encounters didn’t run exactly as you wanted them too. Maybe you feel like you're stuck in a rut. Maybe you feel a bit overwhelmed when you have to come up with an exciting, creative game every week.You’re not looking for a huge tome on game theory. You don’t need yet another take on world-building. You’re looking for some practical tips you can use today to help you focus your energy in the right places and make some kick-ass D&D games for you and your friends. You want something you can read quick and start using right away.My friend, here is the book for you.This book was written to give you solid usable tips to help you build your story, design exciting encounters, and run a great game when you’re at the table. It’s a short book, designed to be read quickly and referenced often.Oh yeah, and it’s got some awesome original artwork by Jared Von Hindman of Head Injury Theater.This is a completely original book. Every chapter was written from scratch to help you focus on what’s important and get past some of the roadblocks we all face when designing a D&D game.

~ The sky of the longing for memories ~ The Art of Makoto Shinkai


Makoto Shinkai - 2008
    This book also features a section on how the art was created and comments as to why they did what the director did. This 176 pages book is no disappoint for any Makoto Shinkai fan.176 pages. Japanese text. Softcover with Dust Jacket. Landscape Format. Printed in Japan.

Super Graphic: A Visual Guide to the Comic Book Universe


Tim Leong - 2013
    This book by one of Wired magazine's art directors traverses the graphic world through a collection of pie charts, bar graphs, timelines, scatter plots, and more. Super Graphic offers readers a unique look at the intricate and sometimes contradictory storylines that weave their way through comic books, and shares advice for navigating the pages of some of the most popular, longest-running, and best-loved comics and graphic novels out there. From a colorful breakdown of the DC Comics reader demographic to a witty Venn diagram of superhero comic tropes and a Chris Ware sadness scale, this book charts the most arbitrary and monumental characters, moments, and equipment of the wide world of comics.

Prometheus: The Art of the Film


Mark Salisbury - 2012
    The movie takes a team of scientists and explorers on a thrilling journey that will test their physical and mental limits and strand them on a distant world, where they will discover the answers to our most profound questions and to life's ultimate mystery.With an introduction by Scott himself, this lavish book will be the only publication to accompany Prometheus. Stunning production art and behind the scenes photos will grant the reader a window on the process of creating this astounding new epic.

How To Draw The Newest Pokémon : Featuring Some Sinnoh Characters


Maria B. Alfano - 2007
    That's what makes them a challenge to battle--and a challenge to draw! But if you're determined to sketch 'em all, then this book is a great start. It's packed with tips to get you drawing the newest Pokemon characters. So sharpen your pencil and get ready to go!

Color and Light: A Guide for the Realist Painter


James Gurney - 2010
    This art instruction book will accompany the acclaimed Imaginative Realism: How to Paint What Doesn't Exist.James Gurney, New York Times best-selling author and artist of the Dinotopia series, follows Imaginative Realism with his second art-instruction book, Color and Light: A Guide for the Realist Painter. A researched study on two of art's most fundamental themes, Color and Light bridges the gap between abstract theory and practical knowledge. Beginning with a survey of underappreciated masters who perfected the use of color and light, the book examines how light reveals form, the properties of color and pigments, and the wide variety of atmospheric effects. Gurney cuts though the confusing and contradictory dogma about color, testing it in the light of science and observation. A glossary, pigment index, and bibliography complete what will ultimately become an indispensable tool for any artist.This book is the second in a series based on his blog, gurneyjourney.com. His first in the series, Imaginative Realism, was widely acclaimed in the fantastical art world, and was ranked the #1 Bestseller on the Amazon list for art instruction."James Gurney's new book, Color and Light, cleverly bridges the gap between artistic observation and scientific explanation. Not only does he eloquently describe all the effects of color and light an artist might encounter, but he thrills us with his striking paintings in the process." --Armand Cabrera, Artist

Watchmen: Portraits


Clay Enos - 2009
    With its wealth of exclusive photographs, this stunning book is a unique look into the world of the film.