Drawing Dragons: Learn How to Create Fantastic Fire-Breathing Dragons


Sandra Staple - 2008
    You’ll discover how to draw all types of dragons using nothing but a pencil. Drawing Dragons shows how to bring to life fierce warriors and bearded ancients as well as baby hatchlings and protective mothers. It also features a special section on adding claws, scales, horns, jewels and other unique details to your dragons.Learn to draw:• Ferocious, attacking dragons•Graceful sea dragons•Fire-breathing flying dragons•Wise, thoughtful dragons

The Dark Knight Manual: Tools, Weapons, Vehicles Documents from the Batcave


Brandon T. Snider - 2012
    Here, for the first time, is an in-world exploration of Christopher Nolan's Batman: The Dark Knight Manual, the definitive guide to his tools, vehicles, and technologies. Following the destruction of Wayne Manor, Bruce Wayne began to assemble key sketches, diagrams, observations, and other top-secret documents germane to becoming Batman; he then entrusted this manual to his faithful butler, Alfred. Every defining moment is detailed here, charting Wayne's collaborations with Lucius Fox at Wayne Enterprises on the latest cutting-edge technology. This package features a distressed vintage cover design and includes removable documents, including the design and capability of the famed utility belt, the hi-tech functions of Batman’s cowl, and every detail of his amazing arsenal of weapons and gadgets, The Dark Knight Manual reveals how Bruce Wayne operates as Gotham's greatest protector. BATMAN and all related characters and elements are trademarks of and © DC Comics. (s12)

Heavenly Bodies: Cult Treasures & Spectacular Saints from the Catacombs


Paul Koudounaris - 2013
    The fully articulated skeleton of a female saint, dressed in an intricate costume of silk brocade and gold lace, withered fingers glittering with colorful rubies, emeralds, and pearls this is only one of the specially photographed relics featured in Heavenly Bodies. In 1578 news came of the discovery in Rome of a labyrinth of underground tombs, which were thought to hold the remains of thousands of early Christian martyrs. Skeletons of these supposed saints were subsequently sent to Catholic churches and religious houses in German-speaking Europe to replace holy relics that had been destroyed in the wake of the Protestant Reformation. The skeletons, known as the catacomb saints, were carefully reassembled, richly dressed in fantastic costumes, wigs, crowns, jewels, and armor, and posed in elaborate displays inside churches and shrines as reminders to the faithful of the heavenly treasures that awaited them after death. Paul Koudounaris gained unprecedented access to religious institutions to reveal these fascinating historical artifacts. Hidden for over a century as Western attitudes toward both the worship of holy relics and death itself changed, some of these ornamented skeletons appear in publication here for the first time."

But is It Art?: An Introduction to Art Theory


Cynthia A. Freeland - 2001
    Thisoften leads exasperated viewers to exclaim--is this really art?In this invaluable primer on aesthetics, Freeland explains why innovation and controversy are so highly valued in art, weaving together philosophy and art theory with many engrossing examples. Writing clearly and perceptively, she explores the cultural meanings of art in different contexts, and highlights the continuities of tradition that stretch from modern, often sensational, works back to the ancient halls of the Parthenon, to the medieval cathedral of Chartres, and to African nkisi nkondi fetish statues. She explores the difficulties of interpretation, examines recent scientific research into the ways the brain perceives art, and looks to the still-emerging worlds of art on the web, video art, art museum CD-ROMS, and much more. In addition, Freeland guides us through the various theorists of art, from Aristotle and Kant to Baudrillard. Lastly, throughout this nuanced account of theories, artists, and works, Freeland provides us with a rich understanding of how cultural significance is captured in a physical medium, and why challenging our perceptions is, and always has been, central to the whole endeavor.It is instructive to recall that Henri Matisse himself was originally derided as a "wild beast." To horrified critics, his bold colors and distorted forms were outrageous. A century later, what was once shocking is now considered beautiful. And that, writes Freeland, is art.

Icons: The DC Comics & Wildstorm Art of Jim Lee


Jim Lee - 2010
    One of the most successful and popular artists to work in comics, Jim Lee is revered by fans worldwide thanks to his hyper-dynamic artwork and innovative character and costume design.Now, his work on Batman and Superman — not to mention his legion of WildStorm heroes including WildC.A.T.s, Divine Right and Deathblow — is celebrated in this beautiful hardback, which includes an exclusive interview with Jim Lee, a tour of his studio and hundreds of full-colour illustrations and pencils spanning his entire career! Plus an all-new cover by Lee and an exclusive, all-new eight-page comic strip, written by Paul Levitz (Legion of Super-Heroes) with art by Lee!

The Agony and the Ecstasy


Irving Stone - 1958
    A masterpiece in its own right, this novel offers a compelling portrait of Michelangelo’s dangerous, impassioned loves, and the God-driven fury from which he wrested the greatest art the world has ever known.

Enchanted Forest: An Inky Quest & Coloring Book


Johanna Basford - 2015
    This stunning new coloring book by Johanna Basford takes readers on an inky quest through an Enchanted forest to discover what lies in the castle at its heart.There are drawings to color and embellish and hidden animals and magical objects to be found along the way.Happy coloring!

The Invisibles, Volume 1: Say You Want a Revolution


Grant Morrison - 1994
    In this first collection, the Invisibles' latest recruit, a teenage lout from the streets of London, must survive a bizarre, mind-altering training course before being projected into the past to help enlist the Marquis de Sade. Collects Volume 1, Issues #1-8

Charley Harper: An Illustrated Life


Todd Oldham - 2007
    The definitive monograph of artist Charley Harpers work, lovingly edited by Todd Oldham.

Breverton's Phantasmagoria: A Compendium of Monsters, Myths and Legends


Terry Breverton - 2011
    People, Beings and BeastsWhere does the boogeyman come from?What creatures feast on faithful men?How do you defeat a minotaur?What really riles a dragon?Where would you find real-life werewolves?What happened to Atlantis?From dragons, vampires, werewolves and fairies to flying carpets, lost cities and modern-day mysteries,this delightful compendium of over 250 weird and wonderful legends, myths and monsters will entertain and astound anyone

Basquiat


Jean-Michel Basquiat - 2005
    It offers new perspectives on Basquiat's achievements, exploring them in the contexts of his key influences, and explores many individual works in detail.

The DC Comics Guide to Digitally Drawing Comics


Freddie E. Williams II - 2009
    Author Freddie E Williams is one of DC Comics' hottest artists and a leader in digital penciling and inking–and here, in clear, step-by-step directions, he guides readers through every part of the digital process, from turning on the computer to finishing a digital file of fully inked comic art, ready for print. Creating a template, sketching on the computer, penciling, and finally inking digitally are all covered in depth, along with bold, timesaving shortcuts created by Williams, tested by years of trial and error. Step into the digital age, streamline the drawing process, and leap over the limitations of mere physical drawing materials with The DC Guide to Digitally Drawing Comics.

Drawing Dynamic Hands


Burne Hogarth - 1977
    The most comprehensive book ever published on drawing hands, it uses a revolutionary system for visualizing the hand in an almost infinite number of positions.

Seven Days in the Art World


Sarah Thornton - 2008
    Museum attendance is surging. More people than ever call themselves artists. Contemporary art has become a mass entertainment, a luxury good, a job description, and, for some, a kind of alternative religion. In a series of beautifully paced narratives, Sarah Thornton investigates the drama of a Christie's auction, the workings in Takashi Murakami's studios, the elite at the Basel Art Fair, the eccentricities of Artforum magazine, the competition behind an important art prize, life in a notorious art-school seminar, and the wonderland of the Venice Biennale. She reveals the new dynamics of creativity, taste, status, money, and the search for meaning in life. A judicious and juicy account of the institutions that have the power to shape art history, based on hundreds of interviews with high-profile players, Thornton's entertaining ethnography will change the way you look at contemporary culture. 8 illustrations.

The Sandman: King of Dreams


Alisa Kwitney - 2003
    Author Alisa Kwitney explores its beginnings and chronicles the comic's emergence as a unique and undeniable force in the literary world. Richly illustrated, this history shows how Gaiman and The Sandman's gifted artists, such as Dave McKean and Yoshitaka Amano, create a haunting (and haunted) main character who wields immense power. With illustrations never before published, behind-the-scenes stories, handwritten notes, and interviews with Gaiman himself, this volume is a true testament to the dream king and his creator.