Introduction to Computation and Programming Using Python


John V. Guttag - 2013
    It provides students with skills that will enable them to make productive use of computational techniques, including some of the tools and techniques of "data science" for using computation to model and interpret data. The book is based on an MIT course (which became the most popular course offered through MIT's OpenCourseWare) and was developed for use not only in a conventional classroom but in in a massive open online course (or MOOC) offered by the pioneering MIT--Harvard collaboration edX.Students are introduced to Python and the basics of programming in the context of such computational concepts and techniques as exhaustive enumeration, bisection search, and efficient approximation algorithms. The book does not require knowledge of mathematics beyond high school algebra, but does assume that readers are comfortable with rigorous thinking and not intimidated by mathematical concepts. Although it covers such traditional topics as computational complexity and simple algorithms, the book focuses on a wide range of topics not found in most introductory texts, including information visualization, simulations to model randomness, computational techniques to understand data, and statistical techniques that inform (and misinform) as well as two related but relatively advanced topics: optimization problems and dynamic programming.Introduction to Computation and Programming Using Python can serve as a stepping-stone to more advanced computer science courses, or as a basic grounding in computational problem solving for students in other disciplines.

The Theoretical Minimum: What You Need to Know to Start Doing Physics


Leonard Susskind - 2013
    In this unconventional introduction, physicist Leonard Susskind and hacker-scientist George Hrabovsky offer a first course in physics and associated math for the ardent amateur. Unlike most popular physics books—which give readers a taste of what physicists know but shy away from equations or math—Susskind and Hrabovsky actually teach the skills you need to do physics, beginning with classical mechanics, yourself. Based on Susskind's enormously popular Stanford University-based (and YouTube-featured) continuing-education course, the authors cover the minimum—the theoretical minimum of the title—that readers need to master to study more advanced topics.An alternative to the conventional go-to-college method, The Theoretical Minimum provides a tool kit for amateur scientists to learn physics at their own pace.

An Introduction to Thermal Physics


Daniel V. Schroeder - 1999
    Part I introduces concepts of thermodynamics and statistical mechanics from a unified view. Parts II and III explore further applications of classical thermodynamics and statistical mechanics. Throughout, the emphasis is on real-world applications.

A First Course in Probability


Sheldon M. Ross - 1976
    A software diskette provides an easy-to-use tool for students to derive probabilities for binomial.

A Course in Game Theory


Martin J. Osborne - 1994
    The authors provide precise definitions and full proofs of results, sacrificing generalities and limiting the scope of the material in order to do so. The text is organized in four parts: strategic games, extensive games with perfect information, extensive games with imperfect information, and coalitional games. It includes over 100 exercises. Solution ManualTable of Contents, Errata, and more...

Introductory Circuit Analysis


Robert L. Boylestad - 1968
    Features exceptionally clear explanations and descriptions, step-by-step examples, more than 50 practical applications, over 2000 easy-to-challenging practice problems, and comprehensive coverage of essentials. PSpice, OrCAd version 9.2 Lite Edition, Multisims 2001 version of Electronics Workbench, and MathCad software references and examples are used throughout. Computer programs (C++, BASIC and PSpice) are printed in color, as they run, at the point in the book where they are discussed. Current and Voltage. Resistance. Ohm's Law, Power, and Energy. Series Circuits. Parallel Circuits. Series-Parallel Networks. Methods of Analysis & Selected Topics. Network Theorems. Capacitors. Magnetic Circuits. Inductors. Sinusodial Alternating Waveforms. The Basic Elements and Phasors. Series and Parallel ac Circuits. Series-Parallel ac Networks. Methods of Analysis and Related Topics. Network Theorems (ac). Power (ac). Resonance. Transformers. Polyphase Systems. Decibels, Filters, and Bode Points. Pulse Waveforms and the R-C Response. Nonsinusodial Circuits. System Analysis: An Introduction. For those working in electronic technology.

Mathematics: From the Birth of Numbers


Jan Gullberg - 1997
    The book is unique among popular books on mathematics in combining an engaging, easy-to-read history of the subject with a comprehensive mathematical survey text. Intended, in the author's words, "for the benefit of those who never studied the subject, those who think they have forgotten what they once learned, or those with a sincere desire for more knowledge," it links mathematics to the humanities, linguistics, the natural sciences, and technology.Contains more than 1000 original technical illustrations, a multitude of reproductions from mathematical classics and other relevant works, and a generous sprinkling of humorous asides, ranging from limericks and tall stories to cartoons and decorative drawings.

Basic Engineering Circuit Analysis


J. David Irwin - 1984
    Now in a new Ninth Edition, this reader-friendly book has been completely revised and improved to ensure that the learning experience is enhanced. It's built on the strength of Irwin's problem-solving methodology, providing readers with a strong foundation as they advance in the field.

Mathematical Statistics and Data Analysis


John A. Rice - 1988
    The book's approach interweaves traditional topics with data analysis and reflects the use of the computer with close ties to the practice of statistics. The author stresses analysis of data, examines real problems with real data, and motivates the theory. The book's descriptive statistics, graphical displays, and realistic applications stand in strong contrast to traditional texts which are set in abstract settings.

Mind Mapping Secrets - FreeMind Basics: Using Free Software to Create your Mind Maps (Strategies for Success - Mind Maps)


Katie Darden - 2014
     FreeMind is a premier mind mapping software written in Java. It is a high-productivity tool that can make all your online mind mapping simple. Organize, prioritize, know where you are, where you've been and where you're heading with FreeMind. Mind mapping can be used for brainstorming, goal planning, product design, event planning, and so much more - the only limit is your own creativity. Use this guide's step-by-step instructions and screenshots to learn how to create your own digital mind maps. THIS BOOK DOES NOT TEACH YOU MIND MAPPING CONCEPTS OR BASICS. It ONLY shows you how to use the FreeMind software that creates digital mind maps. If you are new to mind maps, you may want to pick up Mind Mapping Secrets - Achieving Your Goals for a quick primer on how to create mind maps using pen and paper. Then take your maps to a new level with this easy to master How To guide today.

Transport Processes and Separation Process Principles (Includes Unit Operations)


Christie J. Geankoplis - 2003
    Enhancements to this edition include a more thorough coverage of transport processes, plus new or expanded coverage of separation process applications, fluidized beds, non-Newtonian fluids, membrane separation processes and gas-membrane theory, and much more. The book contains 240+ example problems and 550+ homework problems.

Game Theory 101: The Basics


William Spaniel - 2011
    From the first lesson to the last, each chapter introduces games of increasing complexity and then teaches the game theoretical tools necessary to solve them. Inside, you will find: All the basics fully explained, including pure strategy Nash equilibrium, mixed strategy Nash equilibrium, the mixed strategy algorithm, how to calculate payoffs, strict dominance, weak dominance, iterated elimination of strictly dominated strategies, iterated elimination of weakly dominated strategies, and more! Dozens of games solved, including the prisoner's dilemma, stag hunt, matching pennies, zero sum games, battle of the sexes/Bach or Stravinsky, chicken/snowdrift, pure coordination, deadlock, and safety in numbers! Crystal clear, line-by-line calculations of every step, with more than 200 images so you don't miss a thing! Tons of applications: war, trade, game shows, and duopolistic competition. Quick, efficient, and to the point, Game Theory 101: The Basics is perfect for introductory game theory, intermediate microeconomics, and political science.

Christgau's Consumer Guide: Albums of the '90s


Robert Christgau - 2000
    It was a fertile era for new genres, from alt-rock to Afropop, hip hop to techno. Rock critic Robert Christgau's obsessive ear and authoritative pen have covered it all-over 3,800 albums graded and classified, from A+s to his celebrated turkeys and duds. A rich appendix section ensures that nothing's been left out-from "subjects for further research" to "everything rocks but nothing ever dies." Christgau's Consumer Guide is essential reading and reference for any dedicated listener.

Matrix Computations


Gene H. Golub - 1983
    It includes rewritten and clarified proofs and derivations, as well as new topics such as Arnoldi iteration, and domain decomposition methods.

Physics, Volume 1


Robert Resnick - 1966
    The Fourth Edition of volumes 1 and 2 is concerned with mechanics and E&M/Optics. New features include: expanded coverage of classic physics topics, substantial increases in the number of in-text examples which reinforce text exposition, the latest pedagogical and technical advances in the field, numerical analysis, computer-generated graphics, computer projects and much more.