Book picks similar to
Playfulness, Play, and Games: A Constructionist Ludology Approach by Jaakko Stenros
game-studies
etc
opinnot
philosophy
Radical Attention
Julia Bell - 2020
In today‘s online economy it has become a commodity to be bought and sold. Bombarding us with free smartphone apps and news websites, developers and advertisers have turned what and how focus our attention into the world‘s fastest growing industry.In exchange for our attention, information and entertainment is ever at our fingertips. But at what cost? In this essay, at once personal and polemical, meditative and militant, Julia Bell asks what has been lost in this trade off. How can we reclaim our attention? In a world of infinite distraction, how can attention become radical?
A Compelling Unknown Force - The Dyatlov Pass Incident: AKA "Six Hours to Live"
Clark Wilkins - 2014
It is one of the great mysteries of our times. They would be found with missing eyes, even a missing tongue, crushed bones, and stripped of their clothes in minus 50 degree temperatures . Theories range from their being being murdered by the CIA to space aliens, to "Abominable Snowmen". This book explores this famous incident using a technique known as "Higher criticism" to explain their terrifying deaths. It provides hitherto unexplored answers and is now the leading source on the incident, debunking all previous explanations while pointing to eleven points of overwhelming evidence that tell us what really happened on this tragic night of horror.
Criminal sociology
Enrico Ferri - 1884
You may find it for free on the web. Purchase of the Kindle edition includes wireless delivery.
Born to Drum: The Truth About the World's Greatest Drummers--from John Bonham and Keith Moon to Sheila E. and Dave Grohl
Tony Barrell - 2015
For the first time, Tony Barrell shines a long-overdue spotlight on these musicians, offering an exciting look into their world, their art, and their personalities. In Born to Drum, he interviews some of the most famous, revered, and influential drummers of our time—including Chad Smith, Ginger Baker, Clem Burke, Sheila E., Phil Collins, Nick Mason, Patty Schemel, Butch Vig, and Omar Hakim—who share astonishing truths about their work and lives. He investigates the stories of late, great drummers such as Keith Moon and John Bonham, analyzes many of the greatest drum tracks ever recorded, and introduces us to the world’s fastest and loudest drummers, as well as the first musician to pilot a “flying drum kit” onstage.Filled with fascinating insights into the trade and little-known details about the greats, Born to Drum elevates drummers and their achievements to their rightful place in music lore and pop culture.“As Born to Drum proves, there’s a lot more to be told about drums and drumming than the Rolls-Royce in the swimming pool and the pyro beneath the bass drum.”—NICK MASON, Pink Floyd“Everyone should read this book—especially if you’re not a drummer. A great insight into a great sport.”—Joey Kramer, Aerosmith
Through a Mother's Tears: The tragic true story of a mother who lost one daughter to a brutal murderer and another to a broken heart
Cathy Broomfield - 2020
Cathy's worst fears had been realised...Through a Mother’s Tears is the poignant and heartbreaking story of how Cathy lost not only Kirsty, her youngest daughter, but Kirsty’s big sister Hayley, who died of heartbreak when the agony of her baby sister’s loss became too much to bear.
Quotes To Enrich Life & Spirit - From Buddha through Gandhi to Zen
Anthony Morganti - 2011
The book has two main sections with the first having the quotes divided by their topic such as Love, Happiness, Anger, etc. The second part of the book has specific quotes from Buddha, Gandhi, Mother Teresa, the Dalai Lama, Lao Tzu and Zen Quotations.
Understanding World Religions in 15 Minutes a Day
Garry R. Morgan - 2012
What once seemed like the religions of exotic faraway lands are now practiced by families next door. These short, easily digestible readings give an overview of the beliefs, histories, and practices of dozens of religions, including Islam, Buddhism, Hinduism, Christianity, and many more. Garry Morgan blends the knowledge of a college professor with real-world experience and an accessible style. Broken into forty brief chapters, this book can be used as a reference for those who need quick and clear answers or read straight through by curious readers.
Terry Goodkind
Jesse Russell - 2012
Before his success as an author Goodkind worked primarily as a painter, as well as doing carpentry and woodworking. Goodkind is a proponent of Ayn Rand's philosophical approach of Objectivism, with references to Rand's ideas and novels referenced in his works.The Sword of Truth series sold twenty-five million copies worldwide and was translated into more than twenty languages. It was adapted into a television series called Legend of the Seeker, premiering November 1, 2008 but canceled after two seasons in May, 2010.
Cheat
P.S. Power - 2015
Take it, if you can. Mason Sims is a freelance three dimensional printing and nano design tech, one of the most complex jobs available. Most days he simply focuses on his work, his one friend, virtual reality, and lives a quiet life, untroubled by other people. Right up until his best friend, Sam, who lives life as a gender neutral person, gets him involved in a situation far more intense and dangerous than Mason would have ever dreamed possible. Ripped from his old life, he must now figure out how to save the world from certain destruction. Can he survive trying? Could anyone?
A Bridge To Light , A Study in Masonic Ritual & Philosophy
Rex R. Hutchens - 1985
A discussion of the themes in Albert Pike's Morals and Dogma.
Ayodhya: The Dark Night
Krishna Jha - 2012
Before the adversaries could discover his presence, he dashed straight towards Abhiram Das, the vairagi who was holding the idol in his hands and leading the group of intruders. […] The sadhu quickly freed himself and, together with his friends, retaliated fiercely. Heavy blows began raining from all directions. Soon, the muezzin realized that he was no match for the men and that he alone would not be able to stop them.22 December 1949: A conspiracy that began with the assassination of Mahatma Gandhi culminated in the execution of the Ayodhya strategy. Late that night, a little-known sadhu, Abhiram Das, and his followers entered the Babri Masjid and planted an idol of Rama inside it. While it is known that the Hindu Mahasabha had a role in placing the idol in the mosque, the larger plot and the chain of events that led to that act have never been subject to rigorous scrutiny. Through intrepid research and investigation, Krishna Jha and Dhirendra K. Jha bring together the disparate threads of the buried narrative for the first time.Through a series of first-hand interviews with eyewitnesses and the unearthing of archival material, the authors take us behind the scenes to examine the motivations and workings of the Mahasabha members who pulled the strings. They also examine the liaison between Mahasabhaites and Hindu traditionalists in the Congress – an association that Jawaharlal Nehru sought to break in his cautious battle with Sardar Vallabhbhai Patel and the right-wing forces. Ayodhya: The Dark Night uncovers, in vivid detail, what really transpired on the fateful night that was to leave a permanent scar on the Indian polity.
The Ultimate History of Video Games: From Pong to Pokemon - The Story Behind the Craze That Touched Our Lives and Changed the World
Steven L. Kent - 2001
The Ultimate History of Video Games reveals everything you ever wanted to know and more about the unforgettable games that changed the world, the visionaries who made them, and the fanatics who played them. From the arcade to television and from the PC to the handheld device, video games have entraced kids at heart for nearly 30 years. And author and gaming historian Steven L. Kent has been there to record the craze from the very beginning.This engrossing book tells the incredible tale of how this backroom novelty transformed into a cultural phenomenon. Through meticulous research and personal interviews with hundreds of industry luminaries, you'll read firsthand accounts of how yesterday's games like Space Invaders, Centipede, and Pac-Man helped create an arcade culture that defined a generation, and how today's empires like Sony, Nintendo, and Electronic Arts have galvanized a multibillion-dollar industry and a new generation of games. Inside, you'll discover:·The video game that saved Nintendo from bankruptcy ·The serendipitous story of Pac-Man's design ·The misstep that helped topple Atari's $2 billion-a-year empire·The coin shortage caused by Space Invaders ·The fascinating reasons behind the rise, fall, and rebirth of Sega ·And much more! Entertaining, addictive, and as mesmerizing as the games it chronicles, this book is a must-have for anyone who's ever touched a joystick.
Everything Bad is Good for You
Steven Johnson - 2005
In this provocative, unfailingly intelligent, thoroughly researched, and surprisingly convincing big idea book, Steven Johnson draws from fields as diverse as neuroscience, economics, and media theory to argue that the pop culture we soak in every day—from Lord of the Rings to Grand Theft Auto to The Simpsons—has been growing more sophisticated with each passing year, and, far from rotting our brains, is actually posing new cognitive challenges that are actually making our minds measurably sharper. After reading Everything Bad is Good for You, you will never regard the glow of the video game or television screen the same way again. With a new afterword by the author. Steven Johnson's newest book, How We Got to Now, is now available from Riverhead Books.
A History of Video Games in 64 Objects
World Video Game Hall of Fame - 2018
Pithy, in-depth essays and photographs examine each object’s significance to video game play—what it has contributed to the history of gaming—as well as the greater culture.A History of Video Games in 64 Objects explains how the video game has transformed over time. Inside, you’ll find a wide range of intriguing topics, including:The first edition of Dungeons & Dragons—the ancestor of computer role-playing gamesThe Oregon Trail and the development of educational gamingThe Atari 2600 and the beginning of the console revolutionA World of Warcraft server blade and massively multiplayer online gamesMinecraft—the backlash against the studio systemThe rise of women in gaming represented by pioneering American video game designers Carol Shaw and Roberta Williams’ game development materialsThe prototype Skylanders Portal of Power that spawned the Toys-to-Life video game phenomenon and shook up the marketplaceAnd so much more!A visual panorama of unforgettable anecdotes and factoids, A History of Video Games in 64 Objects is a treasure trove for gamers and pop culture fans. Let the gaming begin!
Kobold Guide to Plots & Campaigns (Kobold Guides Book 6)
Margaret WeisRobert J. Schwalb - 2016
Kobold Guide to Plots & Campaigns shows how to begin a new campaign, use published adventures or loot them for the best ideas, build toward cliffhangers, and design a game that can enthrall your players for month or even years. Want to run an evil campaign, or hurl the characters into unusual otherworldly settings? Want to ensure that you're creating memorable and effective NPCs and villains? We've got you covered. Complete with discussions on plotting, tone, branching storytelling, pacing, and crafting action scenes, you'll find all the tips and advice you need to take on the best role in roleplaying--and become an expert gamemaster, too! Featuring essays by Wolfgang Baur, Jeff Grubb, David "Zeb" Cook, Margaret Weis, Robert J. Schwalb, Steve Winter, and other game professionals.