The Chess Artist: Genius, Obsession, and the World's Oldest Game


J.C. Hallman - 2003
    Its leader, a charismatic and eccentric millionaire/ex--car salesman named Kirsan Ilyumzhinov, is a former chess prodigy and the most recent president of FIDE, the world's controlling chess body. Despite credible allegations of his involvement in drug running, embezzlement, and murder, the impoverished Kalmykian people have rallied around their leader's obsession---chess is played on Kalmykian prime-time television and is compulsory in Kalmykian schools. In addition, Kalmyk women have been known to alter their traditional costumes of pillbox hats and satin gowns to include chessboard-patterned sashes.The Chess Artist is both an intellectual journey and first-rate travel writing dedicated to the love of chess and all of its related oddities, writer and chess enthusiast J. C. Hallman explores the obsessive hold chess exerts on its followers by examining the history and evolution of the game and the people who dedicate their lives to it. Together with his friend Glenn Umstead, an African-American chessmaster who is arguably as chess obsessed as Ilyumzhinov, Hallman tours New York City's legendary chess district, crashes a Princeton Math Department game party, challenges a convicted murderer to a chess match in prison, and travels to Kalmykia, where they are confronted with members of the Russian intelligence service, beautiful translators who may be spies, seven-year-old chess prodigies, and the sad blight of a land struggling toward capitalism.In the tradition of The Professor and the Madman, Longitude, and The Orchid Thief, Hallman transforms an obsessive quest for obscure things into a compulsively readable and entertaining weaving of travelogue, journalism, and chess history.

The Race For A New Game Machine: Creating the Chips Inside the XBox and the Playstation 3


David Shippy - 2009
    This is the inside story of the race to create a revolutionary chip to power the next generation consoles from Microsoft and Sony.

King of Chaos


Dave Gross - 2013
    As fiends flood south into civilized lands, Count Varian Jeggare and his hellspawn bodyguard Radovan must search through the ruins of a fallen nation for the blasphemous text that opened the gate to the Abyss in the first place—and which might hold the key to closing it. In order to succeed, however, the heroes will need to join forces with pious crusaders, barbaric local warriors, and even one of the legendary god callers. It’s a race against time as the companions fight their way across a broken land, facing off against fiends, monsters, and a vampire intent on becoming the god of blood—but will unearthing the dangerous book save the world, or destroy it completely?From best-selling author Dave Gross comes a new adventure set against the backdrop of the Wrath of the Righteous Adventure Path in the award-winning world of the Pathfinder Roleplaying Game.

Dragon Age: Deception #1


Nunzio DeFilippis - 2018
    But as Olivia gets closer to Calix, she realizes that he is not exactly who he says he is; Olivia soon recognizes that she may be in too deep, and that they may no longer be playing her game.

The Game Maker's Apprentice: Game Development for Beginners


Jacob Habgood - 2006
    This book covers a range of genres, including action, adventure, and puzzle games complete with professional quality sound effects and visuals. It discusses game design theory and features practical examples of how this can be applied to making games that are more fun to play. Game Maker allows games to be created using a simple drag-and-drop interface, so you don't need to have any prior coding experience. It includes an optional programming language for adding advanced features to your games, when you feel ready to do so. You can obtain more information by visiting book.gamemaker.nl. The authors include the creator of the Game Maker tool and a former professional game programmer, so you'll glean understanding from their expertise. The book also includes a DVD containing Game Maker software and all of the game projects that are created in the book—plus a host of professional-quality graphics and sound effects that you can use in your own games.

Central America


Carolyn McCarthy - 2010
    Whether one wants to explore ancient Maya ruins, zip through rainforest canopies, or search out the best surf breaks, this seventh edition is the key to adventure in Central America.

Schooled


Christa Charter - 2012
    As Malick investigates the crime, Lexy works the case from inside Xenon and discovers more about the seedy underbelly of the games industry than she ever wanted to know.

Summary : Becoming Michelle Obama


Dennis Braun - 2018
    Realizing that she really wanted to help people more than be involved in the intricacies of contract law, Michelle left her job at a respected law firm to work in the world of nonprofits, community outreach and mentoring.This civic-mindedness is what she brought with her into the White House, where she strove to make an impact on children

Plants vs. Zombies #9: Petal to the Metal


Paul Tobin - 2016
    Zomboss unleashes a horde of mobile, fast-moving zombies on the innocent citizens of Neighborville! Riding inventive hot rods and crazy contraptions, both zombie and plant forces alike pull out all the creative stops in a series of contests to win control over the city! A competitive, race-filled finale as our Petal to the Metal story arc closes! The comedy jumps from each and every page, and the preposterous nature of the whole thing is just golden.Dread Central

Eve Quinn Bonnie Trilogy


Iris Johansen - 2013
    Eve is brilliant, driven, and tormented—because her own daughter, Bonnie, was taken from her years ago. But now, with the help of a CIA agent, Eve has uncovered some startling new evidence: A man with a connection to Bonnie that had been all but buried. His name is John Gallo. He’s from Eve’s own past. His whereabouts are unknown. And he might just be the missing piece to the puzzle that has haunted Eve for years…QuinnWhen former Navy SEAL turned cop Joe Quinn first met Eve he never expected to fall in love with a woman whose life would be defined by her desires to bring home her missing daughter and discover the truth behind her disappearance—no matter how devastating. With the help of CIA agent Catherine Ling, Quinn makes a shocking discovery that sheds new light on young Bonnie’s abduction and puts him squarely in the crosshairs of danger. As their search takes them deeper and deeper into a web of murder and madness, Joe and Eve must confront their most primal fears…and test their resolve to uncover the ultimate bone-chilling truth.BonnieWith the help of her beloved Joe Quinn and CIA Agent Catherine Ling, Eve has come closer than ever to the truth. But the deeper she digs, the more she realizes that Bonnie’s father is a key player in solving this monstrous puzzle. And that Bonnie’s disappearance was not as random as everyone had always believed…

Come To Me In Silence


Rod McKuen - 1973
    As in much of his earlier work, the poems are gentle, beautiful, alternatelylonely and happy, but these are poems unlike any the author has written before. They speak directly to man's uniquelyu human condition -- his wants, his solitude, and, most of all, his desire to be understood. But most importantly, these poems represent a new and different kind of McKuen writing -- more mature, more compassionate and more deeply in touch with both public and private feelings.

Batman: Arkham Knight (2015-) #1


Peter J. Tomasi - 2015
    Arkham City is closed. As a new day begins, Bruce Wayne finds himself in devastating pain, recovering from his injuries and questioning whether his role as Batman is still necessary to the city’s survival. But as the sun rises in Gotham City, dangerous new threats emerge from the shadows…and the Arkham Knight is just beginning. Don’t miss this in-continuity prequel comic set prior to the events of the brand-new video game Batman: Arkham Knight!

The Art of Alien: Isolation


Andy McVittie - 2014
    Taking players back to the survival horror atmosphere of the first film, ALIEN: ISOLATION features Amanda Ripley as the hero trying to survive on a decommissioned space station. The Art of ALIEN: ISOLATION is the ultimate gallery of the eagerly anticipated game, featuring extensive concept and development art, and creator and artist commentary throughout.

Changing the Game: How Video Games Are Transforming the Future of Business


David Edery - 2008
    Microsoft has used games to painlessly and cost-effectively quadruple voluntary employee participation in important tasks. Medical schools have used game-like simulators to train surgeons, reducing their error rate in practice by a factor of six. A recruiting game developed by the U.S. Army, for just 0.25% of the Army’s total advertising budget, has had more impact on new recruits than all other forms of Army advertising combined. And Google is using video games to turn its visitors into a giant, voluntary labor force—encouraging them to manually label the millions of images found on the Web that Google’s computers cannot identify on their own.Changing the Game reveals how leading-edge organizations are using video games to reach new customers more cost-effectively; to build brands; to recruit, develop, and retain great employees; to drive more effective experimentation and innovation; to supercharge productivity…in short, to make it fun to do business. This book is packed with case studies, best practices, and pitfalls to avoid. It is essential reading for any forward-thinking executive, marketer, strategist, and entrepreneur, as well as anyone interested in video games in general. In-game advertising, advergames, adverworlds, and beyondChoose your best marketing opportunities—and avoid the pitfalls Use gaming to recruit and develop better employeesLearn practical lessons from America’s Army and other innovative case studies Channel the passion of your user communitiesHelp your customers improve your products and services—and have fun doing it What gamers do better than computers, scientists, or governmentsUse games to solve problems that can’t be solved any other way

Rick Steves' Prague and the Czech Republic


Rick Steves - 2005
    Venture beyond Prague with day trips to the medieval villages of Bohemia. Visit local vintners in Moravia, where you can enjoy a wine-cellar serenade. Take a dip in the peat-bog spas of Trebon—a great way to relax after a busy day of sightseeing.Rick's candid, humorous advice guides you to good-value hotels and restaurants in charming neighborhoods and villages. He gives you no-nonsense information on where to go and which sights are worth your time and money. More than just reviews and directions, a Rick Steves guidebook is a tour guide in your pocket.